From Ape Entertainment

July 23, 2011

 

ZeptoLab Signs with Ape Entertainment to Develop a Digital Comic Series Based on Cut The Rope’s Loveable Om Nom Character

As One of the Most Downloaded Mobile Games of All-Time, Cut The Rope and its Hugely Popular Om Nom Transcend Gaming with New Digital Comic

 

SAN DIEGO, CA – July 21, 2011 - Today at Comic-Con International 2011, Ape Entertainment and ZeptoLab™, developers of Cut the Rope™, one of the top selling iPhone, iPod® touch and iPadLogo game apps of all-time, announced a new licensing agreement to create a series of digital comic books based on the popular game. The comic series will explore the yet untold backstory of the game’s endearing hero, Om Nom™, building upon his adventures in the popular mobile game.

Cut the Rope is an award-winning mobile game from ZeptoLab that has experienced top-rated success in the major app stores for iOS and Android smartphones; and the world's first iOS game to win a BAFTA Award. In this physics-based puzzler, players are challenged to cut an increasingly complicated series of ropes by swiping the screen, catching stars, and ultimately steering the candy into the mouth of Om Nom, a cute and ravenous little monster. In the game, users encounter new characters and unusual obstacles that keep the game entertaining, addictive and most of all - fun to play.

Ape Entertainment plans to release the full-color comic book series digitally through a standalone Cut the Rope Comics App in the iTunes App Store in late August.

"It’s an amazing opportunity to work with ZeptoLab on one of the app world’s most addictive and successful games,” said David Hedgecock, CEO of Ape Entertainment. “The comic book series is shaping up beautifully and we are making something that we know fans of Cut The Rope and fans of good entertainment everywhere are going to absolutely love!"

“Om Nom has become a fan favorite and he has an amazing backstory. This new comic book series will tell that story and introduce fans to a cast of characters and storylines that will unfold in future iterations of the game,” said Misha Laylin, Chairman of ZeptoLab. “As we develop new channels outside of mobile gaming for consumers to engage with Cut The Rope and Om Nom, we’re thrilled to be working with Ape Entertainment. They have done a great job of not only capturing Om Nom’s story, but maintaining the high level of artistic integrity fans of the game have come to expect.”

For more information, please visit www.ape-entertainment.com or www.zeptolab.com.

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