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12134027688?profile=original“The Legionnaire Who Killed”

 

Editor: Mort Weisinger  Writer:  Edmond Hamilton  Art: Curt Swan (pencils); Sheldon Moldoff, George Klein (inks)

 

 

“Talking head” stories, as a rule, don’t go over too well in comics.   One of the strengths of the comic-book medium lies in its ability to depict super-hero-type action in fantastic environments, and when a story doesn’t deliver that, many fans feel cheated.  This was especially true back in the Silver Age, when the readership tended to be younger.  We didn’t want psycho-drama; we wanted to see Green Lantern kick Sinestro halfway to Alpha Centauri.

 

12134165670?profile=originalThat’s why a story like “The Legionnaire Who Killed” proved to be so remarkable.  It was a tale almost completely bereft of action and posed no physical threat to Our Heroes.  Yet, this masterful drama by Edmond Hamilton gripped the reader from page one and didn’t let go until the last panel.

 

I need to speak for a moment about Edmond Hamilton and the Legion of Super-Heroes.  Largely, it is Jim Shooter whom the fans credit for more sophisticated stories, stronger characterisation, heavy emotional drama, and overall, elevating the Legion series from a juvenile level.  To be sure, Shooter took the Legion to its highest point, but most of the things he gets credit for bringing to the series actually started in the Adventure scripts that came out of Hamilton’s typewriter.

 

Such Hamilton stories as “The Lone Wolf Legionnaire”, “The War Between Krypton and Earth”, “The Super-Moby Dick of Space”, and “Hunters of the Super-Beasts” introduced the first believable nuances of romance, obsession, and, what the young readers probably most identified with, feelings of alienation in the teen-age heroes.  Hamilton also wrote the first true Legion saga with his two-part Starfinger tale.

 

Yet, none of those other tales displays Hamilton’s literary skill as much as “The Legionnaire Who Killed”.  It is no accident that this tale consistently makes most Silver-Age fans’ list of favourite Legion stories.

 

 

 

One look at the cover of Adventure Comics # 342 shows that this will not be a run-of-the-mill Legion story.  The focus is on seldom-seen Legionnaire Star Boy, holding the body of the outlaw he has killed.  On the dead man’s chest is a large smear of blood.  This was a real eye-opener in those days.  Any trace of blood was virtually taboo then.  Whether hero, villain, or fringe character, all wounds, no matter how grievous, were almost always depicted with nary a drop of the red stuff.

 

12134167085?profile=originalThe story proper opens with a scene of the Legionnaires not on currently on missions enjoying a rare moment of relaxation.  Except for Star Boy, who wanders among his pals too busy mooning over Dream Girl to join in the fun.  Though Star Boy had been established as a Legionnaire since his first appearance in a Superboy story back in 1961, it wasn’t until Adventure Comics # 317 (Feb., 1964) that he had any real participation in a Legion story.  This was the same issue that saw Dream Girl’s debut as a character and a Legionnaire.  At the end of that tale, Dream Girl resigned her membership, and the fans were left with vague hints that Star Boy had taken more than a professional interest in her.

 

Adventure Comics # 342 confirmed it.  The boy from Xanthu was carrying an Olympic-sized torch for the girl from Naltor.  Unfortunately, he wasn’t the only one.

 

Travelling to the jungle planet of Karak to meet his parents, Star Boy is told by explorer Jan Barth that he has just missed their departure.  And that’s the good news.  The bad news is Kenz Nuhor, from the planet Naltor, has just landed with blood in his eye.  He’s stuck on Dream Girl in a big way, but since falling in love with Star Boy, she doesn’t even know Nuhor is alive.

 

Overcome with jealousy, Nuhor aims a ray gun at Star Boy.  Jan Barth draws his own pistol, but Nuhor blasts him, fatally.  When Star Boy attempts to use his mass-induction power, it is reflected back by a special shield Nuhor is carrying.  The weight of his own legs increased tremendously, Star Boy crumples to the ground.

 

Nuhor takes a few seconds to gloat; then he’s distracted by Dream Girl’s arrival in a space cruiser.  This gives Star Boy time to grab Barth’s ray gun and fire it at Nuhor, killing him.  (One wonders why Nuhor, being from Naltor himself, didn’t see this coming.)

 

That is the only bit of standard comic-book action in this story, and it’s over by page five.

 

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It’s a clear case of self-defence, and Dream Girl’s eyewitness testimony gets Star Boy off the hook with the Science Police.  But that’s the least of his problems.  When he gets back to the Legion clubhouse, he is informed by a group of grim-faced Legionnaires that he will stand court-martial for breaking the Legion code against killing.

 

12134169263?profile=originalAs the current Legion leader, Brainiac 5 will prosecute, while Superboy volunteers to act as Star Boy’s defence counsel.  The Boy of Steel disagrees with the absolute rigidity of the Legion Code.  He’s invulnerable, but most of his fellow members are not, and he feels that the Code should be amended to permit Legionnaires the use of lethal force if necessary to protect their own lives.

 

Brainiac 5 appoints Saturn Girl to head a presiding board composed of herself, Chameleon Boy, Ultra Boy, Element Lad, and Duo Damsel.  And Star Boy is hauled off to a detention cell.

 

The next day, the trial begins in earnest.  There is no dispute of Dream Girl’s testimony, but when Star Boy himself takes the stand, Brainiac 5 goes right for the jugular.  He points out several instances in the past where other Legionnaires’ lives were in jeopardy and they were able to use their super-powers to save themselves without killing.  Brainiac 5 demands to know why Star Boy didn’t do the same thing.

 

I did, protests Star Boy, but Nuhor’s shield reflected my super-power back on me.  There was nothing else I could do, he insists.

 

Then Brainiac 5 produces an exhibit of the scene on Karak, with figures of Star Boy, Nuhor, and the surrounding landscape. 

 

12134169653?profile=original“Yes,” confirms Star Boy, “this miniature scene shows everything just as it was the moment before I fired the ray gun!”

 

“I ask that you direct your super-power,” says Brainiac 5, “at the model tree’s foliage, just over the model Kenz Nuhor’s head!”

 

Star Boy does so, and before the eyes of all present, the limb of the model tree breaks from the super-heaviness and falls on the model of Kenz Nuhor.

 

“If you had directed your super-power at the real foliage,” Brainiac 5 points out, “it would have pinned down Kenz Nuhor without need to kill him!”

 

It is the most masterful moment of the trial---not only for the characters in the story; it’s an eye-opener for the readers, too.  Leafing back to the actual scene at the beginning, it’s all there:  Star Boy, Nuhor, the near-by tree, the foliage overhead.  The opportunity to use the tactic suggested by Brainiac 5 was right there, before Star Boy’s---and our---eyes.

 

The prosecution rests.

 

 

 

12134170291?profile=originalAs the defence counsel, Superboy knows he’s up against it.  He spends the night reviewing thousands of video-tapes of the Legionnaires in action, looking for something that will give him a chance to overcome the damning evidence presented at trial.  Finally, just before the court-martial reconvenes, he thinks he’s found it.

 

Appearing in court, Superboy challenges the validity of the charges.  There is a precedent, he states.  Another Legionnaire has killed in self-defence---and that Legionnaire is the prosecutor himself, Brainiac 5!  Superboy runs a video-tape of Brainiac 5 gunning down a man to save his own life.

 

The Legion’s leader is unfazed.  For Superboy has made an error worthy of one of Jack McCoy's assistants on Law & Order.  He failed to watch the end of the tape, which shows clearly that the “man” Brainiac 5 shot was a robot, a fact known to the Legionnaire when he pulled the trigger.

 

“Your ‘precedent’ is of no value, Superboy,” rules Saturn Girl.

 

The defence rests.

 

 

 

The Boy of Steel does some out-of-the-box thinking.  During the final summations, he tries a final desperate deception intended to prove his point that the non-invulnerable Legionnaires should be permitted to take lives to save their own.

 

And Brainiac 5 sees right through it.  However, it provokes him into making a startling statement during his closing argument.

 

12134171655?profile=original“I agree with Superboy that a change in the Code to allow the taking of life in self-defense should be studied in the near future!”

 

Star Boy leaps up and shakes his defence counsel’s hand.  “I’m cleared!”  But, to paraphrase the old punch line---“Not so fast, Kallor!”

 

Brainiac 5, showing that he has the soul of Hamilton Burger, continues, “No change that may be made in the future alters the fact that Star Boy broke the Code as we have it now!  You’ve seen the evidence!  I demand the extreme penalty . . . expulsion from the Legion!”

 

Then Superboy addresses the board.

 

“Will you expel Star Boy, shatter his career, just because he defended himself from a ruthless murderer?  Think . . . you may be in that position yourselves some day!  I ask you to acquit him!”

 

Now, Star Boy’s fate is in the hands of the Legion membership, all of whom have seen and heard all the evidence, either in the courtroom or via distant monitors.

 

 

 

12134173054?profile=originalIn retrospect, it’s not a surprise that the script singled out Star Boy as the centre of the drama.  That could only have been Mort Weisinger’s hand in it.

 

Between Adventure Comics # 247, the debut of the Super-Hero Club, and Adventure Comics # 300, when it became a regular series, the Legion was little more than a plot device.  Continuity was minimal, largely because there was little need for it---the Legionnaires existed merely to move things along.  And whenever a super-youth was needed for a Superboy story, it was a convenient excuse to make him a member of the Legion.  This hap-hazard fashion of membership created particular difficulties later, when the Legion got its own series and the characters had to be dealt with on a regular basis.

 

One of the more prominent problems was the presence of too many members with Superboy-level powers.  Besides the Boy of Steel himself, there was Mon-El, Supergirl, and Ultra Boy.  That was a headache for story plotting, since it was virtually impossible to come up every month with a menace that any one of those four couldn’t whip by the end of page two, while the rest of the Legionnaires sat around, playing Spaceopoly ®.  Since Superboy’s appearance was mandated, that meant that Mon-El and the others were almost always tied up on “missions at the other end of the galaxy.”

 

As if that wasn’t bad enough, then there was Star Boy, another hold-over member from the “Hey, let’s make him a Legionnaire; we’ll never use him again, anyway” days.  When introduced in Adventure Comics # 282 (Mar., 1961), he too had Superboy-style powers.  Unlike the others in that group, Star Boy had never been more than a one-shot character, and no doubt, Weisinger would have preferred just to forget he ever appeared.

 

12134173277?profile=originalHe certainly tried to.  Nothing was seen of the boy from Xanthu for over three years.  But then the #%$@#$!! fans starting asking about him.  So, in the letter column in Adventure Comics # 308 (May, 1963), Mort explained that Star Boy was away on a “detached service” mission for the Legion.  His face began to appear on Legion monitor boards, and finally, with a radical change in his super-powers, he joined the regular cast.

 

I suspect that it was his lack of a true Legion history that marked him for disaster.  Even after being added to the Adventure Comics cast, Star Boy rarely appeared.  He didn’t have even the modest fan base that the other, longer-running Legionnaires did.

 

Or so Mort thought.

 

 

 

The voting sequence takes only two pages, and it is about as static a scene as one will ever see in a comic-book adventure.  But it is as much of a cliffhanger moment as the Fatal Five showing up in Metropolis.  At first, it looks good for Star Boy.  The other members who are invulnerable agree with Superboy’s views on self-defence and vote “not guilty”; and the female Legionnaires---except for Saturn Girl, who was always something of an ice queen---are on Star Boy’s side because of his romance with Dream Girl.

 

His advantage erodes, as more Legionnaires weigh in.  It stands 9 to 8 for acquittal, when the last two Legion votes are tallied.  For the record, they are Matter-Eater Lad’s and Invisible Kid’s.

 

Guilty.

 

Guilty.

 

By a vote of 10-to-9, Star Boy is found guilty of breaking the Legion Code and is expelled from the Legion.

 

12134174687?profile=original

 

 

 

If Mort Weisinger believed he was getting rid of a “nothing”character in dumping Star Boy from the Legion, he very shortly found himself woefully mistaken.  So much mail flowed in about “The Legionnaire Who Killed,” it filled two monthly letter columns.  Nearly all of the fans applauded the overall story, but they were similarly overwhelming in angrily taking DC to task for expelling Star Boy.

 

As Mort himself stated, in “The Legion Outpost” of Adventure Comics # 346 (Jul., 1966):  “We seem to have stirred up a real hornets’ nest with ‘The Legionnaire Who Killed.’ And most of the letters are against conviction for Star Boy.”

 

Either Weisinger had underestimated the popularity of the character, or Edmond Hamilton had invested Star Boy with such a genuine pathos and humanity that the fans readily sympathised with him.  It was probably a bit of both.

 

12134174095?profile=original

 

In any event, Hamilton produced an impressive story.  The last place a Silver-Age DC fan expected to see a courtroom drama was in a Legion story.  One of the most powerful aspects to the tale was the fact that Hamilton did not fall back on the usual comic-book contrivances of having the accused hero’s crime turn out to be a hoax, or the result of a frame-up by an enemy.  No, Star Boy actually committed the killing for which he stood court-martial.  The question was---was Star Boy’s act justified or not?

 

This engaged each reader on an ethical level, according to his own opinion on the subject of a hero’s use of deadly force in self-defence. 

 

12134175692?profile=originalA “code against killing” had been de rigueur for DC’s super-heroes since 1940, when Jack Liebowitz and Whitney Ellsworth sought to shield the company from the “morality police” of Fiorello LaGuardia’s reform movement.  Superman and his fellow DC cape-and-tights brethren would no longer kill, a prohibition which continued on to the Silver Age.  The ban frequently resulted in some contrived situations, bending the scripts over backwards to avoid having a DC hero kill a foe, no matter how deadly a threat the villain posed, even to the very world.

 

To many readers, a code against killing represented one of the ideals of the Silver Age and they accepted the plot contortions.  To others, such a thing seemed impractical.  Not that they wanted wholesale bloodshed, but certainly, it was permissible for a hero to use deadly force to save his own life, or those of innocents, if there was no other way.

 

But what happens when the ideal conflicts with necessity?  That was the crux of Edmond Hamilton’s story.

 

It’s been over forty years since Adventure Comics # 342 hit the stands, and the topic is still being debated by comics fans.  “Thought-provoking” was not an adjective that one applied often to Silver-Age DC stories, but “The Legionnaire Who Killed” offered it in spades.

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Comics for 18 July 2012

ACTIVITY #7
ADVENTURE TIME #6
ALABASTER WOLVES #4 (OF 5)
ARTIFACTS TP VOL 04
ASTERIX OMNIBUS SC VOL 04
AVENGERS ACADEMY #33 AVX
AVENGERS VS X-MEN #8 (OF 12) AVX

BALTIMORE DR LESKOVARS REMEDY #2 (OF 2)
BATMAN BEYOND UNLIMITED #6
BATMAN EARTH ONE SPECIAL PREVIEW EDITION
BATWING TP VOL 01 THE LOST KINGDOM
BATWOMAN #11
BEFORE WATCHMEN SILK SPECTRE #2 (OF 4) (MR)
BIRDS OF PREY #11
BLACKSAD SILENT HELL HC
BLUE BEETLE #11
BPRD HELL ON EARTH DEVILS ENGINE #3 (OF 3)

CAPTAIN AMERICA AND BUCKY TP LIFE OF BUCKY BARNES
CAPTAIN ATOM #11
CAPTAIN MARVEL #1
CARBON GREY VOL 2 #1 (OF 3)
CATWOMAN #11
COBRA ONGOING #15
CONCRETE THREE UNEASY PIECES ONE SHOT
COUNTER X TP X-FORCE RAGE WAR
CREEPY PRESENTS RICHARD CORBEN HC

DANGER GIRL GI JOE #1 (OF 4)
DAREDEVIL #15
DARK HORSE PRESENTS #14
DARK TOWER GUNSLINGER MAN IN BLACK #2 (OF 5)
DARKNESS #105 (MR)
DC UNIVERSE PRESENTS #11
DOMINIQUE LAVEAU VOODOO CHILD #5 (MR)

ENDERS GAME FORMIC WARS SILENT STRIKE PREM HC
EXTERMINATION #2

FABLES #119 (MR)
FANTASTIC FOUR #608
FATIMA THE BLOOD SPINNERS #2 (OF 4)
FF BY JONATHAN HICKMAN TP VOL 02

GFT MYTHS & LEGENDS #18 (MR)
GHOST RIDER TP COMPLETE SERIES BY ROB WILLIAMS
GLORY #28
GREEN LANTERN CORPS #11

HELLBLAZER #293 (MR)
HELLRAISER TP VOL 03 (MR)

INFERNAL MAN-THING #2 (OF 3)
INVINCIBLE IRON MAN #521

JACK DAVIS DRAWING AMERICAN POP CULTURE HC
JACK KIRBY COLLECTOR #59
JENNIFER BLOOD ANNUAL #1 (MR)
JOURNEY INTO MYSTERY #641
JOURNEY INTO MYSTERY PREM HC TERRORISM MYTH
JUSTICE LEAGUE #11

KISS #2

LEGION OF SUPER HEROES #11

MARS ATTACKS #2
MARVEL ZOMBIES DESTROY #5 (OF 5)
MEN OF WAR TP VOL 01 UNEASY COMPANY
MMW GOLDEN AGE MARVEL COMICS HC VOL 07

NEW MUTANTS #46
NIGHT OF 1000 WOLVES #3 (OF 3)
NIGHTWING #11

PROPHECY #2

RACHEL RISING #9
RED HOOD AND THE OUTLAWS #11
RED SONJA #67
RESET #4 (OF 4)
ROGER LANGRIDGES SNARKED #10

SAGA #5 (MR)
SECRET HISTORY OF DB COOPER #5
SECRET SERVICE #3 (OF 6) (MR)
SHOWCASE PRESENTS RIP HUNTER TIME MASTER TP VOL 01
SIMPSONS COMICS #192
SKULLKICKERS #16
SMALLVILLE SEASON 11 #1 2ND PTG
SMURFS GN VOL 12 SMURFS VERSUS SMURFS
SONIC UNIVERSE #42
SPIKE COMPLETE SERIES TP
STAR TREK ONGOING #11
STAR TREK TNG DOCTOR WHO ASSIMILATION #3
STAR WARS DARTH VADER GHOST PRISON #3 (OF 5)
SUNSET HC (MR)
SUPERGIRL #11
SUPERNATURALIST SC

THE SPIDER #3

ULT COMICS ULTIMATES BY HICKMAN PREM HC VOL 02
UNCANNY X-MEN #16 AVX
UNTOLD TALES OF PUNISHER MAX #2 (OF 5) (MR)
UNWRITTEN #39 (MR)

VAMPIRELLA #19

WAREHOUSE 13 TP VOL 01
WARLORD OF MARS DEJAH THORIS #13 (MR)
WOLVERINE #309
WONDER WOMAN #11

X-23 TP VOL 02 CHAOS THEORY
X-FACTOR #240
X-MEN #32
X-O MANOWAR (ONGOING) #3

YOUNG JUSTICE #18

Comics & Collectibles (Memphis) posted this list on Facebook. Arrivals at your LCS may vary.

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CBG #1693: Preview-Palooza!

Upcoming Comics for Your Reading Pleasure

PREVIEW-PALOOZA!

By Andrew A. Smith

Contributing Editor

 

2012 has been a pretty good year so far in comics. But what’s coming this summer may put  what’s come before in the shade. A number of publishers were enthusiastic enough to answer our call for a summer roundup, so here we go …

 

 

VALIANT COMICS

 

Perhaps the feel-good story of the year is the return of Valiant Comics. Launching in May with X-O Manowar #1 – which is on its third printing – the new/old publisher has continued with one new title per month through the summer, plus a surprise guest star in September.

 

A new version of Harbinger already debuted in June, by Joshua Dysart (Unknown Soldier) and Khari Evans (Carbon Grey). And Bloodshot  (by Duane Swierzynski, Manuel Garcia, and Arturo Lozzi) begins this month, with our lethal protagonist trying to figure which of the voices in his head is his own.

 

“Bloodshot #2 goes on-sale in August,” said Warren Simons, Valiant Executive Editor, “and the book might as well come with a fuse.  It's quite possibly the most action-packed comic I've ever edited.  But it's not all about exploding planes and gunfire and corrupt agencies hunting a hero who's hunting himself.  Duane Swierczynski has added a brilliant wrinkle to Bloodshot's powers, something that is visualized wonderfully in the issue.  And the action by Manuel Garcia is beautiful and kinetic and something that only comes together when the guys are putting their hearts into the project.  I went over the book again last night and can't wait for it to go on-sale.  Keep matches away from this one.”

 

Next, August brings the welcome return of Archer & Armstrong, this time by writer Fred Van Lente.

 

“Archer and Armstrong don't meet until about three quarters through the first issue of the book named after them,” Van Lente said, “and that meeting is what I'm most looking forward to. We're taking time and care in establishing these characters – the martial arts master raised on a fundamentalist compound and the immortal strongman from the ancient city-state of Ur – and they're not going to like each other at first, just because that's the convention of the buddy genre. Opposites don't always attract. Instead we're going to take the time to build this relationship and show how it's one of the best in comics history and one of things Valiant fans remember so fondly about the original line.”

 

And did I mention a September guest star? That would be fan favorite Ninjak, in X-O Manowar #5. But that’s not all:

 

X-O Manowar #5 will be a pivotal issue for Aric,” said writer Robert Venditti. “Having finally escaped The Vine's slave pens, he'll return to Earth only to discover that everything he has ever known – everything he fought so hard to get back to – is gone.  But he'll also learn that a whole host of new adversaries exists, and they're far more formidable than anything he has faced before.  For anyone who has been wanting to pick up the series, but has been unable to track down the earlier issues, this will be the place to jump in.”

 

IDW PUBLISHING

 

IDW has emerged as one of the top five publishers in recent years, and 2012 is a good demonstration as to why. Among their many summer offerings, fans can look forward to The Crow #1 in July (with a story related to the upcoming movie) and Star Trek: The Next Generation: Hive #1 in September (featuring Hugo Award-winner Brannon Braga).

 

And there’s so much more, Chief Creative Officer/Editor in Chief Chris Ryall answered personally, with so much enthusiasm that I’m simply going to get out of the way and let him talk:

 

Mars Attacks (June): “Every now and then, a creative team fits so perfectly on a licensed title that it's hard to envision anyone else doing as much justice to that book,” he said. “Johns Layman and McCrea are exactly that team here, absolutely nailing the bleak humor, absolute carnage and insane personalities a book like this needs to succeed.”

 

Rocketeer: Cargo of Doom (July): “Mark Waid and Chris Samnee, the same team currently working on Marvel's best title, Daredevil, are applying their many strengths to a wonderful Rocketeer tale. This is the first feature-length Rocketeer story we've done, and this team not only does great comics, they also nail the adventure-serial feel of Dave Stevens' classic strip.

 

Godzilla: Half-Century War (August): Tour de force gets overused at times, but in this case, since James Stokoe is writing, penciling, inking, coloring and lettering this entire miniseries, it's as apt as can be. And anyone who's seen his insanely detailed work in the Image book Orc Stain knows that this one's going to be something special.”

 

Doctor Who (September): Andy Diggle and Mark Buckingham, both guys I always wanted to work with for more than just the one-off cover or script, are re-launching the good Doctor's series, so you know it's not only in the hands of guys who know the character inside and out, but they are also two of the more exciting, talented guys working in comics today. As good as the covers for the book will be, to paraphrase the description of the TARDIS, this one is ‘even better on the inside.’”

 

Locke & Key: Omega (November): “After an August noir-influenced one-shot, Locke & Key: Grindhouse, that's full of black comedy, nasty and hilarious French-Canadian criminals, and an homage to classic crime comics, Locke & Key closes in on the final storyline of the epic tale Joe Hill and Gabriel Rodriguez have been telling. Bad things have been happening to the Locke family since the start, but hoo-boy, that ain't nothin' compared to what's to come in this now-seven-issue final story.”

 

Judge Dredd (November): “I've been wanting to work on a Judge Dredd comic for decades, before I ever envisioned a career in comics, and this one's off to a ripping start. If only I could share those details here, but we're keeping the creative team under wraps for just a bit longer. Suffice it to say, it's a team that fully ‘gets’ Dredd, and is going to stack up nicely next to the 35 years of great comics that the 2000 AD folk have produced.” 

 

ARCHIE COMICS

 

Some other old friends are returning at Archie, where the original MLJ super-heroes have returned once again under the “Red Circle” banner. The “New Crusaders” debuted online May 16, with six new pages posted each week for subscribers. It’s by writer Ian Flynn (Sonic the Hedgehog) and artist Ben Bates, whom Paul Kaminski, Red Circle’s Executive Director of Editorial, described at the time as “our best guys on our top book.”

 

This new incarnation of the Crusaders has allowed the original characters to age normally, but will feature their children and protégés, including new versions of Comet, Fireball, Fly-Girl, Jaguar, Steel Sterling, and The Web (all led by the original, but still formidable, Shield). The title crosses over into print with New Crusaders: Rise of the Heroes #1 in August.

 

Not that the regular Archie line is standing still. The Occupy Movement hits Riverdale in Archie #635 (in July), with a lovely variant cover by Jill Thompson (Scary Godmother). Jaws should drop for Archie #636 the next month, when Sabrina’s magical cat Salem gives Archie, Betty, and Veronica a sex change so they can see how the other half lives. I am not making this up.

 

But perhaps the best Archie product this summer won’t be from Archie at all – Archie Archives Vol. 6 arrives in August from Dark Horse, featuring stories from 1946. Which is a natural segue to …

 

DARK HORSE COMICS

 

            “I've got a lot of stuff coming this summer than I'm kind of in love with,” said Scott Allie, Senior Managing Editor. “The Creep from John Arcudi is something I've wanted to publish for a long time, and I was really pleased that Mike Richardson and I were able to talk John into bring back his old Dark Horse Presents character.” That character strongly resembles Rondo Hatton, the actor who turned his disfiguring acromegaly into a movie career. The Creep is a four-issue mini-series begins in September with a cover by Mike Mignola, with a zero issue in August with a cover by Frank Miller.

 

Michael Avon Oeming’s The Victories, a five-issue mini-series beginning in August, “is the sickest, craziest superhero comic in a long time,” Allie continued. “The last time I got excited about a superhero comic was Umbrella Academy, and this could not be more different than that, but it's fun.

 

“We're also making Eric Powell's The Goon monthly again,” Allie said, “which is like our greatest possible gift to humanity. Eric's doing his best work ever on the title, really beautifully drawn, and great, unforgettable stories. And spinning out of the Whedonverse, we have a new Spike series, by Victor Gischler and Paul Lee, which digs into the character in a way we've never been able to do in the comics. I'm really proud of that one. Victor and Paul have become a surprisingly great team.”

 

“That's just off the top of my head. I've got a lot coming …”

 

… which should be mentioned. For example, a new Ghost series, by Kelly Sue DeConnick (Captain Marvel) and Phil Noto (X-23), debuts in August with a zero issue. And a new B.P.R.D. mini-series arrives in September, courtesy of Arcudi and artist Tyler Crook.

 

NBM PUBLICATIONS

 

Meanwhile, NBM has already scored this year with P. Craig Russell’s eye-popping The Fairy Tales of Oscar Wilde Vol. 5: The Happy Prince. But they’re not done yet.

 

“NBM releases a small, but very select number of titles, so it really isn't very difficult to get enthusiastic about all of them,” said NBM Publicist Stefan Blitz.  But he did pick out three that excited him in particular.

 

“The first is Lovers’ Lane: The Hall-Mills Mystery, the latest volume in our ‘Treasury of XXth Century Murder’ series by the inimitable Rick Geary. I'm a sucker for true crime stories, and a new volume from Rick is always worth celebrating.” Geary’s latest – which I certainly recommend – is in NBM’s June solicitations and has an Aug. 1 release at Amazon.

 

“The other two books are from two cartoonists doing their first work with NBM,” Blitz said. “Taxes, The Tea Party, and those Revolting Rebels: A Comics History of the American Revolution by Stan Mack is a wonderfully executed, funny, and informative look at the birth of our nation, and Margreet de Heer's Philosophy: A Discovery in Comics is a charming and extremely accessible examination of the history of Western philosophy through both famous thinkers and their doctrines. Each of them is truly a special labor of love.”

 

ONI PRESS

 

Oni Press’s editors are proud of this summer’s releases – especially Crogan's Loyalty in June, and Guerillas Vol. 2 and Xoc: The Journey of a Great White in July – and aren’t afraid to show it.

 

“The third book in Chris Schweizer's historical adventure series, Crogan's Loyalty might be my favorite thing from Professor Schweizer yet,” Editor in Chief James Lucas Jones said. “Yes, it shares the same painstaking attention to detail and historical accuracy with Chris's other Crogan tomes, but the sibling rivalry between two brothers fighting on opposites sides of the American Revolution adds a familial element that's new fodder for Chris's always engaging characters.”

 

Charlie Chu, another editor at Oni chimed in: “Guerillas Volume 2 is the second in Brahm Revel's trilogy about jungle combat at the height of the Vietnam War. Not only is Brahm one of the best cartoonists and storytellers in all of comics, this is a no-holds-barred story about attack chimps with machine guns. What's not to love?”

 

Jill Beaton, a third Oni editor, had more to add. “As an avid shark enthusiast, I was really excited to work with Matt Dembicki on his book Xoc: The Journey of a Great White,” she said. “With equal parts narrative and environmental message woven into a single compelling story, Xoc highlights both the instincts that have served the shark population for thousands of years and the current dangers they face from human encroachment on the seas. A great book and a call to action!”

 

IMAGE COMICS

 

Image is another publisher that seems to be exploding with new titles, new ideas and new creators. Once again, I’m going to shut up and let someone else talk – in this case, PR and Marketing Director Jennifer de Guzman:

 

Creator Owned Heroes (by Steve Niles, Jimmy Palmiotti, Justin Gray, Phil Noto, and Kevin Mellon, in June): “The COH team is celebrating the spirit of independent comics with original stories and great art, as well as articles and interviews. With the boom in creator-owned comics that we've seen this year, this is the perfect series to let readers know what independent comics are all about.”

 

The Red Diary/The Re[a]d Diary (July): “I think sometimes people can forget that comics is a medium capable of experimentation and innovation, but Steven T. Seagle is not one of those people. When he saw a French-language graphic novel by his frequent collaborator Teddy Kristiansen, he didn't wait for an English translation; he wrote his own dialogue and narrative, creating a new story with Kristiansen's sequential art.  Paired with the actual translation, Seagle's ‘remix’ offers a startling example of how the same image can evoke very different meanings, while still maintaining the same core themes. In the case of The Red Diary/The Re[a]d Diary, those themes are art, mortality, and identity.

 

Fatale Volume One: Death Chases Me (June): “Beautiful, haunting work by Ed Brubaker and Sean Phillips that offers a horror-bent version of the noir genre and a complex and human – but also inhuman – femme fatale who pushes the confines of her archetype. This first volume is set in 1950s San Francisco, with all the atmosphere that setting conjures.”

 

It Girl and the Atomics (August): “A spin-off of Mike Allred's MadmenIt Girl is series about a comics super-heroine whose power to take on the properties of anything she touches make her a formidable foe of any baddies lurking in Snap City – or they will be once she figures out the whole crime-fighting thing! Jamie S. Rich and Mike Norton are a perfect team, matching witty writing with top-notch, fun art.”

 

And there’s more! Man battles machine in outer space in Planetoid, beginning in June. Wild Children, “a story of magic, passion, and disinformation,” is a one-shot in July. Also in July are Harvest #1 (crime thriller about organ trafficking), Revival #1 (psychological horror story in rural Wisconsin), and Hoax Hunters #1 (where the legends are real). In August, Howard Chaykin returns with the sexually charged mystery Black Kiss II, and Think Tank, a “science-action thriller,” also debuts.

 

Lastly, I’d be remiss in not mentioning The Walking Dead #100, which arrives in July. Early reports indicate that orders for the issue – which has nine variant covers – may be over 300,000.

 

Finally, several publishers didn’t make our deadline, but that’s no reason to leave ‘em out – especially since they include the Big Two!

 

DC COMICS

 

June saw the debut of the controversial “Before Watchmen” project, but with the names attached – Brian Azzarello, Amanda Conner, Darwyn Cooke, J. Michael Straczynski, etc. – it’s obvious these books are meant to be the best DC can do. That’s reason enough to keep an eye out for The Comedian, Dr. Manhattan, Minutemen, Nite Owl, Ozymandias, Rorschach, and Silk Spectre.

 

Also, DC revives some old concepts with the new National Comics beginning in July, and The Judas Coin HC in September. In the former, each standalone issue will feature a new take on a classic character, beginning with Kid Eternity, Looker, and Rose & Thorn. In the graphic novel, the legendary Walt Simonson follows one of the 30 pieces of silver paid to Judas from DC’s past (Golden Gladiator, Viking Prince, Captain Fear, Bat Lash), to the present (Two-Face) to the future (Manhunter 2070). A new Phantom Lady (with Doll Man) debuts in August.

 

But DC’s biggest news is a “zero month” for The New 52 titles in September. The “zero issues” will feature tales from each character’s past – but some will be the final issues,  which will be replaced on the schedule with four new titles. Look for Phantom Stranger, Sword of Sorcery (starring Amethyst and Beowulf), Talon (from the “Court of Owls” in Batman), and Team Seven (Cole Cash, Alex Fairchild, Dinah Lance, John Lynch, Steve Trevor, Amanda Waller, Slade Wilson).

 

MARVEL COMICS

 

The big news at Marvel continues to be its blockbuster crossover, Avengers vs. X-Men, scheduled to conclude in September. But even with AvX tying up most of the major titles, Marvel’s got some other surprises up its collective sleeve.

 

For example, July will see a number of debuts, including Captain Marvel #1 (arising from AvX), Hit-Girl #1 (of five issues), Infernal Man-Thing #1 (of three), Powers: FBI #1, X-Treme X-Men #1 (starring Dazzler and three familiar X-Men from another dimension), and the so-weird-it-must-be-good Space Punisher #1 (of four). Oh, and Sabretooth returns in Wolverine #310, because I suppose he must.

 

August brings another bunch of debuts, including First X-Men #1 by Neal Adams (starring Logan and Sabretooth), Gambit #1 (hey, girls, he’s sparkly!) and Hawkeye #1 by Matt Fraction and David Aja (for which you can thank the Avengers movie).

 

August is also Spider-Man’s 50th anniversary, which will not only be celebrated in Amazing Spider-Man #692, but also some “continuations” of long-discontinued Spider-titles, such as Peter Parker, Spider-Man #156.1, Sensational Spider-Man #33.1 and 33.2, and Web of Spider-Man #129.1 and 129.2. Look for fabled Spider-names like Roger Stern and Tom DeFalco to contribute.

 

DYNAMITE ENTERTAINMENT

 

Dynamite is another publisher that seems to have an avalanche of new titles every month. This summer will be no exception.

 

June saw the beginning of the company’s first crossover; Prophecy will somehow team up characters like Athena, Dracula, Dorian Gray, Pantha, Purgatory, Alan Quatermain, The Reanimator, and Vampirella. If you’re wondering where Pantha came from, her new series also begins in June.

 

And while July is fairly quiet on the Dynamite front, August is replete with new titles. Look for a revival of Frank Frazetta’s Thun’Da, a title called Damsels (which resembles Vertigo’s Fairest), and a Dark Shadows/Vampirella mini-series.

 

 

Andrew “Captain Comics” Smith has been writing professionally about comics since 1992, and for Comics Buyer’s Guide since 2000.

 

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Who is Gwen Stacy?

By Andrew A. Smith

Scripps Howard News Service

 

Who the heck is Gwen Stacy?

 

That is likely to be a question a lot of movie-goers will be asking as they watch The Amazing Spider-Man, premiering this week. For the answer, we have to go back to the early years of Spider-romance, even before the Wall-Crawler’s most famous girlfriend, Mary Jane Watson.

 

12134162698?profile=original

Emma Stone stars as Gwen Stacy in Columbia Pictures' The Amazing Spider-Man, also starring Andrew Garfield. Photo by JaimieTrueblood. Copyright 2012 Columbia Pictures Industries Inc.

 

For the record, Peter Parker’s first steady (after his debut in 1962) was Betty Brant, who had dropped out of high school to work as J. Jonah Jameson’s secretary at The Daily Bugle. He also enjoyed some mild flirtation with a chick named Liz Allan (occasionally “Allen”), who was technically the girlfriend of Flash Thompson, Midtown High’s football star and Parker’s personal bully.

 

But Parker’s social life really kicked into gear when he went to college, beginning with Amazing Spider-Man #31, at the end of 1965. Flash followed him to Empire State University on a football scholarship, and in his first class Parker met Harry Osborn (son of the Green Goblin), who later became his best friend. In that same issue he also met a cool blonde named Gwen Stacy, described (by Harry) as “the ex-beauty queen of Standard High, as if you couldn’t tell.” In a foreword to Marvel Masterworks Vol. 16, which reprinted the story, co-creator Stan Lee described her as “a dramatic new love interest, a girl destined to play a major role in Peter’s life, the stunning, star-crossed Gwen Stacy.”

 

12134162896?profile=originalMind you, this was almost a year before Parker met Mary Jane, the niece of his next-door neighbor. Aunt May had been trying to set him up with MJ for years, but Parker had always dodged, thinking she was probably a dog. But Parker’s friends had seen her, and it was a running gag that everyone knew she was va-va-voom except Parker! That finally ended in Amazing Spider-Man #42, when Parker (and the readers) finally saw Mary Jane, and heard her famous (and accurate) line, “Face it, Tiger! You just hit the jackpot!”

 

Parker and Stacy didn’t hit it off at first, but eventually became an item. Stacy was brainy, beautiful, patient, loyal and also, like Parker, interested in science. She was the perfect girlfriend – too perfect, as it turned out.

 

In Les Daniels’ Marvel: Five Fabulous Decades of the World’s Greatest Comics, 1970s Spidey writer Gerry Conway said “Gwen was a bit of a stiff, actually.” Writers struggled mightily to make her more interesting. She left town, and came back. She loved Parker, but hated Spider-Man. Her father, a retired police captain who suspected Spidey’s secret identity, was introduced. But no matter what the writers did, readers liked Mary Jane better. Even when they deliberately sabotaged MJ’s looks by giving her a bad haircut!

 

12134163895?profile=original “We always intended that Gwen would be the one Peter would marry,” said Stan Lee in the Daniels book, “but for some reason or other, Mary Jane always seemed to have the most personality.”

In 1973, the Spider-writers gave up, and -- SPOILER ALERT! -- had the Green Goblin toss Gwen Stacy off the George Washington Bridge to her death.  (This is why Spider-fans start chewing their nails every time a girl is on top of a bridge in a Spider-movie.) That left the field open for Mary Jane, who eventually married Peter Parker in 1987.

 

Of course, this is comics, which means back story is being modified – or ignored – all the time. In various media, Mary Jane (and sometimes Gwen and Harry) appear in Parker’s high school years – or even in junior high, like in the“Ultimate Spider-Man comic books, or the Young Adult novels starring Mary Jane. Currently the Parker-Watson marriage has been erased and forgotten (as well as a child the couple once had). And believe it or not, one 2004 story established that Stacy had sex – and twin children – with Norman “Green Goblin” Osborn before her death! Thankfully, that story has dropped into the memory hole as well. And in the Tobey Maguire Spider-Man movie series, Gwen (Bryce Dallas Howard) appeared as a love interest after Mary Jane (Kirsten Dunst), reversing the original order.

 

The upshot is that in any given Spidey cartoon, movie, novel or even comic book, you will see variations of Peter Parker’s wide-ranging cast, popping up at different times and in different combinations than they did back in the swinging ‘60s.

 

But you, loyal readers, know the original Gwen Stacy story – whatever variation of it shows up in The Amazing Spider-Man.

Contact Andrew A. Smith of the Memphis Commercial Appeal at capncomics@aol.com.

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Vampires Go to Hollywood

I was reading a couple of new comics the other night and I noticed some fun coincidences between American Vampire #28 and Angel & Faith #11.  Both issues were the start of a new story arc, "The Blacklist" for American Vampire and "Family Reunion" for Angel & Faith. Both issues featured a return to Los Angeles, complete with a prominent shot of the Hollywood sign.  That's not unusual.  Angel was set in LA for all five seasons of the television show and for every previous comic book series before relocating to London for this one.  American Vampire tends to jump around a bit more but it's located more stories in LA than anywhere else. LA also serves as the hometown of series regular Pearl Jones.  But it is surprising that two series recently set elsewhere return to Los Angeles at the same time (the issues were released the same day).Both issues featured a reunion of main characters.  This is a little spoiler-y so skip ahead if you want.  Angel & Faith reunites the title characters with former co-stars Connor and Gunn.  Meanwhile, American Vampire puts Skinner Sweet and Pearl Jones in an arc together for the first time since Ghost War (#14-18) and working together for the first time since the original arc (#1-5).  More than that, The Blacklist brings in Calvin Poole from Ghost War and Nocturnes, making this the first story in which all three American Vampires work together.  It was definitely cool to see all of these characters together- or together again- in the two titles. Both issues also feature a vampire named Pearl. Pearl Jones has long been one of the stars of American Vampire. The first arc tells the story of her transformation into a vampire. In Angel & Faith, the vampire sisters Pearl and Nash are recent additions to the cast, taking up residence in the same house as Angel and Faith. They’re left behind to housesit- a responsibility they take very lightly.However, despite the superficial similarities, these stories could not have been more different. For Angel & Faith, the reunion is joyous. Angel has a touching heart-to-heart with his son. And Faith is pleased to see old friends like Gunn. In addition, LA is only a stopping point along the way as the characters step into a demon dimension at the end of the issue.For American Vampire, the reunion is taut. These vampires are cruel and vindictive. They don’t trust each other, even if they have common interests at the moment. In addition, the LA setting is central to the story as American Vampire examines the Hollywood blacklist and the red scare of the 1950s.Writer Scott Snyder takes an unusual tack in telling the blacklist story. Most stories focus on showing the reader that the blacklist was a bad thing. They aim a spotlight at the suspicion, the intimidation and the unsubstantiated allegations of the red scare. That’s certainly the angle that the Angel television show took in its episode, “Are You Now Or Have You Ever Been?” American Vampire acknowledges that aspect, mentioning the fear that one will be ostracized for looking at a single communist pamphlet 20 years ago. But that’s not the direction in which Snyder takes this story. Instead, in American Vampire, the suspicions, accusations and fear are apparently justified. Hollywood isn’t a hotbed of communists; it’s a coven of vampires.I doubt that Snyder is making a political point with this story. The narrative comments certainly indicate a negative view of McCarthyism. Instead, he’s telling a good old-fashioned monster story. Fear, suspicion and danger are the ingredients of a good vampire tale and upending the reader’s expectations are the spice of almost every good story.The two stories have just started so it’s too early to know how well they’ll handle their different subjects. Yet the similarities were a lot of fun to notice even if the series are heading in different directions from here on out.
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Comics for 11 July 2012

7 WARRIORS TP (MR)

ADVENTURE TIME MARCELINE SCREAM QUEENS #1
AMAZING SPIDER-MAN BY RAMOS POSTER
AMERICAN VAMPIRE LORD OF NIGHTMARES #2 (OF 5) (MR)
ANT-MAN SEASON ONE PREM HC
ATOMIC ROBO REAL SCIENCE ADV #4
AVENGERS ASSEMBLE #5
AVENGING SPIDER-MAN #9
AVX VS #4 (OF 6)

BAD MEDICINE #3
BATGIRL #11
BATGIRL HC VOL 01 THE DARKEST REFLECTION
BATMAN #11
BATMAN AND ROBIN #11
BATMAN ARKHAM UNHINGED #4
BATTLE BEASTS #1 (OF 4)
BEFORE WATCHMEN MINUTEMEN #2 (OF 6) (MR)
BIG JOHN BUSCEMA COMICS & DRAWINGS HC
BLOODSHOT (ONGOING) #1
BROKEN PIECES #3
BTVS SEASON 9 FREEFALL #11
BULLETPROOF COFFIN DISINTERRED #6 (OF 6) (MR)

CALL OF WONDERLAND #2 (OF 3) (MR)
CAPTAIN AMERICA #14
CASANOVA TP V3 AVARITIA (MR)
CHARISMAGIC #6
CHEW SECRET AGENT POYO #1 (MR)
CLASSIC MARVEL FIG COLL MAG #175 MOCKINGBIRD
CLASSIC MARVEL FIG COLL MAG #176 TIGER SHARK
CLASSIC MARVEL FIG COLL MAG #177 NICO MINORU
CLAUDIO ABOY SEDUCTION PORTRAITS OF DESIRE SC (MR)
CONAN THE BARBARIAN #6
CREEPY COMICS #9
CROSSED BADLANDS #9 (MR)
CROW #1

DANCER #3
DARK AVENGERS #177
DARKNESS ORIGINS TP VOL 04 (MR)
DC SUPERHERO FIG COLL MAG #109 ROBOT MAN
DC SUPERHERO FIG COLL MAG #110 GRIFTER
DC SUPERHERO FIG COLL MAG #111 AQUALAD
DEATHSTROKE #11
DEFENDERS #8
DEMON KNIGHTS #11
DEMON KNIGHTS TP VOL 01 SEVEN AGAINST THE DARK
DOCTOR WHO 100 PG SPECTACULAR

EERIE COMICS #1
ENORMOUS ONE SHOT #1
ESSENTIAL WEB OF SPIDER-MAN TP V2

FANTASTIC FOUR ANNUAL #33
FANTASTIC FOUR BY JONATHAN HICKMAN PREM HC V5
FRANKENSTEIN AGENT OF SHADE #11

GAME OF THRONES #9 (MR)
GARTH ENNIS JENNIFER BLOOD #14 (MR)
GHOSTBUSTERS ONGOING TP VOL 02
GI JOE VOL 2 ONGOING #15
GOD AND SCIENCE HC RETURN O/T TI GIRLS
GREEN LANTERN THE ANIMATED SERIES #4
GRIFTER #11
GUERILLAS TP VOL 02

HARBINGER (ONGOING) #2
HEART TP (MR)
HELLBOY LIBRARY HC VOL 05 DARKNESS CALLS WILD HUNT
HOAX HUNTERS #1

JEWISH IMAGES IN THE COMICS HC
JLA TP VOL 02

KEVIN SMITH BIONIC MAN #10
KIRBY GENESIS #8

LEGION LOST #11
LIFE WITH ARCHIE #21
LIL DEPRESSED BOY #12
LOCKE & KEY HC VOL 05 CLOCKWORKS

MARVEL UNIVERSE AVENGERS EARTHS HEROES #4
MASSIVE #2
MEGA MAN #15
MMW AMAZING SPIDER-MAN HC VOL 14
NEIL GAIMANS MIDNIGHT DAYS DLX ED HC
NEW AVENGERS #28 AVX
NEW MUTANTS #45

OCCULTIST TP VOL 01
ORCHID TP V1
OVERSTREET COMIC BK PG V42 HC & SC

PANTHA #2
PATRICIA BRIGGS ALPHA & OMEGA CRY WOLF VOL 01 #8
PETER PANZERFAUST #5 (MR)
PHANTOM COMP SUNDAYS HC VOL 01 1939-1942
PLANETOID #2
PUNK ROCK JESUS #1 (OF 6) (MR)

QUEEN SONJA #30

RAVAGERS #3
RED SONJA OMNIBUS TP VOL 03
RESURRECTION MAN #11
REVIVAL #1
RICHARD STARKS PARKER THE SCORE

SAUCER COUNTRY #5 (MR)
SCARLET SPIDER #7
SHADE #10 (OF 12)
SMOKE AND MIRRORS #4 (OF 5)
SOULFIRE FAITH #1
SPACE PUNISHER #1 (OF 4)
SPACE WARPED TP
SPARROW AND CROWE #1
SPIDER-MEN #3 (OF 5)
SPONGEBOB COMICS #10
STAR TREK ONGOING TP VOL 02
STAR WARS KNIGHT ERRANT ESCAPE #2 (OF 5)
STRAIN #6 (OF 12) (MR)
SUICIDE SQUAD #11
SUNSET FIRST LOOK ONE SHOT (MR)
SUPERBOY #11
SWAMP THING #11

TAKIO #2
TEENAGE MUTANT NINJA TURTLES COLOR CLASSICS #3
TEENAGE MUTANT NINJA TURTLES ONGOING TP VOL 02
THE LONE RANGER SNAKE OF IRON #1
TRANSFORMERS REGENERATION ONE #81
TRANSFORMERS REGENERATION ONE 100 PG SPECTACULAR

ULTIMATE COMICS ULTIMATES BY KOMARCK POSTER
ULTIMATE COMICS X-MEN #14 DWF
UNCANNY X-FORCE #27
UNCHARTED TP
UNITED FREE WORLDS HC

VALEN OUTCAST TP VOL 01 ABOMINATION
VAMPIRELLA ARCHIVES HC VOL 05 (MR)
VENOM #20

WALKING DEAD #100
WALT DISNEY UNCLE SCROOGE HC V1 POOR OLD MAN
WILD CHILDREN ONE SHOT (MR)
WOLVERINE AND X-MEN #13 AVX

X-23 TP VOL 02 CHAOS THEORY

YOUNGBLOOD #72

I copied this list from the Comics & Collectibles list on Facebook. Arrivals at your LCS may vary.

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12134027688?profile=originalI couldn’t help it.  That's just the way my mind works.

 

During a recent bit of chatter over on the message boards, I was reminded of a couple of pieces of Silver-Age trivia that I’ve carried around in my brain for a half-century, and it started me thinking about tossing another quiz at you folks.  Before I knew it, I had the requisite list of ten posers.

 

Before I could do anything with them, the estimable Craig “Mr. Silver Age” Shutt posted his annual Silver-Age Trivia Challenge.  I look forward to his quiz every year, and every year, my forehead gets flattened another millimetre or so from slapping it and exclaiming, “Of course!” when I read the answers.  That’s what makes Craig’s annual puzzlers so enjoyable---it’s not so much a matter of what you know or don’t know; it’s more like connecting the dots.  His questions provide one end of the connexion and you have to come up with the other.  That gets the brain neurons firing. 

 

Craig’s challenge wasn’t any different for me this year; I’m rapidly coming up on needing a smaller hat size.

 

If you haven’t already done so, stop right here, and go click on the thread to his quiz and test your mettle on a real Silver-Age master’s work.  Go ahead.  I’ll wait.

 

 

 

12134229290?profile=originalBack?  Good.  Fun, wasn’t it?

 

Now for the amateur production.

 

Hopefully, your brains haven’t burnt out from tackling Mr. S.A.’s questions.  Actually, I’m hoping a lot of you are the crazy types whose moods get whetted for more after something so challenging.  Which is why I’m going ahead with my own quiz, instead of writing an article on the Legion Espionage Squad or something.  As with my last two efforts, I’ve selected questions with two qualities in mind for the answers---they elicit a sense of “Wow, I didn’t know that!”, and they defy an easy Google-search.

 

The rules are the same as always.  All questions, and the answers you smart folks will hopefully provide, come from the Silver Age, as I define it---the fall of 1956 through to the end of 1968.  If your answer doesn’t come from a comic book published during this period, then it doesn’t count.

 

You guys are a sharp bunch.  That, combined with the fact that I’m rapidly approaching geezerhood, means that one of you may come up with an answer that I missed because I forgot to take my slug of Geritol to-day.  As long as it’s substantiated by information from a Silver-Age comic, I’ll give you credit for a correct response.

 

You’re free to use any resource you want to determine the correct answers.  As I said, I’ve attempted to make the questions relatively immune to search engines, but a fertile mind can accomplish wonders.  Each correct answer earns you ten points.  Incorrect answers cost you nothing.  After all, this isn’t Jeopardy!; all you win here are bragging rights.

 

Lastly, this particular quiz is limited to the DC universe.  You Marvel mavens will get your shot the next time around.

 

All set?  As always, I’ll start off with a lob . . . .

 

 

 

12134231675?profile=original1.  Of the five services of the U.S. Armed Forces (Army, Navy, Marine Corps, Air Force, and Coast Guard), which one did Wonder Woman join as Diana Prince?

 

 

2.  What was the name of the asteroid where the ancestral home of Bron Wayn E7705---the Batman of 2967---was located?

 

 

3.  Who starred as Green Lantern in the Earth-One series about the Emerald Crusader?

 

12134232084?profile=original

4.  Speaking of television shows, what was the name of the television programme regularly hosted by Lana Lang for WMET-TV?

  

 

5.  In what story/issue did Superman first meet Adam Strange?

 

 

6.  What story/issue marked J’onn J’onzz’s last Silver-Age appearance with the Justice League of America?

 

 

7.  Speaking of the JLA, per the by-laws of the Justice League, what was the schedule for its regular meetings?

 

12134234300?profile=original

 

 

8.  In what story/issue did Bizarro № 1 with his classic reversed “S-shield” insignia first appear?

 

 

9.  Speaking of Bizarros, what did the Bizarro-Flash have as a chest insignia?

 

12134234860?profile=original 

10.  What was the last story/issue to show Hector Hammond as a normal man, before he enlarged his own brain?

 

 

 

I’ll be back with the answers in two weeks.  Good luck!

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Andrew A. Smith

Scripps Howard News Service

 

I’ve never been a fan of Daniel Clowes, but a recent art book has changed my mind.

 

Not that I don’t admire Clowes’ craft and skill – I do, I do. He’s the writer/artist of the Ghost World graphic novel, and the screenwriter of the 2001 movie (starring Thora Birch, Steve Buscemi and a teenage Scarlett Johansson). His writing is nuanced, subtle and open to interpretation; his artwork is detailed, meticulous and professional. Everything in a Clowes story is thought through and has meaning, from the size, shape and placement of word balloons to the use, or non-use, of color (both indicating any number of things, from chronology to emotional state). These are all good things.

 

12134227879?profile=originalWhat puts me off about Clowes’ work is that a major element – often the entire point – is the inability of some human beings to form genuine emotional connections with each other. His protagonists are usually sad, damaged loners who are socially maladroit and painfully unhappy. I have shied away from Clowes’ work because it usually depresses me unutterably.

 

Of course, that’s catnip to English majors, especially the ones who have become literary critics. Clowes is a huge favorite of the literati. His 2007 work “Mister Wonderful” was serialized in The New York Times Magazine, and he is a frequent cover artist for The New Yorker. This makes Clowes somewhat in demand in cultural centers like NYC and Hollywood, which is pretty unusual for a comic-book artist.

 

Which all leads to the inevitable coffee-table book, The Art of Daniel Clowes: Modern Cartoonist (Abrams ComicArts, $40). The editor, Alvin Buenaventura, takes an unusual approach with the book (which almost seems a requirement, given the subject matter). Instead of writing endless pages analyzing Clowes’ career and work, he has collected (or possibly commissioned) a number of essays about different Clowes stories or chapters in the artist’s life. Some names are familiar to me (Chris Ware, writer/artist of Jimmy Corrigan, the Smartest Kid on Earth; Chip Kidd, award-winning book designer and writer), but most appear to be literary critics of some kind. This brings a more high-falutin’ brand of review and analysis than you usually find associated with comics, and forced me to re-examine my assumptions about, and antagonism to, Clowes’ work.

 

In fact, it converted me. Now that I understand so much better what he’s doing, I may be ordering such collections as #$@&!: The Official Lloyd Llewellyn Collection, Art School Confidential, The Death-Ray, Ice Haven and Wilson. After reading Modern Cartoonist, you might feel the same.

 

Or you might just monologue about it and remain sad and lonely all your life, before dying quietly of cancer. In which case you might be IN a Daniel Clowes book.

 

Elsewhere:

 

The opposite end of the comics spectrum from the adult work of Daniel Clowes is kids’ comics, which all but vanished in the 1980s and ‘90s. Fortunately they are making a huge comeback, with top-notch writing and art from some very talented, dedicated pros.

 

12134228488?profile=originalBut that very quality sometimes makes today’s all-ages titles hard to distinguish from the vast majority of comics, which are aimed at teens and up. That’s where A Parent’s Guide to the Best Kids’ Comics: Choosing Titles Your Children Will Love (Krause Publications, $16.99) will come in handy.

 

This book from the publishers of Comics Buyer’s Guide (where I am a contributing editor) may be the first of its kind, and it arrives none too soon. There are some terrific comics out there that kids and parents both will love, but are as well drawn as any adult book and could miss their audience – titles like Amelia Rules!, Bone, Courtney Crumrin and Mouse Guard.

 

And, of course, there are more cartoony books for very young ages, and everything in between. How can a parent tell what is appropriate for what age?


That’s where Kids’ Comics comes in. Library professionals Scott Robins and Snow Wildsmith have selected and reviewed 100 of today’s best books, color coded and grouped according to grade level (pre-K through eighth grade). Each title gets full-color illustrations; a summary; lists of related material, educational tie-ins and awards; plus suggestions for what the child should read next.

 

I was impressed with all of it, especially the balance between educational and recreational reading. I’m not a parent, but if I was, I’d want this guide handy for browsing Amazon or trips to bookstores and comic shops with the young’uns.

 

Contact Andrew A. Smith of the Memphis Commercial Appeal at capncomics@aol.com.

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12134027688?profile=originalCentral to the origin of the Legion of Super-Heroes was the premise that the inspiration for the thirtieth-century teen-age super-hero club came from the twentieth-century exploits of Superboy.  Regarded as “the greatest super-hero of all”, the Boy of Steel was inducted into the Legion in Adventure Comics # 247 (Apr., 1958).  Four years later, the Legion graduated to a regular feature in Adventure, eventually taking over the lead and then the entire magazine.  Adventure Comics would be the Legion’s home through the end of the Silver Age, and Superboy stayed for the whole ride, participating in nearly all of those adventures in the far-flung future.

 

The presence of the Boy of Steel, though, was a subtle reminder of a question never addressed or even mentioned throughout the series:  what did fate hold for his adult self, beyond the present-day adventures we read about in Superman and Action Comics?  Implicit in the thirtieth-century setting of the Legion was the fact that the full events of Superman’s life had already been recorded.  From the Legion’s standpoint, it was ancient history. 

 

12134214069?profile=originalRare and tantalising hints were dropped from time to time.  For example, we knew, thanks to Adventure Comics # 369 (Jun., 1968), that Superman would eventually marry.  But to whom, Legion fans were never told, nor if his marriage would produce children.

 

Furthermore, the Legion tales curiously ignored the big question---why was there no Superman operating in the thirtieth century? The original Man of Steel may not have survived for a millennium, but he would have had descendants, wouldn’t he?  What happened to them?  Why was there no Caped Kryptonian protecting the Earth of the future? 

 

Superman editor Mort Weisinger probably got a lot of letters asking these questions.  Followers of the Legion in Adventure Comics tended to be quite vocal.  And Weisinger was responsive to this.  The Legion of Super-Heroes was more fan-interactive, perhaps, than any other series produced by DC.

 

So, if the readers wanted to know about a Superman in the thirtieth century, then, by gum, Mort was going to tell them.

 

 

 

12134214682?profile=originalTo make sure they didn’t miss it, Weisinger made it the cover feature of Superman # 181 (Nov., 1965), introducing the Superman of 2965. This version was so different from the original man from Krypton, assured the cover blurb, that we “wouldn’t believe our eyes!”

 

As far as what had happened between the time of our Superman and that of his distant descendant, writer Edmond Hamilton zipped through all of that on the splash page:

 

Though Superman is the mightiest man on Earth, even he cannot live forever!  Someday he will marry and have a son, Superman II, who will replace him and carry on as mankind’s foremost crusader for good.  And so the torch of justice will be passed on through the ages, from father to son!  But how will the Superman of 1,000 years from now differ from his great ancestor?

 

The Superman of 2965 is the twentieth in the Superman line, each of his nineteen predecessors having served his turn as the Man of Steel (much in the same way that Lee Falk's the Phantom was a hereditary calling). Physically, he resembles the original, but, as drawn by Swan and Klein, is not an exact double for the 1965 Superman. Actually, he looks more like the adult Mon-El we will see in Adventure Comics # 354 (Mar., 1967).

Superman XX possesses all of the original's powers, undiminished over the centuries. The difference is in his weakness. This Superman is immune to all forms of kryptonite; however, a chemical fall-out from an inter-galactic war a century earlier had settled in the seas of all of the planets. The now-tainted sea water is deadly to him. Even a simple splashing of sea water makes him stagger. A complete immersion immediately paralyses him and will kill him within minutes.

12134215464?profile=originalHis secret identity is Klar Ken T5477, a reporter for the Daily Interplanetary News.  By the time of the thirtieth century, printed news is obsolete.  To keep up on current events, folks watch the ultra-news, beamed into their homes via holograph.  As part of his disguise, Klar wears “telescopic spectacles”, routinely used by reporters of the day to aid in locating news.

 

His circle of friends includes colleague Lyra 3916.  Lyra, a pretty brunette, is the Future Superman’s “Lois Lane”.  However---in one of those “dramatic differences” from the 20th-century format---she despises Superman as a conceited oaf but carries a torch for Klar. A not-so-dramatic difference is Jay L3388, an eager cub reporter for the ultra-news service and Jimmy Olsen-analogue.

 

The reporters take their assignments from a computer editor called PW-5598. This computer was designed by Per Wye T7357, a descendant of Perry White.

 

 


This first story opens with the Superman XX being deputised by the Federation of Planets to act as a lawman with unlimited powers on all member worlds.  This ceremony is a traditional one for each Superman in succession, no doubt extending from the similar twentieth-century event when the original Superman was made an honorary citizen of all member countries by the United Nations.

 

Though clearly, from other elements already in place, the twentieth Man of Steel has been operating as a super-hero for some time before this, the deputising ceremony marks the official start of his career.  It symbolises the moment when he officially assumes the mantle of “Superman, champion of the universe”.

 

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(For the record, his first mission as the Universe’s Hero is to stop a rogue planet from colliding with Earth and Mars.  It takes him all of two panels.)

Shortly thereafter, we learn that the 30th-century Superman's Fortress of Solitude is a satellite in orbit around the Earth, shielded from prying eyes by a cloak of invisibility. However, a page or two later, two criminals find a way to penetrate that shield and evade most of the snares set for intruders, before being nabbed by the Man of Steel. After that, Superman XX moves his citadel into the centre of Earth's sun.

 

This eight-page tale simply sets the stage, and no doubt, Mort was hoping it would whet the readers’ appetites.  Apparently it did, since the Future Superman’s first real adventure appeared the following year, in Action Comics # 338 (Jun., 1966).  For those who came in late, the Superman of 2966 (moved up a year to maintain the thousand-year separation) was introduced thusly:

 

12134217672?profile=originalHopping heroes!  What kind of Superman story is this?  Can this future-age city be Metropolis?  And that flying guy doesn’t look like our Man of Steel!  Well, no wonder!  He’s the Superman of 2966---a direct descendant of the Caped Kryptonian!  And the villain?  Just turn the page and meet . . . “Muto---Monarch of Menace!”

 

The original Man of Steel fought Lex Luthor.  Superman V’s greatest foe was Vyldan.  The Superman of 2966 had for his arch-enemy---Muto, a dwarfish, yellow-skinned mutant.  Muto possessed an oversized cranium which held an enlarged brain, capable of various mental powers.

 

Despite his freakish appearance, Muto was an Earthman. Two decades earlier, the current Man of Tomorrow’s father, Superman XIX, intercepted a comet with a small, solid nucleus.  The comet was on a collision course with an inhabited world, and in order to save those lives, the nineteenth Action Ace smashed the nucleus to atoms.  However, the tremendous energy released opened a space-warp to another dimension, a warp which sucked a space-cruiser into it.  On board the trapped ship was a pregnant Earth woman who gave birth while in that alien dimension.  As a result, the baby was born with an inhuman appearance and incredible mental abilities.

 

The infant, now grown into the adult Muto, blames his hideous mutation on the earlier Man of Steel.  But he’ll settle for killing the son.

 

12134218701?profile=originalSurrounding himself with a band of alien lieutenants, Muto lands on the Weapons World, where the Federation of Planets confines devices too dangerous for the universe’s safety.  Superman XX tracks Muto to the Weapons World, but the villain’s mental powers, combined with his access to the deadly weaponry, results in a pitched battle.  As the combat sways back and forth, it becomes clear that Muto is a much more formidable foe for the 30th-century Superman than Luthor or Brainiac ever was for his ancestor.

 

It also quickly becomes obvious that sea water is a much more constraining weakness than kryptonite ever was.  Unlike kryptonite, sea water exists in some form almost everywhere, and with his mental powers, Muto has little trouble finding some to use against Superman.  He can even condense the moisture in clouds into a paralysing sea spray.

 

Their battle rages on, jumping from planet to planet, until finally, on a civilised world, Muto uses his mind-over-matter power to create a tidal wave of sea water.  While trying to save lives, Superman is engulfed by the wave and submerged, immobile and dying.

 

 

 

12134221858?profile=originalFans were left biting their nails, since the story ended here, to pick up the next month, in “Muto Versus the Man of Tomorrow”, in Action Comics # 339 (Jul., 1966).

 

In a clever trick of turning Muto’s own trap to his own benefit, the Superman of 2966 frees himself from his watery would-be grave and takes off after his foe.  Muto has used the respite to return to Earth where he savages the populace with the devices he stole from the Weapons World.

 

Once again, the battle is joined, but, this time, the various sea-water traps prepared by Muto are less effective.  Superman has taken the precaution of outfitting his belt with flying jets that trigger automatically whenever they are dampened by water.  The jets fly the Man of Tomorrow clear of Muto’s water tricks. 

 

After fighting across the breadth of the Earth, Superman XX and Muto come to a showdown on a polar ice cap.  Before Muto’s mental powers can melt the entire cap, deluging the Man of Steel in so much sea water even his jets could not save him, the hero springs a trap of his own.  With his super-powers, he recreates the circumstances that opened the original space-warp to the dimension in which Muto was born.  A new warp opens, and the villain is irresistibly drawn back into the alien dimension.

 

 


Over the course of the series, the readership was given fascinating glimpses into the history of Superman. On the splash page of the first story from Superman # 181, is displayed a pavilion of statuary honouring the Supermen of past generations. Interestingly, the statue commemorating the original Man of Steel lists the years of his birth and death as "1920-197_", with the last digit of the year of death obscured. That means that the original Superman was, at most, a mere fifty-nine years of age when he died.

12134222266?profile=originalOther aspects of the Superman dynasty were revealed:

• Dave Kent was exposed as Superman IV when he had to go into action in his civilian identity to save a jet-train from crashing, an incident he could have avoided had he noticed the weak point in the railing. 

• Superman VII had his identity as Kanton K-73 revealed by his own son, when the toddler tore open his father's shirt with his own super-strength, revealing the super-suit underneath to house guests.

 

• The costume worn by Superman XX is the original one woven by Ma Kent out of Kal-El’s baby blankets.  Indestructible and immune to wear, it has been passed down from generation to generation.

 

 

 

The Superman of Tomorrow made one final appearance, in “The Danger of the Deadly Duo”, from World’s Finest Comics # 166 (May, 1967).

 

12134224658?profile=originalThis story revealed that another of the Future Superman's foes was that era's Joker, who, like many in the series, was descended from the original, twentieth-century version.

Readers found out that there had been a dynasty of Batmen too, and for centuries---at least through the fifteenth generation---a Superman-Batman team had fought evil throughout the galaxy. But Superman XX has no Caped Crusader for a partner. The father of the current Joker had killed the nineteenth Batman at a public ceremony by gimmicking the dais to explode.

The blast had also killed several spectators, including Batman XIX's wife and the rest of his family.

A few pages later, we learn that the slain Masked Manhunter had a son.  An infant at the time, he had been too young to attend the ceremony.  And with his parents dead, there was no-one to tell him of his crime-fighting heritage.

After the boy---Bron Wayn E7705---grows into a man, he makes a pilgrimage to Wayn Manor, situated on his family’s private asteroid.  There, he accidentally discovers the entrance to the Batcave and learns of his lineage. Swearing vengeance on the nineteenth Joker, Wayn E7705 undertakes a period of intense training to become the next Batman.

In addition to his physical and mental development, the new Batman has a utility belt crammed full of futuristic devices to help him in his vendetta. The belt is outfitted with powerful mini-jets which enable him to fly; a molecular diffuser which allows him to pass through solid objects; an invisibility beam; a brain-wave tracer; a feature-adjustor capable of altering his appearance; and "all sorts of scientific detective equipment".

Instead of a Batmobile, Batman XX travels in "the Batship", a sleek, swift spacecraft adorned with a sweeping bat-silhouette on the nose.

12134224895?profile=originalRealising that the route to finding the killer of his parents is through his son, the current Joker, the Batman of 2967 seeks out and teams up with the Superman of 2967.  Complicating matters is the fact that Superman XX’s arch-foe, Muto, has escaped from the other dimension and has partnered with the Murderous Mountebank.

 

“The Danger of the Deadly Duo” is primarily a 30th-century Batman showcase.  The Caped Crusader easily deduces where the Muto-Joker team will strike next, and the new World’s Finest Team has them on the run from the get-go, primarily due to the presence of Batman and the gimmicks in his futuristic utility belt.  After forcing the fleeing crooks down on a planetoid bombarded by constant electrical storms, Superman XX makes quick work of Muto, even though the big-brained villain flees into a cavern dripping with sea water.  The Man of Tomorrow simply slams repeatedly into the rocky ground overhead, forcing Muto to escape the cave before it collapses and crushes him.  As Muto emerges, Superman places an encephalo-helmet on his noggin, deadening the mutant’s super-powerful brain waves.

 

Meanwhile, Batman XX has it out with the son of his parents’ killer.  An awesome figure of vengeance, the Future Masked Manhunter determinedly shrugs off every weapon the Joker brings to bear.  Once he gets his hands on his prey, the Batman of 2967 beats him savagely, demanding to know where the Joker’s father is.  With one last trick, the Joker stuns the Batman and makes a desperate attempt to kill him.

 

It backfires.  Perhaps the father has escaped the Batman’s justice, but not the son.

 

12134226896?profile=original

 

 

 

In creating a thirtieth-century Superman, Mort Weisinger raised as many questions as he answered.  It is difficult to reconcile the existence of a Man of Steel in the same era, down to the year, as the Legion.  There are the minor discrepancies between the two series, such as the 30th-century Superman’s “Federation of Planets”, as opposed to the Legion’s “United Planets”.  But the biggest problem is the inability to account for the presence of the other during times of crisis.

 

Especially in the Legion series over in Adventure, where there were plenty of occasions when Metropolis or the entire Earth faced overwhelmingly dire threats---the approach of the Sun-Eater, the onslaughts of Mordru and of Computo the Conqueror, the invasions of the Khunds and of the Dark Circle.  It stretches credibility to explain the 30th-century Superman’s failure to show up in each case by saying he was away on a space mission each time.

 

Curiously, after examining the fans’ comments on the Future Superman stories,  I found no-one addressed this or asked other obvious questions---where was the Legion when Muto was wreaking havoc on the Earth?  Or, why didn’t Superman XX help out the Legion on such-and-such a case?   At least, not in the letters that Mort allowed to see print.

 

The failure to tie the 30th-century Superman with the 30th-century Legion was a remarkable lack of attention to continuity for Weisinger, especially this far along in his reign as editor of the Superman mythos. 

 

For several months in 1971-2, DC expanded its comics to forty-eight pages and filled out the extra pages with reprints.  During this time, the first three Future Superman stories were reprinted, but not before Weisinger’s relief, Julius Schwartz, inserted a convenient change.  He backed up all future time references by five hundred years.  Thus, the Superman of 2965 became the Superman of 2465, a good five centuries before the birth of the Legion of Super-Heroes.

 

It wasn’t a perfect solution, but it provided Julie with some wiggle room, in case somebody asked. 

 

As far as I could find, nobody ever did.

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Lost Diamonds: Sword, Exiles and MI: 13

12134210864?profile=originalThe X-Men line is often accused of being too extensive and bloated. And, honestly, sometimes it is. Yet, especially in the last five years, the X-Men line has also been the source of some surprising gems that for one reason or another went overlooked by the comic book audience. These excellent titles flew under the radar and were soon canceled- too soon, if you ask me. But they’re worth discussing. More than that, they’re worth checking out if you happen to run across the back issues or a trade paperback.

Captain Britain & MI: 13 (2008)
By Paul Cornell and Leonard Kirk
15 issues plus an Annual (available in trade as Captain Britain & MI: 13: Secret Invasion, Hell Comes to Birmingham and Vampire State)

Captain Britain was one of my favorite titles at the time. It had a wonderful mix of personalities- Excalibur staple Captain Britain and relative newcomer Pete Wisdom, former Avenger Black Knight and Golden Age legacy Spitfire, plus new characters like John the Skrull and Dr. Faisa Hussain. By issue 5, they added vampire hunter and sometime solo star Blade.


Even better than the cast, Captain Britain & MI: 13 had a wonderful fix of epic action and strong characterization. The team had the mandate of defending the British Isles against external threats can couldn’t be handled by conventional military. In the three story arcs, they squared off against an alien Skrull invasion, an uprising by the denizens of the underworld and a massive infiltration of vampires. The stories had a definite weight to them. The fate of the nation, if not the world, depended on the success of the team. As a reader, you were caught up the action and concerned about the outcome. Personally, I couldn’t wait for the next issue to come out. Even though the three arcs all had an invasion theme in common, the source and nature of those threats were varied enough to sustain interest. Paul Cornell combined science fiction, fantasy and horror elements to craft an engaging superhero series.

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At the same time, Cornell remembered to put a human face on the series. The relationships were as engaging and as varied as the epic invasions. The strongest relationship was the blossoming romance between the Black Night and Dr. Hussain. Hussain was a very naturalistic portrayal of a Muslim immigrant to England. She was cool and charming and it was interesting to meet her family through the eyes of the Black Knight. The other chief relationship was the quiet rivalry between Captain Britain and Pete Wisdom. Both were used to being leaders in the past and both had leadership roles on the current team- Captain Britain as the public face and Pete Wisdom as the power behind the scenes. Cornell crafted a complicated relationship, in which they worked together but occasionally resented the other. As the series progressed, we were introduced to a third relationship that had both romantic potential and a complicated rivalry: Spitfire and Blade. They had a strange detente as Spitfire was a vampire and Blade a vampire hunter. You were never quite sure if the sparks between them would ignite into passion or explode into conflict. It was fascinating to follow the progress between them.

Leonard Kirk was a great choice as the artist for this series. He had a strong handle on facial expressions and body language. The wide variety of characters were easily distinguished and never caricaturized. And he knew how to pull out the big guns for the big invasion scenes. I particularly remember the vivid scene of the vampires descending from the sky. Kirk was masterful in combining the characterization and the action that the series demanded.
I’m not sure why Captain Britain & MI: 13 didn’t catch on. It seemed like Marvel did everything right in launching the new series. They started with a preliminary mini-series starring Pete Wisdom, a strategy that was successful in turning a Madrox mini-series into an X-Factor ongoing. Perhaps the launch would have been more successful if they had used a familiar name like Excalibur. Then again, the Excalibur name was slightly damaged from a couple of recent failures. Marvel also tied the opening arc into the Secret Invasion crossover, which should have brought in additional readers. The same strategy worked for a Deadpool series that was launched at the same time. Then again, it’s possible that M1: 13 was swallowed up by the crossover hype and unable to survive on its own. Whatever the reason for its too-soon demise, Captain Britain & MI: 13 was a great series and deserves to be remembered.

12134211867?profile=originalExiles (2009)
By Jeff Parker and Salvador Espin
6 issues (available in trade as Exiles: Point of No Return)

Jeff Parker’s Exiles was a fun romp while it lasted. The title blended wild action, solid characterization and a healthy dose of humor. Parker also utilized a back-to-the-basics approach that was reminiscent of Judd Winick’s original run and Tony Bedard’s early stories.


The team centered on Blink, the most popular character in the series’ history and one of the central triumvirate along with Mimic and Morph. But while Winick drew extensively from the Age of Apocalypse (see his use of Blink and Mimic) and Bedard raided the entire multiverse for characters (see the inclusion of Longshot and Spider-Man 2099), Parker found inspiration in another alternate world scenario. He drafted Polaris and the Scarlet Witch, whose sisterly camaraderie and occasional rivalry (or should that be sisterly rivalry and occasional camaraderie?) had been a potent combination in several Magneto mini-series set in Genosha as well as the House of M crossover. Along with Blink, the two half-sisters provided an emotional core for the series.


12134212259?profile=originalWhile the female characters were reassuringly familiar, the male characters were refreshingly unexpected and mysterious. Parker playfully went against type with both the Black Panther and the Beast. In most scenarios, the Black Panther is the calm, wise leader figure. And, early on, the other characters looked for the Black Panther to fill that role based on their past experiences. But this Black Panther was a youthful replacement, unsure of himself and uncomfortable with the expectations of leadership. It was delightful depiction that surprised the characters and the audience. The Beast was drawn like the Dark Beast from the Age of Apocalypse but he had the kind-hearted soul that we know from the regular Marvel Universe. Once again, our expectations ran counter to the reality in a pleasant surprise. Given time, I’m sure we would have discovered a hidden depth to Forge as well. However, with only 6 issues in the can, he remained mostly a cipher.

Artist Salvador Espin employed a highly stylized approach that was a perfect fit for this quirky title. His expressive faces conveyed the requisite shock and surprise. Yet he still managed enough subtlety to keep us guessing about a character’s motivations when it was necessary to maintain the mystery.


This installment of Exiles was also wonderfully fast-paced. The first story covered all of three issues, a refreshing change from the standard six. It was followed by an excellent two-parter and then a one-shot. The quick turnover of alternate worlds and interesting stories should have kept the reader’s attention. It certainly captivated mine.
Once again, I’m not sure why this series didn’t catch on. I suspect that it was too soon to launch another Exiles series considering that the Chris Claremont-helmed New Exiles had only been canceled two months earlier. Then again, that didn’t seem to be a problem with Uncanny X-Force the following year. On the bright side, Parker employed a similar approach on Thunderbolts and was much more successful the second time around. Parker’s T-Bolts lasted 2 and ½ years before being rebranded as Dark Avengers. Fans of Parker’s work on T-Bolts and Agents of Atlas should give his Exiles a look. It may not have lasted long, but it was a treat in its brief time.

12134212672?profile=originalS.W.O.R.D. (2010)
By Kieron Gillen and Steven Sanders
5 issues (available in trade as X-Men S.W.O.R.D.: No Time to Breathe)

S.W.O.R.D. was a very similar title to Exiles, which maybe wasn’t the best idea considering that Exiles had just been canceled. It was quirky and fun. It paired wild action with humor. It was fast-paced, almost breath-taking in its sprint from one incident to another- as reflected in the title of the trade paperback.


Kieron Gillen did a good job of evoking famous X-Men stories. SWORD owed a clear debt to Joss Whedon’s Astonishing X-Men, using Agent Abigail Brand as a central character and even referencing Kitty’s situation as part of world-size bullet. The connection was strengthened by the presence of Astonishing X-Men’s John Cassaday as a cover artist and by the inclusion of Kitty’s dragon Lockheed as a member of the cast. Even so, the classic references weren’t restricted to X-Men lore. Later cover art evoked Jim Steranko’s amazing ‘60s run on SHIELD. And the inclusion of Henry Gyrich as a government busybody evoked John Byrne’s excellent tenure on The Avengers.


12134213870?profile=originalAt the same time, Gillen did a good job of setting SWORD apart from the current Marvel continuity. There were brief references to the X-Men relocating to Utopia, which provoked a falling out between Beast and Cyclops and led to the Beast leaving the X-Men for SWORD. But that was mostly background information and had no real bearing on the current series. There were also slight connections to Dark Reign, as Brand tried to solve a recent alien incursion before Norman Osborn and his Avengers could interfere. But it was a tangential connection that didn’t upset the plot or run counter to the tone of the series.


Perhaps the greatest strength of the series was the way it juggled several storylines at once. There was the story of an intergalactic bounty hunter tracking Brand’s half-brother. There was the story of alien representatives threatening to invade earth if they weren’t given North Carolina as tribute. There was the story of an accidental invasion by rock aliens who thought they were liberating prisoners from Mt. Rushmore. There was the story of the robot prisoner who manipulated events from behind the scenes. And there was the story of Henry Gyrich’s purge of all aliens and half-breeds from Earth. These stories eventually wove together in ways that provided surprising complications and enjoyable outcomes.


Steven Sanders was a good complement as series artist. His exaggerated style accentuated the frenetic pace of the stories. It also leant itself well to depicting crazy space vehicles, unusual life forms and especially intergalactic android bounty hunters.


For the third time, I find it hard to explain why such an excellent series had a hard time catching on. Perhaps other fans don’t appreciate quirky humor the way I do. Perhaps the intentional divorce from current X-Men continuity was a deterrent rather than a draw. I’ve heard it suggested that the cast had a limited appeal- Lockheed and Brand don’t exactly have large fan followings and Beast has had trouble selling eponymous mini-series let alone starring in an ongoing that doesn’t have his name in the title. Perhaps it was simply the wrong time to try something new. In any case, SWORD was an excellent comic book. It was as much fun to read the second time as the first and it’s worth checking out if you get the chance.

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Comics for 4 July 2012

ACTION COMICS #11
AGE OF APOCALYPSE #5
ALIEN FACEHUGGER PLUSH
AMAZING SPIDER-MAN #689
ANIMAL MAN #11
ART OF BARON VON LIND SC VOL 02
ARTIFACTS #19
AVENGERS VS X-MEN #7 (OF 12) AVX

BATMAN & ROBIN HC VOL 01 BORN TO KILL
BATMAN EARTH ONE HC
BATWING #11
BEFORE WATCHMEN OZYMANDIAS #1 (OF 6) (MR)
BOYS #68 (MR)
BTVS SEASON 9 TP FREEFALL

CAPE 1969 #1 (OF 4)
CASTLE WAITING VOL II #17
CREATOR OWNED HEROES #2 (MR)
CRIME DOES NOT PAY ARCHIVES HC VOL 02

DAN THE UNHARMABLE #3 (MR)
DANGER CLUB #3
DEADPOOL #57
DETECTIVE COMICS #11
DIAL H #3
DICKS COLOR ED #6 (MR)
DOCTOR WHO CLASSICS SERIES IV #6 (OF 6)
DOROTHY OF OZ PREQUEL #3 (OF 4)
DREADSTAR OMNIBUS TP

EARTH 2 #3
EPIC KILL #3
EXECUTIVE ASSISTANT ASSASSINS #1

FABLES TP VOL 17 INHERIT THE WIND (MR)
FAIREST #5 (MR)
FANBOYS VS ZOMBIES #4
FATHOM KIANI VOL 2 #3
FERALS #6 (MR)
FURY MAX #4 (MR)

GARFIELD #3
GI COMBAT #3
GI JOE A REAL AMERICAN HERO #180
GI JOE V2 COBRA COMMAND TP VOL 02
GREEN ARROW #11
GREEN HORNET #26
GREEN LANTERN EMERALD WARRIORS TP VOL 01

HACK SLASH #17 (MR)
HAUNT #24
HE MAN & THE MASTERS OF THE UNIVERSE #1 (OF 6)
HELLRAISER #15 (MR)
HERO WORSHIP #1 (OF 6)
HULK #55

INCORRUPTIBLE TP VOL 07
INFERNAL MAN-THING #1 (OF 3)
INVINCIBLE #93
INVINCIBLE IRON MAN #520
INVINCIBLE TP VOL 16 FAMILY TIES
IZOMBIE #27 (MR)

JUSTICE LEAGUE INTERNATIONAL #11

KIRBY GENESIS CAPTAIN VICTORY #6
KNIGHTS OF THE DINNER TABLE #188

LADY DEATH (ONGOING) #19 (MR)

MIKE NORTONS BATTLEPUG HC VOL 01
MIND MGMT #2
MORNING GLORIES #20 (MR)
MUPPETS #1 (OF 4)

NIGHT FORCE #5 (OF 7)
NINJETTES #5 (MR)

ORCHID #8 (MR)
OTHER SIDES OF HOWARD CRUSE HC (MR)

PEANUTS TP VOL 01
POPEYE #3
POWER RANGERS SUPER SAMURAI GN V1 MEMORY
PUNISHER #13
PUNISHER BY RICK REMENDER OMNIBUS HC
PUNISHER OFFICIAL INDEX TO MARVEL UNIVERSE GN

RED LANTERNS #11
ROBERT JORDAN WHEEL OF TIME EYE WORLD #27
ROCKETEER ADVENTURES 2 #4 (OF 4)
ROSARIO VAMPIRE SEASON II TP VOL 09

SALEMS DAUGHTER HAUNTING TP (MR)
SCOOBY DOO WHERE ARE YOU #23
SECRET WARRIORS OMNIBUS HC
SHOWCASE PRESENTS SHOWCASE TP VOL 01
SKETCHBOOK ADVENTURES PETER POPLASKI HC (MR)
SMALLVILLE SEASON 11 #3
SONIC THE HEDGEHOG #238
SOULFIRE DESPAIR #1
SPAWN #221
STORMWATCH #11
SUICIDE SQUAD TP VOL 01 KICKED IN THE TEETH
SUPER DINOSAUR TP VOL 02
SUPERGODS VIGILANTES MUTANTS SUN GODS TEACH
SWEET TOOTH #35 (MR)

THE LONE RANGER #7
THIEF OF THIEVES #6
TRANSFORMERS ROBOTS IN DISGUISE ONGOING #7

ULTIMATE COMICS SPIDER-MAN #12
UNCANNY X-MEN #15 AVX

VAMPIRELLA RED ROOM #2

WARLORD OF MARS #19 (MR)
WOLVERINE #310
WONDER WOMAN THE TWELVE LABORS TP
WORLDS FINEST #3

ZOMBIES THAT ATE THE WORLD HC VOL 02 (MR)

This list is a copy of the list that Comics & Collectibles posted on Facebook. Arrivals at your LCS may vary.

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Comics for 27 June 2012

ALL STAR WESTERN #10
ALTER EGO #110
AMAZING FANTASY 15 SPIDER-MAN
AMAZING SPIDER-MAN #688
AMERICAN VAMPIRE #28 (MR)
ANGEL & FAITH #11
AQUAMAN #10
ARCHIE #634
ARKHAM CITY KILLER CROC DLX 4 PIECE CASE
ARKHAM CITY MR FREEZE DLX 4 PIECE CAS
ATOMIC ROBO FLYING SHE DEVILS PACIFIC #1 (OF 5)
ATOMIC ROBO REAL SCIENCE ADV #3

BACK ISSUE #57
BARRY SONNENFELDS DINOSAURS VS ALIENS HC
BART SIMPSON COMICS #72
BATMAN 52 SYMBOL T/S
BATMAN ILLUSTRATED BY NEAL ADAMS TP V1
BATMAN INCORPORATED #2
BATMAN THE DARK KNIGHT #10
BEFORE WATCHMEN NITE OWL #1 (OF 4) (MR)
BERKELEY BREATHED OUTLAND COMP COLL HC
BETTY & VERONICA #260
BILL BOY WONDER SECRET CO-CREATOR OF BATMAN
BPRD HELL ON EARTH EXORCISM #1 (OF 2)

CAPTAIN AMERICA AND IRON MAN #633
CHRONICLES CONAN TP V22 REAVERS BORDERLAND
CONAN TP VOL 11 ROAD OF KINGS
COURTNEY CRUMRIN ONGOING #3

DAVID MAZZUCCHELLI DAREDEVIL BORN AGAIN ARTIST
DEFENDERS BY MATT FRACTION TP VOL 01
DOCTOR WHO TRUST ME IM THE DOCTOR BLUE T/S
DOCTOR WHO VOTE NO DALEK RED T/S
DOROTHY AND WIZARD IN OZ #8 (OF 8)
DUNGEONS & DRAGONS FORGOTTEN REALMS #2

FATALE #6 (MR)
FATALE TP VOL 01 DEATH CHASES ME (MR)
FATIMA THE BLOOD SPINNERS #1 (OF 4)
FF #19
FF BY JONATHAN HICKMAN PREM HC
FLASH #10
FOUR HORSEMEN O/T APOCALYPSE SC VOL 01 (OF 3)
FURY OF FIRESTORM THE NUCLEAR MEN #10

GAME OF THRONES GN VOL 01 (MR)
GEARS OF WAR #24
GET JIRO HC (MR)
GOON TP VOL 11 DEFORMED BODY & DEVIOUS MIND
GOTHAM CITY SIRENS TP VOL 03 STRANGE FRUIT
GREEN LANTERN NEW GUARDIANS #10
GUILD TP VOL 02

HELL YEAH #4
HIT-GIRL #1 (OF 5) (MR)

I VAMPIRE #10
IDOLIZED #0
INCREDIBLE HULK #10
INFINITE CRISIS OMNIBUS HC
INVINCIBLE IRON MAN PREM HC VOL 09 DEMON

JOHN CARTER GODS OF MARS #4 (OF 5)
JOURNALISM HC
JUSTICE LEAGUE #10
JUSTICE LEAGUE DARK #10

KIRBY GENESIS SILVER STAR #6

LEGION SUPER HEROES TP VOL 01 HOSTILE WORLD
LOCKE & KEY CARD GAME
LOEG III CENTURY #3 2009 (MR)
LORD OF THE JUNGLE #5 (MR)

MAGDALENA TP VOL 02
MAGIC THE GATHERING SPELL THIEF #1
MANHATTAN PROJECTS #4
MARVEL SELECT AVENGERS MOVIE HAWKEYE AF
MARVEL UNIVERSE ULTIMATE SPIDER-MAN #3
MARVEL ZOMBIES DESTROY #4 (OF 5)
MIGHTY THOR #16
MIND THE GAP #2
MMW UNCANNY X-MEN TP VOL 05
MORNING GLORIES TP VOL 03 P.E.
MYSTERY MEN TP

NEW DEADWARDIANS #4 (OF 8) (MR)

PREVIEWS #286 JULY 2012
PROPHET #26

RESET #3 (OF 4)
RESIDENT ALIEN #2
R. MEAD VAMPIRE ACADEMY GN V2 FROSTBITE

SAVAGE DRAGON #180
SAVAGE HAWKMAN #10
SCALPED #59 (MR)
SONIC UNIVERSE #41
SOULFIRE HOPE #1
SPACEMAN #7 (OF 9) (MR)
SPANDEX HC (MR)
SPIDER-MEN #2 (OF 5)
STAR TREK LEGION OF SUPER-HEROES HC
STAR TREK ONGOING #10
STAR TREK TNG DOCTOR WHO ASSIMILATION #2
STAR WARS BLOOD TIES BOBA FETT IS DEAD #3 of 4
SUPERMAN #10
SUPERMAN FAMILY ADVENTURES #2
SUPREME #65

TAROT WITCH OF THE BLACK ROSE TP VOL 10 (MR)
TEEN TITANS #10
TEENAGE MUTANT NINJA TURTLES ONGOING #11
TRANSFORMERS MORE THAN MEETS EYE ONGOING #6

ULTIMATE COMICS ULTIMATES #12
USAGI YOJIMBO TP VOL 26 TRAITORS O/T EARTH

VOLTRON #6
VOODOO #10

WAKING DREAM END #2
WHISPERS #3 (MR)
WITCHBLADE #157
WOLVERINE AND X-MEN #12 AVX
WOLVERINE BEST THERE IS BROKEN QUARANTINE TP

X-MEN #31
X-MEN LEGACY #269 AVX
X-MEN LEGACY BACK TO SCHOOL PREM HC
X-MEN SCHISM TP
X-MEN X-CLUB TP

This listing is a copy of a list posted at memphiscomics.com. Arrivals at your LCS may vary.

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Andrew A. Smith

Scripps Howard News Service

There’s nothing an ink-stained wretch like this reviewer can add to the poignancy and lyrical beauty of Oscar Wilde’s stories. Fortunately, there’s plenty legendary artist P. Craig Russell can add, as he does in The Fairy Tales of Oscar Wilde Volume 5: The Happy Prince (NBM, $16.99).

 

12134208279?profile=originalThe award-winning Russell is famed for his beautiful, Raphael-esque artwork, on display in his stunning adaptations of Wagner’s Das Ring die Nibelungen, Mozart’s The Magic Flute and Strauss’s Salome. Russell has even managed a superhero or two, including Marvel’s Killraven and Dr. Strange.

 

The downside to Russell’s classical style is that it takes a lot of time. As he explains on his text and video blog (nbmpub.com/blog/author/craig-russell), “The Magic Prince” has been staring at him accusingly from beside his art table for eight years, while other projects have taken precedence – and because Russell’s perfectionism wasn’t happy with his initial efforts.

 

It was well worth the wait. As usual, Russell’s art is transcendent, transporting the reader to a world where even trash dumps have their own textured, fine-lined beauty. And those things that are supposed to be beautiful fairly glow, as if painted in layers of oil like the Old Masters Russell resembles, and not merely ink and watercolor on paper.

 

Then there’s the story itself, a classic of long standing. Wilde’s tale is that of a “Happy Prince” who was a royal lad who led a life of ease and indolence before dying young. The prince’s spirit now resides in his own gold- leafed and gem-embroidered statue on a tall steeple, where he can see the wretched poverty of his people for the first time. He cajoles a barn swallow into denuding him of his riches and distributing them to the needy, with dire consequences for them both. I won’t spoil everything here, but I will note that this story of heroic altruism and the gap between rich and poor is of special relevance today, where it’s reflected in the Occupy Wall Street movement and presidential politics.

 

12134209298?profile=originalRussell’s work speaks for itself, but there is one thing I can add: Go look for yourself, and see if The Happy Prince doesn’t convince you to take him home, where his message can enrich all who hear it.

 

Elsewhere:

 

Ever hear about something all your life, but not understand it until you experience it firsthand? Such was the case of Modesty Blaise for me, a comic-strip character from England whose appeal I didn’t understand until I read a collected volume.

 


Modesty Blaise: Live Bait
 ($19.95) is the 21st and latest volume in the reprint series by Titan Books of England, with a 22nd due in August. Prior to reading it, the times I’d run across Modesty (a few reprints by Eclipse in the ‘80s, a couple of movies) had not impressed me. After reading it, I gained a newfound appreciation – and an understanding of why this character has lasted since 1963.

 

The premise is fairly simple: Modesty was a war orphan who survived (and prospered) as a criminal, until marrying (and divorcing) an English lord. (If this seems familiar, writer Chris Claremont lifted parts of Modesty’s story for the origin of the X-Men’s Storm.) Once legitimatized, she retired from the criminal life and now uses her hard-won skills and connections (with the criminal organization she used to head, “The Network”) for the English crown (on occasion) and to help out old friends (more often) and those in need (most often). She is always assisted by Willie Garvin, another ex-crook with whom she has a platonic relationship based on mutual respect.

 

12134209877?profile=originalIt’s a nice set-up for adventure, but nothing obviously special – until you read the actual stories. I was intrigued by Live Bait (which includes two other stories, “Samantha and the Cherub” and “Milord”), because of the verisimilitude provided by writer Peter O’Donnell. Modesty’s world is a harsh one, despite it being a comic strip, which deals frankly with subjects like child-kidnap, snuff films and sexual slavery, while utilizing a wide array of real-world (albeit often exotic) weapons, techniques and spycraft.

 

Naturally, Modesty is sexy and gorgeous. But artist Enric Badia Romero doesn’t exaggerate her charms; like her adventures, Modesty is exciting but believably proportioned.

 

It is that patina of plausibility that makes Modesty Blaise so much fun. Her adventures seem genuinely dangerous, and rarely have a completely happy ending. Modesty may win the day, but there are always consequences for playing rough.

 

Contact Andrew A. Smith of the Memphis Commercial Appeal at capncomics@aol.com.

 

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Recent Disappointments and New Favorites

12134205892?profile=originalI’m usually on the lookout for interesting new comics and this past spring seemed especially promising with a number of new projects by familiar creative teams. Indeed, some series exceeded my expectations and are quickly becoming new favorites. However, others didn’t click right. They’re not horrible comics; they’re even well crafted to some extent but, for one reason or another, they weren’t what I was looking for.

The first and probably biggest disappointment is Fairest. I’m a huge fan of Fables and I loved the idea of a spin-off that would focus on that series’ rich mix of female characters. But that’s not exactly what we got from Bill Willingham and Phil Jimenez.


I was surprised that the preview issue didn’t include any female characters. It told the story of the young thief Ali Baba and his genie guide as they broke into a goblin camp to free a princess from a deep slumber. It was a well-crafted tale but I thought it was a poor story-telling choice. It may have worked as an installment of Fables but it didn’t fit with the mission statement of Fairest. I was further disappointed when that preview turned out to be an accurate reflection of the first issue. Yet I was still willing to give the series a chance based on my prior appreciation for Fables.12134206486?profile=original


The second issue, however, confirmed my poor impression. In this issue, Briar Rose is at least fully awake and on the run with Ali Baba. The scenario has potential and the arguments between the two characters have a nice Moonlighting element to them. However, that characterization is undercut by Jonah the genie’s diatribe about wo

m

en. Briar had argued that she could keep up with Ali, an argument that is patently false based on their relative fitness. B

ut rather than noting that a pampered princess can’t outrun a trained thief, Jonah 


launches into a rant about how 

women aren’t as good as men. As he says, “That’s why marathons give out two awards, one to the real champion and another to the first female finisher.” I was dumbfounded. I thought Billie Jean King had settled this issue in 1973 when she defeated Bobby Riggs. Ali Baba is faster and has more endurance because he’s in good physical shape and Briar Rose is not.

One might defend Fairest by noting that a character makes this statement and not necessarily the writer. However, I’m not sure that defense holds in this case. The genie is generally deferred to as a knowledgeable, almost omniscient character. Plus, Bill Willingham didn’t have to include the diatribe at all. It speaks poorly of him that he chose to write it when it has little to do with either the story or the main characters. Instead, it reads like an anti-feminist statement in a series that’s supposed to appeal to those who are interested in rich female characters.

12134206689?profile=originalThe other unexpected disappointment was Manhattan Projects by Jonathan Hickman and Nick Pitarra. Hickman and Pitarra were responsible for last year’s excellent mini-series The Red Wing and this new series was specifically promoted as coming from the same creative team.


Manhattan Projects does provide some of the same crazy science based adventure as The Red Wing. There are parallel dimensions and teleportation tubes and all kinds of interesting objects. Unfortunately, The Red Wing had one thing that Manhattan Projects does not: characters that we can care about.
The premise is that Manhattan Projects takes place in an alternate dimension where Robert Oppenheimer’s team of scientists invented a lot more than an atomic bomb. However, in this dimension, Oppenheimer has been replaced by his evil twin. We’re not talking about your garden variety bad seed here; we’re talking about a Jeffrey-Dahmer type of sociopath. This is also a different version of Albert Einstein. It’s not the lovable, slightly wacky version we’re used to from most depictions. This Einstein is surly and cruel. There’s also a German scientist who is recruited into the project after the defeat of the Nazis. I don’t think he has an exact historical counterpart but he’s presented as a version of Joseph Mengele, willing to experiment on live humans in the name of science. As I said, there aren’t a lot of likable characters to care about.
There are a few nice moments. In the second issue, I enjoyed a humorous scene in which a young scientist sent to Germany surrenders before he realizes with relief that he actually arrived at an American military camp. Yet those joyful moments don’t outweigh the ugly ones. Other readers may enjoy Manhattan Projects more than I did. But for me, the balance between the ugly and the beautiful was off-kilter and it’s not something I want to read on a regular basis.

12134207654?profile=originalThat’s not to say that everything new has been disappointing or underwhelming. A few new series have turned out to be quite excellent. The first is Saga by Brian K. Vaughan and Fiona Staples. Vaughan is the creative mind behind earlier hits like Ex Machine and Y: The Last Man. Staples demonstrated her artistic flair on the recent mini-series The Mystery Society. So I was definitely looking forward to their new sci-fi epic. My biggest concern was that it wouldn’t be able to live up to my anticipation.
I needn’t have worried. Though it’s very early, Saga has been everything I could have hoped for. A galaxy at war. A central romance. A parade of bounty hunters. Interesting new species, including one that’s a television/human hybrid.
Saga was promoted as Brian K. Vaughan meets Star Wars. That’s a pretty hefty billing to live up to. But Saga is no Star Wars rip-off. There are superficial similarities but Saga draws from classic literature like Romeo & Juliet and modern communication theory as much as it does from popular science fiction.
Perhaps the best thing about Saga is the way in which it keeps the focus on its central couple while using the entire galaxy as a backdrop. This isn’t the story of a galaxy at war. Rather, it’s the story of two young people who are trying to survive and start a family. The galactic conflict provides an epic feel and numerous moments of awe. Yet the personal element is what draws us into the story.

12134208059?profile=originalThe other pleasant surprise has been X-O Manowar. X-O Manowar is not a new concept. It’s one of the characters from the original Valiant line and it debuted 20 years ago. This version is brought to us by Robert Venditti, who I didn’t know before this, and Cary Nord, an artist who impressed me years ago with his work on Conan.
X-O Manowar is Aric, a barbarian who fought against the Romans before being abducted by aliens. He eventually gained control of one of their exo-suits, escaped and returned to Earth. In the original series, Aric was a fish out of water. As a barbarian who had survived to the present day, he was occasionally disgusted by modern conventions. But he also had control of a technologically superior suit and a major corporation.
In the new series, Venditti and Nord have decided to explore Aric’s origins in much greater depth. The origin isn’t simply a backstory for a modern superhero. Instead, it’s the central narrative of the comic book. The comic provides historical background and reference for the battles between the Romans and the “barbarian” Visigoths. The Romans have superior wealth, arms and tactics but the Visigoths are indefatigable foes. Aric is part of this ancient conflict, the underdog fighting against the superior enemy.
This becomes the setting for an alien incursion. Venditti does a great job of getting into Aric’s head. He isn’t a modern comic book fan who has watched X-Files and read War of the Worlds. He has no concept of aliens from another world. He originally mistakes the aliens for Romans and then for magical creatures. The series explores concepts like technology and military strength. It also deals with human themes like captivity and freedom. It has a rich texture and a unique setting. I can’t wait to see what happens next.

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12134027688?profile=originalThe “spin-off” is a peculiar feature of fiction.  It isn’t birthed from creative inspiration, except indirectly.  The spin-off is designed to commercially exploit a supporting character who turns out to be more popular than expected.  The reasoning goes, if “X” character is so popular, then if we give him his own venue, his fans will follow.

 

Thus, The Andy Griffith Show led to Gomer Pyle, U.S.M.C., and All in the Family begat Maude and The Jeffersons.  And Gloria.  Well, they can’t all be winners---and many times, the spun-off property is not.  In fact, the deck is stacked against a successful spin-off.  Often, the spun-off character only clicks when he plays off the main character in the parent work and he isn’t strong enough to carry the load himself. 

 

Sometimes, in order to fit the spin-off character into a lead rôle, the writers tinker too much with the basic concept of the character and erase the very qualities which made him appealing to the audience.  Another trap is throwing the spun-off lead into a format completely at odds with his established persona, resulting in a premise too absurd for the audience to accept.

 

Keep those in mind, folks.  We’ll be coming back to them further down the page.

 

12134188893?profile=originalSpin-off aren’t unique to television.  You’ll find the practice employed in other media.  Comic strips, for one.  Wash Tubbs met two-fisted adventurer Captain Easy in a foreign prison in 1929, and by 1933, Easy had his own strip---Captain Easy, Soldier of Fortune.  (Eventually, creator Roy Crane finally gave up trying to keep Tubbs from being eclipsed by Easy in the parent strip, Wash Tubbs, and just combined to the two series.)  Another case in point:  over in Buz Sawyer, Sawyer’s comedy-relief sidekick, Roscoe Sweeney, soon received with his own strip.

 

And then there’s comic books.  No flies on those editors, either.   In the 1950’s, the suits at National Periodical (DC) capitalised on the popularity of its cash cow, Superman, after he was raised to new heights by the television series starring George Reeves.   Thus, two of the Man of Steel’s supporting characters were spun-off into their own titles---Superman’s Pal, Jimmy Olsen and Superman’s Girl Friend, Lois Lane.  And in 1964, after four years of loyal service as a recurring character in The Flash, the Elongated Man was rewarded with his own back-up series in Detective Comics.

 

On the Marvel Comics side of the street, Stan Lee created The Fantastic Four in 1961.  Within a year, he gave the FF’s junior member, the Human Torch, his shot at individual stardom---by giving him his own series in Strange Tales.

 

DC tended to analyse sales figures and do market research before launching a character in his own title.  For decades, DC had been the heavyweight of the comics-publishing industry.  With a solid customer base, it could afford the luxury of such things as Showcase, a title devoted to testing characters, to see if they were popular enough to carry their own series.

 

Marvel Comics, on the other hand, didn’t have time to waste; Stan Lee was out to grab every reader he could, as fast as he could.  So, if a series proved successful, he would make an intuitive leap, finger one of the series’ supporting cast as a draw, and promote him.  And sometimes, Stan’s intuition could be off, which is why the Human Torch’s series in Strange Tales sputtered and died, even after the Thing was thrown in to try and bolster sales.

 

 

 

12134189473?profile=originalAnd all that build-up brings us to the real topic of this entry of my Deck Log. 

 

The Marvel war comic Sgt. Fury and His Howling Commandos was the result of a wager between Stan Lee and Marvel publisher Martin Goodman.  Lee bet that he could take the worst title imaginable and with his writing and Jack Kirby’s art, it would sell.

 

Stan won the bet.

 

Billed as “the war mag for people who hate war mags”, Sgt. Fury was the most successful of Marvel’s non-super-hero output.  Goodman and Lee kept that in mind when, in the late 1960’s, Marvel finally negotiated its way out of its contract with DC-controlled distributor, Independent News---which limited Marvel to eight monthly titles---and was able to sign on with Curtis Distribution.

 

With the restriction lifted, 1968 saw a wave of new Marvel titles hit the stands.  Many of them were simply the result of cleaving old titles such as Strange Tales, Tales to Astonish, and Tales of Suspense in two.  But in one case, a new title was born as a spin-off of the popular Sgt. Fury series:  Captain Savage and His Leatherneck Raiders.

 

 

 

The character of “the Skipper” had been a minor player in the Sergeant Fury universe.  The salty, bearded commander of the submarine USS Sea Wolf debuted in Sgt. Fury # 10 (Sep., 1964).  He would return five more times, whenever Fury and his Howlers would need transportation to or from some overseas destination.  It was this character that Stan Lee saw fit to spring off into his own title.

 

12134191090?profile=original12134190679?profile=originalThere had to be some changes, though.  First, the Skipper was finally given a true name---Simon Savage---and promoted a step up in paygrade, to the rank of captain.  And since his title was to be a virtual redux of Fury’s, Savage was taken out of his submarine and put in charge of a team of Marines operating in the South Pacific.  Also tossed into the mix was Seaman “Blarney” Stone, a crewman occasionally seen on Sea Wolf.  Given the distance between a very junior enlisted man and a senior officer of the line, Stone seemed to be unusually familiar with Savage on a personal basis.  That was never explained, and it was one of the many things, as it turned out, badly needed to be.

 

Besides the two Navy men, Savage and Stone, the rest of the Leatherneck Raiders were Marines, right out of Hollywood central casting.  There was Sergeant “Yaketty” Yates, the twenty-year lifer.  Then you had Corporal Jacques LaRocque, matinee-idol handsome and an inveterate skirt-chaser.  He was intended to be the Raiders’ version of Dino Manelli.  Rounding out the squad were Private Jay Little Bear, an American Indian complete with mohawk haircut and the bow and arrows he took into battle, and Private Lee Baker, your basic non-descript character, who had been a teacher in civilian life.

 

Clearly, the Raiders were clones of the Howlers, distinguished by stereotype, even down to the fact that they all wore different headgear.  The “hook” intended to differentiate Savage’s squad from Fury’s Howlers was that the Raiders were disrupted by the intra-service antagonism between the Navy men and the Marines.  Much of the ill will came from hard-bitten Captain Savage and the equally tough-as-nails Sergeant Yates, often leading to disputes in the field, always won, of course, by Savage, by virtue of his superior rank.

 

 

 

12134192455?profile=originalCaptain Savage and His Leatherneck Raiders # 1 (Jan., 1968) kicked off with a routine Howler-like mission to destroy a Japanese base on Tarawa, intended to introduce the Raiders to the readers.  It ended with the Raiders meeting up with Sergeant Fury and his guys, to provide a sense of familiarity for their debut.

 

The next three issues, however, pulled out the stops.  This three-parter depicted Savage and his men pitted against the crew of a “phantom submarine” that was sinking both Allied and Japanese ships.  The Big Reveal of the story was that the agency behind the phantom sub-attacks was Hydra, the subversive organisation which gave so much grief to the modern-day Nick Fury in Strange Tales.  This was not the only tie to Fury to come out of this saga.  Here, the readers learnt the origin of Hydra (the first version of its origin, anyway) and who should turn out to be the Supreme Hydra?  None other than old Fury foe, Baron Strucker.

 

It was as if Stan Lee and writer Gary Friedrich had no faith that the Raiders could stand on their own as characters, so they included as many references to Sgt. Fury as possible.  For the Hydra story, Friedrich even tossed in a concurrent plot of a Japanese squad also sent to track down and destroy the phantom submarine.  The Japanese team was composed of analogues to the individual Raiders.  More accurately, it was a copy of a copy.  The idea of a counterpart force on the enemy side had already been done in Sgt. Fury, with the Blitzkrig Squad, the German version of the Howling Commandos---which had been initially commanded by Baron Strucker.

 

Nevertheless, this was the high point for the series.  Despite its derivative nature, the story succeeded on two fronts---in depicting the origin of Hydra in great detail (furthering the continuity of the Marvel universe) and in the plot twist which forced the Raiders and their Japanese counterparts to work together.  The enemies-united-against-a-common-foe trope is an old fictional device, but the story pulled it off admirably.

 

 

 

12134192671?profile=originalThe problem was, after hitting its peak so early, there was no place for the series to go but down.  The next few Raiders stories were routine stuff that the Howlers did every month, and Friedrich still didn’t trust his new series enough to stop including ties to the title that birthed it.  Issue # 5 (Aug., 1968) included occasional Sgt. Fury supporting character Rolfe Harrison, of the Australian Army.  And in # 6 (Sep., 1968), Friedrich concluded a months-long Sgt. Fury sub-plot in which Howler Izzy Cohen had been held captive in a Japanese prison all that time.  The Raiders rescued Izzy, leading to a lot of “our group is better than your group” sarcasm between the Howler and Savage’s men.

 

In the following issue, Friedrich dispensed with the Fury references, but included an even more prominent link to the Marvel mainstream---Marine Corps aviator Lieutenant Ben Grimm.  Yes, that Ben Grimm, who had been established in Fantastic Four as having served in the Big One.  Savage and his men are assigned to rescue him from a Japanese camp.  (Rescuing P.O.W.’s was something which the Raiders did a lot over the brief course of their series.) 

 

Issue # 8 (Nov., 1968) almost gets by with no Fury ties, until the last page, when it mentions that the events of that issue was preparatory training for an upcoming mission where the Raiders will work alongside the Howling Commandos.

 

 

 

Even to continuity mavens, the constant references to Sergeant Fury grew wearisome.  It felt like Marvel was pushing too hard to convince the fans that Captain Savage was just like Sgt. Fury.  When that was the last thing it needed to be.

 

12134195086?profile=originalLee and Friedrich started tinkering with the basics.  In issue # 9 (Dec., 1968), for reasons forced by an implausible plot permutation, Simon Savage shaves off his beard.  The idea behind this was to make Savage appear more youthful, on the notion that teen-age readers would more identify with a hero who didn’t look so mature.  Here, Lee underestimated the readership.  Savage’s beard was one of the few things which made him distinctive as a war-comic hero, and fans wrote in, demanding that he get it back.  (Eventually, he would.)

 

Also with this issue, the title would change to Captain Savage and His Battlefield Raiders, for reasons never elaborated upon.

 

Issue # 11 (Feb., 1969) brought the long-awaited joint Howler-Raider mission, which would conclude the following month, in Sgt. Fury # 64.  Most notable, though, was that this first half featured the death of a Raider.  Obviously, Friedrich was hoping for the same kind of emotional resonance that resulted when Howler Junior Juniper was killed.  In fact, the script even has Fury's men comparing it to Junior’s death.  However, given the fact that the doomed Raider had been the one given the least development over the course of the series, his death didn’t have the impact hoped for.  (Let’s see . . . the antagonistic sergeant, a romance-driven Frenchman, a doughty Irishman, a noble Indian warrior, and a generic white guy with no distinctive personality . . . gee, I wonder who gets it?)

 

 

 

The title was bombing, and Stan, probably embarrassed that he couldn’t duplicate his earlier feat of making Sgt. Fury a success, tried to save it. 

 

In issue 13 (Apr., 1969), Arnold Drake replaced Gary Friedrich as writer.  That brought a marked improvement in the scripts.  Primarily due to Drake’s strength with dialogue, the characterisation improved.  There was no more “Navy versus Marine” nonsense, and the Raiders’ interaction seemed more natural and believable. 

 

12134195501?profile=originalOn the down side, Drake’s stories seemed to completely ignore the fact that there had ever been any Captain Savage stories before he took over.  He stepped all over continuity, especially in issue # 14 (May, 1969).  Supposedly presenting Savage’s first mission with the Raiders, this story was rife with continuity errors.  It was set in 1942, when the earlier Sgt. Fury tales had established that Savage was still a sub skipper ferrying the Howlers around at that time.  It showed Savage as clean-shaven, when he should have had his full beard, and it didn’t include the Raider who was killed back in issue # 11.  You better believe Captain Savage fans---the ones that were left---let Marvel hear about this.

 

It was enough, I guess; after only two more issues, Drake was gone and Gary Friedrich was back as writer.  A couple of stories later---# 18 (Jan., 1970)---Friedrich laid the seeds for what was going to be a sea change for the series.  While on yet another mission to rescue a big wig from a Japanese prison, we discover something about Captain Savage that made him stand out from most comic-book World War II heroes---he’s married and has two children.  Unfortunately, the reason we learn this is because he has received a letter from the missus, informing him that she is seeking a divorce.  She can no longer stand the waiting for him, not knowing if he’s alive or dead.

 

12134196700?profile=originalIt was an attempt to revive interest in the series by saddling the hero with some classic Marvel-style emotional conflict.  But it unwittingly created an unpleasant situation that even fans who generally didn't care about continuity couldn't ignore.  You see, during Friedrich’s first run on the title, Savage had been shown heartily enjoying female companionship during his off-duty time, including one particularly amorous interlude with a Navy nurse named Michelle. 

 

To establish now that Savage was married turned him into an adulterer.  Never mind that such things occurred regularly with real G.I.’s during World War II; cheating on one’s wife was too unsavory for a Silver-Age comic-book hero.  Fortunately for Marvel, the Comics Code Authority missed it.  Friedrich probably hoped the readers would, too.

 

 

 

The next issue shows most of the Raiders celebrating New Year’s Eve, as Captain Savage receives a letter from home informing him that the divorce is final.  While Yates, Stone, and the rest guzzle suds and sing “Auld Lang Syne” (and that’s the last we see of them in the story), Savage persuades the brass to give him temporary command of his old sub, Sea Wolf, for a mission.  What follows is a standard “Silent Service” tale of submarine versus surface ship.  Most of the sub-plots are taken straight from Run Silent, Run Deep, while Savage anguishes over his personal loss.

 

Can you say “format change”?  I’m sure you can.  Friedrich plainly said so on the last page, when he asked the readers: 

 

Should the Skipper return to his sea-faring shenanigans . . . or would you rather see him continue as leader of the block-bustin’ Battlefield Rangers?  Let us know as soon as you can though . . . ‘cause if anyone can give Savage a helping hand in this turning point in his career . . . it has to be you!

 

12134198072?profile=original

 

 

Apparently, nobody cared enough, one way or the other, because there would be no issue # 20 of Captain Savage.

 

That wasn’t quite the end of the line for a couple of the characters.  Private Jay Little Bear would be handed off to Marvel’s third try at a successful war mag, Combat Kelly and His Deadly Dozen.  Although it is mentioned, it is never explained why he was no longer with the Raiders.  In any event, Little Bear should have stayed where he was, for he is killed in the last issue of that title.

 

And we knew that Captain Savage survived World War II because he had made an appearance in the Howling Commandos’ Korean-War mission, in Sgt. Fury Annual # 1 (1965).

 

 

 

12134200261?profile=original‘Way back in the introduction of this piece, I mentioned two missteps which would sink a spin-off attempt:  too much alteration of the spun-off character; and placing the character in such an unlikely premise that it’s difficult for the fan to swallow.  Captain Savage was tainted with both of these sins.

 

The Leatherneck Raiders were never more than Howler wanna-bes, as much as it pains me to say it, given that their leader was a Navy man. Plausibility was the first casualty. With any WWII comic-book series, one accepts certain things with a bit of salt; in the case of Sgt. Fury, in particular.  But Captain Savage just took too many liberties from military SOP and common sense.

 

Let’s start with the way the supporting character of the Skipper was pushed and pulled beyond reason, even for comic books.

 

As presented in Sgt. Fury, he was the commanding officer of a submarine in the European theatre of operations.  Suddenly, he’s detailed to lead a squad of Marines in the Pacific!

12134201472?profile=originalCaptain Savage had been depicted as an exceptional sub commander; however, the skill sets required to successfully command a sub don't translate to the abilities needed to lead a squad of men in ground warfare.  This is especially true in the case of a Marine squad, where any number of exceptional Marine Corps officers or non-coms would be much better trained and experienced in combat tactics, hand-to-hand combat, marksmanship, and reconnaissance.

 

It’s even problematic to suggest the excuse that Savage had commando training earlier in his career.  As a submariner, Savage would have spent his career learning seamanship, command at sea, and, particularly, the intricacies of commanding a submarine (not something one masters in a day or two of study).  That means coming up the ranks as a division officer, a department head, an executive officer, and then, finally command of his own.  It’s an intensive career path and it commences as soon as the sub-bound officer receives his commission as an ensign.  There is no gap to realistically insert commando training for Savage.

 

Even the series itself admitted this implausibility.  In Captain Savage # 1, Sergeant Yates reflects, “Ain’t no ex-sub commander got the fightin’ know-how of a life-long Leatherneck!”  And he’s right.

 

 


Then, as a Navy captain (equivalent to a Marine Corps colonel), Savage was much too senior to lead a squad.  This would usually be the province of a senior enlisted man or, at most, a second or first lieutenant. Putting a Navy captain in charge of a squad would be like detailing me to lead the alpha working party.

 

12134202057?profile=originalI attribute this to the confusion most non-military types (and even some in-service members) have over the rank of “captain”.  In the other services, a captain is a junior officer; in the Navy, he’s just under God.  Gary Friedrich, as I recall, was not a veteran, so he might have easily made a mistake like this.  Stan Lee should not have, though.  Several readers wrote in to complain about the same thing, but their comments were brushed aside.

 

Even the artists were unclear on just what kind of captain Savage was.  More than once was Savage depicted wearing the “two bars” rank of a Marine Corps captain, when he rightly should have been wearing the eagles of a Navy captain.

 

 

  

Now, let’s take the basic premise.  Anyone with any degree of military experience can tell that the set-up is wonky.

 

12134204652?profile=originalIn order to squeeze Navy man Savage into a Howler-like squad, the premise called for an “elite team” of Marine Corps and Navy personnel.  Both are branches of the Department of the Navy, and joint efforts do occur---under a circumstance which makes more sense:  amphibious landings.

 

But it’s inconceivable that there could be any logic in mixing the two branches into one attack squad.  A team composed of members of a single service would have had more cohesion and less internal conflict as a unit.  No motive, within the series, was ever offered for why Savage was assigned to ramrod a Marine squad.  Consequently, common sense kept screaming to me that there should have been a Marine in charge.

Outside of needing to put the Skipper in the Sergeant Fury rôle, the other reason, most likely, that Captain Savage writer Gary Friedrich combined Navy men and Marines into a single unit was that he wanted to be able to mine conflict out of “Navy versus Marine Corps” antipathy.

 

I can’t give Friedrich a downcheck for this.  In the modern services, any rivalry between Navy and Marine personnel comes in the form of good-natured jibes, and only immature swabbies and gyrenes express the kind of resentment that was on display in Captain Savage.  However, during the time that the series was set, such antagonism was much more prevalent.  So, as much as it galled me to read it, Friedrich was accurate on that point.

 

Still, it was the only twist in what was otherwise “Sergeant Fury and the Howlers in the South Pacific”.  All the warping of believability to give the Skipper a star turn made it difficult to accept the Raiders’ adventures, even on the level of Sgt. Fury.  As it was, the missions of the Leatherneck Raiders were simply more of the same old same-old, which Fury not only did first, but did better.

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Comics for 20 June 2012

ADVENTURE TIME #5
ADVENTURE TIME GRASS SCENE T/S
ALABASTER WOLVES #3 (OF 5)
AMAZING SPIDER-MAN MOVIE PRELUDE TP
ANGEL & FAITH TP VOL 01 LIVE THROUGH THIS
ART OF HOWARD CHAYKIN HC (MR)
ASTONISHING X-MEN #51
ATLAS UNIFIED #2 (RES)
AVENGERS ACADEMY #32 AVX
AVENGERS VS X-MEN #6 (OF 12) AVX
AVENGING SPIDER-MAN #8 ENDS

BALTIMORE DR LESKOVARS REMEDY #1 (OF 2)
BATMAN BEYOND UNLIMITED #5
BATMAN VS THE BLACK GLOVE DLX ED HC
BATWOMAN #10
BEFORE WATCHMEN COMEDIAN #1 (OF 6) (MR)
BIRDS OF PREY #10
BLUE BEETLE #10
BPRD HELL ON EARTH DEVILS ENGINE #2 (OF 3)
BUCK ROGERS IN 25TH CENTURY SUNDAYS HC V2

CAPTAIN ATOM #10
CASANOVA AVARITIA #4 (OF 4) (MR)
CATWOMAN #10
CHALLENGERS OF THE UNKNOWN OMNIBUS KIRBY HC
CHEW #27 2ND HELPING ED (MR)
COMP FLASH GORDON LIBRARY HC V1 ON PLANET

DAREDEVIL #14
DARK AVENGERS #176
DARK HORSE PRESENTS #13
DARK TOWER GUNSLINGER MAN IN BLACK #1 (OF 5)
DARKNESS #104 (MR)
DC UNIVERSE PRESENTS #10
DEJAH THORIS & WHITE APES OF MARS #3 (MR)
DISNEY MICKEY MOUSE HC V3 NOON INFERNO GULCH
DOMINIQUE LAVEAU VOODOO CHILD #4 (MR)
DROW TALES TP VOL 01 MOONLESS AGE (MR)

ELEPHANTMEN #40 (MR)

FABLES #118 (MR)
FIRST WAVE TP
FRANKENSTEIN AGENT SHADE TP V1 WAR MONSTERS

GFT ANGEL ONESHOT (MR)
GHOSTBUSTERS ONGOING #10
GLORY #27
GODZILLA LEGENDS TP
GODZILLA ONGOING #2
GREEN HORNET TP VOL 04 RED HAND
GREEN LANTERN CORPS #10
GRIM LEAPER #2 (OF 4) (MR)

HARDCORE #1 2ND PTG
HELLBLAZER #292 (MR)
HELLBLAZER TP VOL 03 THE FEAR MACHINE (MR)
HULK #54

INVINCIBLE IRON MAN #519

JIM BUTCHER DRESDEN FILES FOOL MOON #6 (RES)
JOURNEY INTO MYSTERY #640
JUNGLE GIRL OMNIBUS TP

KUNG FU PANDA #6 (OF 6)

LAST PHANTOM TP VOL 02 JUNGLE RULES
LEGION OF SUPER HEROES #10
LIBERTY MEADOWS SUNDAY COLL HC BOOK 01
LOCUS #617
LOS ANGELES INK STAINS TP VOL 01 (MR)
LOST DOGS GN (MR)
LOVECRAFT LIBRARY HC V2 CALL OF CTHULHU & OT

MAGIC THE GATHERING TP VOL 01
MARS ATTACKS #1
MARVEL SELECT AVENGERS MOVIE IRON MAN MK VI AF
MARVEL UNIVERSE AVENGERS EARTHS HEROES #3
MARVEL UNIVERSE ULT SPIDER-MAN COMIC READER 2
MEMORIAL #6 (OF 6)
MERCILESS RISE OF MING #2
MESKIN OUT OF THE SHADOWS TP

NANCY IN HELL ON EARTH #3 (OF 4) (MR)
NEAR DEATH #9
NEW AVENGERS #27 AVX
NEW MUTANTS #44
NEW YORK MON AMOUR HC (MR)
NEXT MEN AFTERMATH #44
NIGHTWING #10

PHANTOM COMP DAILIES HC VOL 04 1940-1943
PLANET OF THE APES #15
PUNISHER #12

RAGEMOOR #4
REBEL BLOOD #4 (OF 4) (MR)
RED HOOD AND THE OUTLAWS #10
RED SONJA TP VOL 10 MACHINES OF EMPIRE
REED GUNTHER #10
RICHIE RICH #6
RIO HC
ROGER LANGRIDGES SNARKED #9

SAGA #4 (MR)
SECRET AVENGERS #28 AVX
SECRET HISTORY OF DB COOPER #4
SHADOW #3
SILVER STREAK ARCHIVES ORIGINAL DAREDEVIL HC
SILVER SURFER REBIRTH OF THANOS TP NEW PTG
SIMPSONS COMICS #191
SNAKE EYES & STORM SHADOW #14
SONIC THE HEDGEHOG ARCHIVES TP VOL 18
SOULFIRE PRIMER #1
SPAWN ORIGINS TP VOL 15
SPIDER-MAN SPIDER HUNT TP
STAR WARS DARTH VADER GHOST PRISON #2 (OF 5)
STAR WARS DAWN O/T JEDI #5 FORCE STORM
STATIC SHOCK TP VOL 01 SUPERCHARGED
SUPERGIRL #10

TMNT MICRO SERIES #5 SPLINTER
TRUE BLOOD ONGOING #2

UNCANNY X-MEN #14 AVX
UNWRITTEN #38 (MR)

VAMPIRELLA VS DRACULA #5
VENOM #19

WALKING DEAD #99 (MR)
WINTER SOLDIER #7
WOLVERINE #308
WONDER WOMAN #10

X-9 SECRET AGENT CORRIGAN HC VOL 04
X-FACTOR #238

YOUNG JUSTICE #17

This post is a copy of the list at memphiscomics.com. Arrivals at your LCS may vary.

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Andrew A. Smith

Scripps Howard News Service

The new Gone to Amerikay (DC/Vertigo, $24.99) is not only a terrific graphic novel, it is a quintessentially American one.

 

12134186490?profile=originalThe plot is actually three plots, following three Irish characters who arrive in America in three different time periods (although the three tales are presented more or less simultaneously). The first is émigré Ciara O’Dwyer, whose husband never arrives, leaving her to raise her daughter alone in the notorious Five Points slum of 1870s New York. The second is Johnny McCormack, who arrives in 1960 hoping to act on Broadway, but finds a music career in New York’s Greenwich Village instead. The third is billionaire Lewis Healy, whose wife gives him a gift in 2010 New York that ties all of these stories together.

 

What connects these three is the mystery driving the story, and I will not spoil it here. But honestly, as I read the book I was so captivated by the presentation of this obvious labor of love that I didn’t much care. It wasn’t the destination, as they say, it was the journey.

 

And “journey” is certainly the operative word for the many Irish people who left their whole lives behind during the last 150 years to take a stab at life and fortune in the New World. Amerikay can’t encapsulate that history, but it does provide a huge lens by which to view it, and many flavors of Irish by which to savor it.

 

Not that Ciara, Johnny and Lewis are props for “the Irish immigrant story” or anything. Writer Derek McCullough (Stagger Lee, Pug) infuses three-dimensional personalities into these characters, and I enjoyed meeting them. Whatever extrapolation readers care to make about the history of Irish immigration is their own affair. These three led lives we recognize, true, but they aren’t either archetypes or stereotypes.

 

I’ve saved the bet for last, though, and it is the thing that raises this book to the level of classic: the lush and generous art of Colleen Doran. I’ve followed Doran’s career since 1983, when she began serializing A Distant Soil (the work for which she’s best known). And I’ve  watched as she improved by leaps and bounds with each subsequent effort, like a story arc in Neil Gaiman’s legendary Sandman and Warren Ellis’s graphic novel Orbiter. As good as she was then, Amerikay is a quantum level beyond. This is an artist at the peak of her powers, full-throated where power is called for; nuanced and subtle for emotional scenes; detailed, fluid and confident throughout. Doran almost makes you regret her strong storytelling, which gently seduces you into flowing through the three intertwining stories, because you want to stop and gaze at the pictures. The cool thing about comics, though, is you can do both: Enjoy the story on first read, then flip through again and again to admire Doran’s mad skills.

 

I think it’s also important to note that the third character, the modern one, isn’t Irish-American – he is simply visiting from Ireland, and is fully content to remain on the Emerald Isle. That says something about the Irish experience, too, not just the Irish-American one. Given how writers love symmetry, the fact that the last character diverges in such an important way from the first two is no accident.

 

I can see Gone to Amerikay being used in English classes to explore story structure; history classes to illustrate themes of immigration and the American Dream; and art classes to teach Doran’s masterful approach to storytelling, blocking and rendering. But most of all I expect to see it on a lot of domestic bookshelves as a well-thumbed favorite story.  

 

Elsewhere:

 

12134187261?profile=originalMysterious Traveler: The Steve Ditko Archives Vol. 3 (Fantagraphics, $39.99) explores the co-creator of Spider-Man’s artistic growth in 1957-58. Many consider Ditko’s work on Marvel’s Amazing Spider-Man #1-38 (1963-66) to be his peak, but this book makes a strong argument that when given his head – as he was at Charlton Comics in this period – he was capable of eye-popping, compelling work long before that.

 

In otherwise lame titles such as Out of this World, This Magazine is Haunted and Unusual Tales, and despite the stultifying constriction of the draconian Comics Code of 1954, Ditko managed a remarkable body of work in both volume and content. Even more amazing is his accelerated learning curve which shoots straight up from first page to last.

 

Are Ditko’s 1950s suspense stories better than his 1960s superhero stories? The case could be made, and the advent of the Ditko Archives gives us the chance to judge for ourselves.

 

Contact Andrew A. Smith of the Memphis Commercial Appeal at capncomics@aol.com.

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CBG #1691: Rectifying a reprint wrong

The Captain confesses

Rectifying a reprint wrong

By Andrew A. Smith

Contributing Editor

The Captain’s readers – honorary members of the Legion of Superfluous Heroes, all! – have been pretty vocal of late. This month’s mailbag contains questions about comic strips, the best “Favorite Find” story I’ve ever heard, plus  … the unthinkable.

 

Let’s begin with the latter, while I still have the courage. Brace yourselves, dear readers, as I impart to you a fact of life that will stun you into disbelief. There also might be some rending of clothing, tearing of hair, and gnashing of teeth, so perhaps the children should leave the room.

 

You see, my brethren and cistern, there are, on very, very rare occasions, times when Captain Comics is, ah, not entirely accurate. That is to say: a hair off target. A fact honored in the breach rather than the observance. Conclusions unsupported by the data.

 

Or, in layman’s terms, “wrong.”

 

Such was the case in “The Growth of Reprints” (CBG #1687, Mar 12), in regard to “Flash Gordon.” Legionnaire Dennis Roy of Lawrence, Mass., gently offered this correction:

 

Dear Cap: Like you, I am a fanatical collector of classic reprint volumes. Having just read this week’s CBG column, I felt I had to point out a couple of mistakes in the section covering Flash Gordon.

 

Quote: “Currently, the Alex Raymond daily strips are available from both Checker and Kitchen Sink. But the Sundays haven't been reprinted as often and never in their original size – until now.”

 

That’s completely wrong, except for the part beginning with “. . . never in their original size.” The Kitchen Sink FG reprints are now out of print, although new, unused copies of some volumes may still be available from some sellers [while] the Checker Books reprints are still in print. And, in fact, both the Kitchen Sink and Checker Books series reprint the same material – SUNDAY strips, from the beginning (as did an earlier series from Nostalgia Press in the 1960s and 1970s). So, except for format (and the Jungle Jim topper), the Flash Gordon strips that IDW will be reprinting will be the exact same story material as the earlier companies.

 

Flash Gordon DAILY strips have thus far only been reprinted three times. The first instance was a series of five Tempo Books mass-market paperback reprints of the 1970s Dan Barry-Bob Fujitani strips, which came out in the 1980s. Good luck finding these.

 

The next reprinting of daily FG strips was from Kitchen Sink in 1988, a single-volume collection of Dan Barry strips (with assistance by Harvey Kurtzman and Frank Frazetta on some strips) from the 1950s, from when the daily was first revived after a long hiatus. Rick Norwood privately printed a sequel volume, Flash Gordon: Star over Atlantis, in 2007 (this picks up right where KS’s volume left off).

 

 

The next instance was a two-volume collection of the first run of FG dailies (illustrated by Austin Briggs, from 1940-1942) by Kitchen Sink that came out in 1992-1993. Not sure, but this might have been the entire run of the strip in the 1940s.

 

Other than that, love the column.

 

The Captain responds: You love, what, the byline? The paper grade? MY UTTER HUMILIATION? *SOB!*

 

Seriously, Dennis, you are completely correct, and I was Ruh-ruh-ruh … Ruh-rawww … Raw-uh-uh … Well, I was not correct. I have a smattering of most of the collections you mention – even the Dan Barry volume from 1988 – but I never had enough to know exactly what I had, or where they fit into the canon. So I made some bad assumptions. Now, thanks to you, I know exactly what they are – just in time for most of them to be made superfluous by the beautiful, oversize Flash Gordon and Jungle Jim series from IDW, which not only lushly restores the strips and prints them in their original size, but offers insightful commentary and analysis as well.

 

Now that I’ve taken my well-deserved lumps, let’s move on to the promised “Favorite Find” story, from Robert Sutliff of North White Plains, NY:

 

Dear Cap: Those were some great “Favorite Find” stories in CBG #1689 (May 12). Here's my own personal one.

I started collecting the top Marvel titles in late 1964, all of which I still have today. However, I was missing the key numbers 1-15 or so of each title (in the case of Thor, it was Journey into Mystery #83 up).  Of course, there was no such thing as the Internet, direct market, major conventions, or even close contact with “comic book dealers.”

 

The years ticked by until 1971, when I was in college and working a midnight shift job in Manhattan. I got out at 8 a.m. on a Sunday morning, with a paycheck ready to be cashed on Monday. As I headed back to Queens, I gave an idle thought to the fact that it was a “Second Sunday,” when Phil Seuling held a monthly comic-book “convention” at the Statler Hilton (now the Pennsylvania Hotel) across the street from Madison Square Garden. As I was changing trains at Penn, I decided to go up and have a look, even though the doors wouldn't be open yet.

 

Realizing that I had very little money, I managed to cash my check at Penn Station, something I would NEVER normally do. As I waited outside the Statler, I noticed a gentlemen pleading with a hotel staff member for assistance or advice. Seeing me, he called me over and told me his situation: he had arrived in New York City from out of town, assumed he could park at the hotel (hah!), and expected to have help carrying in his boxes full of comics to sell. Instead, he was stuck curbside without help.

 

He proposed that for a cash compensation, he would wait with his car, while I carry his boxes up to his designated area, secure them, and await his arrival. I could tell he was from out of town by the amount of trust he placed in a stranger from NYC! But, being a nice fellow, I agreed (after all, I would get paid for this and get into the convention free as well). After all was delivered and he joined me upstairs, he further requested that I help him unbox his books and set them up since he was now running late.

 

The doors hadn't opened yet, and I was eager to peruse the room, but, what the heck, I decided to help him again. Soon, my eyes were bulging after we started loading heap after heap of COMPLETE comic runs (#1 up) of every Marvel title.

 

When all was done and he asked me what I thought was a fair wage for my assistance, I made a counter-offer. I would pay HIM for first crack at all of his books. He gracefully said yes, and I skimmed issues 1-15 off of every pile. Even at 1971 prices, the cash total was still more than an average person would carry around (and credit cards were not abundant), but luckily I had the money from my cashed check! Thanking him, I headed for the exit just as the doors opened for the day.

 

In my retreat, I heard onlookers reaching his table exclaim “What a great find! But where are the first 15 issues of each title?” In my bag, friends, in my bag. And so that set of crazy coincidences on that crazy day gave me the core of my collection. It was my greatest find!

 

The Captain responds: And what a find it is! I admit to both jealousy and awe … well, mostly jealousy. You wouldn’t perchance care to part with the first six issues of Amazing Spider-Man, would you? I didn’t think so.

 

Anyway, congratulations, Robert! But let’s change the subject, before the rest of us burst into tears. Here’s a query from Tim Markin of Erie, Penn., that I hope some publisher out there can answer.


Dear Cap: Hello, regular reader of your column here; however, I couldn't figure out how to post on your blog, so I'm writing to you directly. [Captain’s Note: If cbgxtra.com is unavailable, I can also be found at captaincomics.ning.com.]

 

I too feel lucky that there are so many reprints available today (although I can't afford to buy most of the ones I want), since I can remember back in the ‘70s when reprints were few and far between. I am a fan of the classic newspaper strips and back then, you rarely saw them, or else they were in small paperback size. (I fondly recall the Dragon Lady Press and Blackthorne books of the ‘80s.) However, there is one classic series I am writing about that I have yet to see reprinted in America: the Saunders/Overgard years of Steve Roper & Mike Nomad. I know The Commercial Appeal [in Memphis, Tenn.] carried it (my ex-wife lives in Memphis so I did see it there when I visited the city) but not sure what years it was there.

 

 I grew up in Toledo, Ohio, where Allen Saunders wrote the Roper strip, along with Mary Worth and Kerry Drake (both of which have had reprints published). I discovered it back in 1977 and clipped it every day. It was neat knowing that my favorite comic was being written mere miles from my home, and in the 1980s I was lucky enough to visit Allen's son John at his downtown Toledo office after he replaced his retired and deceased father on the strips, to discuss my love of the Mike Nomad character. (He says that Mike Nomad was modeled after a Marine in a Marine Corps magazine, but I really think the Mike Nomad of 1956 sure bears a strong resemblance to actor Jeff Chandler.) 

 

As a cartoonist, my dream was to write and draw the Roper/Nomad strip (and nearly every comic I created was in some way inspired by the strip. In my own comic book Breakneck Blvd. for Slave Labor, I envisioned Pall Blighter as a gay Mike Nomad).

 

 My point is that with all the classics being reprinted, I think Steve Roper and Mike Nomad are due their own reprint series. I admit that William Overgard's early comic-book work was somewhat crude, but his work on Steve Roper beginning in 1954 (along with Nomad's subsequent introduction in 1956) was the high point of adventure strips. Allen and John Saunders’ scripts were oh-so-literate and very topical as they dealt with contemporary con games throughout the 1950s into the 1980s.

 

 I have been tempted to write to some editor at Fantagraphics or IDW or some other publisher to appeal to their sensibilities and do the Roper/Nomad strip justice. Do you have any interest or familiarity yourself with the strip? (I remember Sergio Aragones telling me at a con about reading the strip in a Mexican paper in the ‘60s and the Hernandez Brothers claiming to be fans.)  Do you think there would be any interest from any publisher? Do you think I would be wasting my time trying to appeal to any editors?

 

Sorry to ramble on so, but I am looking forward to your point of view and pick your brain if you too are familiar with the strip.

 

The Captain responds: How could I not be, Tim? I grew up in Memphis, and the Li’l Capn loved comic strips so much he cut all of them out of The Commercial Appeal (and the now-defunct Memphis Press-Scimitar) and glued them into individual notebooks. Alas, I threw those all away when paperback collections of my favorite strips began appearing, but I remember Steve Roper & Mike Nomad quite vividly.


Actually, what I remember was wondering why the strip was named Steve Roper & Mike Nomad when I never saw this Steve Roper person. In fact, I remember wondering if it was some sort of in-joke for long-time readers, like a second identity for Nomad when he went undercover. Which he never did. Nor did he seem bright enough to do anything of the sort. But I was young, and probably none too bright myself.

 

Anyway, I know that Chris Ryall of IDW often reads this column, so I’m hoping he’s reading now and has plans for Steve Roper. And it wouldn’t hurt to write him, Tim, or Mike Richardson at Dark Horse, or Terry Nantier at NBM Publishing. They’re all hip-deep in newspaper reprints, and an inquiry might inspire them to check into the strip. I hope so, because I’d still like to know who this Steve Roper dude is.

 

We’ve room for one more question about comic strips, so here’s one from Phil Wagner of Arlington, Texas.

 

Dear Cap: While reading your article in CBG #1687 about the current run of reprint volumes that are now becoming available, I noticed the praise you were lavishing on the upcoming books reprinting the classic Prince Valiant and Flash Gordon comic strips, and I had to ask if you have been keeping up with the current Prince Valiant comic strip, which has been featuring a fanboy crossover (at least for this fanboy of the classic King Features adventure comic strips) with Flash Gordon.  And, if you have, what has been your take on this unlikely team-up?

 

The Captain responds: My local paper doesn’t carry Prince Valiant, but I’m familiar with the subject as it has Legionnaires on my website swooning in fanboy ecstasy. Because, as you state, it is exactly the sort of dream crossover that would make any fanboy or fangirl squeal like a robot being karate chopped by Magnus, Robot Fighter. So what do you think is my reaction to such a thing coming into existence?

 

(Hint: “Squeeeeee!”)

 

Andrew “Captain Comics” Smith has been writing professionally about comics since 1992, and for Comics Buyer’s Guide since 2000.

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Lee Houston, who created "Hugh Monn, Private Detective," has another title out from Pro Se Press. Looks like "Project Alpha" has a superhero-y flavor, and deserves our support! Here's the press release:

From Pro Se Press

June 3, 2012

Pro Se Productions, a leader in New Pulp, announces its latest title from Pro Se author Lee Houston, Jr.!

From the creator of Hugh Monn, Private Detective, comes PROJECT ALPHA!  A tale of cosmic proportions centered on a man with great power suddenly thrust upon him and the fate of two worlds on his shoulders.

“Although we’ve dabbled in this arena a bit with previous works,” Tommy Hancock, Editor in Chief and Partner in Pro Se, stated today, “We are extremely pleased to announce our first novel that is squarely set in the Super Hero side of New Pulp!  Not only that, but it has been written by one of Pro Se’s shining stars, Lee Houston, Jr.!  This project, most definitely a labor of love of Comics, especially the Silver Age, is something special to Lee and Pro Se is proud to be able to share this truly awesome work with the world.”

PROJECT ALPHA from Lee Houston, Jr. is a prose love letter to the wonder, magic, awe, and power of Silver Age Comics!

The once peaceful planet of Shambala is on the verge of extinction. A menace of their own creation now considers himself the high and mighty ruler of all, determined to have the realm of his dreams regardless of the cost to others.  

Now the scientist responsible for the danger seeks to perform the experiment again on another world. But this planet is home to a far more primitive culture than his own. 

Even if he is successful, can ALPHA save Shambala before it's too late? 

Lee Houston, Jr. presents an incredible new hero embarking on an amazing adventure that will push him to the limits of his newfound abilities and beyond! 

Available in print from Amazon at http://www.amazon.com/Project-Alpha-Lee-Houston-Jr/dp/1477572937/ref=sr_1_1?ie=UTF8&qid=1338680953&sr=8-1 and  www.prosepulp.com! Coming Soon as an Ebook!

PROJECT ALPHA by Lee Houston, Jr.!  Cover by Marc Guerrero and Design and Format by Sean Ali!  New From Pro Se Productions! Puttin' The Monthly Back into Pulp!

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Comics for 13 June 2012

ADVENTURE TIME FINN VS ICE KING PX T/S
ALPHA GIRL #3 (MR)
AMAZING SPIDER-MAN #687 ENDS
AMAZING SPIDER-MAN IN MOTION POSTER
AMAZING SPIDER-MAN MOVIE #2
AMERICAN VAMPIRE LORD NIGHTMARES #1 OF 5 (MR)
AVENGERS #27 AVX
AVENGERS ASSEMBLE #4
AVX VS #3 (OF 6)

BAD MEDICINE #1 REG ED
BAD MEDICINE #2
BATGIRL #10
BATMAN #10
BATMAN AND ROBIN #10
BATMAN ARKHAM UNHINGED #3
BATTLE SCARS TP
BATWOMAN HC VOL 01 HYDROLOGY
BEFORE WATCHMEN SILK SPECTRE #1 (OF 4) (MR)
BETTY & VERONICA DOUBLE DIGEST #202
BIRDS OF PREY TP VOL 01 END RUN
BOYS #67 (MR)
BOYS TP V 11 OVER HILL W/T SWORDS OF A 1000
BTVS SEASON 9 FREEFALL #10
BULLETPROOF COFFIN DISINTERRED #5 (OF 6) (MR)

CAPTAIN AMERICA #13
CAPTAIN AMERICA AND HAWKEYE #632
CAVEWOMAN BUNNY RANCH ONE SHOT
CLASSIC MARVEL FIG COLL MAG #174 ARACHNE
CLAUDIO ABOY VOLUPTUOUS SC (MR)
COBRA ONGOING #14
CONAN THE BARBARIAN #5

DANCER #2
DARK TOWER GUNSLINGER WAY STATION PREM HC
DC COMICS PRESENTS SUPERMAN ADVENTURES #1
DC SUPERHERO FIG COLL MAG #108 MERA
DC SUPERHERO FIG COLL MAG SPECIAL SWAMP THING
DEADPOOL #56
DEATHSTROKE #10
DEMON KNIGHTS #10
DICKS COLOR ED #5 (MR)
DUNGEONS & DRAGONS CLASSICS TP VOL 03

ELRIC THE BALANCE LOST TP VOL 02
ESSENTIAL SPIDER-MAN TP VOL 11

FAMOUS MONSTERS OF FILMLAND #262
FANTASTIC FOUR #607
FATHOM VOL 4 #6
FLASH GORDON ZEITGEIST #5
FLESH & BLOOD SC VOL 02 (MR)
FLESK PRIME HC
FRANKENSTEIN AGENT OF SHADE #10

GREEN LANTERN #10
GREEN LANTERN THE ANIMATED SERIES #3
GRIFTER #10

HALO FALL OF REACH INVASION #4 (OF 4)
HONEY WEST #6

INCORRUPTIBLE #30
INCREDIBLE HULK #9
INVINCIBLE #92

JUSTICE TP

KEVIN KELLER #3
KIRBY GENESIS CAPTAIN VICTORY #5
KISS #1
KNIGHTS OF THE DINNER TABLE #187

LADY DEATH ORIGINS CURSED #3 (OF 3) (MR)
LEGION LOST #10

MARVEL UNIVERSE ULT SPIDER-MAN COMIC READER 1
MARVEL ZOMBIES DESTROY #3 (OF 5)
MASSIVE #1
MEGA MAN #14
MIGHTY THOR #15
MIND THE GAP #2
MISTER TERRIFIC TP VOL 01 MIND GAMES
MMW MARVEL TEAM-UP HC VOL 02
MU AVENGERS SPIDER-MAN AND AVENGERS DIGEST TP
MU ULT SPIDER-MAN GREAT POWER SCREEN CAP DIGE
MYSTERIOUS WAYS TP

NIGHT OF 1000 WOLVES #2 (OF 3)

PANTHA #1
PLANETOID #1
PRINCE VALIANT HC VOL 05 1945-1946

RAVAGERS #2
RED SONJA WITCHBLADE #4
RESURRECTION MAN #10
RICHIE RICH #5

SAGA #1 5TH PTG (MR)
SAGA #3 2ND PTG (MR)
SAUCER COUNTRY #4 (MR)
SCARLET SPIDER #6
SECRET HISTORY BOOK 20 (MR)
SEVEN SOLDIERS OF VICTORY TP VOL 02 (OF 2)
SHADE #9 (OF 12)
SIXTH GUN #23
SKULLKICKERS #15
SPIDER-MAN GRAPHIC NOVELS HC
SPIDER-MAN SPIDER HUNT TP
SPIDER-MEN #1 (OF 5)
SPONGEBOB COMICS #9
STAR WARS KNIGHT ERRANT ESCAPE #1 (OF 5)
STEED AND MRS PEEL #6 (OF 6)
STITCHED #5 (MR)
STRAIN #5 (OF 12) (MR)
SUICIDE SQUAD #10
SUPERBOY #10

TEENAGE MUTANT NINJA TURTLES COLOR CLASSICS 2
TEENAGE MUTANT NINJA TURTLES MICRO SERIES TP
THE LONE RANGER #6
THE SPIDER #2
THIEF OF THIEVES #1-4 4TH PTG
TINY TITANS GROWING UP TINY TP
TRANSFORMERS MORE THAN MEETS THE EYE TP VOL 1
TRANSFORMERS ROBOTS IN DISGUISE ONGOING #6

ULT COMICS SPIDER-MAN BY BENDIS PREM HC VOL 02
ULTIMATE COMICS X-MEN #13
ULTIMATE SPIDER-MAN OMNIBUS HC VOL 01
UNCANNY X-FORCE #26
UNTOLD TALES OF PUNISHER MAX #1 (OF 5)

VAMPIRELLA #18
VOLTRON YEAR ONE #3

WALLY WOODS LUNAR TUNES SC NEW PTG (O/A) (MR)
WARLORD OF MARS #18 (MR)
WARRIORS OF MARS #3 (MR)
WHY DOES BATMAN CARRY SHARK REPELLENT SC

X-MEN #30
X-MEN LEGACY #268 AVX

ZORRO RIDES AGAIN #10 (OF 12)

This list is a copy of the list posted at memphiscomics.com. Arrivals at your LCS may vary.

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