Reviews for June 29, 2016

Note that many reviews are dark and full of

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BARB WIRE BOOK 2: HOTWIRED (TPB)

Publisher: DARK HORSE

Writer: CHRIS WARNER

Penciller: PATRICK OLLIFFE

Inker: TOM NGUYEN

Colorist: WES DZIOBA

Cover Artist: ADAM HUGHES           

FC • 96 pages • TPB • 7'' x 10'' • $14.99 • Age range:16

Braced by shady federal agents, bounty hunter Barb Wire is forced to locate an old associate who the agents claim is the most dangerous man alive. With no choice but compliance, Barb learns that her former ally is not the man she remembers ... if indeed he is a man at all! Collects Barb Wire #5–8.

Thus endeth the third coming of Barb Wire. I re-read it to see if my lingering impressions were correct, and they were: I didn't much like it.

For one thing, it read like an extended origin story for another old Comics Greatest World character, The Machine, making Barb a supporting character in her own book. The Machine's been upgraded a bit, but he's still Avram Roman, who combines man and machine (and now the Internet, which wasn't that big a deal during his last appearance, in 1994). For another, Barb's behavior and dialogue convinced me that if I knew her, I wouldn't like her. There's a line between hard-bitten tough guy and ruthless a-hole, and she stays on the wrong side throughout. On a number of occasions, I found myself thinking of her as the villain of the piece.

I could give numerous examples, but I'll just point to the female soldier/federal agent that Barb leaves to die in a bomb blast, because she knocks her out to steal her uniform in order to exfiltrate (instead of just surrendering, which saves everyone). That woman was just doing her job, her sin was having something Barb wanted (her clothes), and she didn't even know about the bomb, which was set by Barb's ally The Machine. That's murder of an innocent, and Barb does it without a second thought.

Now, it works out that  photo spoiler-1.gifThe Machine negotiates a win and the agents are given time to withdraw before everything goes boom. But Barb didn't know that would happen. Her intent at the time was leaving the woman to die, and worse, the story treated this as an example of Barb's cleverness, instead of an example of a selfishness that covers the scale from unattractive to murder.

On the plus side, the covers (by Adam Hughes) and interiors (by Patrick Olliffe) are top shelf. If you can overlook how Barb acts because of how Barb looks, Barb Wire might work for you.

THE BLACK HOOD #11

Publisher: ARCHIE COMICS

Writer: DUANE SWIERCZYNSKI

Art: RICK BURCHETT, KELLY FITZPATRICK, RACHEL DEERING

Cover A: GREG SMALLWOOD

Cover B: DAVID MACK

32-page • full color comic • $3.99 U.S.

Before the cataclysmic events of “Bullet’s Kiss” and “The Lonely Crusade,” there was another Black Hood—Kip Burland, a former police officer who vowed to fight the crimes that he couldn’t while wearing a badge. But what was he doing in Philadelphia the day he was accidentally shot and killed by Highway Patrolman Greg Hettinger? You’ll find out in this special flashback issue starring the Original Hood … and learn the shocking truth about what really happened that day. This is an essential one-shot you don’t want to miss, featuring art from classic Black Hood artist Rick Burchett!

This was a treat.

I'd forgotten that Rick Burchett once drew the Black Hood, back in the Impact! days. It was good then, and it's good now.

The story gives us an explanation for why Burland was in Philadelphia to get shot by Greg Hettinger 10 issues ago. There are sufficient loose ends to that story that I have to wonder if they're setting up the idea that Burland didn't die after all, although the visuals look pretty definitive. If so, it wouldn't break my heart. Why should he be the only superhero to stay dead?

CRYPTOCRACY #1

Publisher: DARK HORSE

Writer: VAN JENSEN

Art/Cover: PETE WOODS

FC • 32 pages • $3.99 • Ongoing

For time beyond memory, the Nine Families watched from the shadows, believing themselves shepherds and manipulating whole societies as they saw fit. Nothing happened that they didn’t observe or control. Outsiders knew naught of the Families, much less threatened them. Until now.

• A blend of The X-Files and Marvel’s A.I.M.!

* Featuring art by Pete Woods (Deadpool, Catwoman, Superman, Action Comics).

Here's another "here's how the world really works" magic stories, which is a genre I generally enjoy (despite what I said in my Mythic review last week).  Jensen has clearly thought this through, and the intricate world he's set up is one it will be fun to follow.

I can't really say much more than that, without spoiling the entire story. But I enjoyed the first issue and am looking forward to the second.

DC SUPER HERO GIRLS VOL. 1: FINALS CRISIS (TPB)

Publisher: DC COMICS

Written by SHEA FONTANA

Art and cover by YANCEY LABAT

128 pg • FC • 6” x 9” • $9.99 U.S.

Preparing for high school exams is hard enough, but at Super Hero High, even the tests are super-tough! Principal Waller keeps an eagle eye on her students, drilling them in math, science, literature—and other subjects like flying and powers! And no one wants to fail, because Principal Waller hands out detention faster than a speeding bullet.

In the first-ever all ages DC Super Hero Girls original graphic novel, Supergirl, Wonder Woman, Bumblebee, Batgirl, Harley Quinn, Katana and Poison Ivy are studying hard—well, maybe not Harley Quinn— when they are each abducted by a mysterious villain! Will the students outsmart their captor, save Gotham City, and still pass their finals?

This book is aimed at young girls, so it's not terribly sophisticated. Still, while I'm not an expert on what young girls like, I don't see any reason they wouldn't like this.

Super Hero High has more than just the seven girls mentioned above, but this story is about them. Each girl gets an individual chapter, so you get to know them. (They are largely like their adult counterparts, except, you know, much younger and more innocent. Some of them have parents and such.) None of the girls who are villains in their adult iterations (Poison Ivy, Harley Quinn) are villains here, of course, and even many villains who are adults here (Principal Amanda Waller, Vice Principal Gorilla Grodd, Professor Crazy Quilt, etc.) aren't villains. Counter-intuitively, some remain villains (Giganta, Solomon Grundy, etc.). I don't know how that determination is made, aside from plot needs. Lady Shiva -- Lady Shiva! -- isn't a villain, just another student who wants to do well on her finals.  And the school has lots of other students with the usual gender mix, some of whom get occasional panel time, like Beast Boy, Lady Shiva and Hawkgirl.

And Steve Trevor is a soda jerk. Um, make of that what you will.

The plot is that the seven principals are being kidnapped, each at the end of their individual chapters, by an unknown foe. (It kinda reminded me of Golden Age Justice Society stories, to tell you the truth.) They have to learn teamwork to escape to take their finals, so you can pretty much guess how that goes. But hey, that's fairly traditional in kids' adventure stories, right?

I won't reveal the villain, but I will note that while he is male, his motivation and equipment arise from a female character. He's the closest thing to a major male character in the book.

I'm no expert on kids' stories or girls' stories, but the story and art are professional and get the job done. I expect youngsters would enjoy it -- although boys might wonder why they have so little to do in the story!

JUPITER'S LEGACY 2 #1

Publisher: IMAGE COMICS

Writer: MARK MILLAR

Art/Cover A: FRANK QUITELY

Cover B: JAE LEE

Cover C: MIKE MAYHEW

Cover D: Blank

Cover E: FRANK QUITELY sketch

Cover F: MIKE MAYHEW

Cover G: ROB LIEFELD

The sequel to the industry sales-beast JUPITER'S LEGACY is back and it boasts monthly jaw-dropping, eye-popping story from bestselling creators Mark Millar (CHRONONAUTS, HUCK, Kingsman: The Secret Service) and Frank Quitely.

In JUPITER’S LEGACY, VOL. 2 #1, superhero offspring Hutch and Chloe have come out of hiding with son Jason to assemble a team of super-crooks from around the globe.

In celebration of the launch of JUPITER'S LEGACY, VOL. 2 #1, Image Comics is pleased to announce that Wednesday, June 29, 2016 will be Millar Day.

Comics retailers are encouraged to tweet and Instagram #MillarDayContest photos of their Millarworld displays honoring this year's Millar Day, for a chance to win an exclusive Skype signing for their store with both Mark Millar and Frank Quitely tuning in to greet and chat with fans. Contest ends on Tuesday, June 28. The winner will be announced on Millar Day.

Select praise for JUPITER’S LEGACY:

“Millar and Quitely have constructed a world as rich and vibrant as our own, peopled with individuals who are neither heroes nor villains.” —IGN

“It definitely lives up to the hype.” —Bloody Disgusting

“What Millar and Quitely do here, and do so well, is show us a world where superheroes exist, yet nothing is better, then invite us to consider what that says about the way we have chosen to abdicate responsibility in favor of comfort. I wish more creators were willing to push the boundaries of the genre in such a compelling way.” —Newsarama

“Elegantly written and drawn … this is a book to be proud of.” —Comic Book Resources 

“Mark Millar and Frank Quitely have successfully created a new superhero universe.” —Comic Vine

If you're reading the "Jupiter" books, then you know they're good. If you're not reading them, I can only assume that you don't care for Mark Millar and/or Frank Quitely, and nothing I say will change your mind. For the record, I'm having a great time with them.

The first miniseries was Jupiter's Legacy, where  photo spoiler-1.gif the Superman and Wonder Woman analogs in this universe (The Utopian and Lady Liberty) are murdered so that the remaining superheroes and their children and grand-children can take over the world. Nothing new about that -- superhero dystopias (dystopiae?) are dime a dozen. The twist here is that the old guard superheroes are written like 1940s Justice Society or 1960s Justice League: Utterly virtuous, square-jawed heroes of the Golden Age sort.

It is, in fact, the unbending super-morality of The Utopian that is more or less the reason he is killed: One of his peers needs him gone to achieve his goals, and the children are sick of the moralizing and fear they can't live up to his standards. Not only is this an interesting take on Golden and Silver Age heroes, but it also has resonance with Greco-Roman myths, where the gods tend to kill their progenitors -- hence the title. A select few of the super-children take issue with the new order, and begin an underground resistance.

Then we had two minis set in the 1960s, which are very Silver Age-y, but also depict the downfall of one of the original heroes and set up the present circumstance. Again, it is The Utopian's unbending, sincere morality that is the crux; his refusal to believe ill of his brother  photo spoiler-1.gifdrives one of The Union's members to the Dark Side. Although, it must be said by this child of the Age of Aquarius, Skyfox's embrace of '60s counter-culture doesn't seem all that evil to me (and I don't think it's meant to be).

With this book, we return to the present, where the rebellion begins recruiting supervillains to offset the massive power of the superhero elite. Since most of these guys and gals are incarcerated, their liberation doesn't go unnoticed and the superheroes twig to what the rebellion is up to instantly (which is a welcome departure from heroes who suddenly become stupid so that the plot can work).

It's good stuff, and I can't wait to see what comes next.

LEAVING MEGALOPOLIS: SURVIVING MEGALOPOLIS #5 (of 6)

Publisher: DARK HORSE

Writer: GAIL SIMONE

Art/Cover: J. CALAFIORE

Cover: JASON WRIGHT

FC • 32 pages • $3.99 • Miniseries

A bittersweet reunion takes place against a backdrop of unrelenting terror as the crusader turned remorseless killer known as Southern Belle makes the brutal death of Megalopolis’s last true heroes her personal mission. And something far worse than wicked this way comes, from the bowels of the earth itself!

The mind-blowing sequel to the massive Kickstarter hit Leaving Megalopolis continues!

Here's another book where I don't have much to add to what I've said before. Leaving Megalopolis is another superhero dystopia, and a really vile one. (Nobody beats Gail Simone when it comes to bizarre horribleness!) There's not a lot new here (besides the ingenious gore), but it's such a horrific train wreck I find it hard to look away.

LOBSTER JOHNSON: METAL MONSTERS OF MIDTOWN #2 (of 3)

Publisher: DARK HORSE

Writers: MIKE MIGNOLA, JOHN ARCUDI

Art/Cover: TONCI ZONJIC

Colors: DAVE STEWART

FC • 32 pages • $3.50 • Miniseries

The face-off against giant robots continues as Lobster Johnson’s investigation leads him to a woman whose story reveals the ancient origins behind the machines’ gleaming exteriors.

Tonci Zonjic returns to Lobster Johnson!

As usual, I enjoyed the heck out of The Lobster.

Lobster Johnson is a terrific distillation of everything that made pulp heroes great, and this story continues in that vibe, with '30s style robots, a lost civilization and eerie goings-on. The Lobster remains the consummate pulp hero -- lethal, unwavering and tight-lipped. And no, I have no idea why his name is what it is -- and nobody in the story questions it, so it doesn't matter.

Great fun. If you like The Shadow, Doc Savage and the pulps in general, you really ought to be reading Lobster Johnson.

LIVING WITH THE DEAD: A ZOMBIE BROMANCE (SECOND EDITION TPB)

Publisher: DARK HORSE

Writer: MIKE RICHARDSON

Artist: BEN STENBECK

Cover Artist: RICHARD CORBEN

FC • 88 pages • TPB • 6'' x 9'' • $9.99 • Age range: 14

Life in the big city has its problems: traffic, overpopulation, and crime, not to mention the brain-hungry living dead. But for hard rockers Straw and Whip, life among the flesh-eating populace is easy ... until they meet a gun-crazy vixen named Betty. Collects Living with the Dead #1–3.

Written by Dark Horse founder Mike Richardson!

Here's the down side: This is an 8-page EC story stretched out to 88 pages, and LWTD steals its twist ending from  photo spoiler-1.gif A Boy and His Dog.

That being said, it's a fun zombie apocalypse story. Yes, I can say "fun," because we've been treated to so many zombie apocalypse stories since the success of The Walking Dead that it's become a genre, complete with stories ranging anywhere from happy romps to grim, everybody-dies stories.

This book falls closer to the "happy romp" end of the scale, introducing us to two bros who are kinda happy in the zombie apocalypse. They have found ways to move among the zombies without getting eaten, and the whole world is their playground.

Then they find what might be the last living girl on Earth. I think you can guess the high school silliness that follows -- which, it must be said, is fun. Nothing makes a man stupider than a pair of boobs.

While I usually savage stories that seem to owe every element to other, better stories, this one is genuinely entertaining.

MAE #2

Publisher: DARK HORSE

Writer/Art/Cover: GENE HA

FC • 32 pages • $3.99 • Ongoing

Mae’s prodigal sister Abbie is running from her past. She was the heroic savior of a fantasy world—that is, until it all came crashing down. Now she’s trying to pick up the pieces of her old life and help Mae take care of their sick father. But sinister creatures have followed her home, and they’re determined to get revenge.

A new series from four-time Eisner-winning artist Gene Ha!

I read this and the first issue back to back, and I enjoyed them OK.

Honest, you just have to be a Gene Ha fan to like this series. It's not bad, but so far there aren't really any surprises. It's the art that's the draw, so if you like it, you'll like this.

And I do like it, except that Ha tends to exaggerate eyes to Disney Princess level. Even that's OK, but occasionally he'll draw the pupils at an angle to indicate direction of gaze, which I suspect is lifted from actual Disney animation. There it probably works, because it happens fast, gives you the information, and then is gone. On a static page, though, it just looks like the girls suddenly have cat eyes.

And it is "girls;" so far there are no major male characters. The plot is that the lead character's sister, who has been missing for years, returns with tales of having gone through a portal to an Oz/Wonderland/Narnia kind of place, where she became something of a badass. But some of the nasties from that world have returned with her to hunt her, and now after two issues of that, our heroines  photo spoiler-1.gif go back through the portal to put a stop to it all. They leave behind a third heroine of sorts, our protagonist's best friend, who is to guard the portal and rescue them if they get into trouble. So the next issue we'll finally see Oz/Wonderland/Narnia.

Again, no real surprises -- this story is fairly typical for the genre. So, again, it's just a Gene Ha vehicle. If you like his art, you'll like this book.

SEMIAUTOMAGIC (TPB)

Publisher: DARK HORSE

Writer: ALEX DE CAMPI

Artist: JERRY ORDWAY

Colorist: MARISSA LOUISE

Cover Artist: JERRY ORDWAY     

FC • 104 pages • TPB • 7'' x 10'' • $12.99 • Age range: 16

Professor Alice Creed doesn’t have tenure. And she never will, as long as she keeps ditching her lectures to kill monsters. But when a dark force from between universes begins seducing young souls through an innocent computer game, she packs her occult relics, holy water and iPad to kick eldritch ass!

* Collecting two complete arcs from Dark Horse Presents!

* A modern monster slayer from Alex de Campi and Jerry Ordway!

Semiautomagic first appeared in Dark Horse Presents, where two linked but separate stories about Alice Creed, magic-monster hunter, appeared. This book collects them both.

They set up a "how the world really works" story, where magic is going on behind the scenes, and there are various people who supervise various areas to make sure things don't get out of hand, and/or the mundanes don't find out about it. When things do get out of hand, they call in Alice Creed, who fills the role of magic-monster hunter, the only magic person allowed to kill other magic persons or things. Things progress about as you'd expect them to, with nasty plot twists, ugly monsters, Gods From The Outer Dark, Dr. Strange-esque magic fights, and the like.

It's OK, but I found myself having trouble getting into it. I think that's because of the art. I generally like Jerry Ordway's work -- I loved his Justice Society work -- but this is supposed to be a horror book, and I'm not sure his slick, sometimes stiff art really works in this genre. Everything's too shiny, and the figures are too posed. I found it off-putting.

PENNY DREADFUL #2

Publisher: TITAN COMICS

Story: KRYSTY WILSON-CAIRNS, ANDREW HINDERAKER & CHRIS KING

Script: KRYTSY WILSON-CAIRNS

Artist: LOUIE DE MARTINIS

FC • $3.99 • 32pp

Cover A: SHANE PIERCE

Cover B: LOUIE DE MARTINIS

Cover C: Photo

The horrifying truth of Mina's disappearance is revealed to Vanessa, Sir Malcolm and Sembene, and they realize they face a foe that exists outside anything they've encountered. As they frantically regroup, they learn they are not the only ones with a score to settle with the monster in their midst...

I just wanted to mention this book again, even though I have nothing new to add to my review of the first issue. I just really like it.

FIRST ISSUE ALERT

ZOE DARE VERSUS THE DISASTEROID #1

Publisher: ACTION LAB ENTERTAINMENT

Writer: BROCKTON MCKINNEY

Art/Cover: ANDREW HERMAN

32 pgs. • T • FC • $3.99 (reg.)/$4.99 (var.)

When the Earth itself is in danger from an approaching asteroid, a professional stuntwoman is our only chance to save humanity! But is Zoe Dare up to the task? With the help of her punk rock, I.T. savvy sister and two A.I. enabled robots, ready-or-not the unlikely team is about to be thrust into an adventure of disastrous proportions!

Variant cover limited to 1,500 copies.

Maybe I'm just cranky -- well, there's really no "maybe" about it -- but this book felt really by-the-numbers to me. With a huge  photo spoiler-1.gifWarning in place, follow with me to see if it's crankiness or experience which leads me to say the following:

The heroine is an Evel Knievel-like stunt cyclist. So how do you suppose the book opens? Give up? Why, with an Evel Knievel-like cycle stunt. Who would have guessed?

Then that stunt goes wrong! Oh no! Who could have seen that coming? Will our titular heroine die on page three of the first issue of her new book?

Turns out: Nope! She survives without a scratch! She's that good! Whew!

Of course, I might have seen that exact same scene in about a half dozen Ghost Rider books. Or maybe they were Human Fly or Team America books. Or maybe Daredevil's Stuntmaster started out that way. It's quite possible that this sort of scene appeared in all of them, and more than once.

Anyway, did I mention that our heroine has a sister? And you'll never guess what she's like! Go on, guess!

Oh, did you guess that she's a punk/goth type with tatts and piercings and pink hair and a smart mouth who is the comedy relief? Hmm. Don't know how you could have guessed that. It's almost like that's been done before.

Well, then an Exposition Man a Government Man comes to recruit our girl. He seems to have no personality at all, and I don't even remember his name, if he had one. He just shows up and explains the plot. Weird. It's like he's just a plot device, not a person.

And what's he recruiting Zoe Saldana Dare for? Why, there's an asteroid coming! Which could destroy the Earth! A plot strangely similar to several movies, which Comedy Relief Girl actually mentions, because she's funny like Cisco on Flash, to the point that she gives things funny names ("Disasteroid") just like Cisco on Flash! And in case we missed that, Zoe actually says, "She gives things funny names like Cisco on Flash!" (She didn't actually say the "like Cisco on Flash" part, but I thought it for her so she didn't have to say it! I'm thoughtful that way!)

Anyway, Government Man comes to recruit our heroine because he needs astronauts to go stop the asteroid. He chooses Zoe because she's brave and patriotic and has had "astronautical training" -- I don't think that's an actual word -- in that she practiced zero G for some stunt, which actually raises more questions than it answers. (Where do you "practice" zero G outside of NASA? How can a stunt rider afford what only nations and multinational corporations can afford? Why isn't she doing that stunt instead of jumping motorcycles, which is pretty old hat?) Zoe is needed for that, and because she can drive well. A very specific skill set. I mean, given that there were no children who'd gone to Space Camp handy, or any, you know, actual astronauts.

But who cares! We have Zoe, and she's brave! She's ready to go! What could possibly go wrong?

Well, aside from a rival stunt driver (also not an actual astronaut) being recruited as well to complicate matters. Holy plot twist! And it's too late to find anybody else, like Bruce Willis or maybe a homeless man who played Asteroids in college.

Zoe is mad, because she does not like this guy. (Gosh, do you think it will be revealed that they have a romantic history? That would be such an unexpected plot twist, at least to those people who have never seen a movie.) But she'll do it anyway, because she's brave! And patriotic! And has had astronautical (still not an actual word) training! But she orders Government Man to keep that awful rival guy out of her way! Because she's mad! And it's her book, so she's giving the orders around here! Despite, you know, not having any actual authority.

Sigh.

OK, that was probably a little harsh. It wasn't that bad a book. The art was adequate, and the story has a few nice touches in it, like Zoe getting advice from the ghost of her father (who is apparently dead). Yes, that's been done before -- see Preacher, among others -- but it isn't the sort of thing you usually find in a book like this. And the fact that  photo spoiler-1.gif the asteroid is occupied, and its approach is part of some sort of space invasion plan, which may elevate the story beyond the humdrum.

But honestly, I felt like I'd read every bit of this before. What do you say, Legionnaires -- is it me being cranky, or is it Memorex?

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  • Hmmm, different strokes. I found Ordway's art in Semiautomagic one of the more refreshing things about it. Like you, I'm a fan -- but I also enjoyed the change of pace of seeinghim draw something new (those people with faces full of teeth! GAHH!) and also seeing a story like this told without the trademark Vertigo Murk that accompanies most John Constantine stories. It didn't sacrifice clarity for atmosphere, and that worked for me in this case. (Although oftentimes in horror it doesn't, so I see where you're coming from.). 

  • I bought six periodical comics this week from six different publishers, but the only one of these I bought was Jupiter's Legacy 2 #1. (I was going to tradewait this series, but after seeing Frank Quitely's art I just couldn't, uh... wait.) I think I may need to re-read Jupiter's Legacy before delving into 2, though.

  • Horse races, Rob -- I'm glad you're enjoying Semiautomagic! Perhaps I will, in future.

    Hopefully, these reviews (or whatever they are) give sufficient insight to why I like or don't like something that folks can make up their own mind. I just calls 'em as I sees 'em, and y'all should chime in with your own reactions.

    Rob Staeger (Grodd Mod) said:

    Hmmm, different strokes. I found Ordway's art in Semiautomagic one of the more refreshing things about it. Like you, I'm a fan -- but I also enjoyed the change of pace of seeinghim draw something new (those people with faces full of teeth! GAHH!) and also seeing a story like this told without the trademark Vertigo Murk that accompanies most John Constantine stories. It didn't sacrifice clarity for atmosphere, and that worked for me in this case. (Although oftentimes in horror it doesn't, so I see where you're coming from.). 

  • Oh, absolutely! 

    And BTW, thanks for the heads-up that Lobster Johnson #2 is out. I liked #1 a lot, and I'll have to keep an eye out for the new issue.

  • Did you know that June 29 was Mark Millar Day? Evidently Image thinks so. Anyway, here's a press release about that, a second printing of Jupiter's Legacy 2 #1 and other Millar-related stuff:

    JUPITER’S LEGACY, VOL. 2 #1
    SPARKS FAN FRENZY ON MILLAR DAY

    The critically-acclaimed JUPITER’S LEGACY by comics titans Mark Millar (Kingsman: The Secret Service, WANTED, CHRONONAUTS, HUCK) and Frank Quitely launched into an all-new story arc on Wednesday, June 29—Millar Day 2016. In order to keep up with frenzied demand for the title, Image Comics is pleased to announce a second printing that will hit stores on Wednesday, July 27th. 

    The sequel to industry sales-beast JUPITER’S LEGACY is back in this jaw-dropping, plot-twisting issue and it boasts monthly Frank Quitely! Superhero offspring Hutch and Chloe have come out of hiding with son Jason to assemble a team of super-crooks from around the globe. 

    JUPITER’S LEGACY, VOL. 2 #1 remains available for purchase across all digital platforms, including the Image Comics website (imagecomics.com), the official Image Comics iOS app, Comixology’s website (comixology.com), iOS, Android, and Google Play.

    JUPITER’S LEGACY, VOL. 2 #1, 2nd printing (Diamond Code MAY168864) hits stores on Wednesday, July 27th. The final order cutoff deadline for retailers is Monday, July 4th. 

    JUPITER'S LEGACY VOL 2 #2 Cover A by Quitely (Diamond Code MAY160642), Cover B by Romita Jr. (Diamond Code MAY160643), and Cover C by Quitely (Diamond Code MAY160644) will hit stores on Wednesday, July 27th.


    Select praise for JUPITER’S LEGACY, VOL. 2 #1:

    “A simple, action-packed treat.” —Comic Book Resources

    “Two talented creators weaving an exciting and visually stunning tale of villains taking the world back from the heroes that failed it.” —IGN

    “Millar and Quitely are obviously an excellent team and the synergy between them shines through in this comic. Sometimes when a series starts a new arc there can be a worry that it might have lost some of the magic that kept you interested in the first place. Not so with Legacy 2. Its simply a great story, well told.” —Big Comic Page

    Jupiter's Legacy 2 #1 is a sensational opening issue, reminding us why the first volume was such a hit. Quickly getting us up to speed, the creative team gave us a narrative that was both thrilling and exciting, leaving us with a cliffhanger that is bound to leave readers wanting more.” —SnapPow.com

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