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Welcome to the latest in a series of blog posts looking at DC One Million, Grant Morrison's epic 1998 JLA crossover. This installment is organised around week 3 of of the 5-week saga, as we follow one of the two main strands of this sprawling eons-spanning story to its climax. There are some SPOILERS ahead...

 

(You might like to catch up with Week 1 and Week 2 before reading on...)

 

Starman #1,000,000 James Robinson and Peter Snejbjerg. (Week 2)

 

12134253270?profile=originalThis is a simply wonderful comic! It’s essentially just a long conversation between Ted Knight and his great- great- great- great - ad nauseam grandson, Farris Knight, spiced up with some superheroic scenes. It works however, because Snejbjerg’s art is delicious, and Robinson does a fine job of melding the themes and plot elements of Morrison’s grand epic with his own family-based superhero drama, his celebrated Starman run. We get further information on Starman 1m. He is an important actor in the crossover, and an issue like this shows one of the strengths of these collaborative multi-creator crossovers.  Whereas Morrison pulls the reader forward through a series of short snappy scenes stuffed with information, Robinson is able to apply the brakes for a bit here and let us spend some leisurely time getting to knowone of the main actors in teh drama.  Thus his choices and sacrifices later in the crossover have a little more impact.

 

As Farris talks to Ted, we begin to understand that he has turned traitor and is working with the evil Solaris, but Robinson slips in a further complication. The story opens with Starman’s base near Jupiter pining for its Starman, lost far back in time, and also the space-base seems to have an intense relationship with the Supercomputer Solaris. So we really have a strange three-way relationship between a man, a space-base and a solar supercomputer!

 

One of the subtle sub-themes of DC 1m is that people and machines are drawing closer together, especially now that everyone is tuned into the Headnet computer network. Through Headnet, too, machines like Robin the Toy Wonder are tuned into humanity and seem to believe that the headnet system grants them a soul and an afterlife of some sort.

 

In many ways, DC One Million plays with ideas popular amongst certain computer geeks of the 90s that the steady improvement of computers would somehow lead men towards immortality and some kind of rapture-like union between man and machines that would give us infinite knowledge and power. This moment is sometimes called the Singularity. These ideas have informed much of Morrison’s 90s work. Remember both the Key and the Master of Time in JLA growing in knowledge and information to encompass the universe? We see elements of it here in DC One Million as regards information being the most precious commodity, which practically ‘makes the galaxy go round’.

 

It was a fun set of ideas in the 90s and perhaps opened up new avenues of thought, and a certain wonder regarding what the future might bring. The best debunking of the pseudo-religion of the Singularity I have read is Jarod Lanier’s book “You are not a Gadget”, in which he attacks various assumptions about how computers are supposedly making our lives better and adding to our experience of the world. It’s a profound book regarding our present stage of computer –influenced social and cultural development and it is well worth reading, but I don’t have much space to go into his arguments here.

 

I did think it was fascinating to see that ideas that were extremely fringe and novel in Morrison’s 90s work have now become so central and ‘taken for granted’ in 21st Century society that someone has written a book attacking them and decrying how deeply they’ve entered our mass-culture. Morrison was a kind of futurist in the 90s.  Staying with DC One Million, however, D. Curtis Johnson’s script for Chase 1,000,000, (which I'll look at in the next post) does anticipate some of Lanier’s objections, depicting some of the dehumanising downside of the integration of human minds with computers.

 

Regarding Starman #1,000,000’s place in the longform epic, Farris Knight takes the ‘Knight fragment’ which Ted discovered many years previously and kept in a lead box because it glowed green and gave off dangerous levels of radiation. Farris says he’s going to take it and bury it on Mars where it’ll be needed in the far future. (I wonder what it could be?)

 

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There are really two main story strands in DC One Million. One of them concerns the events in 1998, where the JLA ‘left behind’ must team up with Justice Legion Alpha to combat the simultaneous threats of the Hourman Virus and Vandal Savage’s coincidental attack. I have organised this Week 3 blog post around that strand. It’s appropriate that I start with Starman, because the climax of this strand in Morrison's DC One Million #3 revolves around the choices Farris makes. This strand is really his story!

 

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Detective Comics #1,000,000 - Chuck Dixon and Greg Land ... yes, that Greg Land (Week 3)

 

12134254070?profile=originalAnother good Bat-instalment from Dixon, this time set in the present with fine artwork from Land and his collaborators. Land’s work looks like that of someone who is on his way to becoming a notable artist, rather than that of someone who is about to start making a career of swiping from porno mags. It probably helps that there are no women at all in this story. It makes sense that someone with a name like Chuck would be most at home writing manly stories starring manly men! Nightwing and Alfred work with Batman 1m (whose real name we never find out, it seems) to stop the virus.

 

There is a bit of business where Chuck’s manly men somehow deal with a global outbreak of the Hourman Virus by stopping the Firebug from leading a riot in the downtown area. This doesn’t make any sense in regards to any virus – technological or biological – that I’ve ever heard of, but the men get to act manly in any case.

 

Finally they stop messing about and get back to the cave where it is clear that the real solution to the virus will involve drastic action!

 

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Man of Steel 1,000,000– Jerry Ordway (dialogue) Karl Kesel (plot) and Anthony Williams (pencils). (Week 2)

 

The team of Louise Simonson & Dan Bogdanove ended a long partnership on Man of Steel just prior to this issue. In the back issues I’ve read, I’ve found the soap opera elements of Simonson’s scripts to be quite strong, particular some of the scenes between Lois and Clark around the time of their marriage. So I’m a little sad to see that this longstanding creative team isn’t represented in my readthrough. I’d also like to have seen more ongoing writers dealing with Morrison’s great one-month shake-up of their titles. Perhaps it would only be industry gossip, but it’d be very interesting to follow up on how the regular writers of this time each reacted to the challenge of working to Morrison’s template. Some of the writers who took part really rose to the challenge, and some of them produced work which was a notch above what they were doing month in and month out on their own titles.

 

Back to the plot. Kal Kent, our Superman 1m, must defeat the Metal Men, who have been compromised by the Hourman virus and re-programmed to make the population suspicious of Justice Legion A and Superman 1m in particular. Given the strong role Platinum plays in the future strand of the story, it would seem that Morrison has some affection for her, or perhaps, as a pure, precious metal she has some role to play in the ‘alchemical’ meaning of his great epic.

 

The Metal Men almost turn the population of Metropolis against Superman 1m, but he eventually defeats them. Doc Magnus, now the 6th Metal Man Viridium, arrives to explain that they’d been compromised. There are some deviations from what I know of Metal Men history here. The 5 original Metal Men combine into the formidable group-being called Alloy at one point. Then there is the strange revelation that Doc Magnus is no longer human himself, but a Metal Man made of a strange alien metal. It’s hard to tell if the writers are just running with recent developments in Metal Men continuity, or if Morrison has contributed new ideas. The additions to the core mythology do have a sense of evolution about them, but I think that Morrison prefers characters like the Metal Men to be handled in their original forms if possible.

 

The strange quirky Metal Men would seem to be very marginal to the DCU at this time, so it’s notable that Morrison gives them quite a central role here, if this is following one of his plots. Of course, Morrison was the main writer of the 'Mad Scientist' strand of 52 as well, which featured Doc Magnus and some of the metal men rather heavily too, so he must have some fondness for them.

 

Superman 1m’s adventures in the 20th Century are given an urgency and desperation because his time away from the Supercomputer-Sun of the 853rdCentury makes him grow weaker as the hours pass.

 

In his own time, he is “faster than a speeding tachyon, more powerful than the gravitational pull of a collapsing star -- able to leap from world to world, in a single bound.”  It seems obvious that the adventures of this character in his own time would be very hard to write.

 

I could have had separate thread sections on the adventures of both Superman 1m and Batman 1m in the 20th Century. In both we get to see how the supporting casts of each react to having to deal with the future counterparts of the hero they are used to, and in doing so we do get an insight into those supporting casts. However, I thought 21stcentury readers might be more interested in how their regular heroes got on in their weird future worlds.

 

Man of Steel #1,000,000 falls exactly between DC One Million #2, where the Rocket Red suit containing Arsenal was launched against Metropolis, and Superman #1,000,000 where Superman manages to stop it exploding.

 

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Here’s the frame that links this comic to both of those. There just aren’t enough tributes to the great Slim Pickens in DC comics!

 

Superman #1,000,000 Abnett & Lanning (script) Norm Breyfogle (art) (Week 3)

 

12134254677?profile=originalIt’s great to see Breyfogle here as artist. There may be evidence of haste in how some of these issues were pencilled and inked, especially issues where the creative teams seem to have been put together at the last minute. This issue may not be as polished and well-finished as it could be, but Breyfogle, perhaps with the input of the writing team, shows good control of layouts and storytelling.

 

The first five pages of this issue, showing Superman 1m’s fall from the Rocket Red suit we saw him astride above, are a good illustration of this. Click on pages 1, 3 and 5 to see how the layouts of the pages and the direction the reader normally reads (left to right, top to bottom) are used to give the reader the feeling of a rapidly accelerating fall from a great height.

 

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The nuclear-armed suit that Superman looks up at and tries to force away from the Earth is up there at the top edge of page 3, whereas Superman himself is then shown plummeting down and to the right, culminating on that page with Superman looking in horror just off the page, down and to the right. Bottom right corners anticipating what is coming next, as this does, encourage readers to turn the page. As with Morrison's JLA 1,000,000 issue, above, there is plenty of exposition in the first few pages, so the reader gets up to speed quickly, but the creative team even manage to make a virtue out of this necessity. As the first 5 pages speed up, the creators gradually decrease the amount of plot exposition being conveyed by Superman 1m’s inner monologue, so the reader is naturally forced to follow the pictures in a much faster way as we reach Superman’s crash landing. Techniques like these make reading the comic feel like a breathless exciting process, even if these tricks don’t always register consciously with the reader.

 

12134255271?profile=originalSome comics can feel a little dead as we read them, and we aren’t sure why. The creative team’s inability to mesh the tone and feeling of whatever is being depicted with the physical experience of reading may be the problem. It’s not enough just to show us a picture of something happening, with a few words explaining what the pictures can’t convey, for us to become fully engaged with the story.

 

The rest of the comic is quite functional as we follow Superman 1m’s attempts to get his hands on the technology that he will need to start constructing a new solar computer. He takes Luthor up on Lex’s offer to assist him. After they fail to get into the present day Fortress of Solitude and visit a Luthorcorp laboratory, Luthor turns on Superman 1m, by trying to dissect him in order to study the Hourman virus. All this time, Superman 1m is gradually losing his powers, as they fail one by one.

 

Finally he realises that he has to meet up with his Justice Legion A colleagues and try to gain access to the JLA Watchtower, in order to build a solar computer, which they know is the only thing that will stop the Hourman Virus.

 

I like how Abnett and Lanning depict the relationship between Lois Lane and this temporary usurper of her husband’s position. The breakneck plotting means they don’t really have time to get to know each other really well, but then, why should they? The little distance they keep between each other is more realistic than if they’d had some kind of fan-pleasing heart-to-heart.

 

The script instead gives us a series of exchanges between Lois and this Kal Kent where they use irony and understatement playfully with each other. This gives unity, and a uniqueness, to the whole issue, and hints at the growing fondness that builds between them without hammering us over the head with anything.

 

Superboy #1,000,000 Karl Kesel and Tom Grummett (week 3)

 

Superboy 1,000,000 stands out from the other crossovers somewhat. Most of the other September issues put their ongoing stories to one side to tell a one-off story about either the future counterpart of the regular star, or the regular star’s encounter with the mind-blowing world of 85,271AD. Kesel tries to tell us stories of both characters, in both times, while still trying to integrate this issue into his longer ongoing series. His approach is more like that used by frustrated writers in a conventional crossover, where he tries to service the event and still push his own storylines forward at the same time. A new ongoing character, Dr Serling Roquette, is introduced and Superboy’s induction to Project Cadmus is featured. We also get the obviously big deal decision to go public with the existence of Project Cadmus.

 

Taken as part of this readthrough of DC One Million, this one feels less successful, as this feels too much like another small chapter of an endless soap opera. This is in contrast to how many of the creative teams involved grabbed the opportunity to step off the wearying treadmill of endless monthly production to tell sharp little one-off stories, or to revel in the extremely fresh and exotic far-distant environment that the crossover allowed them to take advantage of for one month.

 

12134254898?profile=originalBlah Blah Blah

 

Even looking outside the DC One Million crossover, pick any really great single superhero comic that has stayed with you over the years. Chances are it was a comic where the creative team sat down and asked ‘what is this comic about? What is its theme?’ and from there focused a large part of the comic on serving that theme, or driving the message of the comic home. This comic doesn’t do that. Instead we are given page after page of different plot-driven events and endless expositionary speechifying.

 

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Blah Blah

 

There are lots of amusing ideas here. There is a certain sense of lightheartedness, and the characters are likeable, but it all feels a bit “Jurgens-y” if I can use that term. By Jurgens-y I mean that there is plenty of plot, but we just get the story told in a series of pictures rather than something that feels very controlled artistically to produce genuine reactions in the reader. For one thing the art style doesn’t really change depending on how the reader is supposed to react. Then there is just so much text, as everything is explained to the nth degree to the reader.

 

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Blah

 

Certainly, a lot happens in this comic, in two eras, which is something at least. The reader gets value for money on their first reading of comics like these, as there is a lot going on and lots of text, but with everything explained and laid out so that all the comic has to offer is gotten by the reader first time through, there’s not much reason to go back to this comic again. Everything is in service to the busy plotting, rather than allowing the comic to serve themes and feelings and human insights. It would also seem that the need to fill each panel with plotting means that few panels or pages are allowed to be simply pleasing on the eye, as happens in Snejbjerg's Starman, or either of JH Williams III's contributions to this crossover.

 

An interesting thing that Kesel does is use some tampering by the representative from the future to reveal something of Superboy’s immediate future to him. If I was a regular reader, I’d want to find out more about the hints and glimpses shown on this double-page spread.

 

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I don’t really mean to pick on Kesel and Grummett here, but I am trying to pin down why this comic, by the regular team who supposedly have a lot invested in these characters and concepts, doesn’t work as well, ‘as a comic’ as Abnett and Lanning’s Superman #1,000,000, which seems at first glance to be a quite simplistic crossover-installment handed in by a substitute team. DC published a lot of exposition heavy, plot-driven comics like Superboy 1,000,000 in the early 90’s, that arguably scared off a lot of readers whose curiosity had been whetted by the work of Moore and Miller. So it’s worth considering what they are doing differently to comics of other eras.

 

JLA #1,000,000 Grant Morrison and Howard Porter (week 3)

 

It’s strange that this is the only issue of this Morrison/JLA epic that is drawn by regular JLA artist Porter. He rises to the occasion here with page after page of interesting layouts and dynamic superheroics, in his distinctive JLA style.

 

In this one, the Justice League subs bench has to defend the Watchtower from what they see as an attack by the Justice Legion ‘A’. They don’t know that the future heroes are trying to get access to the equipment and power supplies they need to build a new Solaris that will neutralise the Hourman Virus. The stakes are high and we take the heroes dilemmas and choices seriously, but they are still presented in a colourful and fun way. The colour and fun of these ‘Reconstruction’-era comics is something that really strikes the reader in 2012. Tastes and fashions have changed considerably in mainstream superhero comics, as evidenced by all that grim and grit and dour compromise of both the DCnU and the brave new crypto-fascist dispensation that Captain America presides over in the Marvel Universe.

 

The first page illustrates the colour and fun I speak of, with a side-order of awe, wonder and smarts. (Click to enlarge)

 

12134256098?profile=originalThis is really an info-dump page, but Morrison uses several techniques to lift it above the endless panels of people talking to each other that we got with Kesel’s Superboy. As well as the information, which is just as well to get out of the way early, so we can sit back and enjoy the rest of the comic, we get some heart in the genuine respect and fondness the 853rd Century’s Finest Team have for each other. It is heartwarming to see this Superman call this Batman “Old friend” and know that some good things will endure. Then there are the fun ‘Hitch-hiker’s Guide to the Galaxy’ entries using all kinds of novel and inspired terms and concepts to describe these two remarkable heroes.

 

Actually, Morrison adds a little conceit to this comic, in showing how entertainments of the future might come loaded with information. As well as the frequent updates on the histories and powers of the cast, from an entertainingly vast historical perspective, we also get reminders at the bottom of ever second page to ‘turn page’ – which highlights in a roundabout way that the future society would be so different to ours that people wouldn’t even know how to read a comic!

 

Then there are the nods to wild adventures and lives lived outside the pages of this or any comic: in this case the reference to the Pandora’s Box adventure. References like this make the fictional world seem open and boundless, instant of closed-in and restricted, as happens when everything ties directly into the plotting and continuity.

 

Finally, look how Superman’s feet are shattering the ground as he prepares to launch himself at the moon. Einstein gets name-checked in the dialogue box there, but it’s nice to see Newton’s laws of equal but opposite reaction get a look-in too. In the next full page splash Superman speaks the end of that famous phrase, but we don’t see any words in the balloon because, of course, he’s in the vacuum of space.

 

These preposterous heroes become a little more real when they are presented with little ‘true’ details like the cracking ground and the soundlessness of space. What could be more fun than the preposterous becoming real for just a little bit?

 

Morrison writes at length in his Supergods about how superhero writers have to make the same limited number of hackneyed plots entertaining month after month. In the case of this comic he takes the cliché of two super-teams meeting, fighting and then teaming up to defeat the bad guy, and through various techniques such as those shown on this page, gives a masterclass in how to make it work one more time.

 

DC One Million #3 - Morrison and Val Semeiks (Week 4)

 

In this issue all the threats and plotlines set in 1998 are resolved. To begin with things are in absolute chaos, but Morrison’s heroes are just that - heroes. Other multi-hero crossovers may involve most of the 'good guys' standing back and letting the main hero do the important stuff, but here, Morrison is careful to show that all the heroes are each doing what they can with the facet of the overall situation they are presented with. Oracle tries to co-ordinate everything, whilst the Atom, in her bloodstream works out how to defeat the Hourman Virus. He is successful in this, albeit it would take too long for his vaccine to be made and distributed. The Martian Manhunter and the Teen Titans of the day face off against Vandal Savage, whilst the rest of the JLA work furiously to construct a ‘Solar Computer’ which is the only means they have to defeat the virus within a short timeframe.

 

As elsewhere in Morrison’s JLA work, the JLA members from both timeframes show their true heroism in their behaviour, rather than just the fact that they are the ones fighting the bad guys. As the Virus makes them more paranoid, short-tempered and unable to concentrate, they constantly try to encourage and placate each other, and show compassion.

 

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This is most obvious in the scenes between Batman 1m and his colleague Starman. Batman is enraged at Knight’s betrayal, and determined to beat a solution to their predicament out of him, even if it means killing him. In a moment of grace, Batman sees that Starman is the only one capable of helping them get their solar computer up and running, and he gives Farris his powerful Gravity Rod back. Batman puts Farris’ redemption into his own hands. A gesture that possibly redeems two lost souls at once.

 

12134256668?profile=originalIn a series presenting such a hopeful vision of the future, it’s satisfying that the atavistic violence, selfishness and will-to-power that threatens everything is personified in Vandal Savage, a conqueror from mankind’s earliest days. Savage even faces off against the Martian Manhunter in some of Hitler’s set-aside super-tanks, to drive the point home. Vandal Savage is one of DC’s most potent characters, representing as he does, the evil that mankind has always been capable of since our beginnings, but he’s been woefully underused for most of his existence. To date, this is perhaps his best use in a major crossover, although he had a small but important ‘uncredited cameo’ in Final Crisis. Vandal is also Solaris’ most trusted partner and co-conspirator in the 853rd Century, showing that the evil that has accompanied the human race is something that we will probably always have to contend with.

 

Thematicaly, it is satisfying that it is J’onn J’onnz, the kindest and most compassionate of the Justice League, whose attitude to the world is most unlike Savage’s, who gets to put Savage out of the picture.

 

In the remainder of the issue, Farris Knight’s gravity rod allows them to jumpstart the Solar Computer, which absorbs the Hourman Virus from all over the Earth. As it gathers more information and increases its intelligence, however, it starts to become the Tyrant Sun Solaris. This is a bad thing, and it’s up to the conflicted anti-hero Starman to step up and banish him from our universe, even if it means sacrificing his own life. It’s a great sequence. I wanted to post a picture or two from it to illustrate how good it is, but it all works as a long sequence of words and pictures, and just a couple of them don't do it justice. In any case, it’s a great climax to Farris Knight’s arc. Considering that no-one had heard of Farris Knight only a month before, Morrison has brought this character from nought to light-speed in 4 weeks! Literally ‘from Zero to Hero’.

 

Part of his story was told through revelations that the heroes trapped in the 853rd made in their comics, but the main work was done in Robinson’s wonderful 1,000,000th issue of Starman.

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Farris’ sacrifice is presented as something that puzzles himself. He’d tried all his life to escape the role of hero that he’d seemingly been born into, but here he was, being the greatest hero of the moment. Farris wonders if everything was pre-ordained from the beginning, but this is a very ‘Morrisonian’ line of thought. The rest of the series does show us that despite everyone’s attempts to change history, they each end up doing exactly what they’d done each time these events were set in motion. More than just presenting a cleverly constructed time-travel story, its clear that Morrison is once again trying to get across the insights he believes were granted to him during his "Katmandu experience".

 

With Vandal and the Tyrant Sun dealt with, all that’s left is for the heroes stuck in the 20th Century to find a way to get to the 853rd, or find some way to help their timelost companions save the Universe from Solaris’ nefarious plans.

 

We’ll get to that in my Week 4 blog. However, first there will be a brief Interlude to mourn those who fell during this great battle for the future of the DCU.

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By Andrew A. Smith

Scripps Howard News Service

 

Last week, DC Comics sent me a Batman-shaped thumb drive with holiday gift suggestions on it. My first thought was: “A Batman-shaped thumb drive exists! And I’ve got one!”

 

After I stopped giggling, I scrolled through the suggestions on the drive, and found that quite a few had merit. Some, in fact, I had meant to recommend anyway.

 

12134252899?profile=originalOne such is the “We Can Be Heroes Justice League Action Figure Box Set.” What’s significant about this set of the seven founding Justice League members (as of the new origin in 2011) is not how spiffy they are, but that part of the purchase price will benefit efforts to relieve drought suffering in the Horn of Africa. Ten dollars of the admittedly high purchase price (officially $99.95, but cheaper at various online outlets) goes directly to the “We Can Be Heroes” campaign.

 

Which is not to say the figures aren’t spiffy, because they are. The set features Aquaman, Batman, Cyborg, Flash, Green Lantern, Superman and Wonder Woman, rendered as detailed and articulated PVC action figures.

 

The thumb drive also featured a “Sandman” section with several options, and as luck would have it, there was one item already on my “to recommend” pile. That would be the recently released The Annotated Sandman Volume Two ($49.99), containing more than 500 pages reprinting and commenting on Neil Gaiman’s classic The Sandman #21-39. The annotations are by Leslie S. Klinger, who has done similar annotated works on Dracula and Sherlock Holmes, buttressed by hours of interviews with Gaiman. If you’re of a literary or intellectual bent, this is the perfect way to enjoy Gaiman’s epic – or re-enjoy, if you’ve already read it once or twice, as I have.

 

12134252471?profile=originalScrolling down, I found the Fables section, books and such based on Bill Willingham’s wonderful Vertigo series posited on fairy-tale figures living quietly among us, growing stronger or weaker dependent on our belief in them. And sure enough, I had already planned to address two Fables-related books.

 

One is Fables: Werewolves of the Heartland ($22.99), which debuted at #1 on the New York Times’ Hardcover Graphic Books best-seller list on Dec. 1. Written by Willingham himself, the story features fan-favorite character Bigby Wolf (Bigby, a.k.a. Big B., or “Big Bad”) searching rural America for a new site for Fabletown, whose New York City location was recently destroyed. He runs across Story City, Iowa, a town completely populated by werewolves – yes, werewolves, and they’re related to Bigby in a surprising way. Plus, they revere him as a god. But gods are sometimes sacrificed, and Bigby finds out he’s in for the fight of his very long life. (Incidentally, Story City, Iowa, really exists, but whether it’s entirely populated by mythical shapeshifters I can’t say. Besides, how would we know?)

 

12134253468?profile=originalAlso on the Fables list is the first collection of the spin-off series Fairest, featuring the many lovely ladies of folklore. Fairest Volume 1: Wide Awake ($14.99) collects the first seven issues, the first six of which stars Sleeping Beauty, a.k.a. Princess Briar Rose, in a story by Willingham and drawn by Phil Jimenez. Not only do we learn Briar Rose’s history (and the nature of her curse), but somehow both she and the deadly (but also ensorcelled) Snow Queen are awakened by “love’s true kiss” from Ali Baba, Prince of Thieves. So what does “love’s true kiss” mean, anyway? And which will Ali choose – and once chosen, will the “lucky” maid want to have anything to do with a professional thief? Or will the cranky Snow Queen simply kill them all?

 

It’s an amusing six-part story full of twists and turns, plus the sociological musings for which Willingham is known. The book ends with Fairest #7, a one-off by Matt Sturges and Shawn McManus starring Beauty and the Beast, set in the 1920s and revealing a disturbing secret about their relationship. (We all knew something weird was going on, didn’t we?) All in all, Fairest Volume 1 is everything I’d hoped it would be.

 

There’s plenty more I wish had time to mention, like the V for Vendetta Book and Mask Set ($24.99), the Dark Knight Rising Batman vs. Bane statue ($299.95), the DC Cover Girls statues of Wonder Woman and Catwoman ($99.95 each) and the new Totally Mad collection ($34.95). But you can take a look online yourself, if your pocketbook can take it.

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And if you want a Batman thumb drive of your very own, it turns out they’re for sale, too. In fact, I found not only Batman, but Dark Knight, Flash, Joker and Superman thumb drives at thinkgeek.com, among other places. Seriously, how can you resist?

 

Contact Andrew A. Smith of the Memphis Commercial Appeal at capncomics@aol.com.

ART

1. The Justice League action-figure set helps benefit drought relief in the Horn of Africa. Copyright DC Entertainment

2. The Bane vs. Batman statue commemorates the climactic battle in Dark Knight Rises. Copyright DC Entertainment

3. Fables: Werewolves of the Heartland features the Big Bad Wolf vs. his own progeny. Copyright DC Entertainment

4. Fairest Volume 1: Wide Awake stars Sleeping Beauty, Ali Baba, the Snow Queen and Beauty & the Beast. Copyright DC Entertainment

 

 

 

 

 

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Comics for 19 December 2012

A PLUS X #3 NOW
ADVENTURE TIME #11
AIRBOY DEADEYE #5 (OF 5)
ALAN ROBERT KILLOGY #2 (OF 4)
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AMERICAS GOT POWERS #4 (OF 6)
ANGEL & FAITH #17
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ASTONISHING X-MEN #57
AVENGERS #2 NOW
AVENGERS ARENA #2 NOW
AVENGERS BY BRIAN MICHAEL BENDIS HC V4 AVX

BATGIRL #14 (DOTF) 2ND PTG
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BETTY & VERONICA #263
BIONIC WOMAN #6
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CABLE AND X-FORCE #2 NOW
CAPTAIN AMERICA #2 NOW
CAPTAIN AMERICA AND BLACK WIDOW #640
CAPTAIN MARVEL #8
CARBON GREY VOL 2 #2 (OF 3)
CASTLE A CALM BEFORE STORM #1 (OF 5)
CATWOMAN #15
CHEW TP VOL 06 SPACE CAKES (MR)
CLASSIC POPEYE ONGOING #5
COMEBACK #2 (OF 5) (MR)
COUNTRY ASS WHUPPIN TORNADO RELIEF ANTH ONE SHOT

DAMES IN THE ATOMIC AGE GN VOL 01
DAREDEVIL #21
DARK HORSE PRESENTS #19
DARK KNIGHT RETURNS ACTION FIGURE BOX SET
DARK SHADOWS #11
DARKSIDERS II DEATHS DOOR HC VOL 01
DC UNIVERSE PRESENTS #15
DEADPOOL COSTUME HOODIE XL
DJANGO UNCHAINED #1 (OF 5) (MR)
DOCTOR WHO I TARDIS DW T/S

ELEPHANTMEN TP VOL 05 DEVILISH FUNCTIONS (MR)
EMPOWERED SPECIAL #3 HELL BENT OR HEAVEN SENT (MR)
EVIL ERNIE #3
EXECUTIVE ASSISTANT ASSASSINS #6
EXECUTIVE ASSISTANT IRIS VOL 3 #1

FABLES #124 (MR)
FANTASTIC FOUR BY JONATHAN HICKMAN PREM HC VOL 06
FF #2 NOW
FF BY JONATHAN HICKMAN TP VOL 03
FREELANCERS #2

GAMBIT #7
GODSTORM #3 (OF 5) (MR)
GREEN HORNET #32
GREEN LANTERN #15 (RISE)
GREEN LANTERN NEW GUARDIANS #15 (RISE)
GRIMM FAIRY TALES #80 A CVR CAFARO (MR)

HAPPY #3 (OF 4)
HARBINGER (ONGOING) #7
HAUNT #28
HAWKEYE #6
HE MAN AND THE MASTERS OF THE UNIVERSE #5 (OF 6)
HELLBLAZER #298 (MR)
HELLRAISER ROAD BELOW #3 (OF 4) (MR)
HISTORY OF SONIC THE HEDGEHOG HC

IDOLIZED #4
INDESTRUCTIBLE HULK #2 NOW
INVINCIBLE IRON MAN TP VOL 09 DEMON

JOE PALOOKA #1 (OF 6)
JOURNEY INTO MYSTERY #647 NOW
JSA LIBERTY FILES THE WHISTLING SKULL #1 (OF 6)
JUDGE DREDD #2
JUDGE DREDD GARTH ENNIS COLL TP (MR)

LEGION OF SUPER HEROES #15
LOCKE & KEY OMEGA #2 (OF 7)
LOCUS #623

MACGYVER FUGITIVE GAUNTLET #3 (OF 5)
MARS ATTACKS #6
MASKS #2
MICHAEL AVON OEMINGS THE VICTORIES #5 (OF 5) (MR)
MMW X-MEN TP VOL 05
MULTIPLE WARHEADS ALPHABET TO INFINITY #3 (OF 4)
MUPPETS TP FOUR SEASONS

NANCY CHRISTMAS GN VOL 02 COMPLETE DAILIES 1946-19
NEW MUTANTS TP VOL 07 FIGHT FUTURE
NIGHTWING #15 (DOTF)
NOWHERE MEN #2
NUMBER 13 #1

ORCHID TP VOL 02 (MR)

PANTHA #5
PHANTOM COMP SERIES HC VOL 02 GOLD KEY YEARS
PIRATE EYE ONE SHOT
POGO COMP SYNDICATED STRIPS HC VOL 02 BALDERDASH
PRINCELESS SHORT STORIES FOR WARRIOR WOMEN #2

RACHEL RISING #13
RED HOOD AND THE OUTLAWS #15 (DOTF)
RIPD CITY O/T DAMNED #2 (OF 4)
ROBYN HOOD #4 (OF 5) (MR)
ROTTEN APPLE ONE SHOT

SAGA #8 (MR)
SCARLET SPIDER #12.1
SECRET AVENGERS #35
SIMPSONS COMICS #197
SIXTH GUN #27
SNAKE EYES & STORM SHADOW #20
SONIC UNIVERSE #47
SPACEHAWK TP WOLVERTON
SPIDER-MAN TROUBLE ON HORIZON TP
STAR TREK 100 PAGE SPECTACULAR WINTER 2012
STAR TREK NEXT GENERATION HIVE #3
STAR TREK TNG DOCTOR WHO ASSIMILATION #8
STAR WARS AGENT O/T EMPIRE HARD TARGETS #3 (OF 5)
STAR WARS DAWN O/T JEDI PRISONER OF BOGAN #2 (OF 5)
SUICIDE SQUAD #14 (DOTF) 2ND PTG
SUPER DINOSAUR #16
SUPERGIRL #15
SUPREME #67
SWORD OF SORCERY #3

TEENAGE MUTANT NINJA TURTLES CLASSICS TP VOL 03
THE SPIDER #7
THIEF OF THIEVES #11 (MR)
THOR GOD OF THUNDER #3 NOW
THUNDERBOLTS #2 NOW
TRANSFORMERS MORE THAN MEETS EYE ONGOING #12
TRANSFUSION #2 (OF 3)

ULTIMATE COMICS SPIDER-MAN #18
ULTIMATE COMICS ULTIMATES #19
UNCANNY X-FORCE #35
UNWRITTEN #44 (MR)

VAMPIRELLA #25
VENOM #28

WHERE IS JAKE ELLIS #2 (OF 5)
WITCH DOCTOR MALPRACTICE #2 (OF 6)
WITCHBLADE #162
WOLVERINE AND X-MEN #22
WOLVERINE BACK IN JAPAN TP
WONDER WOMAN #15
WONDERLAND #6 (MR)

X-FACTOR #249
X-MEN LEGACY #3 NOW
X-MEN LEGACY BACK TO SCHOOL TP
X-O MANOWAR (ONGOING) #8
X-TREME X-MEN #8

YOUNG JUSTICE #23

Comics & Collectibles of Memphis posted this list on Facebook. Arrivals at your LCS may vary.

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Top Lines from the Last Month

This isn’t a review column.  Rather, it’s a survey of some of my favorite lines from recent comics.  It’s also a reminder of why I love comics in the first place.

 

“Keep getting the feeling that I’m forgetting something.  Like there’s somewhere else I’m supposed to be.  Teaching school?  Really?  Can that be right?  Guess I’m better off having knives thrown at my face.” 

-Kitty Pryde after the faculty of the X-Men’s new school have been abducted and brainwashed into working in a circus from Wolverine and the X-Men #21

 

“Why should I be afraid?  I am Daric of Dacia, nephew of Alaric, the Sacker of Rome.  Let them face me.” 

            -Daric of Dacia, aka X-O Manowar, from X-O Manowar #7

 

“Can you recall a time in your training when the masters did not take your words and actions seriously?”

-Master Tave, ironically failing to take seriously the concerns of the Jedi-in-training, in Dawn of the Jedi: Prisoner of Bogan #1

 

“Note to self, then.  For the next life: screw everybody.  Oh, who am I fooling?”

-Clint Barton, aka Hawkeye, after throwing himself out of a window in Hawkeye #5

 

“Humans and dinosaurs actually coexisting?  Why, this is the most inane production I have ever had the misfortune to—“ “Ahh, go be smart somewhere else, willya?  Some of us wanna enjoy the pitcha!” 

-A couple arguing about a B-movie right before an escaped dinosaur crashes through the theatre wall, from Rocketeer: Cargo of Doom #4

 

“You won’t be the first to try, and you won’t be the first to fail.”

-The Yellow Lantern Arkillo taunting Kyle Rayner regarding the futility of his quest to wield the power of all seven colors, from Green Lantern: New Guardians #14

 

“If the X-Men thing isn’t working out, I could put in a word for you with the Avengers.”

            -Daredevil to Domino after their team-up in X-Men #39

 

“Alyssa, evil is not a toy.  Don’t poke that.” 

-Alessandro Paradojo Del Verdad, otherwise known as Dox, from Shadowman #2

 

“He lured me through one of his portals—locked some sort of electronic collar around my neck—and used it to separate my head from my body.  And that’s when I knew I’d won.”

-A supremely confident Daredevil, preparing to take down Coyote despite his own captivity, in Daredevil #20 

 

“Forgiveness is better than hate.  It might not have the same rush—but it doesn’t ruin lives, either.”

            -Kyle Jinadu-Beaubier to his husband Jean-Paul from Astonishing X-Men #56

 

“Aren’t you tired of all these small steps we’ve been taking?  We’re supposed to be together, Mary Jane.  I know it and you know it.  So let’s do something about it.”

-Peter Parker, aka Spider-Man, asking Mary Jane to run away with him in Amazing Spider-Man #698

 

“If the law is unjust… then justice must be an outlaw”

            -Kato, persuading the Green Hornet to rescue Zorro, in Masks #1 

 

“Goodbye, fair hovertank!”  “I offer you compliments on your battling!  Let us together turn our dead to smoke and drink of the tranquility urn.  For now there can be peace!  Perhaps not?  When you are ready.” 

-The chivalrous Jedi Knight Cho’Na Bene, playfully bantering with his foes on the battlefield, including a very frustrated Darth Vader, from Star Wars Purge: The Tyrant’s Fist #1

 

“I may be my own woman, independent.  But do you want to hear something funny?  I miss existing for someone else.”  “It’s not so strange.  We’re all on the lookout for that missing jigsaw piece.”

-The succubus and the vampire pontificating on the nature of love in Spike: A Dark Place #4

 

“I am the unrepentant Lord of Monsters, after all.”  “Yes, I picked up on that.”

-A brief exchange between the Big Bad Wolf and the Turtle with the world on his back in a teacup from Fables #123

 

“I don’t care what they’re sayin’ about mutants… there aren’t enough heroes in the world.”

-A stranger thanking the mutant Havok for recovery work after a tragedy, from Uncanny Avengers #2

 

 

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2012 Gift Guide: Have a very geeky holiday

By Andrew A. Smith

Scripps Howard News Service

 

It’s that time of year, when Captain Comics quaffs an egg nog or two and makes gift recommendations for the geeks in your life.

 

To get in the mood I don my Yoda Holiday Hat, a Santa Claus hat with Yoda ears, which set me back a paltry $9.99 from the Overlords at Think Geek (thinkgeek.com). Then I decorate the tree with Star Wars holiday lights that light up Yoda or R2-D2 with festive, futuristic color, also from Think Geek ($19.99-29.99).

 

12134252652?profile=originalThink Geek has plenty of actual gifts, too, which is where I satisfied my itch last year for a Star Trek Starship Enterprise pizza cutter. I’ve got my eye on a few more items this year, like the Doctor Who Sonic Screwdriver Programmable TV Remote ($89.99), the Game of Thrones Stark Direwolf Bookends ($69.99) and the Lord of the Rings Etched Bar-Ware (glasses and mugs, $29.99). That’s just a sampling from a company that specializes in scratching the geekiest of itches.

 

Speaking of itches, avoid them with comfy superhero bathrobes from DC Entertainment (shopdcentertainment.com). Soft, oversize cotton robes with Superman, Batman or Wonder Woman styles will set you back $69.95, but you can go cheaper with Green Lantern or Joker fleece robes ($49.95). There’s plenty more DC-themed material at the site, including DVD and Blu-ray sets of superhero movies (the Dark Knight trilogy, the Superman films) and TV shows (Flash, Adventures of Superman, Smallville), action figures, various apparel and so forth. I’ve already got the Bat-robe, plus the Bat-slippers, a Bat-backpack, several Bat-shirts and Bat-boxers, but there’s always room for more!

 

Maybe I shouldn’t have mentioned the Bat-boxers. Let’s clear our mental palette by thinking about the Avengers, which – as you’d guess – is a franchise with lots to offer this year.

 

12134252697?profile=originalThe movie itself is out in various formats – Blu-ray and DVD, in 2 discs and 4, in 2D and 3D, beginning at $18 for the DVD version (with prices rising with additional extras). Of course, if your intended recipient doesn’t have the prequels to Avengers, you might toss in Captain America: The First Avenger, Incredible Hulk, Iron Man, Iron Man 2 and Thor, all available wherever movies are sold.

 

Or you could just give an IOU for the simply astounding Marvel Cinematic Universe: Phase One – Avengers Assembled ($219) collection, which is scheduled to ship in April. Phase One includes Blu-ray versions of all the movies listed above, with bonus 3D versions of Avengers, Captain America and Thor, plus a “Top-secret Bonus Disc” which will likely contain previews of upcoming Marvel films, such as Ant-Man, Captain America 2: The Winter Soldier,  Guardians of the Galaxy, Iron Man 3 and Thor 2: The Dark World.  One mystery is what the case will look like – Marvel’s original solicitation showed the discs contained in a replica of the S.H.I.E.L.D. briefcase that held the tesseract in the movie, but the luggage manufacturer that designed it sued! While some other design will be used, the real impact of the lawsuit is that it delayed the set’s release beyond Christmas. Thanks a lot, Rimowa BhmbH of Germany (yes, that’s their real name).

 

But aside from the usual action figures, T-shirts, games, etc., I think the crown jewel of Avengers paraphernalia has got to be the Stern “The Avengers” pinball machine. Yes, it’s pricey, at $5,699. But it’s a real, honest-to-Odin, old-fashioned, working pinball machine, and it’s as cool as the other side of the pillow. (And if Avengers isn’t your plate of shwarma, Stern also offers Batman, Iron Man, Spider-Man and X-Men machines.) Navigate over to sternpinball.com to order (or just to drool).

12134252876?profile=original

 

Also drool-worthy are the Avengers maquettes, busts, statues and sixth-scale figures at Sideshow Collectibles (sideshowtoys.com). These are also rather pricy, but where else are you going to get a foot-tall World War II Captain America poseable figure that really looks like Chris Evans, with a genuine metal shield and real leather jacket?

 

And, because I’m on my third egg nog, I’ll mention Sideshow’s Darth Vader Life-Size Bust – not only because it’s cool, but because it costs $1,200. Yes, it looks like Anakin Skywalker under the helmet, and each one is individually painted and finished, and constructed in fiberglass, polystone, fabric and metal (real wiring!), which is awesome. Still, I just want to meet the fan who can spare that kind of cash for what amounts to a ginormous paperweight.

 

Contact Andrew A. Smith of the Memphis Commercial Appeal at capncomics@aol.com.

 

ART

1. These Star Wars holiday lights feature glowing Yodas. Copyright Think Geek

2. Thor (Chris Hemsworth) and Captain America (Chris Evans) were two of the stars of Marvel's The Avengers. Copyright Marvel Films.

3. The playing field for The Avengers pinball machine features challenges to add Captain America, Black Widow, Hawkeye, Hulk, Iron Man and Thor to the team. Copyright Stern Pinball

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Comics for 12 December 2012

30 DAYS OF NIGHT ONGOING #12

ACTIVITY #10
ADV OF DR MCNINJA TP VOL 02 TIMEFIST
ADVENTURE TIME COVER SHOWCASE ONE SHOT
ADVENTURE TIME MARCELINE SCREAM QUEENS #6 MAIN CVRS
AGE OF APOCALYPSE #10
AGE OF BRONZE #32 (RES)
AMAZING SPIDER-MAN #699.1
AME COMI GIRLS #3 (OF 5) FEATURING DUELA DENT
ARCHER & ARMSTRONG (NEW) #5 20 COPY INCV A&A CVR
ARCHER & ARMSTRONG (NEW) #5 50 COPY INCV WARRIOR CVR
ARCHER & ARMSTRONG (NEW) #5 PULLBOX BRAITHWAITE CVR
ARCHER & ARMSTRONG (NEW) #5 REG ZIRCHER CVR
ARMY OF DARKNESS ONGOING #7
ARTIFACTS #23
ATOMIC ROBO REAL SCIENCE ADV TP
AVENGERS ARENA #1 NOW
AVENGERS ASSEMBLE #10 NOW

B & V FRIENDS DOUBLE DIGEST #230
BATGIRL #15 (DOTF)
BATMAN #15 (DOTF)
BATMAN #15 BLACK & WHITE VAR ED (DOTF)
BATMAN #15 COMBO PACK (DOTF)
BATMAN #15 VAR ED (DOTF)
BATMAN AND ROBIN #15 (DOTF)
BATMAN ARKHAM UNHINGED #9
BATMAN BLACK & WHITE STATUE BY FRANK MILLER 2ND ED
BATTLEFIELDS #2 (OF 6) GREEN FIELDS BEYOND PT 2
BEFORE WATCHMEN DR MANHATTAN #3 (OF 4) (MR)
BEFORE WATCHMEN DR MANHATTAN #3 (OF 4) COMBO PACK (MR)
BEFORE WATCHMEN DR MANHATTAN #3 (OF 4) VAR ED (MR)
BEFORE WATCHMEN RORSCHACH #3 (OF 4) (MR)
BEFORE WATCHMEN RORSCHACH #3 (OF 4) COMBO PACK (MR)
BEFORE WATCHMEN RORSCHACH #3 (OF 4) VAR ED (MR)
BILLY KIDS ODDITIES & ORM LOCH NESS #3 (OF 4)
BLOODSHOT (ONGOING) #6 20 COPY INCV HAIRSINE CVR
BLOODSHOT (ONGOING) #6 REG LOZZI CVR
BODY BAGS TP VOL 02 (MR)
BORDERLANDS ORIGINS #2 (OF 4)
BTVS SEASON 8 LIBRARY HC VOL 03
BTVS SEASON 9 FREEFALL #16 JEANTY VAR CVR
BTVS SEASON 9 FREEFALL #16 NOTO CVR

CABLE AND X-FORCE #1 LARROCA DESIGN SKETCH VAR NOW
CABLE AND X-FORCE #1 NOW
CALIGULA HEART OF ROME #1 (OF 6) (MR)
CALIGULA HEART OF ROME #1 (OF 6) GORE CVR (MR)
CALIGULA HEART OF ROME #1 (OF 6) IMPERIAL INCV CVR (MR)
CALIGULA HEART OF ROME #1 (OF 6) WRAP CVR (MR)
CAPTAIN AMERICA BY ED BRUBAKER TP VOL 02
CARNAGE USA TP
CHANGE #1 (OF 4) (MR)
CHOSEN #3 (OF 3)
CLONE #2
CONAN THE BARBARIAN #11
COURIERS COMPLETE COLLECTION TP (MR)
COURTNEY CRUMRIN ONGOING #8
CREEP #4
CREEPSVILLE GN (RES)
CRIMINAL MACABRE FINAL NIGHT 30 DAYS XOVER #1 (OF 4)
CROSSED BADLANDS #19 (MR)
CROSSED BADLANDS #19 END O/T WORLD CVR (MR)
CROSSED BADLANDS #19 RED CROSSED ORDER INCV CVR (MR)
CROSSED BADLANDS #19 TORTURE CVR (MR)
CROSSED BADLANDS #19 WRAP CVR (MR)
CROW SKINNING THE WOLVES #1 (OF 3)
CROW SKINNING THE WOLVES #1 (OF 3) 10 COPY INCV

DAMES IN THE ATOMIC AGE GN VOL 01
DAN THE UNHARMABLE #8 (MR)
DAN THE UNHARMABLE #8 RETRO INCV CVR (MR)
DAN THE UNHARMABLE #8 WRAP CVR (MR)
DAREDEVIL BY MARK WAID TP VOL 02
DARK AVENGERS #184
DARK KNIGHT RISES BATMAN ARTFX STATUE
DC COMICS COVER GIRLS POISON IVY STATUE
DC COMICS SUPER VILLAINS JOKER BUST
DC POWER GIRL BISHOUJO STATUE
DEADMAN TP VOL 03
DEADPOOL DEAD HC
DEATHSTROKE #15
DEMON KNIGHTS #15
DOCTOR WHO DISAPPEARING TARDIS MUG
DOMINIQUE LAVEAU VOODOO CHILD TP VOL 01 (MR)
DR WHO FAMILY BOARD GAME

ELEPHANTMEN TP VOL 05 DEVILISH FUNCTIONS (MR)
ESSENTIAL X-FACTOR TP VOL 05
EX SANGUINE #3 (OF 5) (MR)
EXILE ON PLANET O/T APES TP VOL 01
EXTERMINATION #7 MAIN CVRS

FANBOYS VS ZOMBIES #9 MAIN CVRS
FANTASTIC FOUR #2 KUBERT VAR NOW
FANTASTIC FOUR #2 NOW
FEAR AGENT HC VOL 01
FERALS TP VOL 01 (MR)
FRANKENSTEIN AGENT OF SHADE #15 (ROT)

GARFIELD TP VOL 01
GARTH ENNIS JENNIFER BLOOD #20 (MR)
GFT BAD GIRLS #5 (OF 5) A CVR REYES (MR)
GFT BAD GIRLS #5 (OF 5) B CVR REYES (MR)
GFT MYTHS & LEGENDS #24 A CVR REYES (MR)
GFT MYTHS & LEGENDS #24 B CVR SPAY (MR)
GHOSTBUSTERS ONGOING #16
GI JOE / TRANSFORMERS TP VOL 02
GI JOE COBRA LAST LAUGH HC
GI JOE VOL 2 ONGOING #20 10 COPY INCV
GRANDVILLE BETE NOIRE HC
GREEN LANTERN CORPS #15 (RISE)
GREEN LANTERN CORPS #15 VAR ED (RISE)
GREEN LANTERN THE ANIMATED SERIES #9
GRENDEL OMNIBUS TP VOL 02 LEGACY
GRIFTER #15

HACK SLASH #21 CVR A SEELEY & MARCO (MR)
HACK SLASH #21 CVR B CASAGRANDE (MR)
HOLLOWS #1 (OF 4)

IMAGE FIRSTS CHEW CURR PTG #1 (MR)
IMAGE FIRSTS FATALE CURR PTG #1 (MR)
IMAGE FIRSTS MANHATTAN PROJECTS CURR PTG #1
IMAGE FIRSTS REVIVAL CURR PTG #1
IMAGE FIRSTS SAGA CURR PTG #1 (MR)
IMAGE FIRSTS THIEF OF THIEVES CURR PTG #1
IMAGE FIRSTS WALKING DEAD CURR PTG #1 (MR)
INCREDIBLE HULK BY JASON AARON TP VOL 01
IRON MAN #4 NOW
IRON MAN #4 PAGULAYAN VAR NOW
IT GIRL & THE ATOMICS #5

JASON & FREDDY 4-IN PLUSH CLIP-ON 24-PC ASST
JOURNEY INTO MYSTERY TP VOL 04 MANCHESTER GODS
JUSTICE LEAGUE OF AMERICA OMEGA TP
JUSTICE LEAGUE SUPERMAN ACTION FIGURE

KAMANDI LAST BOY ON EARTH OMNIBUS HC VOL 02

LEGION LOST #15
LENORE VOLUME II #7
LIFE WITH ARCHIE #25 BREYFOGLE CVR
LIFE WITH ARCHIE #25 RUIZ WRAPAROUND CVR
LOVE AND CAPES WHAT TO EXPECT #5 (OF 6)

MANKIND STORY OF ALL OF US TP VOL 02 (MR)
MARS ATTACKS 6-IN AF (C: 1-1-4)
MARVEL BRONZE AGE 1970-1985 T/C BOX
MARVEL NOW 2013 CALENDARS
MARVEL NOW PREVIEWS 2
MARVEL UNIVERSE ULTIMATE SPIDER-MAN #9
MARVEL UNIVERSE VS AVENGERS #3 (OF 4)
MASSIVE #7
MEGA MAN #20 JAMPOLE CVR
MEGA MAN #20 NORTON CVR
MEGASKULL GN (MR) (C: 0-1-2)
MONSTERS INC #1 (OF 2)

NANCY IN HELL (ON EARTH) TP (MR)
NEW AVENGERS BY BRIAN MICHAEL BENDIS TP VOL 03
NEW CRUSADERS RISE OF THE HEROES #4 JACKPOT VAR CVR

ORCHID #11 (MR)

PARKER THE HUNTER SC
PERHAPANAUTS TP VOL 02 TREASURE OBSCURA
PETER CANNON THUNDERBOLT #4
PHANTOM STRANGER #3 VAR ED
PHAZER #6
PLANET O/T APES CATACLYSM #4 MAIN CVRS
POINT OF IMPACT #3 (OF 4) (MR)
POPEYE #8

RAVAGERS #7
RED SONJA ATLANTIS RISES #4
REVIVAL TP VOL 01 YOU’RE AMONG FRIENDS
ROCKETEER ADVENTURES HC VOL 02 DM EX ED
ROCKY HORROR PICTURE SHOW TP
RUE MORGUE MAGAZINE #129
RUST HC VOL 02

SAUCER COUNTRY #10 (MR)
SCARLET SPIDER #12
SHERLOCK HOLMES LIVERPOOL DEMON #1 (OF 5)
SNAKE EYES & STORM SHADOW TP VOL 01
SPACE 1999 AFTERSHOCK & AWE
SPIDER-MAN DANGER ZONE PREM HC
SPONGEBOB COMICS #15
STAR TREK NEXT GENERATION OMNIBUS
STAR WARS DAWN O/T JEDI TP VOL 01 FORCE STORM
STAR WARS LOST TRIBE O/T SITH #5 (OF 5) SPIRAL
STRAIN #9 (OF 12) (MR)
SUICIDE SQUAD #15 (DOTF)
SUPERBOY #15
SUPURBIA ONGOING #2 MAIN CVRS
SW BOBA FETT ARTFX+ STATUE ROTJ VER
SW DEATH STAR SILICONE TRAY

TEAM 7 #3
TEENAGE MUTANT NINJA TURTLES ONGOING #17
TEENAGE MUTANT NINJA TURTLES ONGOING #17 10 COPY INCV
TO HELL YOU RIDE #1 (OF 5)
TRANSFORMERS ROBOTS IN DISGUISE ONGOING #12
TRANSFORMERS SPOTLIGHT ORION PAX ONE SHOT

UGLIES CUTTERS GN
ULTIMATE COMICS IRON MAN #3 (OF 4)
ULTIMATE COMICS X-MEN #20

VERY ZOMBIE CHRISTMAS #4
VICTORIAN SECRET GIRLS OF STEAMPUNK #1 MASQUERADE
VICTORIAN SECRET HOLIDAY FUN SPECIAL

WAKING DREAMS END TP
WALKING DEAD #105 (MR)
WALKING DEAD B&W ZOMBIE BUST BANK
WALKING DEAD SEASON 2 T/C BOX
WINTER SOLDIER #13
WOLVERINE #317
WORLD OF ARCHIE DOUBLE DIGEST #24

X-TREME X-MEN #7.1

I copied this list from pittsburghcomics.com. Arrivals at your LCS may vary.

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12134027688?profile=original“The Hulk Vs. the Thing”/”The Avengers Take Over!”

 

Editor and writer: Stan Lee  Art: Jack Kirby (pencils), George Bell (inks)

 

 

My original title for this Deck Log entry was “The Battles of the Century”.  I had intended to cover the notable clashes of the Silver Age.  First on my list of one-on-one battles to review was the epic contest between the Thing and the Hulk, one which stretched across two issues and climaxed with the Emerald Behemoth squaring off against the combined might of the Fantastic Four and the Avengers.

 

But when I dug out my copies of Fantastic Four # 25 and 26 and re-read that classic combo, for the first time in some thirty-five years, it rapidly became clear that this was a tale that deserved a column of its own, as a true gem, indeed.  Perhaps not as forgotten as some of the other stories I’ve discussed under this heading, but it most definitely should be taken out of storage and dusted off.

 

12134245294?profile=original 

Fighting is the crux of all comic-book stories.  Hero against villain.  Americans against the Nazis.  Earthlings versus aliens.  You can dress the plots up with elabourate twists or sharp characterisation, but it still boils down to a fight.  The fans know this.  Take a look at any comics-related forum and see how many threads there are marked “__________ vs. __________”.  Perhaps the purest comic-book story consists of a single brawl between two super-powered heavyweights.  For fans of this kind of story, you won’t find any tale better done than “The Hulk Vs. the Thing”.

 

Ben Grimm tangled with the Hulk many times over the years, both before and after, but none of those stories came close to the gripping, edge-of-your-seat drama of Fantastic Four # 25-6.

 

 

 

12134245680?profile=originalThe nuts and bolts of the tale are simple enough to describe.  It opens with a short scene at the FF’s headquarters in the Baxter Building, as the Thing rejects an attempt by Reed Richards to return him to his human form.  It’s a quick bit to establish the fact that the Thing is afraid that Alicia Masters will lose her love for him if he is plain Ben Grimm.  Primarily though, it sets up the transition to the events which will eventually land the Thing in the fight of his life.  In an obvious bit of foreshadowing, the Invisible Girl reads to the others a newspaper account of the Avengers’ battle with the Hulk and the Sub-Mariner (which took place in The Avengers # 3 [Jan., 1964]).

 

Dissolve to New Mexico, where the Avengers are hot on the trail of the Hulk, following his damage-strewn path.  Ol’ Jade-jaws, after a brief reversion to Bruce Banner (mistakenly called “Bob Banner” by Stan throughout), takes refuge in his secret underground lab.  At this early stage, he is still the brutish, thug-like Hulk, rather than the simple-minded, childlike-unless-angered version which became the standard.  Determined to remain the Hulk permanently, he destroys the intricate gamma-powered equipment with which Banner had been able to change between his two personæ at will.

 

12134246276?profile=originalSeeking to rid himself of every trace of his human alter ego, the Hulk empties the pockets of his trousers.  Among the articles, he finds a newspaper clipping announcing that Captain America has taken his place with the Avengers.  Noting Rick Jones’s absence, the Hulk concludes that both the boy and the Avengers have deserted him.  Enraged at their “betrayal”, the Green Goliath launches himself toward New York, in hundred-mile leaps, to destroy the Avengers.

 

A day later, at the Baxter Building, the eternally-researching Reed Richards is experimenting with some rare viruses.  One “oops” later, he accidentally infects himself with the virulent germs and lapses into a coma.  Johnny Storm zooms off in the Fantasti-Car in search of a doctor, just as the Hulk arrives in the Big Apple and starts tearing up everything in sight.  Johnny attempts to stop the rampaging monster, but fails, as the Hulk viciously retaliates.

 

The city is in panic.  The police begin an evacuation of Manhattan and news cameras broadcast the Hulk’s battering of the Human Torch.  Seeing the Torch’s peril on television, Ben and Sue rush to his aid.  Sue’s force field protects Johnny from further injury, but the staggering pressure the Hulk applies to her force field places so much strain on the Invisible Girl that she passes out.

 

With Reed comatose, Johnny severely injured, Sue unconscious---and apparently every other Marvel hero out of town---it is up to the Thing to stop the raging Hulk.

 

 

 

Like charging bulls, they slam into each other.  The Hulk’s juggernaut might pitted against the Thing’s lesser strength, but keener reflexes and agility.  At first, their relative strengths and weaknesses balance out, as their battle wages back and forth.  Ben’s wisecracks needle the Hulk, making him even angrier, and gradually, the Green Goliath gains the advantage.  This is one of the earliest indications---I’m guessing, the first---that the madder the Hulk gets, the stronger he gets.  One caption, more or less, makes it clear:  “His incredible strength seems to increase during the strain of combat!”

 

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Their mighty clash turns Manhattan into a war zone.  Streets are reduced to shattered pavement.  Sewer lines are torn loose.  A bus is torn in half.  The Hulk shakes a tenement off its foundation to get to the Thing.  Ben rips out an underground electrical cable to zap the Hulk with a million volts of juice.

 

Through superior tactics, Ben manages to stave off the more-powerful Hulk.  With super-human effort, he ensnares his green-skinned opponent by wrapping him in a suspension cable torn from the George Washington Bridge.  Ben’s great strength is rapidly fading, while the enraged Hulk is getting stronger by the minute.  With a tremendous flex of his emerald muscles, the Hulk shatters the cable and wades into the Thing with a terrible fury.  Ben caves under the withering attack and the Hulk furiously turns to face the terrified citizens of New York.

 

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The Army blasts the Hulk with rifle fire and rockets from hand-held launchers.  The enraged man-monster shrugs it off and bears down on the troops.  On nothing more than determination, the Thing throws himself into the Hulk before the brutish behemoth can annihilate the soldiers.

 

“It’s amazing!” cries one G.I.  “The Thing must be fighting on sheer courage alone!”

 

Just when it looks like it is all over for Ben, the rest of the Fantastic Four have recovered enough to come to his aid.  Their wobbly efforts manage, barely, to drive the Hulk off. 

 

 

 

12134249059?profile=originalCunningly, Ol’ Jade-jaws has ducked into New York’s subway system and makes his way, underground, to the Avengers Mansion.  Bursting through the floor of the townhouse, he catches the Avengers and Rick Jones looking.  The Hulk focuses his anger on Rick and before the super-heroes can get their act together, he seizes the boy and crashes through a wall.

 

Both the Avengers and the regrouped Fantastic Four corner the Hulk with his captive.  Both groups claim jurisdiction over the threat of the green-skinned brute.  But neither team bows out and they wind up inadvertently fouling their respective efforts against the Hulk.  Mocking their ineptness, the Hulk leaps to the top of a partially completed skyscraper, with Rick in tow.

 

The FF and the Avengers come to an understanding and coördinate an attack on the Hulk before he can harm the youngster.  Despite the combined efforts of nine super-heroes, the best they can manage against the Hulk is a stalemate. 

 

12134250055?profile=originalIt’s a gripping climax to a battle lasting forty-some pages---and an odd one, as far as the Fantastic Four is concerned.  Once the Hulk makes his last stand atop the skyscraper's skeleton, the F.F. seems to drop off the scope.  For the last five pages, the Avengers carry the action. 

 

At last, the Hulk angrily confronts his “replacement”, Captain America.  But the agile Cap easily evades being pounded into jelly.  Unable to land a single blow on the Star-Spangled Avenger, the Hulk’s frustration mounts.  His mood doesn’t get any better when Giant-Man intercedes, alternately rabbit-punching the jade giant, then shrinking out of harm’s way.

 

The Hulk is totally pissed now, which is never a good thing.

 

12134249889?profile=originalFortunately, the cavalry has arrived, in the form of the Wasp leading a large column of ants to the fray.  In his Ant-Man form, Hank Pym orders the insects to swarm over their foe.  While the Hulk is plagued by the stinging ants, Rick Jones thrusts a gamma-ray treated capsule into Ol’ Greenskin’s gaping mouth.

 

To get the ants off of him, the Hulk dives into the near-by Hudson River.  The exhausted super-heroes give up the fight.  What they don’t see is the unconscious figure of Bruce Banner floating to the surface and drifting away with the current.

 

Still, it’s a curious ending, with the stars of the title taking a back seat to the Special Guest Heroes.  Especially in light of the build-up of the previous issue and a half, pitting the monstrous Hulk against a desperately outmatched Ben Grimm, while the other FFers, sick and injured, try to get it together. 

 

Instead, it reads like the last few pages of an Avengers tale got tacked on by mistake.

 

 

 

At its forefront, “The Hulk Vs. the Thing” is one long brawl, marked by violence, trickery, grit, and humour.  (Think John Wayne and Victor McLaughlin’s donnybrook in The Quiet Man, taken to the super-human degree.)  But what’s back of it elevates this tale into a true gem.

 

12134251269?profile=originalOne of the aspects rarely seen in a Hulk story is the effects of one of his rampages on the public at large.  Outside of including a few panels showing some fleeing bystanders, the Hulk’s battles always seemed to take place in a vacuum.  But here, we see the full force and effect on a city terrorised by the Hulk.  Citizens react in varying degrees of horror, some scattering in wild panic, others rooted to the spot by fear.  We see city authorities responding---marshalling forces, setting up barricades, directing an evacuation, establishing first-aid stations.  The military, when called in, are shown as more than just gun-crazy soldiers.  We witness the planning, the weighing of options, the discussion of how much force can be brought to bear against the Hulk without causing more death and destruction than the menace they have been called to defeat.

 

And there is damage aplenty.  No desolate countrysides or remote locales here.  The battle between the Thing and the Hulk rages through downtown Manhattan, leaving a swathe of demolished structures and twisted wreckage in its wake.  A dozen city blocks are left without electrical power.

 

The effect of these interludes is a cinematic one.  It gives “The Hulk Vs. the Thing” the feeling of a superior B-movie from the 1950’s, not that far removed from a minor classic like Them!   Stan Lee’s script accurately portrayed a city as it would respond if such a menace as the Hulk and such heroes as the Thing existed. Nothing is incidental.  The television coverage not only keeps the public informed, but it alerts the other members of the Fantastic Four to Ben’s dire situation.

 

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Another huge plus was the tight unification of the various sub-plots that had been running through several Marvel titles at the time.  This was the benefit of having Stan Lee write virtually all of Marvel’s output. 

 

DC’s titles were collected into minor fiefdoms:  Weisinger’s Superman family titles.  Kanigher's war books.  Schwartz’s almost everything else.  While each editor’s titles showed consistency to varying degrees, there was very little continuity across editorial boundaries. 

 

12134251653?profile=originalBut over at Marvel, Stan’s personal hand in everything created the strong sense of a connected universe.  Sub-plots in one hero’s series carried over if the hero appeared in another’s title.  And so many of those threads wended through “The Hulk Vs. the Thing”.  The impetus for the Hulk’s rampage on New York came from his discovery of the events that took place in The Avengers # 4, which themselves were a continuation of The Avengers # 3 The Hulk’s destruction of Bruce Banner’s secret underground lab wrapped up a loose end left over from his first, cancelled series.

 

Another dangling plot element from the first Hulk series was the character of Rick Jones.  Lee neatly segued Jones over to the Avengers title, where the newly revived Captain America took the teen-ager under his wing.  Rather than having no impact on the mythos of the Hulk, we see the Green Goliath actually reacting to such a thing, even if he misinterpreted it.  And it gave a chance for Rick to display his conflicted loyalties, between those to the Hulk and those to the Avengers.  Rick’s presence in the story even afforded Stan the opportunity to make a reference to Bucky Barnes, thereby tickling a Fantastic Four reader’s interest in Captain America and his upcoming series in Tales of Suspense.

 

The Hulk’s precipitous departure from the ranks of the Avengers in issue # 2 of its series makes it easy to dismiss his Avengers membership as a mere technicality.  But, as FF # 25-6 shows, the Hulk had an emotional investment in his rôle as an Avenger; he is angered that the team replaced him with Captain America and looks on it as an abandonment.  His dialogue with Cap during the battle at the top of the skyscraper makes it clear that Jade-Jaws resents the Star-Spangled Avenger taking his place. 

 

12134252055?profile=originalIt was a very natural thing, this resentment.  It implied that, though the Hulk quit the team, he was secretly gratified by the notion that he couldn’t be replaced.  That he was replaced so quickly and by a "glorified acrobat”, no less, rankled the Hulk’s impenetrable green hide.

 

All of this contributed to the feeling that Marvel’s characters resided in a self-contained universe.  Even the individual titles didn’t matter so much.  A running thread started in one series could continue, or even evolve, in another.  This was a novel idea for comics at the time, and---as Stan Lee was cannily aware---it was the best kind of self-promotion for the Marvel line.  Fans of, say, the Sub-Mariner had to follow more than just Fantastic Four, if they wanted to keep up with what was going on with Namor’s war against the surface world.

 

 

 

 

 

One of Stan Lee’s strengths as a writer was his ear for humourous dialogue.  Offhand, his only equal in writing truly funny lines was Arnold Drake.  Ben Grimm’s wisecracks during the battle not only hit that right note necessary for comics-dialogue humour, but it underscored the Thing’s courage.  It invests Ben with a true sense of valour.  His determination and refusal to quit come across as genuine human qualities, rather than just because it’s in the script.  As a character, it is Ben Grimm’s finest hour.

 

As for the art, I am not as big a Jack Kirby booster as most; I’ve always found his depiction of human anatomy as, shall we say, too stylised.  But there is no denying the raw dynamism and punch in his renderings.  For this kind of story, no-one could present it visually better than Kirby.  Every panel of the fight has movement, power, impact.

 

Kirby’s prodigious output during Marvel’s early years was virtually the house style for the line.  This bolstered the unified Marvel mythos, in some ways, even more so than Stan Lee’s cross-title plotlines.  Kirby’s art provided a visual continuity that was reassuring to fans as they put down one Marvel comic and picked up another.

 

If someone were to ask me what the big deal was about the early Marvel Age of Comics, these are the two issues I would show him.

 

 

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Read more…

By Andrew A. Smith

Scripps Howard News Service

 

There are few graphic novels that not only benefit from multiple readings, but demand they be re-read. Spaceman (DC/Vertigo, $24.99) is an example.

 

The premise alone is fascinating: The “spaceman” of the title is Orson, a hulking bruiser in the near future, genetically engineered to survive a trip to Mars and do manual labor there. But when the controversial program that created Orson and his 16 equally anthropoidal siblings became public, the outrage costs NASA its funding and Orson his future. Instead of living and working in outer space, he scratches out a living dredging up salvage from America’s seacoasts, which were flooded after the icecaps melted. What isn’t drowning in this greenhouse world is burning, except for narrow strips between fire and flood where the wealthy live as well as ever.

 

12134244659?profile=originalIn an interview, writer Brian Azzarello said Spaceman wasn’t a post-apocalypse story, so much as “a collapse. An environmental and economic collapse.” And it’s not science fiction so much, he said, as “science hell.”

 

Which is just the set-up. The plot involves the kidnapping of a celebrity couple’s child, who falls into Orson’s orbit. Will he save her? If he tries, what chance does he have against the competing bandits (and one of his siblings) who want the reward? And, even if he can, is he doing it out of altruism – or the money?

 

“He has a good heart, but only Mother Teresa has never given in to temptation,” Azzarello laughed. “There’s a noir element to it. If there wasn’t, I wouldn’t be working on it.”

 

Which is obvious to anyone familiar with Azzarello’s career, famed for the crime noir series 100 Bullets, the Western noir series Loveless and currently “Wonder Woman” – which is framed not as a superhero book, but one exploring the Greco-Roman gods, a group Azzarello calls “the original crime family.”

 

Azzarello is teamed with artist Eduardo Risso, his partner on 100 Bullets, and Risso’s work is – as always – gorgeous. But, in many ways, the writing is still the star.

 

For example, Orson is named for Orson Welles, who – among other things – has a connection to Mars in the form of Welles’ famed 1938 radio broadcast, War of the Worlds. In fact, Azzarello said, all of genetically-altered children were named with Mars references. The entire book is laden with this sort of wordplay, from chapter titles to the dialogue, mostly delivered in futuristic slang based on texting-speak.

 

That’s one reason Spaceman needs a second reading, to catch all of Azzarello’s clever references, puns and double entendres. But another reason is that all of this cleverness is in service to the story, which involves overlapping storylines, plots, double-crosses and triple-crosses, with echoing themes both overt and sub-rosa.  

 

All of which, again, is mirrored in another story, set on Mars – the astronaut future Orson was promised but which we’ve been led to believe never happened. Azzarello never explains these vignettes, which tell another crime story involving two of the same players (Orson and his bounty-hunter brother, Carter). We follow this story in Orson’s head when he is unconscious, dreaming or intoxicated, but it’s never clear whether this adventure is a memory or a fantasy. If the latter, Orson has an implausibly active imagination, but if the former, how and when did this mission occur?

 

These are the sorts of questions roiling through the reader’s head after the first read. It will surely take a second reading – or perhaps a third – to uncover all the clues necessary to piece this puzzle together, as well as for full appreciation of a complex story.

 

Speaking of complexity, one other graphic novel this week takes on a complicated topic, but tries to make it simpler.

 

12134244886?profile=originalPhilosophy: A Discovery in Comics (NBM, $16.99) falls into the category pioneered by Larry Gonick’s “A Cartoon History of the Universe”: A textbook masquerading as a comic book. But that’s not a bad thing; the reason the textbook-as-graphic-novel genre exists is because it works.

 

In Philosophy, Dutch cartoonist Margreet de Heer explains and explores the major philosophies of Western thought, with brief biographies of the major Western philosophers. That means she starts with Socrates, Plato and Aristotle; follows through with Thomas Aquinas and  Augustine; then hits “free will” and branches into all sorts of directions.

 

If that sounds boring, it honestly is not. No matter the subject, a good cartoonist can make it lively and absorbing, and de Heer is a good cartoonist. I am one of those who always found philosophy boring, but not here. For example, now that I have a visual understanding of Plato’s “Allegory of the Cave,” I understand it implicitly and don’t find it boring at all.

 

Nor does de Heer limit herself to the classical approach to philosophy. In the section on modern philosophies she plows far afield of academia, exploring the beliefs of friends and family, as well as unofficial philosophers like comedian George Carlin.

 

As I usually say in these circumstances, this is a book that belongs in schools. If I can finally learn about philosophy from comics at my ripe old age, think what fires it would light in the minds of the young!

 

Contact Andrew A. Smith of the Memphis Commercial Appeal at capncomics@aol.com.

 

ART

1. Spaceman is a sci-fi noir about a genetically engineered brute who runs across a kidnap scheme. Copyright DC Entertainment Inc.

2. Philosophy gives background, biographies and explanations for Western philosophy. Copyright NBM Publishing Inc.

Read more…

Comics for 5 December 2012

ACTION COMICS #15
ACTION COMICS #15 COMBO PACK
ACTION COMICS #15 VAR ED
ADVENTURES OF AUGUSTA WIND #2
ALL NEW X-MEN #3 NOW
ALL NEW X-MEN #3 VAR NOW
ALPHA GIRL #5 (MR)
AMAZING SPIDER-MAN #699
ANIMAL MAN #15 (ROT)
ANOMALY HC
ARCHIE & FRIENDS DOUBLE DIGEST #22
ARCHIE #639
ATOMIC ROBO FLYING SHE DEVILS O/T PACIFIC #5 (OF 5)
AVENGERS #1 DEADPOOL STYLE SKETCH VAR NOW
AVENGERS #1 MCNIVEN VAR NOW
AVENGERS #1 NOW
AVENGERS #1 RIBIC VAR NOW
AVENGERS X-SANCTION TP
AVENGING SPIDER-MAN #15
AVX CONSEQUENCES #1 (OF 5) 2ND PTG ZIRCHER VAR
AVX CONSEQUENCES #2 (OF 5) 2ND PTG ZIRCHER VAR
AVX CONSEQUENCES #3 (OF 5) 2ND PTG ZIRCHER VAR
AVX CONSEQUENCES #4 (OF 5) 2ND PTG ZIRCHER VAR
AVX CONSEQUENCES #5 (OF 5) 2ND PTG ZIRCHER VAR

BATMAN NO MANS LAND TP VOL 04 NEW EDITION
BATTLE BEASTS TP VOL 01
BATWING #15
BEFORE WATCHMEN COMEDIAN #4 (OF 6) (MR)
BEFORE WATCHMEN COMEDIAN #4 (OF 6) COMBO PACK (MR)
BEFORE WATCHMEN COMEDIAN #4 (OF 6) VAR ED (MR)
BEFORE WATCHMEN MINUTEMEN #5 (OF 6) (MR)
BEFORE WATCHMEN MINUTEMEN #5 (OF 6) COMBO PACK (MR)
BEFORE WATCHMEN MINUTEMEN #5 (OF 6) VAR ED (MR)
BLACK KISS II #5 (OF 6) (A)
BLACKACRE #1 (MR)
BLOODSTRIKE #33
BPRD HELL ON EARTH TP VOL 04 DEVIL ENGINE & LONG DEATH
BTVS SEASON 9 TP VOL 02 ON YOUR OWN (C: 0-1-2)
BUFFY THE VAMPIRE SLAYER WILLOW WONDERLAND #2 (OF 5) LARA VA
BUFFY THE VAMPIRE SLAYER WILLOW WONDERLAND #2 (OF 5) MACK CV
BUTCHER BAKER RIGHTEOUS MAKER HC (MR)

CAPTAIN AMERICA DOUBLE WRISTBAND SET
CHASING THE DEAD #2 (OF 4)
CLASSIC MARVEL FIG COLL MAG #188 WEREWOLF BY NIGHT
CLASSIC MARVEL FIG COLL MAG #189 GAMORA
COLDER #2 (OF 5) (MR)
COMMANDER X ALL STAR SPECIAL
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CYBER FORCE #2

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DARK SHADOWS VAMPIRELLA #5
DC COMICS COVER GIRLS CATWOMAN STATUE
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DC COMICS SUPER HEROES SHAZAM BUST
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DC SUPERHERO CHESS FIG COLL MAG #21 HUNTRESS WHITE ROOK
DEADPOOL #3 NOW
DETECTIVE COMICS #15 (DOTF)
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DF WARLORD OF MARS DEJAH THORIS #18 RISQUE CVR
DIAL H #7
DISNEY JUNIOR MAGAZINE #10
DOCTOR WHO VOL 3 #3
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DR WHO AMY POND MAXI BUST
DUNGEONS & DRAGONS TP VOL 02 FIRST ENCOUNTERS

EARTH 2 #7
EARTH 2 #7 VAR ED
EPIC KILL #7

FAIREST #10 (MR)
FAMOUS MONSTERS OF FILMLAND #265
FANGORIA #319
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FLY VOL II #2 (OF 5) A CVR DEBALFO (MR)
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FREAKY MONSTERS MAGAZINE #13
FURY MAX #7 (MR)
FURY MAX TP VOL 01 MY WAR GONE BY (MR)

GARFIELD #8
GFT 2012 HOLIDAY SPECIAL A CVR CAFARO (MR)
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GI COMBAT #7
GI JOE A REAL AMERICAN HERO #185
GI JOE A REAL AMERICAN HERO #185 10 COPY INCV
GREAT PACIFIC #1 2ND PTG (MR)
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GREEN ARROW #15
GUARDING THE GLOBE #4

HAUNTED HORROR #2
HAWKEYE #5
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HOAX HUNTERS TP VOL 01
HOUSE OF FUN ONE SHOT
HOW TO SELF PUBLISH COMICS UPDATED HC
HUMAN BOMB #1 (OF 4)
HYPERNATURALS #6 MAIN CVRS

I LOVE TROUBLE #1 (MR)
INVINCIBLE #98
INVINCIBLE #98 GIARRUSSO VAR CVR
IRON MAN #3 NOW
IRON MAN #3 PAGULAYAN DESIGN VAR NOW
IZOMBIE TP VOL 04 REPOSSESSION (MR)

JACK KIRBYS FOURTH WORLD OMNIBUS TP VOL 04
JUGHEADS DOUBLE DIGEST #187

KEVIN KELLER #6 PARENT VAR CVR
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KISS TP VOL 01

LADY DEATH (ONGOING) #24 (MR)
LADY DEATH (ONGOING) #24 ART DECO 3 COPY INCV (MR)
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LEGEND OF LUTHER STRODE #1 (OF 6) (MR)
LEGENDS OF THE DARK KNIGHT #3
LOONEY TUNES #210
LORD OF THE JUNGLE #10 (MR)
LORD OF THE JUNGLE #10 15 COPY PARILLO VIRGIN INCV (MR

MAGIC THE GATHERING PATH OF VENGEANCE #1
MAGIC WHISTLE #12 (MR)
MARVEL MINIMATES VENOM THROUGH THE AGES BOX SET
MARVEL UNIVERSE AVENGERS EARTHS HEROES #9
MARVEL UNIVERSE ULT SPIDER-MAN COMIC READER TP #4
MARVELS IRON MAN 2 ADAPTATION #2 (OF 2)
MEGA MAN TP VOL 04 SPIRITUS EX MACHINA
MICHAEL KALUTA SKETCHBOOK SERIES SC VOL 03
MONSTER BASH #17
MONSTER HIGH MAGAZINE #1
MOON KNIGHT BY BENDIS AND MALEEV TP VOL 02
MUNSTERS KOACH 1/15 SCALE VEHICLE
MUPPETS TP FOUR SEASONS

NEW CRUSADERS RISE OF THE HEROES #4 BATES REG CVR
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NEW MUTANTS TP VOL 07 FIGHT FUTURE
NIGHTWATCHMAN GN

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PHANTOM STRANGER #3
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PIGS TP VOL 02 (MR)
PLANET O/T APES CATACLYSM #4 MAIN CVRS
POGO COMP SYNDICATED STRIPS HC VOL 02 BALDERDASH
POP GAME OF THRONES DAENERYS VINYL FIGURE
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POUND GHOULS NIGHT OUT #4 (OF 4)
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RED SHE-HULK #60 NOW
RED SONJA #72
ROBERT JORDAN WHEEL OF TIME EYE O/T WORLD #31

SCOOBY DOO WHERE ARE YOU #28
SCREEM #25 (C: 0-1-2)
SHADOWMAN (NEW) #2 25 COPY INCV JOHNSON CVR
SHADOWMAN (NEW) #2 REG ZIRCHER CVR
SIMPSONS WINTER WINGDING #7
SMALLVILLE SEASON 11 #8
SONIC THE HEDGEHOG #243
SOULFIRE VOL 4 #3 CVR A DEBALFO
SOULFIRE VOL 4 #3 CVR B TORQUE
SOULFIRE VOL 4 #3 CVR C DEBALFO SKETCH INCV
SPACE PUNISHER TP
SPACEKNIGHTS #3 (OF 3)
SPIDER-MAN DOUBLE WRISTBAND SET
SPIDER-MAN SWINGING DOUBLE SIDED DOG TAG
STAR WARS CLONE WARS MAGAZINE #15
STAR WARS PURGE TYRANTS FIST #1 (OF 2)
STEED & MRS PEEL TP GOLDEN GAME
STITCHED #10 (MR)
STITCHED #10 ANCIENT EVIL INCV CVR (NET) (MR)
STITCHED #10 GORE CVR (MR)
STITCHED #10 WRAP CVR (MR)
STORM DOGS #2 (OF 6) (MR)
STORMWATCH #15
STUMPTOWN V2 #4
SUPERMAN GROUNDED TP VOL 02
SWAMP THING #15 (ROT)

TALES O/T TEENAGE MUTANT NINJA TURTLES TP VOL 01
TERVIS MARVEL AVENGERS MOVIE 24OZ TUMBLER W/LID
THE LONE RANGER #11
THE LONE RANGER SNAKE OF IRON #4
THE LONE RANGER SNAKE OF IRON #4 10 COPY CALERO B&W INCV
THINK TANK TP
THUNDERBOLTS #1 BLANK VAR NOW
THUNDERBOLTS #1 NOW
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THUNDERBOLTS #1 YOUNG VAR NOW
TMNT COLOR CLASSICS MICRO SERIES MICHELANGELO
TRANSFORMERS REGENERATION ONE #86

ULT COMICS SPIDER-MAN BY BENDIS TP VOL 02
ULTIMATE COMICS ULTIMATES #18.1
UNCANNY X-MEN BY KIERON GILLEN TP VOL 02

VALEN OUTCAST TP VOL 02
VLADIMIR TOD EIGHTH GRADE BITES GN
VOLTRON YEAR ONE #6

WAKE THE F#CK UP #1 (MR)
WARLORD OF MARS DEJAH THORIS #19 (MR)
WARLORD OF MARS DEJAH THORIS #19 10 COPY RENAUD RED INCV
WOLVERINE MAX #1 2ND PTG WILLUMSEN VAR (MR)
WOMANTHOLOGY SPACE #3
WONDER WOMAN CHRONICLES TP VOL 03
WORLDS FINEST #7
WORLDS FINEST #7 VAR ED

X-FACTOR #248
X-MEN #39
X-O MANOWAR (ONGOING) TP VOL 01 BY THE SWORD

This list came from pittsburghcomics.com. Arrivals at your LCS may vary.

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Comics for 28 November 2012

68 SCARS #3 (OF 4) (MR)

A PLUS X #2 NOW
ADVENTURE TIME #10
ADVENTURES OF A COMIC CON GIRL #3 (OF 3) (MR)
ALL NEW X-MEN #2 NOW
ALL STAR WESTERN #14
AMERICAN VAMPIRE #33 (MR)
ANGEL & FAITH #16
AQUAMAN #14
ARROW #1
ASTONISHING X-MEN ANNUAL #1

BART SIMPSON COMICS #77
BATMAN BEYOND UNLIMITED #10
BATMAN INCORPORATED #5 (RES)
BATMAN THE DARK KNIGHT #14
BEFORE WATCHMEN OZYMANDIAS #4 (OF 6) (MR)
BEFORE WATCHMEN SILK SPECTRE #4 (OF 4) (MR)
BOYS TP VOL 12 BLOODY DOORS OFF (MR)
BPRD HELL ON EARTH #101 RETURN O/T MASTER #4 (OF 5)
BREATHLESS HOMICIDAL SLIME MUTANTS SALE ED

CAPTAIN AMERICA AND BLACK WIDOW #639
CAPTAIN ATOM TP VOL 01 EVOLUTION (N52)
CHEW #30 (MR)
CHOSEN #2 (OF 3)
COBRA ONGOING #19
CROSSED BADLANDS #18 (MR)
CROW #5

DANTES INFERNO GN (KNOCKABOUT)
DC UNIVERSE PRESENTS TP VOL 01 DEADMAN CHALLENGERS
DICKS COLOR ED #10 (MR)
DIOSAMANTE HC (MR)

FANTASTIC FOUR 100 PROJECT SC
FATALE #10 (MR)
FF #1 NOW
FF BY JONATHAN HICKMAN PREM HC VOL 04
FLASH #14
FLIGHT OF ANGELS TP (MR)
FORBIDDEN WORLDS ARCHIVES HC VOL 01
FURY OF FIRESTORM THE NUCLEAR MEN #14
FUTURAMA COMICS #64

GAMBIT #6
GFT SLEEPY HOLLOW #2 (MR)
GHOST #2
GHOSTBUSTERS ONGOING #15
GODZILLA ONGOING #7
GREEN HORNET #31

HAWKEYE #1 3RD PTG
HAWKEYE #2 3RD PTG
HELLRAISER ROAD BELOW #2 (OF 4) (MR
HERO WORSHIP #5 (OF 6)

I VAMPIRE #14

JOE KUBERT PRESENTS #2 (OF 6)
JUSTICE LEAGUE DARK #14

LOCUS #622
LOOKOUTS RIDDLE VOL 01 #3
LOT 13 #2 (OF 5) (MR)

MACGYVER FUGITIVE GAUNTLET #2 (OF 5)
MAGIC THE GATHERING TP VOL 02 SPELL THIEF
MARVEL SUPER HEROES #5
MARVEL UNIVERSE ULTIMATE SPIDER-MAN #8
MASKS #1
MIGHTY THOR BY MATT FRACTION TP VOL 02
MMW GOLDEN AGE SUB MARINER TP VOL 01
MORNING GLORIES #23 (MR)
MULTIPLE WARHEADS ALPHABET TO INFINITY #2 (OF 4)
MY LITTLE PONY FRIENDSHIP IS MAGIC #1

NEW AVENGERS #34
NIGHT O/T LIVING DEAD AFTERMATH #2 (MR)
NOWHERE MEN #1

PEANUTS VOL 2 #4 (OF 4)
PHANTOM LADY #4 (OF 4)
PLANETOID #4
PREVIEWS #291 DEC 2012
PROPHECY #5
PROPHET #31

RED LANTERNS #14 (RISE)
RIPD CITY O/T DAMNED #1 (OF 4)
ROBYN HOOD #3 (OF 5) (MR)

SAVAGE HAWKMAN #14
SECRET ADVENTURES OF HOUDINI
SECRET AVENGERS #34
SILVER STREAK ARCHIVES ORIGINAL DAREDEVIL HC VOL
SIXTH GUN TP VOL 04
SONIC THE HEDGEHOG ARCHIVES TP VOL 19
SPECTRUM TP VOL 19
STAR BRIGHT & THE LOOKING GLASS HC
STAR WARS DAWN O/T JEDI PRISONER OF BOGAN #1 (OF 5)
SUPERMAN #14
SUPERMAN FAMILY ADVENTURES #7
SUPURBIA TP VOL 01 DM PTG

TALON #2
TAROT WITCH OF THE BLACK ROSE #77 (MR)
TARZAN CENTURY OF LORD GREYSTOKE OFF CENTENNIAL ED
TEEN TITANS #14
TEENAGE MUTANT NINJA TURTLES ONGOING #16
THOR GOD OF THUNDER #2 NOW
THUNDA #4
TOWER CHRONICLES GN VOL 02 (OF 4) GEISTHAWK
TRANSFORMERS PRIME RAGE O/T DINOBOTS #1 (OF 4)
TRUE BLOOD ONGOING #7

ULTIMATE COMICS IRON MAN #2 (OF 4)
ULTIMATE COMICS X-MEN #19
UNCANNY AVENGERS #2 NOW
UNTOLD TALES OF PUNISHER MAX TP (MR)

VENOM #27.1

WARLORD OF MARS #22 (MR)
WE CAN BE HEROES JUSTICE LEAGUE 7 PACK BOX SET
WINTER SOLDIER TP VOL 02 BROKEN ARROW
WITCH DOCTOR MALPRACTICE #1 (OF 6)
WOLVERINE MAX #2 (MR)
WONDER WOMAN CHRONICLES TP VOL 03

X-FACTOR TP VOL 17 ROAD TO REDEMPTION
X-MEN LEGACY #2 NOW
X-TREME X-MEN #7

Comics & Collectibles of Memphis posted this list on Facebook. Arrivals at your LCS may vary.

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Deck Log Entry # 149 Happy Thanksgiving 2012!

12134027688?profile=originalThe fifty-pound turkey stood on the grass, panting nervously.  It was as if the fearful creature knew that Thanksgiving was only a little more than a week away.

 

That, of course, was impossible.  More likely what was giving the turkey fits was the small throng of low-level officials and spectators and newsmen---naturally, newsmen---that hovered around it.  Upon receiving a signal, the bird’s handler lifted it up and placed it on a small stand near the White House lawn.

 

A minute or so later, the man who resided in that house came out.

 

There was nothing new in the President of the United States receiving the gift of a turkey for Thanksgiving.  The gesture had started many, many years before, first by private citizens, then by civic organizations and commercial interests getting in on the act.

 

12134232472?profile=originalAnd if it was a slow news day---no wars or fires or floods going on---then a report of the event was good for a few column inches in the papers.  It was the kind of press Presidents like.  Some light-hearted remarks about cooking or carving or eating the bird.  Maybe some not-so-light-hearted jabs at the opposition party, which is easy to do when talking about turkeys.  And the public would get to see that the President and his family were “just folks”, like the rest of us.

 

However, this particular Thanksgiving occasion would be different.

 

The President approached the stand and inspected the turkey, still ruffling its wings and squawking anxiously.  The Commander-in-Chief pronounced it to be a fine specimen and thanked the party responsible for donating it to the First Family’s dinner table.

 

Yet, as hearty and, no doubt, as tasty as this turkey would be, it would not wind up in an oven in the White House kitchen, declared the President.  Instead, he announced that the bird had “been granted a Presidential pardon.” 

 

 

 

Thus began a tradition.

 

Of course, you all know about the annual Presidential Pardon of the White House Turkey.  It’s grown into a more formalised event since the day when it was started by the first Chief Executive to do so.  It makes the evening news on television.  There’s footage of it on YouTube. 

 

There are two birds now, and we’re told their names and their weights. The idea of two turkeys was intended as a have-your-cake-and-eat-it-too measure.  One gobbler would get the pardon; the other would get the axe.  But PR-savvy Presidents who didn’t want to piss off the animal-rights groups soon resorted to pardoning both turkeys.

 

12134235098?profile=originalOne episode of the television series The West Wing---“Shibboleth”, first aired on 22 November 2000---used the annual turkey-pardon as a sub-plot.

 

But I wonder how many of you could tell me which President started the tradition?  The man who came out and, for the first time, declared that the White House turkey would receive a Presidential pardon.

 

That is, can you do it without Googling for the correct answer?  Oh, come on . . . it’s not like I’m expecting you to pick the right one out of forty-three guys from blind luck.  Especially at this time of the year.  Local news programmes and talk shows, not to mention the Food Network, love to toss out this fact.  You’ll probably hear one of the announcers mention it to-day while you’re watching football .

 

On the other hand, nearly all of them will get it wrong.  It’s what separates a "factoid" from a fact.

 

So go ahead and take your best shot.  If you want to discuss it amongst yourselves, I’ll wait.

 

 

 

Got your answer?  O.K., let’s see how you did.

 

Some of you may have thought of Abraham Lincoln.  Honest Abe is a pretty good answer for a lot of Presidential firsts.  As a matter of fact, if you’ve been reading my Deck Log long enough to remember my first Thanksgiving entry, you’ll recall that it was Lincoln who established Thanksgiving as a national holiday. 

 

If you said Lincoln, a lot of people agree with you.

 

12134236055?profile=originalAs the story goes, in 1863, President Lincoln received a turkey as a holiday gift from one of his supporters.  The President’s ten-year-old son, Tad, grew attached to the bird and adopted it as a pet.  He named it “Jack” and gave it run of the White House.  The boy was blissfully ignorant of the fate intended for the gobbler until the day before the feast, when one of the cooks carried it off to meet its date with the chopping block.

 

Horrified, Tad burst in on Lincoln in the middle of a Cabinet meeting and tearfully begged him to spare the animal.  The tender-hearted father acquiesced and Jack lived out his natural lifespan as the boy’s pet.

 

There you have it.  Case closed, right?  Well, not so fast.

 

There is a question of whether the story is true or apocryphal.  I tend to believe it really happened.  White House correspondent Noah Brooks, of The Sacramento Union, reported the events in a dispatch a year later.  But the validity of the tale is not the issue.

 

First, Lincoln did not issue a pardon for the bird.  He simply scratched out a note to the cook, telling him to spare Jack and find something else for the holiday dinner.

 

Eh, what’s that?

 

“You’re splitting hairs, commander.  The note Lincoln wrote, ordering the turkey not to be killed, was essentially a pardon.”

 

Well, maybe so, maybe not.  It doesn’t really matter because I forgot to mention---Lincoln received the turkey as a gift for Christmas, not Thanksgiving, which had come and gone by then.  Jack was slated to grace the First Family’s Christmas dinner.

 

And, in any event, it did not start a tradition of sparing turkeys from the holiday feast.

 

 

 

12134238301?profile=originalAs I noted, the practise of donating a turkey to the White House was not an uncommon one, even back then.  But it became a regular thing during the administration of President Ulysses S. Grant when Rhode Island poultry dealer Horace Vose began sending the finest of his well-stuffed birds to Grant.  Vose continued to do so with each of Grant’s successors.

 

“Poultry King” Vose selected the Presidential bird with great care.  They never weighed less than thirty pounds and sometimes topped the scales at fifty.  And they were guaranteed “good eatin’”.  Vose’s annual turkey donation became an anticipated event for those occupying the Oval Office and his farm enjoyed widespread publicity because of it. 

 

The only parties that didn’t benefit from the annual gesture were the turkeys, which wound up on a silver platter in the White House dining room.

 

Horace Vose’s yearly offerings continued for forty years, until he died in 1913.  But, by then, the Thanksgiving turkey donation had become established as a national symbol of good cheer, so there were plenty of civic groups to pick up the slack.  It also became something of a spectacle, a mixture of patriotism and showmanship.  In 1921, President Warren G. Harding received a Thanksgiving turkey supplied by the Girls’ Club in Chicago.  The gobbler was bedecked as a flying ace, complete with helmet and goggles.  And to make sure the bird travelled in style, its crate was decorated in red, white, and blue bunting provided by an American Legion post.

 

In 1925, First Lady Grace Coolidge did the honours, accepting a Thanksgiving turkey from a troop of Girl Scouts from the President’s home state of Vermont.

 

Some of these birds may have escaped the oven---if so, no particular note was made of it---but most of them ended up satisfying the stomachs of the President, his family, and guests on Turkey Day.

 

Things didn’t change much during the Hoover and Roosevelt years.  The turkeys arrived and the turkeys were eaten.

 

And that brings us to President Harry S. Truman.

 

 

 

12134239300?profile=originalIf you cheated and ran the question through a search engine, Harry Truman probably popped up in most of your hits.  And to be sure, Truman did have a lasting effect on how the annual Thanksgiving turkeys were donated to the White House.

 

And, wouldn’t you know, the reason was political.

 

In 1947, President Truman established a new foreign-aid task force, the Citizens Food Committee.  The committee’s goal:  to find some way of conserving one hundred million bushels of domestic grain for redistribution in war-ravaged Europe, as part of the Marshall Plan.  The committee determined that the most efficient way of doing this was to reduce the national consumption of meat and eggs.  It proposed a campaign of encouraging Americans to observe “Meatless Tuesday”, “Poultryless Thursday”, and a somewhat vague “Wasteless Everyday”.

 

Dutifully, the President made a radio address in that October, asking families to prepare their Tuesday meals without meat and their Thursday meals without poultry or eggs.  Just as, Truman assured, would be done at the White House.

 

It was Poultryless Thursday that caused all the trouble.  Not too surprising, given that Truman made his radio address seven weeks before Thanksgiving, which of course always falls on Thursday.

 

The first salvo of protest came from an irate chicken farmer, who sent a crate full of live hens to the White House.  The crate bore a sign:  “Hens for Harry”.

 

But it was the National Turkey Federation, a consortium of poultry producers, which left an enduring mark.  It sent a forty-seven-pound turkey to President Truman just before the Christmas of 1947.  The public had shown a resentful backlash to the Citizens Food Committee’s recommendations, and Truman saw this as a chance to rehabilitate his popularity.  He graciously accepted the National Turkey Federation’s donation in a Rose Garden ceremony, with plenty of press photographers on hand.

 

12134240701?profile=originalIt’s this photo op that many confuse with the first Presidential turkey-pardoning.  But none of the reports of the event, nor any of Truman’s personal records, indicate that anything happened to the gobbler other than providing the main course for the Trumans’ holiday table.

 

And, as in the case of Lincoln, it was not a Thanksgiving turkey, but one given for Christmas.

 

For the next year’s Yule, the NTF provided Truman with two turkeys.  It pretty much sealed the fates of the Presidential gobblers when Truman remarked that he would take the birds to his home in Independence, Missouri, where they would “come in handy” for Christmas dinner.  His twenty-five relatives, the President explained, “require a lot of food.”

 

So the tradition of the Presidential Pardon of the White House Turkey did not begin with Truman, either.  What did start with Truman was the National Turkey Federation’s involvement.  Realising that the turkey was more symbolic of Thanksgiving, the Federation adjusted the timing of its annual turkey delivery to mid-November.  And it has remained the official source of the Presidential turkeys ever since.

 

 

 

So let’s keep going.

 

President Eisenhower succeeded Truman and got his birds from the Federation.  Ate ‘em.

 

The turkeys John F. Kennedy received in the first two Thanksgiving seasons of his presidency wound up on the White House dinner table.  The 1963 bird was luckier.

 

12134241258?profile=originalThe poultry industry pulled out all the stops that year and presented President Kennedy with a fifty-five-pound broad white tom.  The monster fowl sat on a pedestal, trembling.  Despite the sign saying “Good eating, Mr. President!”, JFK took one look at the frightened bird and said, “We’ll just let this one grow.”

 

But no announcement of a pardon, even in jest.  After the ceremony, the turkey was quietly returned to the Federation officials, who placed it on a farm for breeding.

 

Kennedy’s successor, Lyndon B. Johnson, wasn’t so easily swayed.  A rancher by avocation, he was more sanguine about the final fate of livestock.

 

Johnson won the 1964 election handily, gaining the presidency in his own right.  “I hadn’t been quite sure what I was going to eat Thanksgiving,” said LBJ of that year’s turkey donation, “but I’m glad I can eat turkey instead of crow.”

 

Richard Nixon may have been the first Chief Executive to not make a meal out of any of the turkeys provided to the White House.  But he never announced pardons for any of them, either.

 

Each Thanksgiving during his time in office, President Nixon accepted the bird with the now-customary formalities, made a few noncommittal comments, and posed for the press.  After everybody went home, Presidential aides would send the gobbler to a petting zoo near Washington.

 

Presidents Ford and Carter followed suit.  And that brings us to Ronald Reagan.

 

12134242100?profile=originalAt his first turkey-receiving ceremony, in 1981, President Reagan looked almost incredulous when a reporter asked him what he was going to do with the handsome bird.

 

“Eat him,” the Gipper replied, straightforwardly.

 

Now, he was the first President to use the word “pardon” in connexion with a turkey.  That was six years later.  By then, the popular Reagan was enmeshed in the unfamiliar territory of a scandal---the Iran-Contra affair---and the media took advantage of the occasion to ask him questions that he didn’t want to answer.

 

Reagan’s former national security advisor, Vice Admiral John Poindexter, and his aide, Lieutenant Colonel Oliver North, had both been indicted as Iran-Contra conspirators.  When reporters asked the President if he intended to pardon the two men, he dodged the question by pointing out that the NTF-donated turkey was destined for a petting farm.

 

“If not, I’d have pardoned him," quipped Reagan, indicating the turkey.

 

So once again, we get close to determining the first President to pardon the Thanksgiving turkey, but no cigar.  The Gipper simply joked that he would have pardoned the bird, but it wasn't necessary.

 

 

 

I can guess what some of you are thinking . . . .

 

“Commander, you’ve taken us from Lincoln of the 1860’s to Reagan of the 1980’s, and you still haven’t identified the first President to issue a pardon to the Thanksgiving turkey.  It’s been such a long-standing tradition, you must have missed somebody.”

 

Well, no.  I haven’t.

 

You see, this traditional act, which everybody thinks has gone on forever, didn't occur for the first time until the autumn of 1989.

 

That was the first holiday season in the presidency of George H. W. Bush.

 

12134243262?profile=original

 

On 14 November 1989, the first President Bush attended the usual ceremony on the White House lawn and accepted the yearly contribution.  Present were the usual assembly of aides, NTF officials, reporters, and photographers.  A more distant group of spectators probably didn’t escape Bush’s notice, though.  A troupe of sign-carrying animal-rights activists was picketing in front of the Executive Mansion. The President was already in hot water with the pro-animal people for his hobby of hunting quail.

 

That may have been what led Bush to make a more committed choice of words when asked about the future of the plump fowl presented to him.

 

“Let me assure you---and this fine tom turkey---he will not end up on anyone’s dinner table,” declared the President.  “Not this guy.  He’s been granted a Presidential pardon as of right now, allowing him to live out his days on a farm not far from here.”

 

The film footage played that day on local news broadcasts all over the country.  Sometimes all it takes is a creative turn of a phrase to captivate the public’s interest.

 

For his next three years in office, George H. W. Bush proclaimed a Presidential pardon for each of the White House Thanksgiving turkeys, thereby cementing the custom---one that has been followed by all of his successors.

 

But it’s not an old American tradition, as such things are usually measured.  In fact, if you’re reading this, then you’ve probably been around longer than it has.

 

 

12134244082?profile=original

 

 

 From Cheryl and myself, to all of you, our fondest wishes for a Happy Thanksgiving Day, and many more of them.

 

 

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By Andrew A. Smith

Scripps Howard News Service

 

Not all graphic novels work on every level, nor are they to every taste. This week I’d like to look at some books that came oh-so-close to greatness, only to fall short just a tad.

 

At the top of the list is The Nao of Brown ($24.95, SelfMadeHero), by writer/artist Glyn Dillon. This is an absolutely beautiful book, executed with sparkling artwork, insightful characterization, delightful dialogue and a soulful poignancy that will bring more than one reader close to tears. Too bad all of that isn’t in service to a better story.

 

12134229899?profile=originalFirst the good news. Dillon is a masterful artist, blending not only technique – it’s mostly watercolor, but I see some other media in there – but also style, hinting at some previous masters from both East and West. And Dillon’s mastery is more than just technique. His storytelling skills are impeccable; his timing perfect; and his postures, blocking and facial expressions reveal reams of information all on their own.

 

The characterization is equally stellar. It won’t be hard for many readers to fall in love with the star, Nao Brown, a half-Japanese/half-English twentysomething living in London. Her co-worker Steve, her roommate Tara, her would-be boyfriend Gregory, even the walk-on characters at her Buddhist gatherings are all breezily revealed through dialogue, and are mostly very charming.

 

But the downside is that all of this effort doesn’t lead to much, and where it does aim for something important it fails. For example, Nao suffers from a kind of mental illness where she has brief, violent urges to do terrible things to people. The book jacket describes that as Obsessive-Compulsive Disorder, which it’s not, and worse, is a more serious problem than this book cares to admit. I admire how effortlessly Dillon communicates these flashes through color and technique, but honestly, this is too light-hearted an approach to the serious issue of mental illness. It fares badly in comparison to, say, David B.'s Epileptic.

 

Secondly, while I enjoyed the ride, it didn’t go anywhere. The ending is disappointing, falling somewhere between expected and “so what?”


Which doesn’t mean I won’t recommend The Nao of Brown, because I will. It’s a good book. It’s just inches off from being a great one.

 

12134230663?profile=originalMeanwhile, Vertigo is adapting into graphic-novel form the popular novel (and movie), The Girl with the Dragon Tattoo. That’s a task made formidable by a lot of hurdles: the talking-head nature of the story; its length and density; and the public’s familiarity with the ending (which murders any hope of suspense).

 

Crime author Denise Mina (Deception, Field of Blood) does a solid job of adaptation in The Girl with the Dragon Tattoo Book 1 (of 2, $19.99), but – as I alluded to above – it’s not like we don’t know what’s going to happen next. Artists Leonardo Manco and Andrea Mutti do clear, clean work, and Lee Bermejo (Batman: Noel) delivers a knockout of a cover. But, while good, Tattoo will never be great, by its very nature as an adaptation.

 

Lastly, points to writer Mat Johnson (Incognegro, Dark Rain) and artist Mutti (see above) for not shying away from politics, which most publishers avoid because in most cases you lose half your potential audience as soon as a point of view is established. I just wish their graphic novel Right State (DC/Vertigo, $24.99) was more plausible.

 

12134231080?profile=originalThe plot involves a right-wing radio host going undercover in an extremist militia group at the behest of the Secret Service, who have evidence the New Dawn Militia plans to assassinate the president. While interesting, it’s doubtful the Secret Service would go to the likes of Rush Limbaugh or Michael Medved for such a sensitive mission, not only because of liability issues, but because – well, why on earth would they trust the president’s life to the non-existent espionage skills of an amateur? Nor would a radio host of any political persuasion likely take the job if offered, because, frankly, it’s probably a suicide mission. Further, what radio host is like our protagonist: ex-military, with Special Forces training, and still in awesome, mission-ready shape as a civilian? (Points to Oliver North for being one out of three.)

 

I could still overcome all that – and the occasional bout of giggles when I pictured Limbaugh in the role – except that the characterization and dialogue of the conservative characters don’t ring true for me. Frankly, while not insulting, the characters’ opinions and rationales read like a sympathetic liberal’s idea of how conservatives think. Add to that some Apocalypse Now riffs and I was glad to get to the end of the book for all the wrong reasons.

 

Right State was a heroic attempt at a political potboiler based on real-world concepts that, in its attempt not to offend anyone, won’t convince anyone.

 

Contact Andrew A. Smith of the Memphis Commercial Appeal at capncomics@aol.com.

 

1. The Nao of Brown is a beauty, but not a classic. Copyright SelfMadeHero.

2. The Girl with the Dragon Tattoo Volume 1 is as good as adaptations go. Copyright DC Entertainment Inc.

3. Right State gets points for effort. Copyright DC Entertainment Inc.

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The Best Sidekicks (Non Comic-Book Division)

Last week, I wrote about the best sidekicks in comic books. As I was working on my list, I remembered a lot of great sidekicks that have appeared in other media. Instead of tossing them all into one big list, I decided to split them off with a second list. So here you go, my list of the best sidekicks in movies, television, cartoons and classic literature.

12134222073?profile=original15. Sylvester Jr.: Sylvester Jr. fulfills a classic sidekick role: the sidekick who’s actually smarter than the mentor. In this case, Sylvester Sr. tries to teach his son how to catch a kickboxing kangaroo and fails miserably. The son sees through his father’s shenanigans. He puts up with his dad because that’s what sons are supposed to do and he’s often more successful than the senior Sylvester. It’s a quietly subversive role, upending the status quo to great delight.

12134223296?profile=original14. Marcus Brody: Marcus Brody experienced a grand transformation from the first Indiana Jones movie to the third. In the first movie, Brody was a bit of a mentor. He was the one who offered advice at home before Indy raced off on another grand adventure. In the third movie, Brody got caught up in the adventure as well and found himself halfway around the world. He was the comic relief, ruining the heroic ride into the sunset by riding his horse backwards. Yet he also provided a positive function as an academic expert.

12134223496?profile=original13. Scrappy Doo: Scrappy is one of the more contentious choices on my list. When he was added to the Scooby Doo show, he was one of the first sidekicks to be widely panned. Fans didn’t like the way he seemed to push Scooby, the titular star of the series, out of the spotlight. But I was young enough to love the brash, young character. I liked his fighting spirit, his put-up-your-dukes attitude and his willingness to rush headlong into trouble. Believe it or not, I still own the Scrappy Doo statue I bought as a kid.

12134224072?profile=original12. Morgan Grimes: Sidekicks may have fallen out of favor in comic books, but they seem to be growing in importance on television. After all, every good hero needs someone to hang out with. One of my recent favorites is Chuck’s boyhood best friend, Morgan Grimes. “The beard” is a wonderful source of comic relief. But he’s also there to challenge Chuck when Chuck’s new spy life draws him too far away from his friends and family. Morgan has perhaps the greatest character arc of anyone on the show, eventually becoming the responsible manager of the BuyMore and an effective member of the spy team.

12134225253?profile=original11. Hadji: I debated whether or not to include Hadji on this list. My concern wasn’t about Hadji’s qualifications as a cool character. He’s definitely cool- and that’s not easy to pull off with an Indian accent. He was smart, inventive and calm under pressure. He was also one of the first international characters that I was exposed to in my young life. No, my concern is that Hadji doesn’t qualify as a sidekick as I could see the argument that he was Jonny Quest’s partner rather than his tagalong.

12134225273?profile=original10. Jan, Jace and Blip/Zan, Jayna and Gleek: Here’s another potentially contentious choice. In the 1960s, Hanna-Barbera introduced the outer space superhero Space Ghost and gave him not one but three sidekicks: the teenaged twins Jan and Jace and the sputtering space monkey Blip. Hanna-Barbera later used the same formula on Super Friends. This time, the twin teenagers, Zan and Jayna, were aliens with their own set of superpowers. Gleek, however, was still a sputtering monkey. I’ll admit that I like Zan and Jayna. I was a kid at the time and, if you were my age, you would have probably liked them too. They also had a memorable catchphrase- “super powers activate!”- that was easy to emulate as a kid, and easy to mock as an adult.

12134226053?profile=original9. Tonto: Tonto is one of the greatest sidekicks in any medium. He’s the Lone Ranger’s silent partner and, like many great sidekicks, often smarter than his lead. At the very least, Tonto is well versed in hunting, tracking and other skills of the wild. However, Tonto is held back by the racial stereotypes of the time. His pidgin English is embarrassing. It remains to be seen whether Johnny Depp can rehabilitate the character for a modern audience in the upcoming Lone Ranger movie.

12134226062?profile=original8. Falstaff: That’s right: I included the Super Friends and Shakespeare on the same list. Falstaff is one of the earliest sidekicks. Shakespeare included a lot of clown characters as comic relief in his plays. But Falstaff became more than a source of occasional laughter. He was a truehearted friend. He was a brave warrior, if prone to bouts of braggadocio. And he was one of the first supporting characters to become a star in his own right. He’s the model for many a sidekick today. Plus, like a lot of great sidekicks, he’s instantly recognizable.

12134226496?profile=original7. Amy Pond and Rory Williams (Or Your Favorite Dr. Who Companion): I’ve heard it said that you never forget your first doctor but I found my first exposure to Dr. Who to be uninspiring. However, the infectious delight of my daughters rubbed off on me and I’ve enjoyed recent episodes, despite my own intransigence. My third doctor (the eleventh overall) is my favorite. Similarly, I’m fond of his two companions: the young couple Rory Williams and Amy Pond. Their relationship is as interesting to me as their adventures. I’m especially intrigued by their indecision whether to embrace the exotic adventures of the Doctor or the comfortable surroundings of home. Feel free to insert your favorite Doctor Who companion in this space, whether it’s Sarah Jane, K-9 or Rose.

12134226687?profile=original6. Kato: The best sidekicks often outshine their mentors. That’s often been the case with Kato, the regular companion to the Green Hornet. At first, Kato was little more than a butler. But in the live action series, Kato learned to kick butt. He was played by martial arts expert Bruce Lee and quickly became a fan favorite. Now, it’s hard to imagine the Green Hornet without his quiet right hand man.

12134227264?profile=original5. Dr. Watson: There are a number of reasons why sidekicks are introduced. One of the most persistent is that the hero needs someone to talk to. That’s why Batman was paired with Robin and Bucky was given to Captain America. And that’s why Sherlock Holmes has Dr. Watson at his side. Dr. Watson is our window into the weird world and impenetrable mind of the great detective. We learn what Holmes is thinking because he has to explain it to Watson. Yet the best Watsons are more than windows. They give as good as they get- teasing Sherlock with friendly familiarity. Plus, as a former soldier and a doctor, Watson is a valuable guy to have around.

12134227496?profile=original4. C-3PO and R2-D2: Another persistent reason to introduce a sidekick is the need to ground the story in reality and humanity. George Lucas ironically did this by giving us a couple of droids. Despite his bumbling nature, C-3PO often spoke for us by commenting on the unbelievable nature of events and expressing the fears we might have in his place. R2-D2 was even better as C-3PO’s counterpoint. He was incredibly expressive and sarcastic, despite speaking only in squeaks and whistles. Plus, his plucky attitude was inspirational for those of us who didn’t have the Force.

12134228659?profile=original3. The Scoobies: Joss Whedon put together the perfect team of sidekicks for Buffy the Vampire Slayer and, in doing so, showed us the greatest reason why these types of characters exist. They are companions in the truest sense of the word. They are friends that become family. Robin is like a son to Batman. Watson is like a brother to Holmes. The Scoobies are Buffy’s best friends and the family she makes for herself: Willow, Xander, Cordelia, Oz, Anya, Tara, Dawn, Spike and yes, even Andrew.

12134228272?profile=original2. Sancho Panza: Sancho Panza is the Platonic ideal of a sidekick. He’s the original. Those who came before him are like prototypes before he perfected the form. He’s comic relief. He’s smarter than the lead character. He’s world-wise and world-weary. He’s our point of view into the oddness that surrounds us. He is the sidekick of sidekicks.

Yet, despite those praises, I’d put one sidekick ahead of Sancho Panza…

12134228872?profile=original1. Samwise Gamgee: Can you think of another character that you’d rather have at your side? JRR Tolkien reputedly based the character on the concept of the batman- the military assistant in the British army. The batman takes care of his master’s needs so that he can focus on the fight ahead. In the Lord of the Rings, Sam takes care of the Frodo’s needs so that Frodo can focus on his quest to destroy the ring. Sam is the one who cooks. Sam is the one who stands guard so his master can sleep. Sam is the one who sings a song to brighten his master’s mood. Sam is the one who rations the food so that they’ll have enough for the trip back. Yet Tolkien elevated Sam beyond a simple servant. Sam sees the world with wonder in his eyes, marveling at elves and later oliphaunts. Sam is also wise beyond his years, as evidenced by his commentary upon the difference in stories between those reading them and those living in them. And Sam becomes the true hero, rescuing Frodo from captivity and carrying him on his back to their final destination.


That’s my list. Who’s on yours?

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Comics for 21 November 2012

ADVENTURES OF AUGUSTA WIND #1
AHISTORY: AN UNAUTHORIZED HISTORY OF THE DOCTOR WHO UNIVERSE
ALPHA FLIGHT CLASSIC TP VOL 03
AMAZING SPIDER-MAN #698
ANGEL & FAITH TP VOL 02 DADDY ISSUES
ASTONISHING X-MEN #56
AVENGERS #34
AVENGERS BY BRIAN MICHAEL BENDIS TP VOL 03

BACK ISSUE #61
BATMAN JUDGE DREDD COLLECTION HC
BATWOMAN #14
BIRDS OF PREY #14
BLACKHAWKS TP VOL 01 THE GREAT LEAP FORWARD (N52)
BLEEDING COOL MAGAZINE #1 (MR)
BLUE BEETLE #14
BPRD 1948 #2 (OF 5)
BRAVEST WARRIORS #2 (OF 6)
BUFFY THE VAMPIRE SLAYER SPIKE #4 (OF 5)

CAPTAIN AMERICA #1 NOW
CAPTAIN MARVEL #7
CASTLE WAITING VOL II #18
CATWOMAN #14 (DOTF)
CLONE #1
COMEBACK #1 (OF 5)

DANGEROUS CURVES COMICS SEXIEST BAD GIRLS SC
DAREDEVIL #20
DARK AVENGERS #183
DARK HORSE PRESENTS #18
DARK SHADOWS #10
DARKNESS #108 (MR)
DC UNIVERSE PRESENTS #14
DEADPOOL #2 NOW
DUNGEONS & DRAGONS FORGOTTEN REALMS #5

EDGAR ALLAN POE CONQUEROR WORM ONE SHOT
ESSENTIAL WOLVERINE TP VOL 06

FABLES #123 (MR)
FAIREST TP VOL 01 WIDE AWAKE (MR)
FATHOM KIANI VOL 2 #4
FEAR ITSELF TP DEADPOOL FEARSOME FOUR
FRANKENSTEIN ALIVE ALIVE #2

GAME OF THRONES #11 (MR)
GFT BAD GIRLS #4 (OF 5) (MR)
GLORY #30
GODSTORM #2 (OF 5) (MR)
GOON #43
GREEN LANTERN NEW GUARDIANS #14 (RISE)
GRIMM FAIRY TALES #79 (MR)

HARBINGER (ONGOING) #6
HAWKEN TP
HAWKEYE #4
HELLBLAZER #297 (MR)
HELLRAISER #20 (MR)

INDESTRUCTIBLE HULK #1 NOW
INTERVIEW W/T VAMPIRE GN VOL 01 CLAUDIAS STORY
IRON MAN #2 NOW
IT GIRL & THE ATOMICS #4

JOURNEY INTO MYSTERY #646 NOW
JUDGE DREDD #1
JUSTICE LEAGUE #14

KEVIN SMITH BIONIC MAN #14
KISS #6

LEGEND OF OZ THE WICKED WEST ONGOING #2
LEGEND OF OZ WICKED WEST TP
LEGION OF SUPER HEROES #14
LOAC ESSENTIALS HC VOL 01 BARON BEAN
LOU SCHEIMER CREATING FILMATION GENERATION SC

MAD ARCHIVES HC VOL 04
MANARA EROTICA HC VOL 02
MARKED MAN HC
MIND THE GAP #6
MINIMUM CARNAGE OMEGA #1

NEXUS OMNIBUS TP VOL 01
NIGHTWING #14
NUMBER 13 #0

OVERSTREET GUIDE TO COLLECTING COMICS SC VOL 01
OZ TP MARVELOUS LAND OF OZ

PETER CANNON THUNDERBOLT #3
PRINCELESS STORIES WARRIOR WOMEN ONE SHOT #1 (OF 2)

RACHEL RISING TP VOL 02 FEAR NO MALUS
RED HOOD AND THE OUTLAWS #14
REVIVAL #5
ROCKETEER CARGO OF DOOM #4 (OF 4)

SAUCER COUNTRY TP VOL 01 RUN (MR)
SAVAGE DRAGON #183
SHADOW #8
SHOWCASE PRESENTS WORLDS FINEST TP VOL 04
SIMPSONS COMICS #196
SNAKE EYES & STORM SHADOW #19
SONIC SUPER SPECIAL MAGAZINE #5
SONIC THE HEDGEHOG LEGACY VOL 02
SONIC UNIVERSE #46
SPAWN #225 OBAMA
SPAWN #225 ROMNEY
STAR TREK ONGOING #15
STAR WARS AGENT O/T EMPIRE HARD TARGETS #2 (OF 5)
STEED AND MRS PEEL ONGOING #3
STITCHED TP VOL 01 (MR)
SUPERGIRL #14
SUPURBIA ONGOING #1
SWORD OF SORCERY #2

TERRY MOORE HOW TO DRAW SC
THE SPIDER #6
TRANSFORMERS MORE THAN MEETS EYE ONGOING #11
TRANSFORMERS ROBOTS IN DISGUISE ONGOING #11

ULTIMATE COMICS SPIDER-MAN #17
ULTIMATE COMICS X-MEN #18.1
UNCANNY X-FORCE #34
UNCANNY X-FORCE TP VOL 05 OTHERWORLD
UNWRITTEN #43 (MR)

VOLTRON #9

WALKING DEAD TP VOL 17 SOMETHING TO FEAR (MR)
WITCHBLADE REBIRTH TP VOL 02
WOLVERINE #316
WOLVERINE AND X-MEN #21
WONDER WOMAN #14

X-FACTOR #247
X-O MANOWAR (ONGOING) #7

YOUNG JUSTICE #22
YOUNG MISS HOLMES COLL TP VOL 02 CASEBOOK 3-4

Comics & Collectibles of Memphis posted this list on Facebook. Arrivals at your LCS may vary.

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12134201896?profile=originalCertain things in comic books were handled with a bit more discretion back in the old days. 

 

Although it seems pointlessly quaint to modern-era sensiblilities, the office of the President of the United States was treated with a special reverence when it came to comics.  At least, for the first twenty-five years or so.

 

While historical Chief Executives such as George Washington and Abraham Lincoln were often depicted in all their glory, the sitting President was considered too rarefied to appear openly as a comic-book character.  When a story called for the appearance of the President, he was usually rendered in shadow or with his face otherwise obscured as a nod to the dignity of the man and the office.  

 

12134203669?profile=originalOccasionally, the artist would play coy with the readers by inserting an element which made the identity of the President apparent---like Franklin Roosevelt's trademark cigarette holder.  Other times, they got downright sneaky, as in “The Superman of the Future”, from Action Comics # 256 (Sep., 1959).  This involved a convoluted scheme enacted by Superman to protect the President from an assassination attempt.   Following the custom, the President was never portrayed directly, but one panel showed the Man of Steel disguising himself as the Commander-in-Chief.  On the make-up table was a bald skull-cap resting on a modeling bust---a clear-but-subtle reference to Dwight Eisenhower, the man who occupied the Oval Office at the time.

 

While an occasional exception popped up here and there, the convention of obscuring the President continued well into the Silver Age.

 

Then it got tossed out on its ear in 1961---when John Fitzgerald Kennedy took the oath of office as the thirty-fifth President of the United States.

 

 

 

Kennedy’s election heralded a change in image for the American president.  Before, the President had been older, avuncular, staid.  Now, Americans had a Chief Executive who was relatively youthful, handsome, and vigorous.  Kennedy represented a change of mood in the country; the old, gentrified ways were out, replaced by a new generation of dynamism.

 

JFK captured the enthusiasm of the nation and of the comics as well. DC Comics, the company which had launched the Silver Age, delivered bright, clean stories emphasizing modern technology and the sense of an optimistic future.  Now we had a President who symbolised those very things.  Kennedy was the real-life representation of DC's Silver Age.  Thus, it was no surprise that the character of JFK began to appear in DC's stories---and not as a vague, silhouetted figure.  His youth, good looks and thick shock of brown hair made him as acceptable a comic-book "leading man" as Hal Jordan or Ray Palmer.

 

The John F. Kennedy of Earth-One debuted in the Imaginary Story “Lois Lane and Superman, Newlyweds”, from Lois Lane # 25 (May, 1961).  After Lois and the Man of Steel tie the knot, they appear at a formal reception as the President and Mrs. Kennedy offer their congratulations.

 

12134204868?profile=original

 

(As fate would tragically have it, that panel also depicted the second Silver-Age President to appear in full---then-Vice President Lyndon B. Johnson, standing in the receiving line with Lady Bird.)

 

This occasion heralded the beginning of a series of Presidential appearances in Mort Weisinger's "Superman family" of magazines, at one point reaching such a frequency that Kennedy could reasonably been considered a member of the Man of Steel's supporting cast.

 

12134205299?profile=originalJFK’s first appearance in an in-canon DC tale came in “The Jinx of Metropolis”, from Jimmy Olsen # 56 (Oct., 1961).  It amounted to a cameo appearance in which he accepted from Superman a meteor-repulsing device from Krypton, the Man of Steel's contribution to America's space effort.

 

Mort Weisinger gave the President more face time in Action Comics # 283 (Dec., 1961).  The backdrop of "The Red Kryptonite Menace" was a summit conference between JFK and Soviet premier Nikita Khrushchev.   The reader would discover, however, that the on-camera appearances of the two world leaders was a sham---the "Kennedy" and "Khrushchev" encountered by Superman were actually two Durlan villains from the future in disguise.

 

It was worth the deception, though, to see artist Curt Swan’s smoothly spot-on renditions of the two world leaders.

 

Kennedy's next appearance in DC comics was a "real" one and took place in the milestone Action Comics # 285 (Feb., 1962), the issue in which Superman revealed the existence of his cousin Supergirl to the world. As part of the ceremonies, Supergirl was presented to the President and the First Lady at a reception on the White House lawn. In the second chapter of the story, President Kennedy requests the aid of the Girl of Steel in combating the threat of the Infinite Monster, thus further solidifying the ties between JFK and the Superman family.

 

This link would eventually prove to be an invaluable one to the Man of Steel, in particular.

 

12134208079?profile=original

 

Meanwhile, here in the real world, for thirteen days in October, 1962, the United States and the Soviet Union perched on the brink of atomic war.  The Soviet installation of nuclear missiles on the hostile island nation of Cuba, a mere ninety miles from the closest American soil, posed a clear and present threat.  President Kennedy’s unflinching, determined response ultimately forced the Soviet forces to go home and take their missiles with them.

 

Even as Americans mopped their brows in relief, they acknowledged the young President’s courage and his popularity soared.  So much so that, Mort Weisinger took the remarkable step of taking the results of the upcoming 1964 Presidential race for granted.

 

The Legion of Super-Heroes tale in Adventure Comics # 305 (Feb., 1963) included a character rejected for Legion membership---Antennae Boy, who possessed the ability to audibly receive radio transmissions from the past, present, and future.  During a demonstration of his power, one of the intercepted signals proclaimed:

 

Bulletin!  Kennedy re-elected President of U.S.!

 

 

 

12134201689?profile=originalOver at 625 Madison Avenue, Marvel Comics was slower to jump on the Kennedy bandwagon. JFK made a one-panel cameo (or at least his hair did) in Fantastic Four # 17 (Aug., 1963) and another in Journey Into Mystery # 96 (Sep., 1963).

 

In Tales to Astonish, where it was a rare Iron Man story in which the armoured hero wasn’t beset by Communist adversaries, the President’s name was often invoked.  Defeated Red spies demanded to know how Iron Man was able to thwart their plans.

 

“Does Kennedy tell Khrushchev?” was Shellhead’s frequent rejoinder.

 

 

 

Meanwhile, DC fans had responded positively to seeing Superman and Supergirl interact with the President.  Mort Weisinger followed suit by upgrading JFK’s appearances from simple walk-ons to taking an integral rôle in the plots.  Curt Swan was handed a script for “Superman’s Mission for President Kennedy”, a story promoting the President’s Council on Physical Fitness.  The story would appear in an upcoming issue of Superman.

 

12134212057?profile=originalUntil then, JFK would make his most substantive appearance to date in Action Comics # 309 (Feb., 1964).  The story within, “The Superman Super-Spectacular”, was intended to be a landmark tale in the relationship between the Man of Steel and the Man in the Oval Office.  History, though, would give it significance for another, more tragic reason.

 

“The Superman Super-Spectacular” begins with the Metropolis Marvel responding to a request for aid from the White House.  However, the successful completion of his task leads to another mission, which in turn leads to another, and then another, and yet another.  At the end of his busy day, Superman receives the thanks of a grateful Commander-in-Chief.   Unknown to Superman, his jam-packed schedule was secretly arranged by President Kennedy and Daily Planet editor Perry White, to keep the super-hero too busy to uncover a well-planned and well-deserved surprise on his behalf.

 

Lured to a television studio, Superman is astonished to learn that he is the featured subject of the television show Our American Heroes (Earth-One’s version of This Is Your Life).  During the live broadcast, a parade of Superman’s friends and associates, going back to his boyhood, arrives to pay him tribute.

 

The Man of Steel realises that Clark Kent will be expected to appear.  Appearing as both Superman and Clark at the same time was usually not an insurmountable problem for him.  But this time events conspire to thwart his usual solutions.

 

12134213081?profile=originalLois Lane and Lana Lang, realising that Superman will be in just such a bind, equip themselves with a robot-detecting device, to prevent the Man of Steel from employing one of his mechanical doubles.  The Batman also appears as a guest, but as a gag, has used heavy make-up to make his features resemble a Bizarro.  The Legion of Super-Heroes arrives to honour Superman, but an emergency summons the team back to the thirtieth century preventing Chameleon Boy from impersonating Clark.

 

And by the time he remembers his two Kandorian doubles, Van-Zee and Vol-Don, they are already on stage in their rôles as members of the Look-Alike Squad and too tiny to double for Clark Kent.

 

Superman is running out of options.

 

Nevertheless, Clark Kent shows up for the programme’s finale.  To their dismay, Lois and Lana’s detector shows that Clark is not a robot, but a flesh-and-blood human.  And the readers are challenged to deduce how Superman and Clark Kent were able to appear together.

 

12134209898?profile=originalMost readers probably didn’t think on it overmuch, but simply turned to the remaining four panels of the story to learn what kind of trick the Man of Steel pulled off this time.  But, this time, it was quite a trick.

 

“Well, Superman, I don’t need the make-up and glasses any longer,” says the mystery stand-in, once the two of them are alone.  “Did I make a good ‘Clark Kent’?”

 

“You were perfect, Mr. President!”

 

That’s right.  The man behind the Clark Kent guise was the President of the United States.

 

With that privileged information, President Kennedy entered rare air in the Superman mythos.  Jimmy Olsen didn’t know the Man of Steel’s secret identity.  Nor did Lois Lane or Perry White or most of the regular and semi-regular characters.  It even distinguished Kennedy from the other Chief Executives, as no other U.S. President had ever been entrusted with the knowledge that Superman was Clark Kent.

 

This was exactly the fun sort of tale that die-hard Superman fans got a kick out of.  Unfortunately, real life spoiled any chance of readers viewing “The Superman Super-Spectacular” as fun.

 

On 22 November 1963, a few days after that issue went to press, President Kennedy was assassinated by Lee Harvey Oswald in Dallas, Texas.

 

 

 

12134213668?profile=originalThe horrendous act sent ripples of shock and grief around the world.  And in the offices of DC, it created a particular quandary.  Thousands of copies of Action Comics # 309 had already been sent to the distributors.  It was too late to recall them, and on 26 December 1963, Action Comics # 309 hit the stands.

 

It was a caprice of fate and nothing more, but DC feared that the story, particularly arriving while Kennedy’s death was still fresh in the minds of the public, would open the company up to charges of bad taste and capitalising on a national tragedy.  Mort Weisinger hunkered down for the barrage of letters he knew would come.

 

To Mort’s credit, he took the bull by the horns and printed several of them in the Metropolis Mailbag of Action Comics # 312 (May, 1964).

 

Some fans were loudly indignant, such as Felice Michetti, of Yonkers, New York:

 

However, in the story, “The Superman Super-Spectacular”, I was greatly dismayed by the outcome of this story.  I think that at a solemn and grave time as this your story was in bad taste.  Surely the use of the late President John F. Kennedy could have been avoided.

 

Richard Allen Pachter, of Brooklyn, New York, was at least tolerant:

 

I’m sure “The Superman Super-Spectacular” was printed before our great national leader was brutally assassinated.  So before you apologize, I’ll forgive you for having our late and beloved President John F. Kennedy portrayed in this story.

 

12134214883?profile=originalSo was Darrell J. Turner, of Maspeth, New York:

 

It is unfortunate that this great story had to be marred by revealing at the climax that the “surprise guest” was a man who is now dead.   While this did take away from the enjoyment of the story, I hope that none of your readers will be offended by this seeming disrespect.  I hope they will remember national magazines are prepared many months in advance of the publication date and that you did not exploit the President’s death.

 

And to DC’s relief, some actually found favour with the tale.  John C. Sherwood, of Marshall, Michigan, was one:

 

Your story was wonderful.  It superbly shows that our late President was, indeed, a great man who would always help a friend in trouble.  Thanks for this splendid story.

 

 

Weisinger responded to all of these comments with an honest, straightforward explanation:

 

The issue of ACTION COMICS featuring the story in which President Kennedy came to the aid of Superman was already printed, and in the hands of our distributors, when word of the tragic assassination broke.  Copies mailed to thousands of our subscribers were already in transit and it was physically impossible to recall them.

 

Within 24 hours, this issue became a collector’s item and, in many areas, sold at premium prices.  Although many news dealers asked that we go back to press to fill the demand, we refused to do so . . . .

 

We are thankful for the numerous readers who wrote us, explaining that they understood that our magazines go to press months in advance, and that we had no control over the released issues.

 

 

12134217500?profile=originalThere was one last bit of damage control to implement.

 

“Superman’s Mission for President Kennedy”, written by Bill Finger and rendered by Curt Swan and George Klein, had been scheduled to appear in Superman # 169 (May, 1964).  Instead, another story appeared in its place.  Because the tale had been heavily promoted by DC---it had been prepared at the request of the Kennedy White House---Weisinger knew there would be questions.  So, the letter column of the upcoming issue of Superman---# 168 (Apr., 1964)---was replaced with a memoriam written by Mort himself.

 

Here, he explained the withdrawal of “Superman’s Mission for President Kennedy”:

 

The finished story, which showed Superman cooperating closely with President Kennedy, was scheduled to appear in our next issue.  Because of the President’s untimely end, however, we have cancelled its appearance.  Instead, we plan to present the original artwork to his gallant widow, Jacqueline Bouvier Kennedy.

 

In the social attitude of the time, the readership clearly felt that DC’s intentions were sincere and heartfelt, and the company suffered no bad press or serious backlash from the public.

 

 

 

It wasn’t quite the end of John F. Kennedy’s Silver-Age participation in DC comics, though.

 

12134219258?profile=originalA month after the announcement that “Superman’s Mission for President Kennedy” was being shelved, officials from the new White House administration contacted DC and requested that the story see print.  President Johnson wanted it published “as a tribute to his great predecessor.”  More important, as far as DC was concerned, the Kennedy family gave its consent.

 

However, there was a problem.  The original artwork to the story, the pages drawn and inked by Swan and Klein, could not be located.  Either the art had been given to Mrs, Kennedy, as Weisinger had indicated, or it had been simply lost.  Another possibility was that the discarded pages had been appropriated, as memorabilia.

 

Unfortunately, Swan and Klein were waist-deep in other DC projects, and with time of the essence, utility artist Al Plastino was drafted to re-draw the story.

 

Plastino’s art had always been journeyman, at best.  And he was fond of taking short-cuts, such as constantly reëmploying the same stock poses.  It didn’t help any that he was working under a very tight deadline.  Consequently, when “Superman’s Mission for President Kennedy” finally saw print in Superman # 170 (Jul., 1964), the results looked rushed and uninspired.

 

12134220259?profile=originalEven a casual glance could detect the art was slap-dash.  Thus, much of the sense it was a tribute to the fallen President was lost.  It felt more like an inventory story, inserted at the last minute.

 

In death, Kennedy's presidency attained a lustre that it probably would have lacked had he lived.  DC continued to honour the myth of "Camelot" by making reverential references to the slain President.  In "The Infamous Four", from Jimmy Olsen # 89 (Dec., 1965), the intrepid cub reporter, on a mission to Earth's future, unmasks a gang of alien criminals when they fail to observe a nationwide moment of silence on the centennial of Kennedy's death.  Meanwhile, over in Lois Lane # 62 (Jan., 1966), Lois, observing JFK's bust in the Senate hall, reflects that Kennedy "might have become our greatest president if not for an assassin's bullet."

 

 

John F. Kennedy’s time as a de facto member of Superman’s supporting cast led to one lasting change.  It marked the end of the old traditon of obscuring the identity of the sitting President.  JFK’s successors, Lyndon Johnson and Richard Nixon, were depicted openly, in both name and likeness, whenever they appeared in a Silver-Age comic. 

 

Not everything had changed, though.  The stories still treated the man in the White House with dignity and respect.

 

It would take something called “Watergate” to do away with that convention.

 

 

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The Best Sidekicks

12134192872?profile=originalI’ve always like sidekicks. Maybe it was because of a lack of self-confidence. I had a hard time imagining myself as Batman. But I could easily imagine I was Robin riding alongside the Caped Crusader. Maybe it was because of my affinity for the underdog. Sidekicks seemed to be mocked more often than not and I liked to see them prove themselves to their mentors, their foes and the fans. Whatever the reason, I like the scrappy sidekick, the young pal, the comic foil and so on.


Here is my list of the best sidekicks in comics. Your list is probably different. Heck, my list would probably be different if I did this again in a couple of months (so don’t fault me if the ranking doesn’t entirely match my earlier “best” lists).

1. Robin: Robin is the gold standard of comic book sidekicks. He was the first one on the stands, making his debut in April 1940. He was the light-hearted contrast with Batman. He demonstrated Batman’s humanity as we witnessed the Caped Crusader’s concern for the orphaned acrobat. Plus, Robin is well-regarded as both a sidekick and a legacy- the mantle having been passed from Dick Grayson to Jason Todd to Tim Drake to Stephanie Brown to Damian Wayne to, someday in the future, Carrie Kelley.

12134193857?profile=original2. Bucky: I was not always a Bucky fan. I used to think of him as the generic sidekick and I had no interest in Marvel bringing back Bucky. And then Ed Brubaker brought Bucky back and completely changed my mind. He even changed my view of the 1940s incarnation of the character, pointing out that Bucky was a true soldier who used a gun on almost every comic book cover and showing that Bucky bravely fought beside Captain America despite having no powers of his own.

12134193697?profile=original3. Jimmy Olsen: These first three choices are relatively easy- and relatively free of controversy. Jimmy Olsen was Superman’s pal. He was Clark Kent’s friend. He was often Lois Lane’s partner in mischief. He was eventually the star of his own adventures. Jimmy Olsen is an essential part of the Superman mythos. Yet his classic status has sometimes hurt Jimmy as it has prevented the character from growing and changing with the times.

12134194459?profile=original4. Kid Flash: Kid Flash is one of the few sidekicks who outshone his mentor. When the debate eventually became “Who is the better Flash?” it was easy for me to answer “Wally.” I liked Wally better even when he was the sidekick. He had a great costume, inverting the colors of his mentor. He had the cool open-scalp cowl that let his hair flow in the wind (several decades before Jim Lee borrowed the same look for Cyclops). Kid Flash was exciting, racing off on adventures with his uncle. But I also liked that, in the beginning, he had a normal Midwest family home to go back to.

12134194489?profile=original5. Rocket: The title of the comic book may have been Icon, but Rocket was the real star of the series. Like Kid Flash, Rocket outshone her mentor and readers were more interested in her life and perspective. She was Icon’s teacher, explaining the realities of modern life on Earth to the long-lived alien. And she was the one who experienced the ups and downs of life- especially with her much publicized unplanned pregnancy and later status as a single mother.

12134195262?profile=original6. Po-Po: A key quality for any sidekick is comic relief. Robin provided the light-hearted banter and quips that kept Batman from being too serious. Po Po was the sarcastic monkey who accompanied Boon on his adventures in CrossGen’s Way of the Rat. Po Po was convinced of his own superiority and often rightly so. He berated Boon for his stupidity. He mocked their many foes- yet, by doing so, he also alerted the reader to the serious threats. If Po Po was scared, we should be too. Po Po also mocked fans- much to their delight- by berating them in the letters page.

12134195486?profile=original7. Jubilee: Jubilee is a rare addition to the company of sidekicks in that she came from a team book. At a time when the X-Men were fractured (and living in Australia), Jubilee slipped through the cracks and into the arms of the team. She was originally a stowaway but after Wolverine was crucified by the Reavers Jubilee became his rescuer. She nursed him back to health and became his new companion. Jubilee was a different sort of sidekick, prone to backtalk more than banter. Yet she served the same purpose as many of the great sidekicks before her- revealing a caring, human side in her mentor.

12134195897?profile=original8. Altar Boy: You might say that Robin is such a cool character, he shows up on this list at least three times. Jubilee was reputedly based on the Carrie Kelley version; Altar Boy is clearly based on the original. Brian Kinney moved to Astro City with the hopes of becoming a hero. After he broke up an armed robbery as a busboy, he got his chance as Confessor took him under his wing. Brian eventually discovered the Confessor’s secret- he was a vampire- though it’s likely the Confessor wanted him to know as a potential confidant. The Confessor sacrificed his un-life to save the earth and, after years of further training, Brian took up the mantle of his mentor.


12134196854?profile=original12134197064?profile=original9. Rick Jones/Snapper Carr:
They’re two of the most divisive characters in comics. Their fans would argue that they aren’t technically sidekicks- they’re partners and honorary members of a team. Their critics would also argue that they aren’t technically sidekicks- they’re mascots and nuisances. Rick Jones hung out with the Hulk, Captain America and Captain Marvel. Snapper Carr befriended the Justice League. Peter David and Tom Peyer tried to rehabilitate their reputations in the ‘90s in Captain Marvel and Hourman but they’ll always be divisive figures.

12134197857?profile=original10. Woozy Winks: Golden Age comics were full to the brim with amusing sidekicks but the best of the bunch was Plastic Man’s constant companion, Woozy Winks. While Plastic Man provided the big laughs, Woozy provided a slightly put upon perspective. He was along for the ride but he didn’t have to like it. He was easily startled and confounded in the early adventures. Later on, he was more likely to let out a knowing sigh or to raise an arched eyebrow.

12134198276?profile=original11. Kitten: Golden Age comics were also full of kid companions. It seems like every superhero needed a miniature version of themself running along behind them. But Kitten was different. She was a girl. That may not sound like much today but it was groundbreaking at the time. Kitten was Catman’s partner in Holyoke comics. At first, she was a squeaky clean kid. By 1944, Kitten had developed some curves. She prefigured Annette Funicello, growing from Little Orphan Annie to Katy Keene before the reader’s eyes.

12134198491?profile=original12134199486?profile=original12. The Newsboy Legion/The Little Wise
Guys:
What’s better than a kid sidekick? How about a whole gang of them? Joe Simon and Jack Kirby developed the kid gang formula and perfected it with the Newsboy Legion. The team, filled with stock characters similar to Our Gang (aka the Little Rascals), accompanied the Guardian on many adventures. Actually, it’s more accurate to say that the Guardian accompanied them. Over at Lev Gleason, the Golden Age Daredevil picked up a crew of kids known as the Little Wise Guys. They kept him company for a while before eventually displacing him from his own title.

12134199680?profile=original13. Tawky Tawny: What’s better than a kid sidekick? How about a talking tiger? Captain Marvel was already a kid in a grown up’s body so it didn’t make sense to have another kid trailing along behind him. That’s probably why Captain Marvel Jr. was spun off as a solo star. But the gravitational pull of the sidekick was too great and Captain Marvel was eventually given an associate: a talking tiger who walked upright and wore bowties. You don’t get much better than that.

12134200293?profile=original14. Omni-Boy: You won’t find a lot of modern sidekicks as they’ve fallen out of favor. Yet they still show up from time and time and can be done well. Omni-Boy is the alien half-brother of Invincible. He fills one of the classic roles of the sidekick by illuminating the qualities of the hero through their differences. Omni-Boy comes from a planet with a higher birth rate and shorter life span so he has a more cavalier view of life than Invincible. Their partnership forces Invincible to become the teacher and the defender of life.

12134200484?profile=original15. Dusty the Boy Detective/ Roy the Superboy: You may not have heard of them as they’ve faded into history but back in the ‘40s, they were two of the best in the business. They were the younger partners of the Shield and the Wizard at MLJ Comics. They had unique costumes rather than the copycat uniforms of most sidekicks. They also teamed up together without their adult mentors- the kind of star turn usually reserved for top sidekicks like Robin, Bucky and Jimmy Olsen.

I hope you enjoyed my little list of the best sidekicks. Come back in a week when I run down the best sidekicks outside of comics.

 

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Comics for 14 November 2012

ADVENTURE TIME MARCELINE SCREAM QUEENS #5
ALL NEW X-MEN #1 NOW
AMAZING SPIDER-MAN #697
AME COMI GIRLS #2 FEATURING BATGIRL
ARCHER & ARMSTRONG (NEW) #4
ARCHIE COMIC SUPER SPECIAL #1
ATOMIC ROBO FLYING SHE DEVILS O/T PACIFIC #4 (OF 5)
AVENGERS ASSEMBLE #9 NOW
AVENGERS BY BRIAN MICHAEL BENDIS TP VOL 03

BATGIRL #13 2ND PTG (DOTF)
BATGIRL #14 (DOTF)
BATMAN #13 2ND PTG (DOTF)
BATMAN #14 (DOTF)
BATMAN AND ROBIN #14
BATMAN ARKHAM CITY END GAME #1
BATMAN ARKHAM UNHINGED #8
BILLY KIDS ODDITIES & ORM LOCH NESS #2 (OF 4)
BLOODSHOT (ONGOING) #5
BLUE BEETLE TP VOL 01 METAMORPHOSIS (N52)
BORDERLANDS ORIGINS #1 (OF 4)
BOYS #72 (MR)
BTVS SEASON 9 FREEFALL #15

CAPTAIN AMERICA BY JRJR POSTER NOW
CATWOMAN #13 2ND PTG (DOTF)
CHARLIE BROWN CHRISTMAS STOCKING HC
CHASING THE DEAD #1 (OF 4)
CLASSIC POPEYE ONGOING #4
COURTNEY CRUMRIN ONGOING #7
CREEP #3
CRIME DOES NOT PAY ARCHIVES HC VOL 03
CROSSED BADLANDS #17 (MR)

DAMSELS #3
DARK SHADOWS VAMPIRELLA #4
DEADPOOL MAX HC (MR)
DEATHSTROKE #14
DEMON KNIGHTS #14
DISNEY MICKEY MOUSE HC VOL 04 HOUSE O/T HAUNTS
DOROTHY OF OZ PREQUEL TP
DRAGON AGE THOSE WHO SPEAK #3 (OF 3)

ELEPHANTMEN #44 (MR)
EVIL ERNIE #2
EX SANGUINE #2 (OF 5) (MR)
EXECUTIVE ASSISTANT ASSASSINS #5
EXTERMINATION #6

FABLES WEREWOLVES OF THE HEARTLAND HC (RES) (MR)
FANTASTIC FOUR #1 NOW
FEAR ITSELF TP HULK DRACULA
FIRST X-MEN #4 (OF 5)
FRANKENSTEIN AGENT OF SHADE #14 (ROT)

GAMBIT #5
GFT MYTHS & LEGENDS #23 (MR)
GFT MYTHS & LEGENDS TP V4
GHOSTBUSTERS ONGOING TP V3 HAUNTED AMERICA
GI JOE A REAL AMERICAN HERO #184
GI JOE DEEP TERROR TP
GODZILLA ONGOING TP VOL 01
GREAT PACIFIC #1 (MR)
GREEN LANTERN CORPS #14 (RISE)
GREEN LANTERN SECTOR 2814 TP VOL 01
GREEN LANTERN THE ANIMATED SERIES #8
GRIFTER #14
GRIM LEAPER TP (MR)

HACK SLASH #20 (MR)
HE MAN AND THE MASTERS OF THE UNIVERSE #4 (OF 6)
HELLBLAZER TP VOL 04 THE FAMILY MAN NEW ED (MR)
HOAX HUNTERS #5

INVINCIBLE #97

JENNIFER BLOOD FIRST BLOOD #2 (MR)
JIM SILKE SKETCHBOOK SC VOL 01 (MR)
JUSTICE LEAGUE DARKSEID DELUXE AF
JUSTICE LEAGUE WONDER WOMAN AF

LEGION LOST #14
LOBSTER JOHNSON TP VOL 02 BURNING HAND
LOCKE & KEY OMEGA #1 (OF 7)
LORD OF THE JUNGLE #9 (MR)

MARVEL UNIVERSE AVENGERS EARTHS HEROES #8
MASSIVE #6
MEGA MAN #19
MICHAEL AVON OEMINGS THE VICTORIES #4 (OF 5) (MR)
MIND MGMT #0
MMW FANTASTIC FOUR HC VOL 14

NAUGHTY & NICE GOOD GIRL ART BRUCE TIMM BIG POCKET
NEW AVENGERS #33

PETER PANZERFAUST #7
PHANTOM STRANGER #2
POINT OF IMPACT #2 (OF 4) (MR)
PUNK ROCK JESUS #5 (OF 6) (MR)

RAVAGERS #6
RED SHE-HULK #59 NOW
RED SONJA #71

SAGA #7 (MR)
SAUCER COUNTRY #9 (MR)
SAVAGE SWORD OF CONAN TP VOL 12
SCALPED TP VOL 10 TRAILS END (MR)
SCENE O/T CRIME DLX HC (MR)
SHINKU TP VOL 01 (MR)
SPIDER-MEN HC
SPONGEBOB COMICS #14
STAR TREK ONGOING TP VOL 03
STAR TREK TNG DOCTOR WHO ASSIMILATION #7
STAR WARS LOST TRIBE O/T SITH #4 (OF 5) SPIRAL
STRAIN TP VOL 01 (MR)
SUICIDE SQUAD #14 (DOTF)
SUPERBOY #14
SUPERMAN HC VOL 01 WHAT PRICE TOMORROW (N52)

TARZAN ONCE & FUTURE TARZAN ONE SHOT
TEAM 7 #2
THIEF OF THIEVES #10
THINK TANK #4 (MR)
THOR GOD OF THUNDER #1 NOW
TORPEDO TP VOL 01

ULTIMATE COMICS SPIDER-MAN DOSM OMNIBUS HC
ULTIMATE COMICS ULTIMATES #18

VAMPIRELLA RED ROOM #4
VENOM #27

WALKING DEAD #104 (MR)
WALT DISNEY DONALD DUCK HC VOL 02 XMAS SHACKTOWN
WITCHBLADE DEMON REBORN #4 (OF 4)
WHERE IS JAKE ELLIS #1 (OF 5)
WOLVERINE AND X-MEN #20
WONDERLAND #5 (MR)

X-MEN CURSE IS BROKEN TP
X-MEN LEGACY #1 NOW
X-TREME X-MEN #6

YOUNG JUSTICE TP VOL 02 TRAINING DAY

ZAUCER OF ZILK #2 (OF 2)

Comics & Collectibles of Memphis posted this list on Facebook. Arrivals at your LCS may vary.

I posted this list using my new Samsung Chromebook.

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By Andrew A. Smith

Scripps Howard News Service

The first round of collections from DC’s “The New 52” initiative featured the publisher’s strongest characters and titles. Now we’re reaching a little deeper into the catalog, with much more mixed results.

 

12134190258?profile=originalWhich is not to belittle The Flash, a strong character with a strong title, whose first “New 52” collection was mysteriously pushed to November. (The rest of his Justice League colleagues, from Aquaman to Wonder Woman, have already had collections released.) The Flash Volume 1: Move Forward ($24.99) collects the first seven issues of the Scarlet Speedster’s “New 52” title and it’s a solid title.

 

The new Flash is police scientist Barry Allen, similar to the Barry Allen who helped launch the superhero revival of the 1960s known to comics fans as the “Silver Age.” (There were a couple of other Flashes in the ‘80s and ‘90s.) But whereas the original Barry was one of the first of the heroes who would later form the Justice League, this one seems a bit younger and a lot less experienced. The result is that this Flash is constantly learning new things about his super speed, including the novel idea of super-fast thinking called “augmented cognition,” which proves to be a mixed blessing.

 

That dovetails nicely with the Flash legacy; the 1960s version was forever thinking of clever and exciting new ways to use his power besides just running fast. But that Barry carried the reputation of being boring, whereas the new one has more mystery, a bit more personality and a much more complicated love life.

 

All of which grabbed me. What didn’t was the fairly pedestrian superhero aspects of the seven issued included in Move Forward, where the Wizard of Whiz battled a multiplying man named Mob Rule and upgraded versions of traditional Flash foes Captain Cold and The Top (now called Turbine). It’s strange for this old superhero fan to say, but I’ll be back not for the super-speed antics, but for the lingering mysteries about Barry’s past, the fate of his father and how his current romantic triangle will resolve.

 

12134190480?profile=original12134190699?profile=original12134191853?profile=originalSpeaking of Justice League members, one of the early “New 52” collections was Green Lantern, which was terrific. But initially I had intended to ignore the three other Green Lantern-related titles, until I discovered all four titles will be required reading for a major event in 2013 called "Rise of the Third Army." So I picked up Green Lantern Corps Volume 1: Fearsome ($22.99), Green Lantern – New Guardians Volume 1: The Ring Bearer ($22.99) and Red Lanterns Volume 1: Blood and Rage ($14.99) – and discovered my first instinct was the right one.

 

Red Lanterns was actually boring! The supposedly terrifying Red Lantern leader Atrocitus spent all the issues in this collection wandering around a deserted planet talking to himself, trying to decide what to do. In short, here’s a big, bad supervillain playing Hamlet.

 

Corps features two lesser Emerald Warriors – the overly-aggressive-and-not-terribly-bright Guy Gardner, and African-American cipher John Stewart – who, honestly, make several shockingly bad combat decisions, but implausibly survive anyway. There’s some other awful writing involved here – clichés and gratuitous violence abound – but it’s not worth the space it would require to trash it.

 

New Guardians is the best of the bunch, with solid art and writing. The problem is that it must, perforce, spend much of its time figuring out a reason to exist. The book is predicated on representatives of the Blue, Green, Orange, Red, Sapphire, Violet and Yellow Lantern corps hanging out together, when they have no convincing reason to do so. Also, the book leads up to the introduction of a Big Bad named Invictus who is supposed to be awesome, but is actually kinda dull and derivative of much better cosmic villains. Plus, his supposedly majestic headquarters looks like a tinkertoy on steroids.

 

12134192267?profile=originalMeanwhile, Justice League Dark Volume 1: In the Dark ($14.99) was a fun book whose concept is to team up supernatural characters to fight magic-based threats that the “regular” Justice League is ill-equipped to battle. The team includes a lot of fan favorites, consisting of Deadman, Enchantress, John Constantine, Madame Xanadu, new character Mindwarp, Shade the Changing Man and Zatanna. But as much as I enjoyed the fast action, quirky characterization and creepy magic stuff, I had hardly put the book down before I realized that nothing had actually happened!

 

 This collection of six issues was nothing more than one of the team-to-be gathering five other members of the team-to-be to fight the seventh member of the team-to-be, who had gone nuts. While that’s all well and good, it takes an awful long time to achieve very little, and writer Peter Milligan doesn’t even get around to introducing someone else for them to fight until the last panel of the last page. As stories go, that’s a pretty lengthy – and expensive – prologue.

 

Contact Andrew A. Smith of the Memphis Commercial Appeal at capncomics@aol.com.

 

ART

1. The Flash Volume 1: Move Forward launches the new/old Scarlet Speedster. Copyright DC Comics

2. If Red Lanterns Volume 1: Blood and Rage is building to anything, it's taking its time. Copyright DC Comics

3. Green Lantern Corps Volume 1: Fearsome continues the adventures of Green Lanterns Guy Gardner and John Stewart. Copyright DC Comics

4. Green Lantern -- New Guardians Volume 1: The Ring Bearer doesn't provide a reason for this team to exist. Copyright DC Comics

5. Justice League Dark Volume 1: In the Dark uses up all its space giving this team a reason to exist. Copyright DC Comics

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12134027688?profile=originalI came to Marvel Comics late in the game.  While I had been reading DC’s comics since the beginning of the Silver Age, I didn’t tumble to Marvel until about 1965.  Oh, I had seen Marvel Comics.  There had been a few lying around the barber shop where I got my hair cut.  I had taken a look at them, didn’t recognise any of the characters, and tossed them aside.

 

It was The Avengers that finally drew my attention to Marvel.  I’ve always been a sucker for super-hero teams, and by then, I was able to wrap my brain around the idea of different publishers with different super-heroes.  After all, I had had no problem distinguishing between Earth-One and Earth-Two, so I came to view Marvel’s heroes as belonging to yet another parallel world.

Unlike many of my contemporaries, I didn’t rave over Marvel’s different approach to super-heroes.  It was different, of course, and interesting, but frankly, I was a bit uncomfortable with the “fuzziness” with which Marvel looked at most super-hero conventions.  DC’s super-hero universe was far more orderly.  The rules were the rules.  Marvel seemed to play fast and loose with them.  The Avengers would walk around their headquarters with their masks off and calling each other by their first names.  You never saw that in the JLA. 

12134178867?profile=original12134178096?profile=originalDC's heroes had specific weaknesses.  Superman had kryptonite, magic, and red and green suns; J’onn J’onzz had fire; Green Lantern’s ring was thwarted by the colour yellow.  Other than those, they were good to go.  But you couldn’t be sure what would take out a Marvel hero and what wouldn’t.  Thor had that sixty-seconds-without-his-hammer-would-turn-him-back-to-Don-Blake thing going on, but that was the only weakness set in stone.  The vulnerabilities of other Marvel heroes seemed less absolute, more easily sidestepped.

Given my preference for uniformity, it’s a curious quirk that one of the Marvel heroes I enjoyed most, my favourite Avenger after Captain America, was Giant-Man.  When I went back and captured back issues of Marvel Comics, so I could be up to speed on its super-hero universe, the first old issues I strived to obtain were The Avengers and the Tales to Astonish issues featuring Giant-Man.  I was surprised to discover how many ways the character had changed, in both powers and costumes and sobriquets.  Clearly, Henry Pym was the most mutable super-hero in the business.

Not that in the more regimented DC universe were changes in costume or powers or names never seen, but it was rare.  Seldom was a hero’s costume altered completely.  Yeah, the Blackhawks did, the Challengers did; but they were second-tier titles.  As far as the starring heroes went, you had the change to Batman’s chest emblem---which was big news---and Gil Kane’s tinkering with the arrangement of green and black on Green Lantern’s uniform.  That was about it.

Changes in name?  The only place that happened was in the Legion of Super-Heroes.  Lightning Lass became Light Lass; Triplicate Girl to Duo Damsel; Lone Wolf to Timber Wolf.  And a DC hero’s powers were almost never messed with for more than just the plot of one issue.  The only permanent examples I can think of were, again, in the Legion, with Light Lass and Ultra Boy. 

But Giant-Man, or Ant-Man, or whomever---in any given story featuring him, you never were sure just what cognomen, what costume, or what powers he was going to have.  Other Marvel heroes would change, but never so often or so quickly.  And when one thinks about it, it made sense.  Henry Pym was a research scientist, and apparently one with independent wealth, so he didn’t have to worry about anything but spending time in his laboratory.  (In fact, going by the stories, he practically lived in his lab.)  The most logical thing for him to do would be to continually develop and refine his powers and abilities, the same as Tony Stark constantly upgraded his armour.

 

 

 

12134180475?profile=originalThe Ant-Man series started off specifically enough, in Tales to Astonish # 35 (Sep., 1962).  Stan Lee took the protagonist from an earlier tale when Tales to Astonish was a “creature feature” comic---Henry Pym, a scientist who had inadvertently shrunk himself to the size of an ant.  In that first appearance, Pym had not been intended to be a super-hero, but merely one of the dozens of unremarkable ordinary-citizen heroes to prevail over “science gone wrong”.  Thus, Stan caught a break when he decided to turn Pym into a costumed good guy.  Pym’s method of shrinking had come from a serum.  By happy circumstance, this method of reduction was sufficiently different from either DC’s the Atom, who relied on white dwarf star matter to shrink, or the Golden-Age Doll Man, who pulled the same stunt by “concentrating his supreme powers of will”, that Stan could legitimately claim he was not copying either previous hero.

The next thing to do was give the new hero an appropriately “miniature” name.  With atoms and dolls already taken, Stan christened his shrinking star “the Ant-Man” and designed him around an insect motif. 

12134181896?profile=originalThe Ant-Man’s costume consisted of a silver helmet with antennae and a red-and-blue costume with black designs on the front in an abstraction of an ant’s segmented body.  Thanks to the cybernetic circuits installed in the helmet, the Ant-Man could communicate with real Hymenoptera formicidae.  While at ant size, it was established, Pym retained his normal-sized strength (pretty much a necessity for shrinking heroes).  When called into action, Pym suited up, drank some of his reducing serum, and summoned a flying ant for transportation.

The first change came in the very next story, in TTA # 36 (Oct., 1962)---when Pym converted his reducing and expanding sera to gases and compressed them into twin cylinders he wore attached to the belt of his Ant-Man costume.   This wasn’t so much a change, though, as it was a refinement, much in the way Ray Palmer added remote size-and-weight controls to his gloves in The Atom # 19 (Jun.-Jul., 1965).  This, logically, would have been the next step of development for a researching scientist and it didn’t change the essential premise of the series.  Pym still shrank, talked to ants, etc.

The series rolled along on that premise for the next dozen issues.  (My hunch is most fans don’t realise that Pym went that long with the Ant-Man as his sole super-hero identity.)  He picked up Janet van Dyne---the wonderful Wasp---as his partner in TTA # 44 (Jan., 1963), but his character remained unchanged.  In fact, the Wasp’s light-heartedness underscored Pym’s blandness. Previously, the lack of characterisation had been a consequence of his plot-driven series.  Now, his stodginess became a deliberate aspect of his personality.

12134182689?profile=originalIn the fall of ’63, Stan Lee cranked out Marvel’s answer to DC’s Justice League of America with The Avengers.  For the team’s starting line-up, Stan chose two of his headliners---Iron Man and Thor---along with the Hulk, a character for whom the smilin’ editor had plans.  To round out the group, he was forced to drop to his second-tier roster and selected the Ant-Man and the Wasp.

One of the first things that must have occurred to Lee was that it made no sense for a super-team to have two members who could do little more than shrink to the size of insects.  That meant a revamp was in order for the boring-as-oatmeal Henry Pym.

                                                                        
Stan managed to squeeze that Big Change into Tales to Astonish # 49 (Nov., 1963), before the second issue of The Avengers hit the stands.

 

 

In “The Birth of Giant-Man”, we learn that Pym has been seeking to ramp up his act.  Step one:  he has further refined his size-control method, inserting his reducing and enlarging potions into capsules he can ingest orally.  Step two:  he has increased the potency of his enlarging fluid, enabling him to exceed his normal human size.

In the first self-test of his new growth serum, Hank screws up and takes too great a dosage.  He shoots up thirty feet, smashing through the walls of his New Jersey home.  Too weak to move his own body, he lays helplessly in the rubble until the Wasp can slip him a reducing capsule.

 

12134183870?profile=original

 

(Those in the Hank-Pym’s-mental-problems-began-with-his-insecurity-over-being-a-foul-up-as-a-scientist camp---which I am not---point to this episode as validation.)

After some experimentation, Pym discovers that twelve feet is his optimum size.  At that height, his strength increases, making him capable of pressing a ton.  He can grow larger; however, if he does so, it weakens him proportionately.  (Which is a touch I liked; it was a left-handed acknowledgement of the square-cube law.) 

12134184100?profile=originalWith the bugs worked out, Hank adopts a second super-hero identity as Giant-Man.  Almost immediately, his rôle as Ant-Man is shoved into the back seat.

To me, this was a novel thing, indeed.  Since I rather backed into Marvel’s early history, I knew Pym as a giant before I knew that he had an alternate identity of Ant-Man.  I had never heard of a character having two different super-hero identities simultaneously.  It wasn’t quite the same thing as the hero possessing the ability to change his size either up or down; the scripts constantly referred Pym “becoming Ant-Man” or “changing back to Giant-Man.” 

This was also the beginning of many costume changes for the Master of Many Sizes, as he exchanged his clunky silver helmet for a simple red cowl with antennae.  Other than that, his costume remained essentially unaltered, except that the black pattern on his chest eventually shifted its aspect from that of a segmented ant to one of a pair of suspenders.  When fans think of Giant-Man, this is the version they remember.

The next development snuck in almost unnoticed, when in TTA # 59 (Sep., 1964), it was established that Giant-Man no longer needed the capsules to change his size.  Frequent use of the pills now permitted him to change height by mental command.

And that brings me to the Giant-Man everybody forgets.  Everybody wants to forget, more likely.

 

 

12134185677?profile=originalIn TTA # 65 (Mar., 1965), Henry Pym creates an ultra-cybernetic device which gives him the ability to mentally control the size of other living things.  The design of the device requires a modification---something along the lines of an ancient battle helmet---which he fits over the cowl of his Giant-Man outfit.  To match the new appearance of his headgear, Jan insists on making him a new costume.  She calls his current costume “atrocious”, but it’s a bit calling the kettle black, since the new one she comes up would’ve given Bill Blass nightmares.

Jan essentially fits a black sweater-vest over the costume’s torso, then adds a blue shoulder assembly with flared ends.  It’s bad---real bad.  (In all fairness, it’s Pym’s new helmet-cowl that sends it over the edge.)  Unfortunately, by his own admission, he’s a scientist, not a fashion model, so he wears the damn thing.

But not for long.  Giant-Man’s days as an active Marvel super-hero were numbered.  In The Avengers # 16 (May, 1965), he and Jan, along with the other two remaining charter members, decide to take a break from Avengering.  Then his own solo series ends with Tales to Astonish # 69 (Jul., 1965).

In less than three years, Henry Pym had gone through two super-hero identities, three costumes, and several adjustments of his powers. 

 

 

12134187059?profile=originalIt’s often commented that writers of super-hero team books prefer to cast heroes who do not have their own series.  Team members with their own series impose a status quo that the team-book writer cannot step outside.  With team members who have no other exposure, the writer is free to experiment with their personalities, relationships, and premises.  The demise of Giant-Man’s TTA series probably accounts for why he and the Wasp were the first original Assemblers to return to the team.

Only a year after taking their leaves, Hank and Jan returned to the Avengers.  Kicking off a running plotline that begins in Tales to Astonish # 77 (Mar., 1966), the Sub-Mariner disrupts an ocean-bed drilling operation overseen by Pym.  When the hostile Namor abandons the station to head for New York, Hank orders Jan to follow as the Wasp. This ultimately draws her into the clutches of the sinister Collector. 

In The Avengers # 28 (May, 1966), Hank rings in the Avengers’ help to rescue her by revealing his identity as Giant-Man.  After satisfying Captain America with his bona fides, Pym makes a revelation.  The principal reason he left the Avengers was because he discovered that his frequent size-changes were putting a potentially lethal strain on his body.  He has limits, now.  Hank can no longer vary his sizes; he can achieve only one height, that of twenty-five feet, and he must remain at that height for fifteen minutes exactly.  If he attempts to return to his normal size before or after that, the strain may be deadly.

If the Scarlet Witch had done nothing else for the Avengers or the world, she would be regarded as a heroine for sewing a new costume for Hank, “in case [he] ever did return”.  (Seriously, that girl had no social life.)  Wanda’s design is reminiscent of the first Giant-Man costume, but in blue and yellow and with more elegant lines.  When Hank shoots up to his twenty-five foot size, Cap remarks, “You’re a real Goliath!”   And as easy as that, Pym discards the name “Giant-Man” and becomes Goliath.

12134187295?profile=originalIt’s not too hard for the Assemblers to track down the villain’s secret hide-out, and an enraged Goliath keeps the Collector on the run.  But in the end, good old Avenger teamwork rescues Jan.  In the heat of battle, though, Goliath overstays his fifteen-minute time limit and, when he tries to return to normal height, he stops at ten feet and passes out.

Goliath awakens several hours later, and a medical analysis determines that he is stuck at a ten-foot height permanently.  Trapped in a World Too Small for Him became his Marvel “handicap”, good for the hand-wringing that Stan Lee liked to insert in all of his titles.  After a few issues, Captain America gets tired of Hank’s “poor me” whining and delivers one of his patented star-spangled pep talks.  Freshly motivated, Pym hunkers down and seeks a cure for his condition, with the help of his new assistant, Doctor Bill Foster.

All the sweat pays off when their experiments finally restore Goliath’s ability to return to normal height in The Avengers # 35 (Dec., 1966).  As a bonus, Pym regains his full range of size control and he can once again become the Ant-Man.

 

 

 

Though Hank’s plight of being stuck at ten feet tall didn’t last all that long, it introduced the notion that his constant size-changing had a detrimental effect on his body, a concept which would resurface many times.  In fact, it didn’t take that long to crop up, again.  Though able to grow or shrink at will once more, Goliath tended to stick to a ten-foot height while in action.  In The Avengers # 48 (Jan., 1967), he is forced to shoot up to twenty-five feet in order to save some bystanders from a plummeting chunk of stone.  Even as he does so, Hank thinks, “I’ve been warned not to . . . it might permanently affect my ability to grow in size.”  Pulling off the save, he manages to shrink back to normal size with apparently no ill effects.

12134188297?profile=originalThe next two issues are plotted slyly.  Events transpire in such a fashion that Pym has to employ only his Ant-Man identity.  He never grows above normal size.  But so neatly did that fit into the plot that it gets completely by the reader, until Hank himself lays it out:  “Years of fantastic strain on my very molecules---plus the recent overtaxing of my size-changing powers---have finally had their effect on me!  Though I can still become Ant-Man . . . I can no longer become a ten-foot giant!”

The way Pym’s powers came and went, the readers were probably a lot less concerned about it than he was.  And sure enough, two issues after losing his power to grow, Goliath gets it back---at the hands of the Collector, no less, who wants a flawless set of Avengers to add to his acquisitions.  Not only can the new, improved Hank resume his usual ten-foot height, he can now safely increase to a height of twenty-five feet for brief periods.

It couldn't have been more than a mild surprise that the story contained yet another costume change for Goliath.  It wasn’t shown on the cover, probably because it wasn’t much of one; just an alteration in the colour scheme, the blue-yellow becoming red-blue.

By now, the Master of Many Sizes was becoming Who Am I This Week?  Henry Pym had gone through all the permutations of his identities.  Ant-Man only.  Goliath only.  Both.  Neither.  It was growing wearisome.  Hank’s most recent problems with his powers had come from writer Roy Thomas, whose back-and-forth handling of them suggested that he didn’t know what to do with the character.

 

 

For the next several issues, Goliath put in solid, reliable service with the Avengers, while the focus shifted to new members the Black Panther and the Vision.  But soon enough, the writers would jigger Henry Pym once again.  Only this time, there was none of the “Ant-Man only” or “Goliath only” nonsense.  The end of the Silver Age brought Pym the most dramatic change of all.

12134189267?profile=originalAn accident in his lab exposes Hank to a combination of unknown gases which cause him to experience a personality shift.  Pym adopts the completely new identity of Yellowjacket.  No longer aware that he himself was Goliath, he informs the Avengers that he has killed the giant-sized hero.  Furthermore, he kidnaps the Wasp and intends to marry her.  In short, as Yellowjacket, Pym was acting out his sub-conscious desires.

All becomes clear immediately following the wedding of Yellowjacket and Janet van Dyne, in The Avengers # 60 (Jan., 1969).  When the Circus of Crime attacks during the reception, the Wasp is imperiled.  Seeing Jan in danger restores Pym’s mind to normal, and once the heroes have put paid to the threat of the villains, Hank and Jan happily agree to let the marriage stand.  Particularly, Jan, as she had tumbled to the fact that her kidnapper was an off-his-nut Hank and went along with the wedding plans just so she could finally get him to the altar. 

 

Citing the medical dangers of constantly enlarging his body, Pym decides to remain Yellowjacket permanently.

Yellowjacket was essentially the Ant-Man with some factory-installed extras.  His yellow-and-black costume included artificial wings which permitted him to fly while insect sized.  Devices installed in his gloves enabled him to deliver electrical jolts in the fashion of “stings”.

 

 

Changing Goliath to Yellowjacket marked an axial shift in the Avengers for me.  As far as I was concerned, his oversized presence on the team was as integral as that of Captain America.  And I wasn’t placated when, a few issues later, Hawkeye abandoned his bow to become the new Goliath.  It was a move that seemed forced and wasteful to boot.  Why have one Avenger who could shrink and another who could grow, when there used to be one hero in the group who could do both? 

Whether he was Ant-Man or Giant-Man, as a solo act, Henry Pym was always a second-string hero.  But as an Avenger, he was a cornerstone of the team for years, despite the way writers would tinker with his powers.  That’s the way those of us who read his adventures ‘way back then saw it, and removing Goliath from the team was, for me, one of the strong Marvel indicators that the Silver Age was over.

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'Dave Stevens,' 'Normandy' are must-haves

By Andrew A. Smith

Scripps Howard News Service

Ever see someone do something so well it discourages you from ever trying?

 

As a wannabe comic-book artist myself, there have been a lot of masters over the years that have that have been that good. And of those masters, few are as magnificent as the man who created “The Rocketeer.” In Dave Stevens: Covers and Stories (IDW Publishing, $49.99) you can see how good.

 

12134222687?profile=originalStevens, who died at age 53 of leukemia in 2008, left a relatively small body of work even accounting for such an early death. And most of that work was scattered hither and yon; some covers here, some short stories there, some inking way over yonder. While “The Rocketeer” comics and stories have already been collected in a variety of formats, this is the first book to collect Stevens’ other wide-ranging material, some of it published, but also sketches, first drafts and other unpublished work.

 

And it’s ridiculously good. Stevens is renowned for his gorgeous women, his lush brushwork, his exquisite rendering, his perfect perspective, his flawless anatomy, his creative use of light and, of course, for restoring the spotlight to 1950s pin-up queen Betty Page, by incorporating her image into his own work. All of that is on display here in all its stupefying gorgeousness.

 

I should point out that Stevens drew from live models and often failed to put shirts on his girls (especially in sketchwork), so keep the kiddies at bay.  Also, I found a sketch where Stevens was evidently having some trouble foreshortening an arm, erasing and re-drawing a lot. That’s reassuring, in that it proves he was human. And now we have this book, where I can admire again and again the level of work we lesser humans can never achieve.

 

12134223079?profile=originalSpeaking of sketches, Steven Heller of New York’s School of Visual Arts has put together a hefty tome collecting samples from sketchbooks from an army of artists. Comics Sketchbooks: The Private Worlds of Today’s Most Creative Talents (Thames & Hudson, $44.95), samples more than 80 artists from the U.S., Europe, South America and Japan.

 

That’s a lot of artists, which means a mouth-watering cornucopia of styles and genres, some famous and some not. The downside is you only get 2-3 pages per artist, which in some cases is just a maddening taste of a fuller meal. But where else are you going to get famed comics artists Jim Steranko and David Mazzuchelli, caricaturist Drew Friedman, “underground” cartoonist R. Crumb, animation great Chris Battle and editorial cartoonists from Cuba between the same two covers?

 

Still, I can only recommend it for academia, hobbyists and pros, as I don’t think it offers much to the general public.

 

12134223460?profile=originalMeanwhile, I can’t let another week go by without touting a new graphic novel about one of the seminal events of World War II. Writer/artist Wayne Vansant has given us Normandy: A Graphic History of D-Day, The Allied Invasion of Hitler’s Fortress Europe from Zenith Press ($19.99).

 

Vansant drew Marvel’s The ‘Nam for a number of years, and his art bears a strong resemblance to Sam Glanzman, who drew war comics for both Marvel and DC Comics for decades. But while retaining Glanzman’s sketchy approach, Vansant isn’t as strong in rendering, so some panels look like pencil roughs. Nevertheless, while the result can be cartoony – off-putting given the bloody story – Vansant tells a lot with a little.

 

And speaking of the story, Vansant manages to retain the adrenaline-charged, throat-grabbing horror of the days between June 6, 1944, and the liberation of Paris, while still maintaining a reportorial distance. The words establish the factual narrative, while the pictures provide the emotional body-blows.

 

It’s a nice balance, and this book ought to be used in every high school history class in America.

 

12134224266?profile=originalMeanwhile, DC’s Get Jiro! graphic novel has been in my to-review pile for a while, and the reason is that I didn’t much care for it.

 

Jiro is by famous chef Anthony Bourdain, writer Joel Rose and artist Langdon Foss (with Jose Villarrubia), and is set in the near future where chefs are the pop superstars of the world. That obvious wish fulfillment was annoying, but not a deal-breaker.

 

What’s wrong is that Bourdain goes whole hog, positing a world where chefs are legally allowed to slaughter diners who don’t properly appreciate them. I’m sure that was hysterical when this was being plotted, but the upshot is that Jiro – a sushi chef caught between warring restaurant barons – ceases to have the audience’s sympathy when the first few pages depict him decapitating people whose only crime is dunking their fish in the wrong sauce. After that scene I didn’t much care what happened to Jiro, and I’m pretty sure I was supposed to.

 

Still, there are some funny bits, if you enjoy over-the-top satire. The artwork is a bit too fussy for my taste – it’s a highly detailed, lifeless cartoon style with a minimum of shadows – is nevertheless quite clean, with clear storytelling.

 

While not my cup of sake, it might be of interest to those who watch The Food Channel.

 

Contact Andrew A. Smith of the Memphis Commercial Appeal at capncomics@aol.com.

ART:

1. Dave Stevens: Covers and Stories collects the non-Rocketeer output of the late artist. Copyright IDW Publishing.

2. Comics Sketchbooks features sketches from a wide array of artists. Copyright Thames & Hudson.
3. Normandy recounts the story of the Allies from D-Day to Paris both factually and breathlessly. Copyright Zenith Press.
4. Get Jiro! is a satire of a near-future where chefs are at the top of the food chain. Copyright DC Comics.
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