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Andrew A. Smith

Scripps Howard News Service

 

April 19, 2011 -- Archaia’s Inanna’s Tears isn’t what it says it is, but it’s a good enough graphic novel to overcome erroneous marketing.

 

12134134298?profile=originalTears ($19.95), by writer Rob Vollmar and artist mpMann, bills itself as a story set in one of the most crucial turning points in human history: The discovery and application of writing in ancient Sumer, which is essentially the start of history. But while one character does suggest broadening the mathematical marks the Sumerians use for agriculture into a full-bodied language, his suggestion goes nowhere. So the whole beginning-of-civilization thing is a sidebar at best.

 

But the actual story, while probably entirely invented (as it takes place before writing), is mesmerizing. We are introduced to the peaceful “people of the city,” who live within walls and worship the fertility goddess Inanna, who speaks through her mortal consort the “En.” Outside the walls, the “people of the hills,” who are led by the brutal Belipotash and worship the war god Geru, grow jealous of the city’s prosperity and conspire to take the city for themselves. As it happens, the current En is female, and Belipotash plans to tie the two religions together on the physical plane as well, whether the En likes it or not.

 

What follows is in the best tradition of swords-and-sandals movies, with palace intrigue, spear-throwing, riots, fires, religious mania and a Great Flood. (mpMann previously worked on Some New Kind of Slaughter, a 2007 graphic novel about all the Great Floods in legend and folklore, so I half-expected a deluge every time I saw a raindrop.) Vollmar’s story is exciting and plausible, Mann’s gritty, half-finished artwork is perfectly suited to historical epics, so Inanna’s Tears will take a place on my bookshelf – although in “Fiction,” not “History.”

 

Elsewhere:

 

12134135653?profile=original* I’ve bragged about The Unwritten enough that I’m quoted with other blurbs at the beginning of the third and latest collection, Dead Man’s Knock (DC/Vertigo, $14.99). My enthusiasm has only waxed as The Unwritten has progressed, and writer Mike Carey and artist Peter Gross take bigger and bigger chances.

 

The conceit of this series is about the power of stories – and if you’re reading this column, then you’re already an adherent of that particular theology. The hero is a man whose boyhood was used by his father as the basis for a series of Harry Potter-type books – except that it’s becoming more and more likely that the reverse is true. The grown-up Timmy Taylor is now on a search through the overlap of the world of stories and the “real” world, with the requisite Best Friend and Love Interest (although these two are more Preacher than Harry Potter), to discover if he’s real or fictional. As Carey’s concept grows ever larger and more ambitious, it may be that there isn’t much of a line between the two. After all, isn’t life just a story we tell ourselves?

 

* The Witching Hour was a late entry to DC’s re-invention of its suspense line, coming a year after House of Mystery and House of Secrets received slightly scarier stories and new hosts, the Cain and Abel of Biblical lore. These hosts, in a deviation from earlier horror hosts dating back to radio days, were actual characters, with their own storylines occurring around the stories they narrated.

 

12134135696?profile=originalWitching Hour followed this new path in 1969, with three witches – a crone, a matron and a maiden, naturally – who argued among themselves in between telling stories. As these bookends were often illustrated by legends like Alex Toth and Neal Adams, you’d expect big things. However, as a new B&W collection demonstrates, that wasn’t the case.

 

Showcase Presents: The Witching Hour ($19.99) collects the first 18 issues, which were originally presented from 1969 to 1972. The artwork on the early issues is really quite impressive; DC was obviously putting its best foot forward. In addition to Toth and Adams, we’re treated to the likes of Nick Cardy, Dick Giordano, Mike Kaluta, Gray Morrow and Bernie Wrightson.

 

Unfortunately, there are also a lot of lesser lights, like Jerry Grandenetti , Jack Sparling and George Tuska, especially toward the later issues. And the bickering witches weren’t very entertaining, especially in big chunks like this.

 

But good intentions, and especially good art, can make up for a lot of flaws. “Witching Hour” falls on the higher end of my scale for this sort of fare, where mediocrity is generally the rule.

 

Contact Andrew A. Smith of the Memphis Commercial Appeal at capncomics@aol.com.

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By Andrew A. Smith

Scripps Howard News Service

 

American Vampire writer Scott Snyder is having a lot of fun creating a new vampire mythology – which means a lot of fun for us.

 

12134117863?profile=originalFor proof, look no farther than American Vampire Volume Two (DC/Vertigo, $24.99), out this month, which collects issues #6-11 of the ongoing, mature-readers series, written by Snyder with art by Rafael Albuquerque. Or the five-issue American Vampire: Survival of the Fittest miniseries, with art by Sean Murphy, which begins next month.

 

What kind of vampires are in American Vampire, you ask? Potentially all of them.

 

The book asks “what if vampires were these physiological creatures,” Snyder said in an interview, “that … when their bloodline hits different populations, when the blood hits someone new from somewhere new, that it sometimes makes something new. … There have been secret species throughout history with different characteristics.”

 

Plus, “they all have different organic weaknesses, like wood causes this massive infection in the classic European kind, but wood doesn’t do anything to [the American] kind,” Snyder said. “They have different reactions to sunlight, different periods when they weaken. We wanted to create a fun genealogy for ourselves, almost like a big classification chart.”

 

12134117682?profile=originalAnd in the 1880s American West, a new bloodline emerges when outlaw Skinner Sweet gets the bite from a Carpathian vampire (the familiar Dracula type). “He’s sort of almost an evolutionary leap,” Snyder said. “He is much more fierce, he has longer claws, longer fangs, he’s impervious to sunlight.” Sweet creates a new bloodline starting with the other major star of the series: Pearl Jones, an actress wannabe in 1920s Hollywood.

 

Those two characters were introduced in the first five issues of American Vampire, which were co-written by horror auteur Stephen King, and collected in the first hardback. In Volume Two we meet two more members of the cast: Cash McCogan, the sheriff of booming 1930s Las Vegas during the construction of Hoover Dam, and Felicia Book, whose lawman father met a grim fate thanks to Skinner. Both end up cursed by vampirism in a sense; McCogan winds up with a vampire baby, and Felicia herself is half-vampire – her father was in the middle of his transformation when she was conceived.

 

But that’s not all! The old Carpathian vampires are none too happy with this new breed, and want to stamp it out. Meanwhile, an organization called the Vassals of the Morning Star would be happy to see all vampires staked – or whatever it takes to kill them.

 

All of this comes to a head in the second volume of American Vampire, which I won’t spoil for you here (except to say that a vampire baby is a pretty creepy idea). But then the series progresses to World War II, where the story splits – in upcoming issues of the main series, some of the cast goes to the Pacific theater, while in the miniseries, Cash and Felicia head to German-held Romania to search for a vampire cure.

 

12134118684?profile=originalAnd, yes, that means vampire Nazis.

 

“[Murphy] drew them all dolled up,” Snyder laughed. “They’re in full regalia. With vampire Nazis you really can’t go wrong.”

 

But the miniseries is also where Snyder expands and explains his brave new world. “It’ll take a huge leap forward in terms of the reader’s understanding of where vampires came from,” Snyder said “and what happens that made the world the way it is in terms of classic European vampire, the Carpathian vampire being so prevalent, and no other species being around.”

 

Through the Vassals, he hints at all the vampires throughout history – even back to Biblical times. “In the first issue we see the New York headquarters of the Vassals, which is in a pretty fun place, I think,” Snyder said. “They have skeletons of vampires from different eras and charts of where certain vampires are around the world.”

But as often as the word “fun” is thrown around, American Vampire is plenty serious. “What we trying to do is explore what makes us as Americans,” Snyder said. As to the miniseries, “we wanted to tell a story that mattered and wasn’t just a fun romp,” he said. “I couldn’t be prouder of it.”

 

But don’t worry. No matter how many monstrous babies or goose-stepping bloodsuckers appear, Snyder still wants American Vampire to also be “a big, fun, popcorn thing.”

 

“It’s so much fun. I feel so lucky to get to do it,” he said.

 

That’s how I feel when I get to read it.

 

Art, from top:


1) American Vampire Volume Two brings together competing vampire species, vampire-hunters and overwhelmed humans in 1930s Las Vegas.

2)  
American Vampire #15, out this month, takes part of the cast to the Pacific Theater during WWII.

3)
 American Vampire: Survival of the Fittest #1 arrives in May, set in Nazi-held Romania in 1941. 

All art courtesy DC Comics Inc.

 

Contact Andrew A. Smith of the Memphis Commercial Appeal at capncomics@aol.com.

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DC Digital: Releases for Nov. 30

blackest_night_issue_2_variant.jpg
Time flies when you’re in a turkey coma. I’d taken my last look at DC’s digital releases so late that by the time I got home from Thanksgiving, I misremembered that I’d already finished last week’s column. So, skip week. And considering DC did a special release last Friday, there’s a LOT to cover. Let’s get right to it.

First, let’s start with DC’s Blackest Friday sale. On Friday (Black Friday), DC released every issue of the enormous Blackest Night crossover event – 79 issues in all – and priced them all at a buck for one day. (The issues have resumed normal pricing now.) It was a great promotion, and hopefully generated a lot of interest for them.

Most of these comics were specific, Blackest Night-branded miniseries: Blackest Night Superman, Batman, Wonder Woman, JSA, Titans, and Flash, and the Tales from the Corps specials and the Blackest Night series itself. Plus, there are all the “resuurected titles” that came back for one issue with Black Lanterns, like Catwoman and Weird Western Tales. Then there are issues of comics DC already has released issues of, particularly Green Lantern and Green Lantern Corps, but also Justice League of America, Superman/Batman, Green Arrow and Starman (a resurrected title). And finally, there are the titles DC hadn’t yet released any issues of, such as Booster Gold, Secret Six, Doom Patrol, Outsiders, Adventure Comics and R.E.B.E.L.S.

On the store, these are all available behind the button for Blackest Night. None of the crossover issues – not even the various Green Lantern books -- can yet be found under their own titles. I expect this will change soon, but the key is for Comixology to figure out a way to track regular titles through crossover storylines. Until then, it seems that the comics have to be files under one or the other.

Moving on to the regular releases, there were a few conclusions in the last weeks. War of the Supermen concluded last week, as did The Death of Superman – and DC didn’t continue with Funeral For a Friend and World Without a Superman this week, so they’re taking a little break. Sleeper Season One concludes this week, but hopefully Season Two is right around the corner.

Meanwhile, there were some interesting debuts. Last week saw the debut of Jeff Parker and Tom Fowler’s well-received miniseries Mysterius the Unfathomable at Wildstorm, and this week the imprint released the first three issues of World of Warcraft, and a free 0 issue.

SWamp+Thing+Anatomy+Lesson.jpgLast week the DCU released the first two issues of Alan Moore’s Swamp Thing run, following them up with another two this week. Incidentally, these pre-Crisis issues from 2004 are the oldest comics DC has released to date. DC also released issues 1 through 3 of Brad Meltzer’s Justice League series (following it with a 4th this week); a few issues of The Lightning Saga had already been released. But DC’s big move last week was a 12 issue drop of Green Lantern comics, with 5 issues of GL and 7 of GLC closing up the gap before the Sinestro Corps War… just in time to see another gap open between their most recent regularly released issues and the later Blackest Night crossovers.

This week, DC’s big debut are the first three issues of Brightest Day – released at $1.99, not the $2.99 that the day-and-date issues of it’s fellow biweekly series, Generation Lost. As for secret origins, DC released Dr. Light last week (ick), and Black Lightning this week.

Otherwise, things keep moving along as they have been, with all the regularly running series getting new issues. A couple interesting speedups: Ex Machina gets both a regular issue and a special this week, and 100 Bullets also logs two issues instead of its usual one. Meanwhile, poor, neglected Victorian Undead still hasn’t released its final issue.

Overall, DC released 186 comics in the last two weeks. As Anton Arcane might say: Not too shabby, Abby.

Rob


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DC Digital: Releases for Dec. 8

Stop the presses! DC’s precious resources are being depleted!

Well, maybe that’s a trifle alarmist, but that’s what occurred to me when I realized what a large portion of DC’s digital release program is devoted to Green Lantern… and how precious little of the current run is left.

The Green Lantern comic is currently up to issue 59, and Green Lantern Corps is up to issue 55. That leaves only 15 issues of Green Lantern, and 25 issues of GLC, without digital release. Even if DC limits itself to one a week, that’s only four months left of GL before it catches up to day-and-date (well, five, since GL will continue to release issues during that time). Will DC let this convergence happen? Or will it need some other title to fill the GL-shaped hole in the schedule?

What’s interesting about this problem is that I suspect it’s not just Green Lantern material that DC would like to release – it’s Hal Jordan material, and beyond what’s already seen the light, there’s just not that much modern material starring Hal. Will DC want to release his Spectre run, or will that confuse moviegoers? How about his turn as Parallax in Zero Hour and Final Night? Or will DC dig deeper into its library, releasing the early Broome/Kane issues, or the O’Neill/Adams run? I’ll be very curious to see how this shakes out – because I don’t think DC’s answer will be to conserve its precious Green resources.

As for the rest of this week’s releases, DC seems to be plugging away at its current lines. Sleeper Season Two begins this week, and there were also the three Justice Society Kingdom Come one-shots, but both of those are extensions of current releases. In all honestly, the only thing that could genuinely be called a debut this week are the first two issues of Kevin Smith’s Batman: Widening Gyre. It’s a 6-issue series, with two follow-ups – one published, and another yet to come, if I recall correctly.

A couple of other series also made their final bow this week: Identity Crisis and Flash: Rebirth both published their final issues, as did the Amanda Conner Power Girl run. (We’ll see if the Power Girl releases continue next week; I doubt it, but the book’s tied to the day-and-date Generation Lost, so you never know.)

DC doesn’t have a whole lot of new Barry Allen material with which to follow Rebirth, but releasing the Johns Wally seems a likely option – if it weren’t for the fact that an expensive hardcover of those issues is already on the schedule. Will DC want to cannibalize those sales? In any case, one possibility would be to at least release the Identity Crisis tie-in issues of the Wally run, “The Secret of Barry Allen” which ran from 214-217. There were some well-done issues of JLA that tied in with Identity Crisis, too, and they’d be better released sooner than later, as well.

Otherwise, we see a lot of continuations of current series. We get two issues each of 100 Bullets, Birds of Prey, Ex Machina (like last week, one’s a Special), Hellblazer, Invisibles, JLA, Justice Society (along with the Kingdom Come specials), Starman, Swamp Thing (who now has buttons on both the DCU and Vertigo pages), Transmetropolitan and Wonder Woman. We get single releases of The Authority, Batman: The Long Halloween, Brightest Day (it continues!), Chuck (last week’ll be the last issue), Green Arrow, Green Lantern and GLC, Justice League of America, Generation Lost, Kane & Lynch (absent since early October!), Mysterius, Planetary, Sandman, Superman (For Tomorrow), Superman/Batman, Welcome to Tranquility, World of Warcraft and Y: The Last Man. This week’s origin tale is Solomon Grundy.

The DC store has Generation Lost as its banner, with Brightest Day, Transmet and World of Warcraft being the buttons.

Rob

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