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Lost Diamonds: Sword, Exiles and MI: 13

12134210864?profile=originalThe X-Men line is often accused of being too extensive and bloated. And, honestly, sometimes it is. Yet, especially in the last five years, the X-Men line has also been the source of some surprising gems that for one reason or another went overlooked by the comic book audience. These excellent titles flew under the radar and were soon canceled- too soon, if you ask me. But they’re worth discussing. More than that, they’re worth checking out if you happen to run across the back issues or a trade paperback.

Captain Britain & MI: 13 (2008)
By Paul Cornell and Leonard Kirk
15 issues plus an Annual (available in trade as Captain Britain & MI: 13: Secret Invasion, Hell Comes to Birmingham and Vampire State)

Captain Britain was one of my favorite titles at the time. It had a wonderful mix of personalities- Excalibur staple Captain Britain and relative newcomer Pete Wisdom, former Avenger Black Knight and Golden Age legacy Spitfire, plus new characters like John the Skrull and Dr. Faisa Hussain. By issue 5, they added vampire hunter and sometime solo star Blade.


Even better than the cast, Captain Britain & MI: 13 had a wonderful fix of epic action and strong characterization. The team had the mandate of defending the British Isles against external threats can couldn’t be handled by conventional military. In the three story arcs, they squared off against an alien Skrull invasion, an uprising by the denizens of the underworld and a massive infiltration of vampires. The stories had a definite weight to them. The fate of the nation, if not the world, depended on the success of the team. As a reader, you were caught up the action and concerned about the outcome. Personally, I couldn’t wait for the next issue to come out. Even though the three arcs all had an invasion theme in common, the source and nature of those threats were varied enough to sustain interest. Paul Cornell combined science fiction, fantasy and horror elements to craft an engaging superhero series.

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At the same time, Cornell remembered to put a human face on the series. The relationships were as engaging and as varied as the epic invasions. The strongest relationship was the blossoming romance between the Black Night and Dr. Hussain. Hussain was a very naturalistic portrayal of a Muslim immigrant to England. She was cool and charming and it was interesting to meet her family through the eyes of the Black Knight. The other chief relationship was the quiet rivalry between Captain Britain and Pete Wisdom. Both were used to being leaders in the past and both had leadership roles on the current team- Captain Britain as the public face and Pete Wisdom as the power behind the scenes. Cornell crafted a complicated relationship, in which they worked together but occasionally resented the other. As the series progressed, we were introduced to a third relationship that had both romantic potential and a complicated rivalry: Spitfire and Blade. They had a strange detente as Spitfire was a vampire and Blade a vampire hunter. You were never quite sure if the sparks between them would ignite into passion or explode into conflict. It was fascinating to follow the progress between them.

Leonard Kirk was a great choice as the artist for this series. He had a strong handle on facial expressions and body language. The wide variety of characters were easily distinguished and never caricaturized. And he knew how to pull out the big guns for the big invasion scenes. I particularly remember the vivid scene of the vampires descending from the sky. Kirk was masterful in combining the characterization and the action that the series demanded.
I’m not sure why Captain Britain & MI: 13 didn’t catch on. It seemed like Marvel did everything right in launching the new series. They started with a preliminary mini-series starring Pete Wisdom, a strategy that was successful in turning a Madrox mini-series into an X-Factor ongoing. Perhaps the launch would have been more successful if they had used a familiar name like Excalibur. Then again, the Excalibur name was slightly damaged from a couple of recent failures. Marvel also tied the opening arc into the Secret Invasion crossover, which should have brought in additional readers. The same strategy worked for a Deadpool series that was launched at the same time. Then again, it’s possible that M1: 13 was swallowed up by the crossover hype and unable to survive on its own. Whatever the reason for its too-soon demise, Captain Britain & MI: 13 was a great series and deserves to be remembered.

12134211867?profile=originalExiles (2009)
By Jeff Parker and Salvador Espin
6 issues (available in trade as Exiles: Point of No Return)

Jeff Parker’s Exiles was a fun romp while it lasted. The title blended wild action, solid characterization and a healthy dose of humor. Parker also utilized a back-to-the-basics approach that was reminiscent of Judd Winick’s original run and Tony Bedard’s early stories.


The team centered on Blink, the most popular character in the series’ history and one of the central triumvirate along with Mimic and Morph. But while Winick drew extensively from the Age of Apocalypse (see his use of Blink and Mimic) and Bedard raided the entire multiverse for characters (see the inclusion of Longshot and Spider-Man 2099), Parker found inspiration in another alternate world scenario. He drafted Polaris and the Scarlet Witch, whose sisterly camaraderie and occasional rivalry (or should that be sisterly rivalry and occasional camaraderie?) had been a potent combination in several Magneto mini-series set in Genosha as well as the House of M crossover. Along with Blink, the two half-sisters provided an emotional core for the series.


12134212259?profile=originalWhile the female characters were reassuringly familiar, the male characters were refreshingly unexpected and mysterious. Parker playfully went against type with both the Black Panther and the Beast. In most scenarios, the Black Panther is the calm, wise leader figure. And, early on, the other characters looked for the Black Panther to fill that role based on their past experiences. But this Black Panther was a youthful replacement, unsure of himself and uncomfortable with the expectations of leadership. It was delightful depiction that surprised the characters and the audience. The Beast was drawn like the Dark Beast from the Age of Apocalypse but he had the kind-hearted soul that we know from the regular Marvel Universe. Once again, our expectations ran counter to the reality in a pleasant surprise. Given time, I’m sure we would have discovered a hidden depth to Forge as well. However, with only 6 issues in the can, he remained mostly a cipher.

Artist Salvador Espin employed a highly stylized approach that was a perfect fit for this quirky title. His expressive faces conveyed the requisite shock and surprise. Yet he still managed enough subtlety to keep us guessing about a character’s motivations when it was necessary to maintain the mystery.


This installment of Exiles was also wonderfully fast-paced. The first story covered all of three issues, a refreshing change from the standard six. It was followed by an excellent two-parter and then a one-shot. The quick turnover of alternate worlds and interesting stories should have kept the reader’s attention. It certainly captivated mine.
Once again, I’m not sure why this series didn’t catch on. I suspect that it was too soon to launch another Exiles series considering that the Chris Claremont-helmed New Exiles had only been canceled two months earlier. Then again, that didn’t seem to be a problem with Uncanny X-Force the following year. On the bright side, Parker employed a similar approach on Thunderbolts and was much more successful the second time around. Parker’s T-Bolts lasted 2 and ½ years before being rebranded as Dark Avengers. Fans of Parker’s work on T-Bolts and Agents of Atlas should give his Exiles a look. It may not have lasted long, but it was a treat in its brief time.

12134212672?profile=originalS.W.O.R.D. (2010)
By Kieron Gillen and Steven Sanders
5 issues (available in trade as X-Men S.W.O.R.D.: No Time to Breathe)

S.W.O.R.D. was a very similar title to Exiles, which maybe wasn’t the best idea considering that Exiles had just been canceled. It was quirky and fun. It paired wild action with humor. It was fast-paced, almost breath-taking in its sprint from one incident to another- as reflected in the title of the trade paperback.


Kieron Gillen did a good job of evoking famous X-Men stories. SWORD owed a clear debt to Joss Whedon’s Astonishing X-Men, using Agent Abigail Brand as a central character and even referencing Kitty’s situation as part of world-size bullet. The connection was strengthened by the presence of Astonishing X-Men’s John Cassaday as a cover artist and by the inclusion of Kitty’s dragon Lockheed as a member of the cast. Even so, the classic references weren’t restricted to X-Men lore. Later cover art evoked Jim Steranko’s amazing ‘60s run on SHIELD. And the inclusion of Henry Gyrich as a government busybody evoked John Byrne’s excellent tenure on The Avengers.


12134213870?profile=originalAt the same time, Gillen did a good job of setting SWORD apart from the current Marvel continuity. There were brief references to the X-Men relocating to Utopia, which provoked a falling out between Beast and Cyclops and led to the Beast leaving the X-Men for SWORD. But that was mostly background information and had no real bearing on the current series. There were also slight connections to Dark Reign, as Brand tried to solve a recent alien incursion before Norman Osborn and his Avengers could interfere. But it was a tangential connection that didn’t upset the plot or run counter to the tone of the series.


Perhaps the greatest strength of the series was the way it juggled several storylines at once. There was the story of an intergalactic bounty hunter tracking Brand’s half-brother. There was the story of alien representatives threatening to invade earth if they weren’t given North Carolina as tribute. There was the story of an accidental invasion by rock aliens who thought they were liberating prisoners from Mt. Rushmore. There was the story of the robot prisoner who manipulated events from behind the scenes. And there was the story of Henry Gyrich’s purge of all aliens and half-breeds from Earth. These stories eventually wove together in ways that provided surprising complications and enjoyable outcomes.


Steven Sanders was a good complement as series artist. His exaggerated style accentuated the frenetic pace of the stories. It also leant itself well to depicting crazy space vehicles, unusual life forms and especially intergalactic android bounty hunters.


For the third time, I find it hard to explain why such an excellent series had a hard time catching on. Perhaps other fans don’t appreciate quirky humor the way I do. Perhaps the intentional divorce from current X-Men continuity was a deterrent rather than a draw. I’ve heard it suggested that the cast had a limited appeal- Lockheed and Brand don’t exactly have large fan followings and Beast has had trouble selling eponymous mini-series let alone starring in an ongoing that doesn’t have his name in the title. Perhaps it was simply the wrong time to try something new. In any case, SWORD was an excellent comic book. It was as much fun to read the second time as the first and it’s worth checking out if you get the chance.

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Comics for 4 July 2012

ACTION COMICS #11
AGE OF APOCALYPSE #5
ALIEN FACEHUGGER PLUSH
AMAZING SPIDER-MAN #689
ANIMAL MAN #11
ART OF BARON VON LIND SC VOL 02
ARTIFACTS #19
AVENGERS VS X-MEN #7 (OF 12) AVX

BATMAN & ROBIN HC VOL 01 BORN TO KILL
BATMAN EARTH ONE HC
BATWING #11
BEFORE WATCHMEN OZYMANDIAS #1 (OF 6) (MR)
BOYS #68 (MR)
BTVS SEASON 9 TP FREEFALL

CAPE 1969 #1 (OF 4)
CASTLE WAITING VOL II #17
CREATOR OWNED HEROES #2 (MR)
CRIME DOES NOT PAY ARCHIVES HC VOL 02

DAN THE UNHARMABLE #3 (MR)
DANGER CLUB #3
DEADPOOL #57
DETECTIVE COMICS #11
DIAL H #3
DICKS COLOR ED #6 (MR)
DOCTOR WHO CLASSICS SERIES IV #6 (OF 6)
DOROTHY OF OZ PREQUEL #3 (OF 4)
DREADSTAR OMNIBUS TP

EARTH 2 #3
EPIC KILL #3
EXECUTIVE ASSISTANT ASSASSINS #1

FABLES TP VOL 17 INHERIT THE WIND (MR)
FAIREST #5 (MR)
FANBOYS VS ZOMBIES #4
FATHOM KIANI VOL 2 #3
FERALS #6 (MR)
FURY MAX #4 (MR)

GARFIELD #3
GI COMBAT #3
GI JOE A REAL AMERICAN HERO #180
GI JOE V2 COBRA COMMAND TP VOL 02
GREEN ARROW #11
GREEN HORNET #26
GREEN LANTERN EMERALD WARRIORS TP VOL 01

HACK SLASH #17 (MR)
HAUNT #24
HE MAN & THE MASTERS OF THE UNIVERSE #1 (OF 6)
HELLRAISER #15 (MR)
HERO WORSHIP #1 (OF 6)
HULK #55

INCORRUPTIBLE TP VOL 07
INFERNAL MAN-THING #1 (OF 3)
INVINCIBLE #93
INVINCIBLE IRON MAN #520
INVINCIBLE TP VOL 16 FAMILY TIES
IZOMBIE #27 (MR)

JUSTICE LEAGUE INTERNATIONAL #11

KIRBY GENESIS CAPTAIN VICTORY #6
KNIGHTS OF THE DINNER TABLE #188

LADY DEATH (ONGOING) #19 (MR)

MIKE NORTONS BATTLEPUG HC VOL 01
MIND MGMT #2
MORNING GLORIES #20 (MR)
MUPPETS #1 (OF 4)

NIGHT FORCE #5 (OF 7)
NINJETTES #5 (MR)

ORCHID #8 (MR)
OTHER SIDES OF HOWARD CRUSE HC (MR)

PEANUTS TP VOL 01
POPEYE #3
POWER RANGERS SUPER SAMURAI GN V1 MEMORY
PUNISHER #13
PUNISHER BY RICK REMENDER OMNIBUS HC
PUNISHER OFFICIAL INDEX TO MARVEL UNIVERSE GN

RED LANTERNS #11
ROBERT JORDAN WHEEL OF TIME EYE WORLD #27
ROCKETEER ADVENTURES 2 #4 (OF 4)
ROSARIO VAMPIRE SEASON II TP VOL 09

SALEMS DAUGHTER HAUNTING TP (MR)
SCOOBY DOO WHERE ARE YOU #23
SECRET WARRIORS OMNIBUS HC
SHOWCASE PRESENTS SHOWCASE TP VOL 01
SKETCHBOOK ADVENTURES PETER POPLASKI HC (MR)
SMALLVILLE SEASON 11 #3
SONIC THE HEDGEHOG #238
SOULFIRE DESPAIR #1
SPAWN #221
STORMWATCH #11
SUICIDE SQUAD TP VOL 01 KICKED IN THE TEETH
SUPER DINOSAUR TP VOL 02
SUPERGODS VIGILANTES MUTANTS SUN GODS TEACH
SWEET TOOTH #35 (MR)

THE LONE RANGER #7
THIEF OF THIEVES #6
TRANSFORMERS ROBOTS IN DISGUISE ONGOING #7

ULTIMATE COMICS SPIDER-MAN #12
UNCANNY X-MEN #15 AVX

VAMPIRELLA RED ROOM #2

WARLORD OF MARS #19 (MR)
WOLVERINE #310
WONDER WOMAN THE TWELVE LABORS TP
WORLDS FINEST #3

ZOMBIES THAT ATE THE WORLD HC VOL 02 (MR)

This list is a copy of the list that Comics & Collectibles posted on Facebook. Arrivals at your LCS may vary.

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Comics for 27 June 2012

ALL STAR WESTERN #10
ALTER EGO #110
AMAZING FANTASY 15 SPIDER-MAN
AMAZING SPIDER-MAN #688
AMERICAN VAMPIRE #28 (MR)
ANGEL & FAITH #11
AQUAMAN #10
ARCHIE #634
ARKHAM CITY KILLER CROC DLX 4 PIECE CASE
ARKHAM CITY MR FREEZE DLX 4 PIECE CAS
ATOMIC ROBO FLYING SHE DEVILS PACIFIC #1 (OF 5)
ATOMIC ROBO REAL SCIENCE ADV #3

BACK ISSUE #57
BARRY SONNENFELDS DINOSAURS VS ALIENS HC
BART SIMPSON COMICS #72
BATMAN 52 SYMBOL T/S
BATMAN ILLUSTRATED BY NEAL ADAMS TP V1
BATMAN INCORPORATED #2
BATMAN THE DARK KNIGHT #10
BEFORE WATCHMEN NITE OWL #1 (OF 4) (MR)
BERKELEY BREATHED OUTLAND COMP COLL HC
BETTY & VERONICA #260
BILL BOY WONDER SECRET CO-CREATOR OF BATMAN
BPRD HELL ON EARTH EXORCISM #1 (OF 2)

CAPTAIN AMERICA AND IRON MAN #633
CHRONICLES CONAN TP V22 REAVERS BORDERLAND
CONAN TP VOL 11 ROAD OF KINGS
COURTNEY CRUMRIN ONGOING #3

DAVID MAZZUCCHELLI DAREDEVIL BORN AGAIN ARTIST
DEFENDERS BY MATT FRACTION TP VOL 01
DOCTOR WHO TRUST ME IM THE DOCTOR BLUE T/S
DOCTOR WHO VOTE NO DALEK RED T/S
DOROTHY AND WIZARD IN OZ #8 (OF 8)
DUNGEONS & DRAGONS FORGOTTEN REALMS #2

FATALE #6 (MR)
FATALE TP VOL 01 DEATH CHASES ME (MR)
FATIMA THE BLOOD SPINNERS #1 (OF 4)
FF #19
FF BY JONATHAN HICKMAN PREM HC
FLASH #10
FOUR HORSEMEN O/T APOCALYPSE SC VOL 01 (OF 3)
FURY OF FIRESTORM THE NUCLEAR MEN #10

GAME OF THRONES GN VOL 01 (MR)
GEARS OF WAR #24
GET JIRO HC (MR)
GOON TP VOL 11 DEFORMED BODY & DEVIOUS MIND
GOTHAM CITY SIRENS TP VOL 03 STRANGE FRUIT
GREEN LANTERN NEW GUARDIANS #10
GUILD TP VOL 02

HELL YEAH #4
HIT-GIRL #1 (OF 5) (MR)

I VAMPIRE #10
IDOLIZED #0
INCREDIBLE HULK #10
INFINITE CRISIS OMNIBUS HC
INVINCIBLE IRON MAN PREM HC VOL 09 DEMON

JOHN CARTER GODS OF MARS #4 (OF 5)
JOURNALISM HC
JUSTICE LEAGUE #10
JUSTICE LEAGUE DARK #10

KIRBY GENESIS SILVER STAR #6

LEGION SUPER HEROES TP VOL 01 HOSTILE WORLD
LOCKE & KEY CARD GAME
LOEG III CENTURY #3 2009 (MR)
LORD OF THE JUNGLE #5 (MR)

MAGDALENA TP VOL 02
MAGIC THE GATHERING SPELL THIEF #1
MANHATTAN PROJECTS #4
MARVEL SELECT AVENGERS MOVIE HAWKEYE AF
MARVEL UNIVERSE ULTIMATE SPIDER-MAN #3
MARVEL ZOMBIES DESTROY #4 (OF 5)
MIGHTY THOR #16
MIND THE GAP #2
MMW UNCANNY X-MEN TP VOL 05
MORNING GLORIES TP VOL 03 P.E.
MYSTERY MEN TP

NEW DEADWARDIANS #4 (OF 8) (MR)

PREVIEWS #286 JULY 2012
PROPHET #26

RESET #3 (OF 4)
RESIDENT ALIEN #2
R. MEAD VAMPIRE ACADEMY GN V2 FROSTBITE

SAVAGE DRAGON #180
SAVAGE HAWKMAN #10
SCALPED #59 (MR)
SONIC UNIVERSE #41
SOULFIRE HOPE #1
SPACEMAN #7 (OF 9) (MR)
SPANDEX HC (MR)
SPIDER-MEN #2 (OF 5)
STAR TREK LEGION OF SUPER-HEROES HC
STAR TREK ONGOING #10
STAR TREK TNG DOCTOR WHO ASSIMILATION #2
STAR WARS BLOOD TIES BOBA FETT IS DEAD #3 of 4
SUPERMAN #10
SUPERMAN FAMILY ADVENTURES #2
SUPREME #65

TAROT WITCH OF THE BLACK ROSE TP VOL 10 (MR)
TEEN TITANS #10
TEENAGE MUTANT NINJA TURTLES ONGOING #11
TRANSFORMERS MORE THAN MEETS EYE ONGOING #6

ULTIMATE COMICS ULTIMATES #12
USAGI YOJIMBO TP VOL 26 TRAITORS O/T EARTH

VOLTRON #6
VOODOO #10

WAKING DREAM END #2
WHISPERS #3 (MR)
WITCHBLADE #157
WOLVERINE AND X-MEN #12 AVX
WOLVERINE BEST THERE IS BROKEN QUARANTINE TP

X-MEN #31
X-MEN LEGACY #269 AVX
X-MEN LEGACY BACK TO SCHOOL PREM HC
X-MEN SCHISM TP
X-MEN X-CLUB TP

This listing is a copy of a list posted at memphiscomics.com. Arrivals at your LCS may vary.

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Andrew A. Smith

Scripps Howard News Service

There’s nothing an ink-stained wretch like this reviewer can add to the poignancy and lyrical beauty of Oscar Wilde’s stories. Fortunately, there’s plenty legendary artist P. Craig Russell can add, as he does in The Fairy Tales of Oscar Wilde Volume 5: The Happy Prince (NBM, $16.99).

 

12134208279?profile=originalThe award-winning Russell is famed for his beautiful, Raphael-esque artwork, on display in his stunning adaptations of Wagner’s Das Ring die Nibelungen, Mozart’s The Magic Flute and Strauss’s Salome. Russell has even managed a superhero or two, including Marvel’s Killraven and Dr. Strange.

 

The downside to Russell’s classical style is that it takes a lot of time. As he explains on his text and video blog (nbmpub.com/blog/author/craig-russell), “The Magic Prince” has been staring at him accusingly from beside his art table for eight years, while other projects have taken precedence – and because Russell’s perfectionism wasn’t happy with his initial efforts.

 

It was well worth the wait. As usual, Russell’s art is transcendent, transporting the reader to a world where even trash dumps have their own textured, fine-lined beauty. And those things that are supposed to be beautiful fairly glow, as if painted in layers of oil like the Old Masters Russell resembles, and not merely ink and watercolor on paper.

 

Then there’s the story itself, a classic of long standing. Wilde’s tale is that of a “Happy Prince” who was a royal lad who led a life of ease and indolence before dying young. The prince’s spirit now resides in his own gold- leafed and gem-embroidered statue on a tall steeple, where he can see the wretched poverty of his people for the first time. He cajoles a barn swallow into denuding him of his riches and distributing them to the needy, with dire consequences for them both. I won’t spoil everything here, but I will note that this story of heroic altruism and the gap between rich and poor is of special relevance today, where it’s reflected in the Occupy Wall Street movement and presidential politics.

 

12134209298?profile=originalRussell’s work speaks for itself, but there is one thing I can add: Go look for yourself, and see if The Happy Prince doesn’t convince you to take him home, where his message can enrich all who hear it.

 

Elsewhere:

 

Ever hear about something all your life, but not understand it until you experience it firsthand? Such was the case of Modesty Blaise for me, a comic-strip character from England whose appeal I didn’t understand until I read a collected volume.

 


Modesty Blaise: Live Bait
 ($19.95) is the 21st and latest volume in the reprint series by Titan Books of England, with a 22nd due in August. Prior to reading it, the times I’d run across Modesty (a few reprints by Eclipse in the ‘80s, a couple of movies) had not impressed me. After reading it, I gained a newfound appreciation – and an understanding of why this character has lasted since 1963.

 

The premise is fairly simple: Modesty was a war orphan who survived (and prospered) as a criminal, until marrying (and divorcing) an English lord. (If this seems familiar, writer Chris Claremont lifted parts of Modesty’s story for the origin of the X-Men’s Storm.) Once legitimatized, she retired from the criminal life and now uses her hard-won skills and connections (with the criminal organization she used to head, “The Network”) for the English crown (on occasion) and to help out old friends (more often) and those in need (most often). She is always assisted by Willie Garvin, another ex-crook with whom she has a platonic relationship based on mutual respect.

 

12134209877?profile=originalIt’s a nice set-up for adventure, but nothing obviously special – until you read the actual stories. I was intrigued by Live Bait (which includes two other stories, “Samantha and the Cherub” and “Milord”), because of the verisimilitude provided by writer Peter O’Donnell. Modesty’s world is a harsh one, despite it being a comic strip, which deals frankly with subjects like child-kidnap, snuff films and sexual slavery, while utilizing a wide array of real-world (albeit often exotic) weapons, techniques and spycraft.

 

Naturally, Modesty is sexy and gorgeous. But artist Enric Badia Romero doesn’t exaggerate her charms; like her adventures, Modesty is exciting but believably proportioned.

 

It is that patina of plausibility that makes Modesty Blaise so much fun. Her adventures seem genuinely dangerous, and rarely have a completely happy ending. Modesty may win the day, but there are always consequences for playing rough.

 

Contact Andrew A. Smith of the Memphis Commercial Appeal at capncomics@aol.com.

 

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Recent Disappointments and New Favorites

12134205892?profile=originalI’m usually on the lookout for interesting new comics and this past spring seemed especially promising with a number of new projects by familiar creative teams. Indeed, some series exceeded my expectations and are quickly becoming new favorites. However, others didn’t click right. They’re not horrible comics; they’re even well crafted to some extent but, for one reason or another, they weren’t what I was looking for.

The first and probably biggest disappointment is Fairest. I’m a huge fan of Fables and I loved the idea of a spin-off that would focus on that series’ rich mix of female characters. But that’s not exactly what we got from Bill Willingham and Phil Jimenez.


I was surprised that the preview issue didn’t include any female characters. It told the story of the young thief Ali Baba and his genie guide as they broke into a goblin camp to free a princess from a deep slumber. It was a well-crafted tale but I thought it was a poor story-telling choice. It may have worked as an installment of Fables but it didn’t fit with the mission statement of Fairest. I was further disappointed when that preview turned out to be an accurate reflection of the first issue. Yet I was still willing to give the series a chance based on my prior appreciation for Fables.12134206486?profile=original


The second issue, however, confirmed my poor impression. In this issue, Briar Rose is at least fully awake and on the run with Ali Baba. The scenario has potential and the arguments between the two characters have a nice Moonlighting element to them. However, that characterization is undercut by Jonah the genie’s diatribe about wo

m

en. Briar had argued that she could keep up with Ali, an argument that is patently false based on their relative fitness. B

ut rather than noting that a pampered princess can’t outrun a trained thief, Jonah 


launches into a rant about how 

women aren’t as good as men. As he says, “That’s why marathons give out two awards, one to the real champion and another to the first female finisher.” I was dumbfounded. I thought Billie Jean King had settled this issue in 1973 when she defeated Bobby Riggs. Ali Baba is faster and has more endurance because he’s in good physical shape and Briar Rose is not.

One might defend Fairest by noting that a character makes this statement and not necessarily the writer. However, I’m not sure that defense holds in this case. The genie is generally deferred to as a knowledgeable, almost omniscient character. Plus, Bill Willingham didn’t have to include the diatribe at all. It speaks poorly of him that he chose to write it when it has little to do with either the story or the main characters. Instead, it reads like an anti-feminist statement in a series that’s supposed to appeal to those who are interested in rich female characters.

12134206689?profile=originalThe other unexpected disappointment was Manhattan Projects by Jonathan Hickman and Nick Pitarra. Hickman and Pitarra were responsible for last year’s excellent mini-series The Red Wing and this new series was specifically promoted as coming from the same creative team.


Manhattan Projects does provide some of the same crazy science based adventure as The Red Wing. There are parallel dimensions and teleportation tubes and all kinds of interesting objects. Unfortunately, The Red Wing had one thing that Manhattan Projects does not: characters that we can care about.
The premise is that Manhattan Projects takes place in an alternate dimension where Robert Oppenheimer’s team of scientists invented a lot more than an atomic bomb. However, in this dimension, Oppenheimer has been replaced by his evil twin. We’re not talking about your garden variety bad seed here; we’re talking about a Jeffrey-Dahmer type of sociopath. This is also a different version of Albert Einstein. It’s not the lovable, slightly wacky version we’re used to from most depictions. This Einstein is surly and cruel. There’s also a German scientist who is recruited into the project after the defeat of the Nazis. I don’t think he has an exact historical counterpart but he’s presented as a version of Joseph Mengele, willing to experiment on live humans in the name of science. As I said, there aren’t a lot of likable characters to care about.
There are a few nice moments. In the second issue, I enjoyed a humorous scene in which a young scientist sent to Germany surrenders before he realizes with relief that he actually arrived at an American military camp. Yet those joyful moments don’t outweigh the ugly ones. Other readers may enjoy Manhattan Projects more than I did. But for me, the balance between the ugly and the beautiful was off-kilter and it’s not something I want to read on a regular basis.

12134207654?profile=originalThat’s not to say that everything new has been disappointing or underwhelming. A few new series have turned out to be quite excellent. The first is Saga by Brian K. Vaughan and Fiona Staples. Vaughan is the creative mind behind earlier hits like Ex Machine and Y: The Last Man. Staples demonstrated her artistic flair on the recent mini-series The Mystery Society. So I was definitely looking forward to their new sci-fi epic. My biggest concern was that it wouldn’t be able to live up to my anticipation.
I needn’t have worried. Though it’s very early, Saga has been everything I could have hoped for. A galaxy at war. A central romance. A parade of bounty hunters. Interesting new species, including one that’s a television/human hybrid.
Saga was promoted as Brian K. Vaughan meets Star Wars. That’s a pretty hefty billing to live up to. But Saga is no Star Wars rip-off. There are superficial similarities but Saga draws from classic literature like Romeo & Juliet and modern communication theory as much as it does from popular science fiction.
Perhaps the best thing about Saga is the way in which it keeps the focus on its central couple while using the entire galaxy as a backdrop. This isn’t the story of a galaxy at war. Rather, it’s the story of two young people who are trying to survive and start a family. The galactic conflict provides an epic feel and numerous moments of awe. Yet the personal element is what draws us into the story.

12134208059?profile=originalThe other pleasant surprise has been X-O Manowar. X-O Manowar is not a new concept. It’s one of the characters from the original Valiant line and it debuted 20 years ago. This version is brought to us by Robert Venditti, who I didn’t know before this, and Cary Nord, an artist who impressed me years ago with his work on Conan.
X-O Manowar is Aric, a barbarian who fought against the Romans before being abducted by aliens. He eventually gained control of one of their exo-suits, escaped and returned to Earth. In the original series, Aric was a fish out of water. As a barbarian who had survived to the present day, he was occasionally disgusted by modern conventions. But he also had control of a technologically superior suit and a major corporation.
In the new series, Venditti and Nord have decided to explore Aric’s origins in much greater depth. The origin isn’t simply a backstory for a modern superhero. Instead, it’s the central narrative of the comic book. The comic provides historical background and reference for the battles between the Romans and the “barbarian” Visigoths. The Romans have superior wealth, arms and tactics but the Visigoths are indefatigable foes. Aric is part of this ancient conflict, the underdog fighting against the superior enemy.
This becomes the setting for an alien incursion. Venditti does a great job of getting into Aric’s head. He isn’t a modern comic book fan who has watched X-Files and read War of the Worlds. He has no concept of aliens from another world. He originally mistakes the aliens for Romans and then for magical creatures. The series explores concepts like technology and military strength. It also deals with human themes like captivity and freedom. It has a rich texture and a unique setting. I can’t wait to see what happens next.

Read more…

12134027688?profile=originalThe “spin-off” is a peculiar feature of fiction.  It isn’t birthed from creative inspiration, except indirectly.  The spin-off is designed to commercially exploit a supporting character who turns out to be more popular than expected.  The reasoning goes, if “X” character is so popular, then if we give him his own venue, his fans will follow.

 

Thus, The Andy Griffith Show led to Gomer Pyle, U.S.M.C., and All in the Family begat Maude and The Jeffersons.  And Gloria.  Well, they can’t all be winners---and many times, the spun-off property is not.  In fact, the deck is stacked against a successful spin-off.  Often, the spun-off character only clicks when he plays off the main character in the parent work and he isn’t strong enough to carry the load himself. 

 

Sometimes, in order to fit the spin-off character into a lead rôle, the writers tinker too much with the basic concept of the character and erase the very qualities which made him appealing to the audience.  Another trap is throwing the spun-off lead into a format completely at odds with his established persona, resulting in a premise too absurd for the audience to accept.

 

Keep those in mind, folks.  We’ll be coming back to them further down the page.

 

12134188893?profile=originalSpin-off aren’t unique to television.  You’ll find the practice employed in other media.  Comic strips, for one.  Wash Tubbs met two-fisted adventurer Captain Easy in a foreign prison in 1929, and by 1933, Easy had his own strip---Captain Easy, Soldier of Fortune.  (Eventually, creator Roy Crane finally gave up trying to keep Tubbs from being eclipsed by Easy in the parent strip, Wash Tubbs, and just combined to the two series.)  Another case in point:  over in Buz Sawyer, Sawyer’s comedy-relief sidekick, Roscoe Sweeney, soon received with his own strip.

 

And then there’s comic books.  No flies on those editors, either.   In the 1950’s, the suits at National Periodical (DC) capitalised on the popularity of its cash cow, Superman, after he was raised to new heights by the television series starring George Reeves.   Thus, two of the Man of Steel’s supporting characters were spun-off into their own titles---Superman’s Pal, Jimmy Olsen and Superman’s Girl Friend, Lois Lane.  And in 1964, after four years of loyal service as a recurring character in The Flash, the Elongated Man was rewarded with his own back-up series in Detective Comics.

 

On the Marvel Comics side of the street, Stan Lee created The Fantastic Four in 1961.  Within a year, he gave the FF’s junior member, the Human Torch, his shot at individual stardom---by giving him his own series in Strange Tales.

 

DC tended to analyse sales figures and do market research before launching a character in his own title.  For decades, DC had been the heavyweight of the comics-publishing industry.  With a solid customer base, it could afford the luxury of such things as Showcase, a title devoted to testing characters, to see if they were popular enough to carry their own series.

 

Marvel Comics, on the other hand, didn’t have time to waste; Stan Lee was out to grab every reader he could, as fast as he could.  So, if a series proved successful, he would make an intuitive leap, finger one of the series’ supporting cast as a draw, and promote him.  And sometimes, Stan’s intuition could be off, which is why the Human Torch’s series in Strange Tales sputtered and died, even after the Thing was thrown in to try and bolster sales.

 

 

 

12134189473?profile=originalAnd all that build-up brings us to the real topic of this entry of my Deck Log. 

 

The Marvel war comic Sgt. Fury and His Howling Commandos was the result of a wager between Stan Lee and Marvel publisher Martin Goodman.  Lee bet that he could take the worst title imaginable and with his writing and Jack Kirby’s art, it would sell.

 

Stan won the bet.

 

Billed as “the war mag for people who hate war mags”, Sgt. Fury was the most successful of Marvel’s non-super-hero output.  Goodman and Lee kept that in mind when, in the late 1960’s, Marvel finally negotiated its way out of its contract with DC-controlled distributor, Independent News---which limited Marvel to eight monthly titles---and was able to sign on with Curtis Distribution.

 

With the restriction lifted, 1968 saw a wave of new Marvel titles hit the stands.  Many of them were simply the result of cleaving old titles such as Strange Tales, Tales to Astonish, and Tales of Suspense in two.  But in one case, a new title was born as a spin-off of the popular Sgt. Fury series:  Captain Savage and His Leatherneck Raiders.

 

 

 

The character of “the Skipper” had been a minor player in the Sergeant Fury universe.  The salty, bearded commander of the submarine USS Sea Wolf debuted in Sgt. Fury # 10 (Sep., 1964).  He would return five more times, whenever Fury and his Howlers would need transportation to or from some overseas destination.  It was this character that Stan Lee saw fit to spring off into his own title.

 

12134191090?profile=original12134190679?profile=originalThere had to be some changes, though.  First, the Skipper was finally given a true name---Simon Savage---and promoted a step up in paygrade, to the rank of captain.  And since his title was to be a virtual redux of Fury’s, Savage was taken out of his submarine and put in charge of a team of Marines operating in the South Pacific.  Also tossed into the mix was Seaman “Blarney” Stone, a crewman occasionally seen on Sea Wolf.  Given the distance between a very junior enlisted man and a senior officer of the line, Stone seemed to be unusually familiar with Savage on a personal basis.  That was never explained, and it was one of the many things, as it turned out, badly needed to be.

 

Besides the two Navy men, Savage and Stone, the rest of the Leatherneck Raiders were Marines, right out of Hollywood central casting.  There was Sergeant “Yaketty” Yates, the twenty-year lifer.  Then you had Corporal Jacques LaRocque, matinee-idol handsome and an inveterate skirt-chaser.  He was intended to be the Raiders’ version of Dino Manelli.  Rounding out the squad were Private Jay Little Bear, an American Indian complete with mohawk haircut and the bow and arrows he took into battle, and Private Lee Baker, your basic non-descript character, who had been a teacher in civilian life.

 

Clearly, the Raiders were clones of the Howlers, distinguished by stereotype, even down to the fact that they all wore different headgear.  The “hook” intended to differentiate Savage’s squad from Fury’s Howlers was that the Raiders were disrupted by the intra-service antagonism between the Navy men and the Marines.  Much of the ill will came from hard-bitten Captain Savage and the equally tough-as-nails Sergeant Yates, often leading to disputes in the field, always won, of course, by Savage, by virtue of his superior rank.

 

 

 

12134192455?profile=originalCaptain Savage and His Leatherneck Raiders # 1 (Jan., 1968) kicked off with a routine Howler-like mission to destroy a Japanese base on Tarawa, intended to introduce the Raiders to the readers.  It ended with the Raiders meeting up with Sergeant Fury and his guys, to provide a sense of familiarity for their debut.

 

The next three issues, however, pulled out the stops.  This three-parter depicted Savage and his men pitted against the crew of a “phantom submarine” that was sinking both Allied and Japanese ships.  The Big Reveal of the story was that the agency behind the phantom sub-attacks was Hydra, the subversive organisation which gave so much grief to the modern-day Nick Fury in Strange Tales.  This was not the only tie to Fury to come out of this saga.  Here, the readers learnt the origin of Hydra (the first version of its origin, anyway) and who should turn out to be the Supreme Hydra?  None other than old Fury foe, Baron Strucker.

 

It was as if Stan Lee and writer Gary Friedrich had no faith that the Raiders could stand on their own as characters, so they included as many references to Sgt. Fury as possible.  For the Hydra story, Friedrich even tossed in a concurrent plot of a Japanese squad also sent to track down and destroy the phantom submarine.  The Japanese team was composed of analogues to the individual Raiders.  More accurately, it was a copy of a copy.  The idea of a counterpart force on the enemy side had already been done in Sgt. Fury, with the Blitzkrig Squad, the German version of the Howling Commandos---which had been initially commanded by Baron Strucker.

 

Nevertheless, this was the high point for the series.  Despite its derivative nature, the story succeeded on two fronts---in depicting the origin of Hydra in great detail (furthering the continuity of the Marvel universe) and in the plot twist which forced the Raiders and their Japanese counterparts to work together.  The enemies-united-against-a-common-foe trope is an old fictional device, but the story pulled it off admirably.

 

 

 

12134192671?profile=originalThe problem was, after hitting its peak so early, there was no place for the series to go but down.  The next few Raiders stories were routine stuff that the Howlers did every month, and Friedrich still didn’t trust his new series enough to stop including ties to the title that birthed it.  Issue # 5 (Aug., 1968) included occasional Sgt. Fury supporting character Rolfe Harrison, of the Australian Army.  And in # 6 (Sep., 1968), Friedrich concluded a months-long Sgt. Fury sub-plot in which Howler Izzy Cohen had been held captive in a Japanese prison all that time.  The Raiders rescued Izzy, leading to a lot of “our group is better than your group” sarcasm between the Howler and Savage’s men.

 

In the following issue, Friedrich dispensed with the Fury references, but included an even more prominent link to the Marvel mainstream---Marine Corps aviator Lieutenant Ben Grimm.  Yes, that Ben Grimm, who had been established in Fantastic Four as having served in the Big One.  Savage and his men are assigned to rescue him from a Japanese camp.  (Rescuing P.O.W.’s was something which the Raiders did a lot over the brief course of their series.) 

 

Issue # 8 (Nov., 1968) almost gets by with no Fury ties, until the last page, when it mentions that the events of that issue was preparatory training for an upcoming mission where the Raiders will work alongside the Howling Commandos.

 

 

 

Even to continuity mavens, the constant references to Sergeant Fury grew wearisome.  It felt like Marvel was pushing too hard to convince the fans that Captain Savage was just like Sgt. Fury.  When that was the last thing it needed to be.

 

12134195086?profile=originalLee and Friedrich started tinkering with the basics.  In issue # 9 (Dec., 1968), for reasons forced by an implausible plot permutation, Simon Savage shaves off his beard.  The idea behind this was to make Savage appear more youthful, on the notion that teen-age readers would more identify with a hero who didn’t look so mature.  Here, Lee underestimated the readership.  Savage’s beard was one of the few things which made him distinctive as a war-comic hero, and fans wrote in, demanding that he get it back.  (Eventually, he would.)

 

Also with this issue, the title would change to Captain Savage and His Battlefield Raiders, for reasons never elaborated upon.

 

Issue # 11 (Feb., 1969) brought the long-awaited joint Howler-Raider mission, which would conclude the following month, in Sgt. Fury # 64.  Most notable, though, was that this first half featured the death of a Raider.  Obviously, Friedrich was hoping for the same kind of emotional resonance that resulted when Howler Junior Juniper was killed.  In fact, the script even has Fury's men comparing it to Junior’s death.  However, given the fact that the doomed Raider had been the one given the least development over the course of the series, his death didn’t have the impact hoped for.  (Let’s see . . . the antagonistic sergeant, a romance-driven Frenchman, a doughty Irishman, a noble Indian warrior, and a generic white guy with no distinctive personality . . . gee, I wonder who gets it?)

 

 

 

The title was bombing, and Stan, probably embarrassed that he couldn’t duplicate his earlier feat of making Sgt. Fury a success, tried to save it. 

 

In issue 13 (Apr., 1969), Arnold Drake replaced Gary Friedrich as writer.  That brought a marked improvement in the scripts.  Primarily due to Drake’s strength with dialogue, the characterisation improved.  There was no more “Navy versus Marine” nonsense, and the Raiders’ interaction seemed more natural and believable. 

 

12134195501?profile=originalOn the down side, Drake’s stories seemed to completely ignore the fact that there had ever been any Captain Savage stories before he took over.  He stepped all over continuity, especially in issue # 14 (May, 1969).  Supposedly presenting Savage’s first mission with the Raiders, this story was rife with continuity errors.  It was set in 1942, when the earlier Sgt. Fury tales had established that Savage was still a sub skipper ferrying the Howlers around at that time.  It showed Savage as clean-shaven, when he should have had his full beard, and it didn’t include the Raider who was killed back in issue # 11.  You better believe Captain Savage fans---the ones that were left---let Marvel hear about this.

 

It was enough, I guess; after only two more issues, Drake was gone and Gary Friedrich was back as writer.  A couple of stories later---# 18 (Jan., 1970)---Friedrich laid the seeds for what was going to be a sea change for the series.  While on yet another mission to rescue a big wig from a Japanese prison, we discover something about Captain Savage that made him stand out from most comic-book World War II heroes---he’s married and has two children.  Unfortunately, the reason we learn this is because he has received a letter from the missus, informing him that she is seeking a divorce.  She can no longer stand the waiting for him, not knowing if he’s alive or dead.

 

12134196700?profile=originalIt was an attempt to revive interest in the series by saddling the hero with some classic Marvel-style emotional conflict.  But it unwittingly created an unpleasant situation that even fans who generally didn't care about continuity couldn't ignore.  You see, during Friedrich’s first run on the title, Savage had been shown heartily enjoying female companionship during his off-duty time, including one particularly amorous interlude with a Navy nurse named Michelle. 

 

To establish now that Savage was married turned him into an adulterer.  Never mind that such things occurred regularly with real G.I.’s during World War II; cheating on one’s wife was too unsavory for a Silver-Age comic-book hero.  Fortunately for Marvel, the Comics Code Authority missed it.  Friedrich probably hoped the readers would, too.

 

 

 

The next issue shows most of the Raiders celebrating New Year’s Eve, as Captain Savage receives a letter from home informing him that the divorce is final.  While Yates, Stone, and the rest guzzle suds and sing “Auld Lang Syne” (and that’s the last we see of them in the story), Savage persuades the brass to give him temporary command of his old sub, Sea Wolf, for a mission.  What follows is a standard “Silent Service” tale of submarine versus surface ship.  Most of the sub-plots are taken straight from Run Silent, Run Deep, while Savage anguishes over his personal loss.

 

Can you say “format change”?  I’m sure you can.  Friedrich plainly said so on the last page, when he asked the readers: 

 

Should the Skipper return to his sea-faring shenanigans . . . or would you rather see him continue as leader of the block-bustin’ Battlefield Rangers?  Let us know as soon as you can though . . . ‘cause if anyone can give Savage a helping hand in this turning point in his career . . . it has to be you!

 

12134198072?profile=original

 

 

Apparently, nobody cared enough, one way or the other, because there would be no issue # 20 of Captain Savage.

 

That wasn’t quite the end of the line for a couple of the characters.  Private Jay Little Bear would be handed off to Marvel’s third try at a successful war mag, Combat Kelly and His Deadly Dozen.  Although it is mentioned, it is never explained why he was no longer with the Raiders.  In any event, Little Bear should have stayed where he was, for he is killed in the last issue of that title.

 

And we knew that Captain Savage survived World War II because he had made an appearance in the Howling Commandos’ Korean-War mission, in Sgt. Fury Annual # 1 (1965).

 

 

 

12134200261?profile=original‘Way back in the introduction of this piece, I mentioned two missteps which would sink a spin-off attempt:  too much alteration of the spun-off character; and placing the character in such an unlikely premise that it’s difficult for the fan to swallow.  Captain Savage was tainted with both of these sins.

 

The Leatherneck Raiders were never more than Howler wanna-bes, as much as it pains me to say it, given that their leader was a Navy man. Plausibility was the first casualty. With any WWII comic-book series, one accepts certain things with a bit of salt; in the case of Sgt. Fury, in particular.  But Captain Savage just took too many liberties from military SOP and common sense.

 

Let’s start with the way the supporting character of the Skipper was pushed and pulled beyond reason, even for comic books.

 

As presented in Sgt. Fury, he was the commanding officer of a submarine in the European theatre of operations.  Suddenly, he’s detailed to lead a squad of Marines in the Pacific!

12134201472?profile=originalCaptain Savage had been depicted as an exceptional sub commander; however, the skill sets required to successfully command a sub don't translate to the abilities needed to lead a squad of men in ground warfare.  This is especially true in the case of a Marine squad, where any number of exceptional Marine Corps officers or non-coms would be much better trained and experienced in combat tactics, hand-to-hand combat, marksmanship, and reconnaissance.

 

It’s even problematic to suggest the excuse that Savage had commando training earlier in his career.  As a submariner, Savage would have spent his career learning seamanship, command at sea, and, particularly, the intricacies of commanding a submarine (not something one masters in a day or two of study).  That means coming up the ranks as a division officer, a department head, an executive officer, and then, finally command of his own.  It’s an intensive career path and it commences as soon as the sub-bound officer receives his commission as an ensign.  There is no gap to realistically insert commando training for Savage.

 

Even the series itself admitted this implausibility.  In Captain Savage # 1, Sergeant Yates reflects, “Ain’t no ex-sub commander got the fightin’ know-how of a life-long Leatherneck!”  And he’s right.

 

 


Then, as a Navy captain (equivalent to a Marine Corps colonel), Savage was much too senior to lead a squad.  This would usually be the province of a senior enlisted man or, at most, a second or first lieutenant. Putting a Navy captain in charge of a squad would be like detailing me to lead the alpha working party.

 

12134202057?profile=originalI attribute this to the confusion most non-military types (and even some in-service members) have over the rank of “captain”.  In the other services, a captain is a junior officer; in the Navy, he’s just under God.  Gary Friedrich, as I recall, was not a veteran, so he might have easily made a mistake like this.  Stan Lee should not have, though.  Several readers wrote in to complain about the same thing, but their comments were brushed aside.

 

Even the artists were unclear on just what kind of captain Savage was.  More than once was Savage depicted wearing the “two bars” rank of a Marine Corps captain, when he rightly should have been wearing the eagles of a Navy captain.

 

 

  

Now, let’s take the basic premise.  Anyone with any degree of military experience can tell that the set-up is wonky.

 

12134204652?profile=originalIn order to squeeze Navy man Savage into a Howler-like squad, the premise called for an “elite team” of Marine Corps and Navy personnel.  Both are branches of the Department of the Navy, and joint efforts do occur---under a circumstance which makes more sense:  amphibious landings.

 

But it’s inconceivable that there could be any logic in mixing the two branches into one attack squad.  A team composed of members of a single service would have had more cohesion and less internal conflict as a unit.  No motive, within the series, was ever offered for why Savage was assigned to ramrod a Marine squad.  Consequently, common sense kept screaming to me that there should have been a Marine in charge.

Outside of needing to put the Skipper in the Sergeant Fury rôle, the other reason, most likely, that Captain Savage writer Gary Friedrich combined Navy men and Marines into a single unit was that he wanted to be able to mine conflict out of “Navy versus Marine Corps” antipathy.

 

I can’t give Friedrich a downcheck for this.  In the modern services, any rivalry between Navy and Marine personnel comes in the form of good-natured jibes, and only immature swabbies and gyrenes express the kind of resentment that was on display in Captain Savage.  However, during the time that the series was set, such antagonism was much more prevalent.  So, as much as it galled me to read it, Friedrich was accurate on that point.

 

Still, it was the only twist in what was otherwise “Sergeant Fury and the Howlers in the South Pacific”.  All the warping of believability to give the Skipper a star turn made it difficult to accept the Raiders’ adventures, even on the level of Sgt. Fury.  As it was, the missions of the Leatherneck Raiders were simply more of the same old same-old, which Fury not only did first, but did better.

Read more…

Comics for 20 June 2012

ADVENTURE TIME #5
ADVENTURE TIME GRASS SCENE T/S
ALABASTER WOLVES #3 (OF 5)
AMAZING SPIDER-MAN MOVIE PRELUDE TP
ANGEL & FAITH TP VOL 01 LIVE THROUGH THIS
ART OF HOWARD CHAYKIN HC (MR)
ASTONISHING X-MEN #51
ATLAS UNIFIED #2 (RES)
AVENGERS ACADEMY #32 AVX
AVENGERS VS X-MEN #6 (OF 12) AVX
AVENGING SPIDER-MAN #8 ENDS

BALTIMORE DR LESKOVARS REMEDY #1 (OF 2)
BATMAN BEYOND UNLIMITED #5
BATMAN VS THE BLACK GLOVE DLX ED HC
BATWOMAN #10
BEFORE WATCHMEN COMEDIAN #1 (OF 6) (MR)
BIRDS OF PREY #10
BLUE BEETLE #10
BPRD HELL ON EARTH DEVILS ENGINE #2 (OF 3)
BUCK ROGERS IN 25TH CENTURY SUNDAYS HC V2

CAPTAIN ATOM #10
CASANOVA AVARITIA #4 (OF 4) (MR)
CATWOMAN #10
CHALLENGERS OF THE UNKNOWN OMNIBUS KIRBY HC
CHEW #27 2ND HELPING ED (MR)
COMP FLASH GORDON LIBRARY HC V1 ON PLANET

DAREDEVIL #14
DARK AVENGERS #176
DARK HORSE PRESENTS #13
DARK TOWER GUNSLINGER MAN IN BLACK #1 (OF 5)
DARKNESS #104 (MR)
DC UNIVERSE PRESENTS #10
DEJAH THORIS & WHITE APES OF MARS #3 (MR)
DISNEY MICKEY MOUSE HC V3 NOON INFERNO GULCH
DOMINIQUE LAVEAU VOODOO CHILD #4 (MR)
DROW TALES TP VOL 01 MOONLESS AGE (MR)

ELEPHANTMEN #40 (MR)

FABLES #118 (MR)
FIRST WAVE TP
FRANKENSTEIN AGENT SHADE TP V1 WAR MONSTERS

GFT ANGEL ONESHOT (MR)
GHOSTBUSTERS ONGOING #10
GLORY #27
GODZILLA LEGENDS TP
GODZILLA ONGOING #2
GREEN HORNET TP VOL 04 RED HAND
GREEN LANTERN CORPS #10
GRIM LEAPER #2 (OF 4) (MR)

HARDCORE #1 2ND PTG
HELLBLAZER #292 (MR)
HELLBLAZER TP VOL 03 THE FEAR MACHINE (MR)
HULK #54

INVINCIBLE IRON MAN #519

JIM BUTCHER DRESDEN FILES FOOL MOON #6 (RES)
JOURNEY INTO MYSTERY #640
JUNGLE GIRL OMNIBUS TP

KUNG FU PANDA #6 (OF 6)

LAST PHANTOM TP VOL 02 JUNGLE RULES
LEGION OF SUPER HEROES #10
LIBERTY MEADOWS SUNDAY COLL HC BOOK 01
LOCUS #617
LOS ANGELES INK STAINS TP VOL 01 (MR)
LOST DOGS GN (MR)
LOVECRAFT LIBRARY HC V2 CALL OF CTHULHU & OT

MAGIC THE GATHERING TP VOL 01
MARS ATTACKS #1
MARVEL SELECT AVENGERS MOVIE IRON MAN MK VI AF
MARVEL UNIVERSE AVENGERS EARTHS HEROES #3
MARVEL UNIVERSE ULT SPIDER-MAN COMIC READER 2
MEMORIAL #6 (OF 6)
MERCILESS RISE OF MING #2
MESKIN OUT OF THE SHADOWS TP

NANCY IN HELL ON EARTH #3 (OF 4) (MR)
NEAR DEATH #9
NEW AVENGERS #27 AVX
NEW MUTANTS #44
NEW YORK MON AMOUR HC (MR)
NEXT MEN AFTERMATH #44
NIGHTWING #10

PHANTOM COMP DAILIES HC VOL 04 1940-1943
PLANET OF THE APES #15
PUNISHER #12

RAGEMOOR #4
REBEL BLOOD #4 (OF 4) (MR)
RED HOOD AND THE OUTLAWS #10
RED SONJA TP VOL 10 MACHINES OF EMPIRE
REED GUNTHER #10
RICHIE RICH #6
RIO HC
ROGER LANGRIDGES SNARKED #9

SAGA #4 (MR)
SECRET AVENGERS #28 AVX
SECRET HISTORY OF DB COOPER #4
SHADOW #3
SILVER STREAK ARCHIVES ORIGINAL DAREDEVIL HC
SILVER SURFER REBIRTH OF THANOS TP NEW PTG
SIMPSONS COMICS #191
SNAKE EYES & STORM SHADOW #14
SONIC THE HEDGEHOG ARCHIVES TP VOL 18
SOULFIRE PRIMER #1
SPAWN ORIGINS TP VOL 15
SPIDER-MAN SPIDER HUNT TP
STAR WARS DARTH VADER GHOST PRISON #2 (OF 5)
STAR WARS DAWN O/T JEDI #5 FORCE STORM
STATIC SHOCK TP VOL 01 SUPERCHARGED
SUPERGIRL #10

TMNT MICRO SERIES #5 SPLINTER
TRUE BLOOD ONGOING #2

UNCANNY X-MEN #14 AVX
UNWRITTEN #38 (MR)

VAMPIRELLA VS DRACULA #5
VENOM #19

WALKING DEAD #99 (MR)
WINTER SOLDIER #7
WOLVERINE #308
WONDER WOMAN #10

X-9 SECRET AGENT CORRIGAN HC VOL 04
X-FACTOR #238

YOUNG JUSTICE #17

This post is a copy of the list at memphiscomics.com. Arrivals at your LCS may vary.

Read more…

Andrew A. Smith

Scripps Howard News Service

The new Gone to Amerikay (DC/Vertigo, $24.99) is not only a terrific graphic novel, it is a quintessentially American one.

 

12134186490?profile=originalThe plot is actually three plots, following three Irish characters who arrive in America in three different time periods (although the three tales are presented more or less simultaneously). The first is émigré Ciara O’Dwyer, whose husband never arrives, leaving her to raise her daughter alone in the notorious Five Points slum of 1870s New York. The second is Johnny McCormack, who arrives in 1960 hoping to act on Broadway, but finds a music career in New York’s Greenwich Village instead. The third is billionaire Lewis Healy, whose wife gives him a gift in 2010 New York that ties all of these stories together.

 

What connects these three is the mystery driving the story, and I will not spoil it here. But honestly, as I read the book I was so captivated by the presentation of this obvious labor of love that I didn’t much care. It wasn’t the destination, as they say, it was the journey.

 

And “journey” is certainly the operative word for the many Irish people who left their whole lives behind during the last 150 years to take a stab at life and fortune in the New World. Amerikay can’t encapsulate that history, but it does provide a huge lens by which to view it, and many flavors of Irish by which to savor it.

 

Not that Ciara, Johnny and Lewis are props for “the Irish immigrant story” or anything. Writer Derek McCullough (Stagger Lee, Pug) infuses three-dimensional personalities into these characters, and I enjoyed meeting them. Whatever extrapolation readers care to make about the history of Irish immigration is their own affair. These three led lives we recognize, true, but they aren’t either archetypes or stereotypes.

 

I’ve saved the bet for last, though, and it is the thing that raises this book to the level of classic: the lush and generous art of Colleen Doran. I’ve followed Doran’s career since 1983, when she began serializing A Distant Soil (the work for which she’s best known). And I’ve  watched as she improved by leaps and bounds with each subsequent effort, like a story arc in Neil Gaiman’s legendary Sandman and Warren Ellis’s graphic novel Orbiter. As good as she was then, Amerikay is a quantum level beyond. This is an artist at the peak of her powers, full-throated where power is called for; nuanced and subtle for emotional scenes; detailed, fluid and confident throughout. Doran almost makes you regret her strong storytelling, which gently seduces you into flowing through the three intertwining stories, because you want to stop and gaze at the pictures. The cool thing about comics, though, is you can do both: Enjoy the story on first read, then flip through again and again to admire Doran’s mad skills.

 

I think it’s also important to note that the third character, the modern one, isn’t Irish-American – he is simply visiting from Ireland, and is fully content to remain on the Emerald Isle. That says something about the Irish experience, too, not just the Irish-American one. Given how writers love symmetry, the fact that the last character diverges in such an important way from the first two is no accident.

 

I can see Gone to Amerikay being used in English classes to explore story structure; history classes to illustrate themes of immigration and the American Dream; and art classes to teach Doran’s masterful approach to storytelling, blocking and rendering. But most of all I expect to see it on a lot of domestic bookshelves as a well-thumbed favorite story.  

 

Elsewhere:

 

12134187261?profile=originalMysterious Traveler: The Steve Ditko Archives Vol. 3 (Fantagraphics, $39.99) explores the co-creator of Spider-Man’s artistic growth in 1957-58. Many consider Ditko’s work on Marvel’s Amazing Spider-Man #1-38 (1963-66) to be his peak, but this book makes a strong argument that when given his head – as he was at Charlton Comics in this period – he was capable of eye-popping, compelling work long before that.

 

In otherwise lame titles such as Out of this World, This Magazine is Haunted and Unusual Tales, and despite the stultifying constriction of the draconian Comics Code of 1954, Ditko managed a remarkable body of work in both volume and content. Even more amazing is his accelerated learning curve which shoots straight up from first page to last.

 

Are Ditko’s 1950s suspense stories better than his 1960s superhero stories? The case could be made, and the advent of the Ditko Archives gives us the chance to judge for ourselves.

 

Contact Andrew A. Smith of the Memphis Commercial Appeal at capncomics@aol.com.

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CBG #1691: Rectifying a reprint wrong

The Captain confesses

Rectifying a reprint wrong

By Andrew A. Smith

Contributing Editor

The Captain’s readers – honorary members of the Legion of Superfluous Heroes, all! – have been pretty vocal of late. This month’s mailbag contains questions about comic strips, the best “Favorite Find” story I’ve ever heard, plus  … the unthinkable.

 

Let’s begin with the latter, while I still have the courage. Brace yourselves, dear readers, as I impart to you a fact of life that will stun you into disbelief. There also might be some rending of clothing, tearing of hair, and gnashing of teeth, so perhaps the children should leave the room.

 

You see, my brethren and cistern, there are, on very, very rare occasions, times when Captain Comics is, ah, not entirely accurate. That is to say: a hair off target. A fact honored in the breach rather than the observance. Conclusions unsupported by the data.

 

Or, in layman’s terms, “wrong.”

 

Such was the case in “The Growth of Reprints” (CBG #1687, Mar 12), in regard to “Flash Gordon.” Legionnaire Dennis Roy of Lawrence, Mass., gently offered this correction:

 

Dear Cap: Like you, I am a fanatical collector of classic reprint volumes. Having just read this week’s CBG column, I felt I had to point out a couple of mistakes in the section covering Flash Gordon.

 

Quote: “Currently, the Alex Raymond daily strips are available from both Checker and Kitchen Sink. But the Sundays haven't been reprinted as often and never in their original size – until now.”

 

That’s completely wrong, except for the part beginning with “. . . never in their original size.” The Kitchen Sink FG reprints are now out of print, although new, unused copies of some volumes may still be available from some sellers [while] the Checker Books reprints are still in print. And, in fact, both the Kitchen Sink and Checker Books series reprint the same material – SUNDAY strips, from the beginning (as did an earlier series from Nostalgia Press in the 1960s and 1970s). So, except for format (and the Jungle Jim topper), the Flash Gordon strips that IDW will be reprinting will be the exact same story material as the earlier companies.

 

Flash Gordon DAILY strips have thus far only been reprinted three times. The first instance was a series of five Tempo Books mass-market paperback reprints of the 1970s Dan Barry-Bob Fujitani strips, which came out in the 1980s. Good luck finding these.

 

The next reprinting of daily FG strips was from Kitchen Sink in 1988, a single-volume collection of Dan Barry strips (with assistance by Harvey Kurtzman and Frank Frazetta on some strips) from the 1950s, from when the daily was first revived after a long hiatus. Rick Norwood privately printed a sequel volume, Flash Gordon: Star over Atlantis, in 2007 (this picks up right where KS’s volume left off).

 

 

The next instance was a two-volume collection of the first run of FG dailies (illustrated by Austin Briggs, from 1940-1942) by Kitchen Sink that came out in 1992-1993. Not sure, but this might have been the entire run of the strip in the 1940s.

 

Other than that, love the column.

 

The Captain responds: You love, what, the byline? The paper grade? MY UTTER HUMILIATION? *SOB!*

 

Seriously, Dennis, you are completely correct, and I was Ruh-ruh-ruh … Ruh-rawww … Raw-uh-uh … Well, I was not correct. I have a smattering of most of the collections you mention – even the Dan Barry volume from 1988 – but I never had enough to know exactly what I had, or where they fit into the canon. So I made some bad assumptions. Now, thanks to you, I know exactly what they are – just in time for most of them to be made superfluous by the beautiful, oversize Flash Gordon and Jungle Jim series from IDW, which not only lushly restores the strips and prints them in their original size, but offers insightful commentary and analysis as well.

 

Now that I’ve taken my well-deserved lumps, let’s move on to the promised “Favorite Find” story, from Robert Sutliff of North White Plains, NY:

 

Dear Cap: Those were some great “Favorite Find” stories in CBG #1689 (May 12). Here's my own personal one.

I started collecting the top Marvel titles in late 1964, all of which I still have today. However, I was missing the key numbers 1-15 or so of each title (in the case of Thor, it was Journey into Mystery #83 up).  Of course, there was no such thing as the Internet, direct market, major conventions, or even close contact with “comic book dealers.”

 

The years ticked by until 1971, when I was in college and working a midnight shift job in Manhattan. I got out at 8 a.m. on a Sunday morning, with a paycheck ready to be cashed on Monday. As I headed back to Queens, I gave an idle thought to the fact that it was a “Second Sunday,” when Phil Seuling held a monthly comic-book “convention” at the Statler Hilton (now the Pennsylvania Hotel) across the street from Madison Square Garden. As I was changing trains at Penn, I decided to go up and have a look, even though the doors wouldn't be open yet.

 

Realizing that I had very little money, I managed to cash my check at Penn Station, something I would NEVER normally do. As I waited outside the Statler, I noticed a gentlemen pleading with a hotel staff member for assistance or advice. Seeing me, he called me over and told me his situation: he had arrived in New York City from out of town, assumed he could park at the hotel (hah!), and expected to have help carrying in his boxes full of comics to sell. Instead, he was stuck curbside without help.

 

He proposed that for a cash compensation, he would wait with his car, while I carry his boxes up to his designated area, secure them, and await his arrival. I could tell he was from out of town by the amount of trust he placed in a stranger from NYC! But, being a nice fellow, I agreed (after all, I would get paid for this and get into the convention free as well). After all was delivered and he joined me upstairs, he further requested that I help him unbox his books and set them up since he was now running late.

 

The doors hadn't opened yet, and I was eager to peruse the room, but, what the heck, I decided to help him again. Soon, my eyes were bulging after we started loading heap after heap of COMPLETE comic runs (#1 up) of every Marvel title.

 

When all was done and he asked me what I thought was a fair wage for my assistance, I made a counter-offer. I would pay HIM for first crack at all of his books. He gracefully said yes, and I skimmed issues 1-15 off of every pile. Even at 1971 prices, the cash total was still more than an average person would carry around (and credit cards were not abundant), but luckily I had the money from my cashed check! Thanking him, I headed for the exit just as the doors opened for the day.

 

In my retreat, I heard onlookers reaching his table exclaim “What a great find! But where are the first 15 issues of each title?” In my bag, friends, in my bag. And so that set of crazy coincidences on that crazy day gave me the core of my collection. It was my greatest find!

 

The Captain responds: And what a find it is! I admit to both jealousy and awe … well, mostly jealousy. You wouldn’t perchance care to part with the first six issues of Amazing Spider-Man, would you? I didn’t think so.

 

Anyway, congratulations, Robert! But let’s change the subject, before the rest of us burst into tears. Here’s a query from Tim Markin of Erie, Penn., that I hope some publisher out there can answer.


Dear Cap: Hello, regular reader of your column here; however, I couldn't figure out how to post on your blog, so I'm writing to you directly. [Captain’s Note: If cbgxtra.com is unavailable, I can also be found at captaincomics.ning.com.]

 

I too feel lucky that there are so many reprints available today (although I can't afford to buy most of the ones I want), since I can remember back in the ‘70s when reprints were few and far between. I am a fan of the classic newspaper strips and back then, you rarely saw them, or else they were in small paperback size. (I fondly recall the Dragon Lady Press and Blackthorne books of the ‘80s.) However, there is one classic series I am writing about that I have yet to see reprinted in America: the Saunders/Overgard years of Steve Roper & Mike Nomad. I know The Commercial Appeal [in Memphis, Tenn.] carried it (my ex-wife lives in Memphis so I did see it there when I visited the city) but not sure what years it was there.

 

 I grew up in Toledo, Ohio, where Allen Saunders wrote the Roper strip, along with Mary Worth and Kerry Drake (both of which have had reprints published). I discovered it back in 1977 and clipped it every day. It was neat knowing that my favorite comic was being written mere miles from my home, and in the 1980s I was lucky enough to visit Allen's son John at his downtown Toledo office after he replaced his retired and deceased father on the strips, to discuss my love of the Mike Nomad character. (He says that Mike Nomad was modeled after a Marine in a Marine Corps magazine, but I really think the Mike Nomad of 1956 sure bears a strong resemblance to actor Jeff Chandler.) 

 

As a cartoonist, my dream was to write and draw the Roper/Nomad strip (and nearly every comic I created was in some way inspired by the strip. In my own comic book Breakneck Blvd. for Slave Labor, I envisioned Pall Blighter as a gay Mike Nomad).

 

 My point is that with all the classics being reprinted, I think Steve Roper and Mike Nomad are due their own reprint series. I admit that William Overgard's early comic-book work was somewhat crude, but his work on Steve Roper beginning in 1954 (along with Nomad's subsequent introduction in 1956) was the high point of adventure strips. Allen and John Saunders’ scripts were oh-so-literate and very topical as they dealt with contemporary con games throughout the 1950s into the 1980s.

 

 I have been tempted to write to some editor at Fantagraphics or IDW or some other publisher to appeal to their sensibilities and do the Roper/Nomad strip justice. Do you have any interest or familiarity yourself with the strip? (I remember Sergio Aragones telling me at a con about reading the strip in a Mexican paper in the ‘60s and the Hernandez Brothers claiming to be fans.)  Do you think there would be any interest from any publisher? Do you think I would be wasting my time trying to appeal to any editors?

 

Sorry to ramble on so, but I am looking forward to your point of view and pick your brain if you too are familiar with the strip.

 

The Captain responds: How could I not be, Tim? I grew up in Memphis, and the Li’l Capn loved comic strips so much he cut all of them out of The Commercial Appeal (and the now-defunct Memphis Press-Scimitar) and glued them into individual notebooks. Alas, I threw those all away when paperback collections of my favorite strips began appearing, but I remember Steve Roper & Mike Nomad quite vividly.


Actually, what I remember was wondering why the strip was named Steve Roper & Mike Nomad when I never saw this Steve Roper person. In fact, I remember wondering if it was some sort of in-joke for long-time readers, like a second identity for Nomad when he went undercover. Which he never did. Nor did he seem bright enough to do anything of the sort. But I was young, and probably none too bright myself.

 

Anyway, I know that Chris Ryall of IDW often reads this column, so I’m hoping he’s reading now and has plans for Steve Roper. And it wouldn’t hurt to write him, Tim, or Mike Richardson at Dark Horse, or Terry Nantier at NBM Publishing. They’re all hip-deep in newspaper reprints, and an inquiry might inspire them to check into the strip. I hope so, because I’d still like to know who this Steve Roper dude is.

 

We’ve room for one more question about comic strips, so here’s one from Phil Wagner of Arlington, Texas.

 

Dear Cap: While reading your article in CBG #1687 about the current run of reprint volumes that are now becoming available, I noticed the praise you were lavishing on the upcoming books reprinting the classic Prince Valiant and Flash Gordon comic strips, and I had to ask if you have been keeping up with the current Prince Valiant comic strip, which has been featuring a fanboy crossover (at least for this fanboy of the classic King Features adventure comic strips) with Flash Gordon.  And, if you have, what has been your take on this unlikely team-up?

 

The Captain responds: My local paper doesn’t carry Prince Valiant, but I’m familiar with the subject as it has Legionnaires on my website swooning in fanboy ecstasy. Because, as you state, it is exactly the sort of dream crossover that would make any fanboy or fangirl squeal like a robot being karate chopped by Magnus, Robot Fighter. So what do you think is my reaction to such a thing coming into existence?

 

(Hint: “Squeeeeee!”)

 

Andrew “Captain Comics” Smith has been writing professionally about comics since 1992, and for Comics Buyer’s Guide since 2000.

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Lee Houston, who created "Hugh Monn, Private Detective," has another title out from Pro Se Press. Looks like "Project Alpha" has a superhero-y flavor, and deserves our support! Here's the press release:

From Pro Se Press

June 3, 2012

Pro Se Productions, a leader in New Pulp, announces its latest title from Pro Se author Lee Houston, Jr.!

From the creator of Hugh Monn, Private Detective, comes PROJECT ALPHA!  A tale of cosmic proportions centered on a man with great power suddenly thrust upon him and the fate of two worlds on his shoulders.

“Although we’ve dabbled in this arena a bit with previous works,” Tommy Hancock, Editor in Chief and Partner in Pro Se, stated today, “We are extremely pleased to announce our first novel that is squarely set in the Super Hero side of New Pulp!  Not only that, but it has been written by one of Pro Se’s shining stars, Lee Houston, Jr.!  This project, most definitely a labor of love of Comics, especially the Silver Age, is something special to Lee and Pro Se is proud to be able to share this truly awesome work with the world.”

PROJECT ALPHA from Lee Houston, Jr. is a prose love letter to the wonder, magic, awe, and power of Silver Age Comics!

The once peaceful planet of Shambala is on the verge of extinction. A menace of their own creation now considers himself the high and mighty ruler of all, determined to have the realm of his dreams regardless of the cost to others.  

Now the scientist responsible for the danger seeks to perform the experiment again on another world. But this planet is home to a far more primitive culture than his own. 

Even if he is successful, can ALPHA save Shambala before it's too late? 

Lee Houston, Jr. presents an incredible new hero embarking on an amazing adventure that will push him to the limits of his newfound abilities and beyond! 

Available in print from Amazon at http://www.amazon.com/Project-Alpha-Lee-Houston-Jr/dp/1477572937/ref=sr_1_1?ie=UTF8&qid=1338680953&sr=8-1 and  www.prosepulp.com! Coming Soon as an Ebook!

PROJECT ALPHA by Lee Houston, Jr.!  Cover by Marc Guerrero and Design and Format by Sean Ali!  New From Pro Se Productions! Puttin' The Monthly Back into Pulp!

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Comics for 13 June 2012

ADVENTURE TIME FINN VS ICE KING PX T/S
ALPHA GIRL #3 (MR)
AMAZING SPIDER-MAN #687 ENDS
AMAZING SPIDER-MAN IN MOTION POSTER
AMAZING SPIDER-MAN MOVIE #2
AMERICAN VAMPIRE LORD NIGHTMARES #1 OF 5 (MR)
AVENGERS #27 AVX
AVENGERS ASSEMBLE #4
AVX VS #3 (OF 6)

BAD MEDICINE #1 REG ED
BAD MEDICINE #2
BATGIRL #10
BATMAN #10
BATMAN AND ROBIN #10
BATMAN ARKHAM UNHINGED #3
BATTLE SCARS TP
BATWOMAN HC VOL 01 HYDROLOGY
BEFORE WATCHMEN SILK SPECTRE #1 (OF 4) (MR)
BETTY & VERONICA DOUBLE DIGEST #202
BIRDS OF PREY TP VOL 01 END RUN
BOYS #67 (MR)
BOYS TP V 11 OVER HILL W/T SWORDS OF A 1000
BTVS SEASON 9 FREEFALL #10
BULLETPROOF COFFIN DISINTERRED #5 (OF 6) (MR)

CAPTAIN AMERICA #13
CAPTAIN AMERICA AND HAWKEYE #632
CAVEWOMAN BUNNY RANCH ONE SHOT
CLASSIC MARVEL FIG COLL MAG #174 ARACHNE
CLAUDIO ABOY VOLUPTUOUS SC (MR)
COBRA ONGOING #14
CONAN THE BARBARIAN #5

DANCER #2
DARK TOWER GUNSLINGER WAY STATION PREM HC
DC COMICS PRESENTS SUPERMAN ADVENTURES #1
DC SUPERHERO FIG COLL MAG #108 MERA
DC SUPERHERO FIG COLL MAG SPECIAL SWAMP THING
DEADPOOL #56
DEATHSTROKE #10
DEMON KNIGHTS #10
DICKS COLOR ED #5 (MR)
DUNGEONS & DRAGONS CLASSICS TP VOL 03

ELRIC THE BALANCE LOST TP VOL 02
ESSENTIAL SPIDER-MAN TP VOL 11

FAMOUS MONSTERS OF FILMLAND #262
FANTASTIC FOUR #607
FATHOM VOL 4 #6
FLASH GORDON ZEITGEIST #5
FLESH & BLOOD SC VOL 02 (MR)
FLESK PRIME HC
FRANKENSTEIN AGENT OF SHADE #10

GREEN LANTERN #10
GREEN LANTERN THE ANIMATED SERIES #3
GRIFTER #10

HALO FALL OF REACH INVASION #4 (OF 4)
HONEY WEST #6

INCORRUPTIBLE #30
INCREDIBLE HULK #9
INVINCIBLE #92

JUSTICE TP

KEVIN KELLER #3
KIRBY GENESIS CAPTAIN VICTORY #5
KISS #1
KNIGHTS OF THE DINNER TABLE #187

LADY DEATH ORIGINS CURSED #3 (OF 3) (MR)
LEGION LOST #10

MARVEL UNIVERSE ULT SPIDER-MAN COMIC READER 1
MARVEL ZOMBIES DESTROY #3 (OF 5)
MASSIVE #1
MEGA MAN #14
MIGHTY THOR #15
MIND THE GAP #2
MISTER TERRIFIC TP VOL 01 MIND GAMES
MMW MARVEL TEAM-UP HC VOL 02
MU AVENGERS SPIDER-MAN AND AVENGERS DIGEST TP
MU ULT SPIDER-MAN GREAT POWER SCREEN CAP DIGE
MYSTERIOUS WAYS TP

NIGHT OF 1000 WOLVES #2 (OF 3)

PANTHA #1
PLANETOID #1
PRINCE VALIANT HC VOL 05 1945-1946

RAVAGERS #2
RED SONJA WITCHBLADE #4
RESURRECTION MAN #10
RICHIE RICH #5

SAGA #1 5TH PTG (MR)
SAGA #3 2ND PTG (MR)
SAUCER COUNTRY #4 (MR)
SCARLET SPIDER #6
SECRET HISTORY BOOK 20 (MR)
SEVEN SOLDIERS OF VICTORY TP VOL 02 (OF 2)
SHADE #9 (OF 12)
SIXTH GUN #23
SKULLKICKERS #15
SPIDER-MAN GRAPHIC NOVELS HC
SPIDER-MAN SPIDER HUNT TP
SPIDER-MEN #1 (OF 5)
SPONGEBOB COMICS #9
STAR WARS KNIGHT ERRANT ESCAPE #1 (OF 5)
STEED AND MRS PEEL #6 (OF 6)
STITCHED #5 (MR)
STRAIN #5 (OF 12) (MR)
SUICIDE SQUAD #10
SUPERBOY #10

TEENAGE MUTANT NINJA TURTLES COLOR CLASSICS 2
TEENAGE MUTANT NINJA TURTLES MICRO SERIES TP
THE LONE RANGER #6
THE SPIDER #2
THIEF OF THIEVES #1-4 4TH PTG
TINY TITANS GROWING UP TINY TP
TRANSFORMERS MORE THAN MEETS THE EYE TP VOL 1
TRANSFORMERS ROBOTS IN DISGUISE ONGOING #6

ULT COMICS SPIDER-MAN BY BENDIS PREM HC VOL 02
ULTIMATE COMICS X-MEN #13
ULTIMATE SPIDER-MAN OMNIBUS HC VOL 01
UNCANNY X-FORCE #26
UNTOLD TALES OF PUNISHER MAX #1 (OF 5)

VAMPIRELLA #18
VOLTRON YEAR ONE #3

WALLY WOODS LUNAR TUNES SC NEW PTG (O/A) (MR)
WARLORD OF MARS #18 (MR)
WARRIORS OF MARS #3 (MR)
WHY DOES BATMAN CARRY SHARK REPELLENT SC

X-MEN #30
X-MEN LEGACY #268 AVX

ZORRO RIDES AGAIN #10 (OF 12)

This list is a copy of the list posted at memphiscomics.com. Arrivals at your LCS may vary.

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Andrew A. Smith

Scripps Howard News Service

 

May was a big month for DC Comics, and it saved some of the best for last.

 


The first collections of DC’s New 52 – the massive re-launch of the publisher’s entire line of superhero titles, which took place last September – arrived in May, with predictable big titles like Batman, Justice League and Wonder Woman leading the pack. But nestled among all those superstars was a trade paperback of a surprise hit titled Animal Man.

 

12134185476?profile=originalAnimal Man was created in the mid-1960s, a B-level superhero named Buddy Baker, who could take on the powers and abilities of any animal or combination of animals. He wore a garish orange-and-blue costume and only appeared 11 times in his first 20 years – only five times as a headliner. In the 1990s famed writer Grant Morrison was given free rein on the character in DC’s mature-readers line Vertigo, and wrote Animal Man as an everyman who happened to have super-powers, emphasizing his role as father and husband, and his interests in animal rights and vegetarianism. It also emphasized horror and utter strangeness, with Buddy Baker becoming a sort of mystical avatar of the animal kingdom, one who actually met his creator – i.e., Morrison – and became aware that he was a comic-book character.

 

That title eventually died, but all of Buddy’s weird past is represented in his new book, at least in spirit. The new Animal Man is written by Jeff Lemire, who also writes two other horror titles, the post-apocalyptic Sweet Tooth and the more superhero-y Frankenstein, Agent of S.H.A.D.E.  Once again Buddy is an everyman hero, once again his role as a family man is emphasized, and once again “Animal Man” is a horror book.

 

And in regard to that last, Lemire has really made a bloody splash. Buddy is facing something horrible and ancient that is killing the animal kingdom from within, called The Rot. But worse, the point man in this fight isn’t a man at all – it’s his five-year-old daughter Maxine, which means that Buddy’s entire family is in danger, which includes wife Ellen and nine-year-old son Cliff. From the first issue on, Buddy and his clan are on the run from The Rot, a grotesquely drawn trinity that can revive dead animals, possess humans and make flesh run like water.

 

Part of what makes this book so impressively frightening is artist Travel Foreman, who can render tranquil scenes of charming domesticity and assaults by zombie animals with equal skill. Add that up and you can see why this book has been a critical hit and a sales surprise, and why Animal Man Volume 1: The Hunt ($14.99), which collects the first six issues, was rushed into print.

 

Meanwhile, DC debuted three new titles recently aimed at three different audiences.

 

12134185497?profile=originalBatman Incorporated #1 simply picks up where the “old 52” title of the same name left off, with Batman building an army of Bat-people around the world to fight something called Leviathan. That’s a lot of fun, and riffs off old Batman stories from the 1950s and 1960s, which introduced “El Gaucho” as the Batman of Argentina, “Knight and Squire” as the Batman and Robin of England, and so forth. But equally fun is Batman’s relationship with the current Robin, his actual son via Ra’s al Ghul’s daughter Talia, who was trained as a master assassin and chafes under the Dark Knight’s tutelage. This book, I think, is aimed at Batman fans and traditional comics fans, who skew older.

 

12134186081?profile=originalRavagers #1, on the other hand, seems designed for a teenage audience, since it stars teenagers and features tons of teenage angst. It stars an eclectic mix of teens, some revamped from old Teen Titans and Gen13 comics (Beast Boy, Terra, Fairchild), and some brand new. These super-powered kids are on the run from the mad-scientist club called N.O.W.H.E.R.E., which wants to do the usual scientific experiments on them, a scenario which I’m afraid doesn’t rise above cliché. I didn’t much care for it, but then again, I’m not a teenager.

 

12134184889?profile=originalFinally, and oddly, I really enjoyed Superman Family Adventures #1, which is aimed squarely at children. It stars simple, cartoon versions of Superman and his many friends, not just from the Daily Planet but also Supergirl, Superboy, Krypto the Super-Dog and – introduced in this issue – Furry the Super-Mouse. The story may be simplified for children, but it isn’t dumb, and I can well imagine parents reading Superman Family to their pre-schoolers and enjoying it just as much as the kids.

 

Contact Andrew A. Smith of the Memphis Commercial Appeal at capncomics@aol.com.

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12134163888?profile=original
Last month (Sorry about that folks, I (anacoqui) have been much too busy!), I started a series on the 100 greatest comic book characters of the ‘30s and ‘40s. I’ve been progressing through the list alphabetically because, quite frankly, it’s hard enough to narrow the list down to 100 without trying to rank them in order as well. So here’s the second half of the hot 100, starting with the letter “L.”

51. Lady Luck (Quality, 1940): I’m stretching the definition here a little. Not the definition of a great character. Lady Luck, who was created by Will Eisner and wore a distinctive green costume and veil, certainly qualifies as one of the greats. No, I’m stretching the definition of comic book. Lady Luck served as the Spirit’s back-up feature in his Sunday supplement, something that straddled the line between a comic strip and a comic book. I’m choosing to count it among the latter so that I can include the Lady and the fella later on.

12134164275?profile=original52. Lex Luthor (DC, 1940): Luthor didn’t spring fully formed from the imaginations of Superman creators Shuster and Siegel. There was a prototype for the character early on who wasn’t bald. Plus, he started out as little more than a gang boss in prison gear, not the manipulative mastermind that we’ve come to know. Some characters are born great while others grow into their greatness and Luthor certainly fits the latter category. He’s been recognized as Superman’s greatest foe and as one of the smartest villains in history for decades.

12134164862?profile=original53. Little Dot (Harvey, 1949): As I’ve mentioned time and time again, comic books aren’t all superheroes- even if that’s the association most people draw today. Harvey had a lot of success with their line of humorous kids’ comics. Little Dot, who had a fascination with dots, was one of their headliners. Her tales were funny and cute and I remember enjoying them years later when I was a kid.



54. Lois Lane
(DC, 1938): She’s Clark Kent’s co-worker, Superman’s girlfriend and an unwitting participant in one of comics’ oddest love triangles. Yet she’s so much more 12134164901?profile=originalthan that. She’s an intrepid reporter and a prize-winning journalist. She’s dedicated, hardworking and occasionally hardheaded. She’s an army brat with a chip on her shoulder. And she emerged from the shadow of Superman’s cape to star in her own comic book and to be co-featured in a television series.

12134165263?profile=original55. Mary Marvel (Fawcett, 1942): I shy away from including derivative characters so I surprise even myself by including both Captain Marvel Jr. and Mary Marvel. But then, Fawcett didn’t really create derivative characters. Mary became so much more than a female version of Captain Marvel. She brought welcome joy and innocence to the genre as she starred in her own light-hearted adventures.

12134165870?profile=original56. Master Key (Harry “A” Chesler, 1940): Haven’t heard of him? That’s okay. Sometimes cool characters come from unexpected places. Harry “A” Chesler was the man behind many a C-list comic book in the Golden Age but he also uncovered a few diamonds in the mine. Similar to most Golden Age heroes, the Master Key was a wealthy playboy who received superpowers through a scientific experiment gone awry. In this case, he had super-vision. However, unlike other heroes, the Master Key eschewed a costume. He fought crime while smartly dressed in a white hat and tuxedo. And he used his vast resources to travel the globe, finding adventure in every corner of the world.

12134165289?profile=original57. Merry, Girl of 1000 Gimmicks (DC, 1948): She’s not as well known as her brother Sylvester, who became the patriotic hero, the Star-Spangled Kid. But when superheroes waned in the late ‘40s, Merry picked up a thousand toys and trinkets to become the Girl of 1000 Gimmicks. She became the Star-Spangled Kid’s partner before supplanting him in the strip and starring in her own adventures.

12134166089?profile=original12134166698?profile=original58. Miss America (Quality, 1941)
59. Miss America (Marvel, 1943): Two separate heroines wore this moniker and both are worthy of this list. The first is Quality’s patriotic heroine, Joan Dale. Joan received her powers from the Statue of Liberty in a dream, not unlike King Arthur receiving his sword from the Lady of the Lake. She fought evil in the pages of Military Comics and has been revived in recent decades by DC Comics. Marvel created their own Miss America two years later. Madeline Joyce started out as a back-up feature in Marvel Mystery but graduated to her own title in 1944, leading the charge the post-war boom of super-heroines

12134167478?profile=original60. Miss Fury (Marvel, 1941): Like Lady Luck, Miss Fury strode the line between comic strip and comic book, appearing in both formats. Originally named the Black Fury, Miss Fury was created by Tarpe Mills making her own of the few (and likely the first) female comic book character created by a woman. She was wealthy socialite, Marla Drake. She wore a skintight black costume. And like a lot of her contemporaries, she fought crime without the benefit of superpowers.

Side-bar: The line between comic strips and comic books seems set in stone today when collections of strips like Foxtrot or Calvin & Hobbes aren’t even displayed in the same section of a bookstore as Batman. But that wasn’t always the case. Comic books started out by collecting and reprinting comic strips. Some of the most popular books continued to feature comic strip stars for years. Plus, it wasn’t unusual for characters or creators to move back and forth between the two formats. Technically, they don’t count for this list of comic book characters. But, truthfully, they had a huge presence in and influence on the comic books of the time. So I tip my cap to Dick Tracy, Flash Gordon, The Phantom, Pogo, Prince Valiant, Little Orphan Annie and all the rest.

12134167883?profile=original61. Miss Masque (Nedor, 1946): Marvel wasn’t the only company to enjoy the post-war boom in female heroes. Nedor had already had success with The Woman in Red, who they introduced as one of the first female heroes back in 1940. But in 1946, they perfected the formula with Miss Masque. Diana Adams wore a sporting hat, a black mask and a short red dress. She quickly became one of Nedor’s most popular characters and co-starred in America’s Best Comics with the Black Terror and the Fighting Yank.

12134168090?profile=original62. Mr. Mind (Fawcett, 1943): Good villains are hard to find. In this case quite literally. Mr. Mind is a two-inch worm. He’s an alien of incredible intelligence and, in some stories, telepathic abilities. Captain Marvel heard Mr. Mind’s voice years before he discovered the truth behind this new nemesis. Mr. Mind worked through a cadre of minions to make the Captain’s life miserable and was the mastermind behind one of comics’ first super-villain teams, the Monster Society of Evil.



63. Mr. Mxyzptlk
(DC, 1944): Comic book writers quickly realized that they couldn’t put super strong villains up against Superman. It was no match. So they went the other way. Superman faced a legion of tricksters and jokesters 12134168484?profile=originalwho toyed with his mind and forced him to think his way out of a problem. I could have included the Toyman or the Prankster but the best of the bunch is clearly the multi-dimensional imp, Mr. Mxyzptlk.

12134169058?profile=original64. Moon Girl (EC, 1947): Moon Girl was one of the last superheroes created in the Golden Age. She was a new adventure hero for fledgling EC. However, she couldn’t fight the rising tide of romance comics and was replaced after only a couple of issues. However, championed by historians like Tricia Robbins, Moon Girl has remained a beloved character.


65. Nelvana of the Northern Lights
(Hillborough, 1941): Andy Dingle was inspired to create Nelvana by the native stories of the Inuit (aka
Eskimos). He introduced her at the small Canadian company Hillborough which was eventually bought by the larger publisher Bell. Dingle and his character were part of the
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move and Nelvana became one of Canada’s most popular and enduring figures. John Byrne cited her as an influence in his creation of the Alpha Flight character, Snowbird.

12134170056?profile=original66. Patsy and Hedy (Marvel, 1944): Marvel had a minor hit with this comedy duo in the late ‘40s. They were like Betty & Veronica, but out from Archie’s shadow. They were occasional rivals and frequent friends, planning parties and fighting over boys. Their stories are witty and fun. Patsy also enjoyed a second career as the superhero and Avenger, Hellcat, after Marvel brought her back in the 1970s.

12134169899?profile=original12134171061?profile=original67. The Penguin (DC, 1941)
68. The Penguin (Bell, 1943): Once again, there are two characters of the same name but this time, they’re nothing alike. The first Penguin is the famous Batman villain. Oswald Cobblepot baffles Batman with trick umbrellas and other gimmicks. He also occasionally and famously teams up with the Joker. The second Penguin is an obscure Canadian hero by Andy Dingle (who also created Nelvana). The Penguin fought crime in a mask and tuxedo. However, fans never knew his real identity and part of the fun was trying to figure out which character running away from trouble was really the Penguin doubling back in disguise.

12134171489?profile=original69. Phantom Lady (Quality, 1941): Phantom Lady might hold the record for having her adventures recorded by more publishers than any other. She started out at Quality in 1941. When Quality stopped publishing her adventures, Jerry Iger took the feature to Fox where she became infamous for her sexy covers. She appeared at Ajax in the ‘50s, at Charlton in the ‘60s and at AC in the ‘70s. In recent decades, she’s been the property of DC Comics who acquired her rights when they bought the Quality stable in the mid-‘50s.

12134172454?profile=original70. Plastic Man (Quality, 1941): Jack Cole created one of comics’ most enduring characters when he combined comedy and superhero in the plastic personality of Eel O’Brian.

71. Professor Calculus (Casterman, 1944): The absent-minded professor has been a staple of fiction for a long, long time. One of the best examples can be found in
Tintin’s adviser, Professor Calculus. The Professor may be brilliant but he’s easily
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distracted, more easily confused and most often a source of consternation to friend and foe alike.

72. Pyroman (Nedor, 1942): Research student Dick Martin found a way to store electric current in his body. He was falsely accused and wrongly convicted of murder. After surviving the electric chair, Martin fought crime as
the superhero Pyroman. Although he wasn’t one of the Nedor’s big three characters, Pyroman was a trailblazer. He was one of the first heroes
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to fly and to shoot beams from his hands- abilities that would become prevalent in the atomic age of comics.


73. The Ray
(Quality, 1940): The original Ray appeared in an all-yellow costume with a pointy hat and a star-shaped frill. Hey, at least he wasn’t 12134173097?profile=originalcalled The Whizzer. He was able to change into a light ray- a power he gained due to exposure to sunlight and lightning at the same time. He fought crime for Quality Comics and has inspired several legacy characters at DC.


74. Red Skull
(Marvel, 1941)
12134174254?profile=original12134174465?profile=original75. The Riddler (DC, 1948): They’re two of the greatest villains, but they couldn’t be more different. The Red Skull is the face of evil. He’s a Nazi scientist who survived an accident that removed the skin from his head and turned his skull red. He’s relentless and humorless, haunting Captain America and other Marvel heroes for over 70 years. The Riddler is an enigma. He’s a criminal, though he seems more interested in crime as a game- a way to match wits with cops, superheroes and especially Batman.

12134174495?profile=original76. Robin (DC, 1940): The original sidekick, Robin is one of the great characters in comic books. Trained in the circus. Orphaned as a young boy. Taken in as a ward by Batman. Trained to fight crime. Robin led the kind of life that many a young boy could envy. More than that, Robin always seemed to have a smile on his face as he socked the latest crook. Fighting crime was a lark and the reader could appreciate the joy of being a superhero alongside Robin.

Sidebar: DC described Robin as “the character find of 1940” and they were right. Robin is one of the most imitated characters other than Superman himself, inspiring a legion of kid sidekicks. Some deserve their place on this list (Bucky). Others were so integral to the main hero that they were included as part of the same entry (Kitten). But most were simply minor versions of minor heroes. But, for a while, every hero needed a little kid trailing after him. So give a pat on the head to Dan the Dyna-Mite (TNT), Davey (Magno the Magnetic Man), Dusty the Boy Detective (Shield), Pinky (Mr. Scarlet), Roy the Superboy (Wizard), Sandy (Sandman) and Toro (the Human Torch).

12134175081?profile=original77. Sandman (DC, 1939): A lot of different characters have claimed the moniker of the Sandman but the first comic book character to do so was Wesley Dodds. He wore a business suit, a fedora and a gas mask as he fought crime with a gas gun that emitted knockout gas. Later one, he was transformed into a more traditional superhero but it’s the distinctive original look that has persisted over the decades.

12134176060?profile=original78. Scrooge McDuck (Dell, 1947): The Walt Disney empire was built on cartoon serials but one of their most well known characters made his debut in comic books. Carl Barks introduced Donald’s rich uncle in 1947. The world’s richest duck has starred in hundreds of his own comics. He has also joined Donald in movies and on television. Scrooge’s money bin is instantly recognizable and he continues to rank highly on Forbes’ annual list of the richest fictional characters.



79. Senorita Rio
(Fiction House, 1942)
12134175894?profile=original80. Sheena, Queen of the Jungle (Fiction House, 1938): They’re mostly forgotten 12134176292?profile=originalnow but Fiction House was one of the more prominent publishers of the Golden Age. They specialized in adventure anthologies like Jungle, Fight, Planet and Wings. Sheena was one of their biggest characters. A female version of Tarzan, she started in Jumbo Comics before starring in a title of her own. She was also a hit on both sides of the Atlantic, proving as popular with the troops in Britain as with the kids back home. Senorita Rio, though not as well known, was another great character. She was a secret agent and adventurer who used her Hispanic background to infiltrate fascist elements in Central and South America. She stands in the middle of a proud line of adventurers from Zorro to Indiana Jones.

Sidebar: Sheena has always seemed like a character that should have debuted in pulp novels. In the early days, there was a lot of crossover between the two formats. Pulp heroes such as Doc Savage, Green Hornet and the Shadow starred in comic books. Many comic characters were influenced and inspired by these pulp stars. Some were fairly direct copies, such as Marvel’s Angel who was clearly based on The Saint. Others were a little more original. In either case, pulps and comics were as close as cousins in the ‘30s and ‘40s.

12134177260?profile=original81. The Shield (MLJ, 1940): This patriotic hero was one of MLJ’s biggest stars before the company transitioned to teen humor superstar, Archie Andrews. The first Shield was Joe Higgins. The front of his costume looked like a shield. He also wore stars and stripes on his gloves and boots. He eventually picked up a sidekick named Dusty the Boy Detective. The Shield has made periodic appearances whenever Archie has decided to bring back their superheroes.

12134177473?profile=original82. Skyman (Columbia, 1940): Some of the most interesting characters of the Golden Age came from the lesser publishers like Columbia. Skyman wore a blue cape and cowl. He had a red tunic and a yellow symbol that looked like a three-handed clock but which was supposed to be a plane’s steering column. He bridged genres between aerial adventure and superhero and could often be seen swinging out of an airplane on a jump-line.

 


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83. Slam Bradley (DC, 1937): Jerry Siegel and Joe Shuster are, of course, most associated with Superman but they created several other characters for DC including Doctor Occult and Slam Bradley. Bradley was a hard-boiled detective straight from the pulp novels and film noir movies. His adventures were fast-paced and full of action, which is fitting considering his name.

12134178859?profile=original84. Solomon Grundy (DC, 1944): DC took a name from a children’s nursery rhyme and turned him into one of their most interesting villains. Grundy is a creature of the swamp. He’s big. He’s huge. He’s only partially sentient. And he’s an indefatigable foe for Green Lantern, Batman, Starman and a host of other heroes. He was even name-checked by the Crash Test Dummies in their ‘90s hit, Superman’s Song.


85. The Spirit
(Quality, 1940): Denny Colt is just your average, ordinary gumshoe detective. Except for the fact that everyone thinks he’s dead. And that he wears a mask to keep up the presence. And that he lives in a
cemetery. But the real star of The Spirit was writer/artist Will Eisner. He brought whimsy
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and ingenuity to the strip that had never been seen before or, arguably, since.

12134179495?profile=original86. Spy Smasher (Fawcett, 1940): Spy Smasher was one of Fawcett’s original heroes. Debuting in Whiz Comics #2 (there was no #1), he appeared alongside Captain Marvel and Ibis the Invincible before receiving his own title in 1941. After World War II, he changed his name to Crime Smasher and continued his war against evil at home.


87. Starman
(DC, 1941): The first Starman, Ted Knight, harnessed the energy of the stars through a gravity rod that allowed him to fly and shoot energy blasts. He wore a red costume with a yellow
star which, when worn as a T-shirt, elicits a lot of comments about whether or not you support communism (trust me, I speak from experience on this one).
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Sidebar: DC is easily the publisher with the most entries on this list. That stands to reason: they are the company behind Batman, Superman, Wonder Woman, Green Lantern and Flash. However, the fame of great heroes rubbed off on lesser characters who appeared in the same titles. Plus, many of those characters continue to be a part of DC’s continuity. today They may be more familiar than other entries, but that’s because of their association and not because of their inherent quality. Even so, they’re worth a nod. Stand up and be counted, Guardian, Johnny Quick, Manhunter, Vigilante and all the rest.

12134180255?profile=original88. Stuntman (Harvey, 1946): When they returned from service in World War II, Joe Simon and Jack Kirby took one last shot at creating a superhero and came up with one of their best. Stuntman was similar to a grown-up Robin. He was a circus performer, trapeze artist and movie stuntman. He had no actual powers but he used his peculiar skills to fight crime. However, the era of superheroes had passed and Simon & Kirby soon transitioned to romance comics like Young Love.

12134180086?profile=original89. Sub-Mariner (Marvel, 1939): Bill Everett created the king of the seven seas for Marvel in 1939. Namor the Sub-Mariner was a royal rogue. He was the king of Atlantis whose objectives didn’t always align with the surface world. His fights with the Human Torch were famous as one of the first comic book crossovers in history. However, he soon recognized that Hitler was a threat to everyone and allied himself with Captain America and the Human Torch against the Nazis. Imperial, officious and arrogant, Namor has been one of Marvel’s most unpredictable characters for 70 years.

12134180855?profile=original90. Superboy (DC, 1945): Does he deserve a separate entry? Sure, why not? The adventures of Superman as a young boy in Smallville proved to be a popular idea. Superboy took over More Fun comics, landed in his own eponymous title and eventually gave rise to the futuristic Legion of Super-Heroes. More recently, he’s starred in a long-lasting television series.



12134181085?profile=original91. Superman
(DC, 1938): The first and greatest superhero. Superman is Kal-El, a young boy sent to Earth in a rocket from a world about to be destroyed. Superman is Clark Kent, the adopted son of American farmers. His alien origin gives him strange abilities on our world: the ability to jump, to fly, to run fast, to stop a speeding bullet, to see through objects and more. He’s the American immigrant. He’s every boy who wished to be great. He’s a true original.

12134181654?profile=original92. Tawky Tawny (Fawcett, 1947): He’s a big talking tiger. That’s it. But by befriending Captain Marvel and the rest of the Marvel family, Mr. Tawky Tawny earned his place in comic book history. Lots of heroes had comic sidekicks and companions. But few of those companions were as interesting and individual as a big talking tiger.

12134182060?profile=original93. Thomson and Thompson (Casterman, 1934): Herge didn’t invent the bumbling police detective. The Keystone Cops had been running around for years. But Thomson and Thompson are perfect representatives. They think they’re brilliant sleuths while the rest of us recognize them as dupes. They finish each other’s sentences in odd and often contradictory ways. But they sometimes stumble on the right answer after all. They were wonderful additions to the adventures of Tintin.

12134182259?profile=original94. Two-Gun Kid (Marvel, 1948): As I kid, I loved visiting my grandparents’ farm. One reason was that my brother and I could read the ‘50s westerns that my dad and his brothers had read when they were kids. Kid Colt, the Rawhide Kid and the Two-Gun Kid were exciting heroes who starred in heart-pounding adventures. The Two-Gun Kid was recognized by his black hat and spotted vest.

12134182476?profile=original95. Uncle Sam (Quality, 1940): The American Icon predated comics by at least a century but in the patriotic fervor of the pre-war period, Quality turned him into a superhero. He was a natural. Uncle Sam pulled up his sleeves and joined the fray, punching German and Japanese soldiers with ruthless efficiency.

96. Vandal Savage (DC, 1943): A superhero without a villain is just a guy in a silly costume. A great super-villain- someone who is worth fighting, someone who needs to be stopped for the sake of the world- is invaluable. Vandal Savage is an 12134183066?profile=originalimmortal, born long before humans settled down and became civilized. He sees other people as tools to be used. And he’s a master tactician, often playing a long game. As a foe for Green Lantern and then as one of the ringleaders of the Injustice Society, Vandal Savage was one of the greatest villains of any age.

12134183658?profile=original97. Venus (Marvel, 1948): As previously mentioned, Marvel created a lot of female characters in the late ‘40s. Venus is arguably the best of them. She’s appeared in a number of different incarnations over the years. Sometimes, she’s actually the goddess Aphrodite. Sometimes, she’s related to the goddess in another way. But, in any incarnation, she’s both beautiful and powerful.



98. The Vision
(Marvel, 1940): Marvel recycled a lot of names from Golden Age characters when building their Silver Age continuity. Few of them were worth 12134184064?profile=originalremembering. But this Jack Kirby creation stands out. Also known as Aarkus, the Vision was an other-dimensional being. He was a law enforcement officer accidentally stranded on our Earth. He was also able to appear and disappear in a cloud of smoke. His alien appearance was unique for the era.

12134184097?profile=original99. White Streak (Novelty, 1940): The White Streak’s moniker is a bit of a misnomer. He wears red and blue in his earliest appearances and shoots red beams, not white ones, from his eyes. Eventually, Novelty corrected their error and he changes to a white tunic on later covers. But that little inconsistency isn’t what makes this character remarkable. Rather, his powerful eye-beams and robotic like appearance made him a visually interesting character and a prototype for many who follow.

12134184274?profile=original100. Wonder Woman (DC, 1941): She’s the greatest comic book heroine of all-time. Created by William Marston as a model for young girls, Wonder Woman is an interesting amalgam. She’s a foreigner from Paradise Island yet also an American patriot. She’s a super strong adventurer yet also an advocate for peace. She’s genuinely compassionate yet occasionally aloof. Far from being a weakness, these inconsistencies are part of her lasting allure. As Walt Whitman said, “Do I contradict myself? Then I contradict myself. I am large. I contain multitudes.” Likewise, Wonder Woman is a complex character who has successfully molded herself into a role model and an icon for successive generations of young girls.

Final sidebar: Well, that’s my list. I’m sure yours would be different. Perhaps I chose too many obscure and forgotten heroes for your taste (speaking for myself, I could have picked even more as I have a soft spot for oddballs and unknowns). Maybe you would have preferred fewer superheroes (what can I say, that was by far the most popular genre of the era). Maybe you would have liked more super-villains (you have an evil look about you). In any case, I’d love to hear your disagreements, disputes and suggestions. That’s part of what makes a list like this so much fun.

Read more…

Andrew A. Smith

Scripps Howard News Service

May 29, 2012 -- Award-winning book designer Chip Kidd loves design. And he loves Batman. And he loves comics. And he loves writing. Combine all that, and you get his first graphic novel, Batman: Death by Design (DC Comics, $24.99).

 

Kidd has written a couple of novels, several comic-book stories and some non-fiction books (two on Batman). But this was his first long-form comics work, and he described it in a phone interview as “a real learning curve.”


12134163274?profile=original“I came up with the title first,” he said. “Because I thought ‘What are people going to know, or think, that I’m good at?’ And the title had not been used before, which is pretty amazing. And so I sort of took it from there.

 

“I’ve lived and worked in New York City for 26 years, which is essentially Gotham,” he continued. “What have I seen day in and day out that I think is … architectural injustice? And one of the things was the destruction of the original Penn Station.”

 

That led Kidd to creating a Wayne Central Station in Gotham City, an equivalent to Penn built by Bruce Wayne’s father that’s about to be torn down due for various reasons – not the least of which is a hidden history about which the plot revolves.

 

“The thing about the destruction of the original Penn Station,” Kidd said, “is the only good that came out of it was that it created such an outcry that it helped start the historical preservation society in New York.  And … later on in the ‘70s they were talking about demolishing Grand Central Station and one of the chief figures that stood in the way of that … was Jackie Onassis. She literally led the fight to save it, and obviously did. So I wanted somebody like her to be a figure in this book.”

 

That led to Cyndia Syl, a preservation crusader who serves as foil, conscience and possible love interest for Bruce Wayne. But instead of resembling Jackie O, she vaguely resembles Grace Kelly – because, Kidd laughed, “you can do that in comics!”

 

Other familiar faces appear as well. Wayne’s features suggest Montgomery Clift. The Joker appears in a 1930s movie director’s outfit, and closely resembles the character played by Conrad Veidt in the 1928 movie The Man Who Laughs (appropriate, since that movie was a partial inspiration for The Joker.) And an architect named Garnett Greenside, son of the missing architect who built Wayne Station, is based on Kidd himself.

 

Given that the story is set in the 1930s, a lot of other pre-war influences add to the mix, from art deco to Fritz Lang’s Metropolis. Most important, Kidd said, was an early 20th century architect named Hugh Ferriss, who also influenced the groundbreaking Batman: The Animated Series.

 

“He was an architectural renderer in the ‘10s, ‘20s, ‘30s,” Kidd said. “His work is in MOMA [New York’s Metropolitan Museum of Art]. It’s mostly all in pencil and charcoal on paper, but incredible monolithic buildings. Very urban utopia of the time. Beautiful, beautiful, beautiful stuff.”

 

Obviously, for Kidd’s vision to work, he needed an artist of uncommon skill. DC found English artist Dave Taylor, who – like Ferris – also works in pencil, doing his own coloring and reproduction work to obviate the need for an inker. Kidd said Stewart was the perfect choice.

 

“He had, I think, a very generous temperament when it came to me giving visual direction,” he said. “And that really meant a lot. And Dave’s father was an architect, which is kinda interesting, because the whole architect-fathers-and-sons thing is very much a theme of the book.”

 

Taylor's strength in drawing buildings, no doubt a legacy of his father, was crucial for a story that revolves around architecture. And Stewart accented his mostly black-and-white work with muted colors, resulting in an appropriately retro look, like a faded duotone.

 

“There’s faint color throughout,” Kidd said of the final art. “It’s like a great old black-and-white movie.”

 

Since Death by Design is set in the 1930s, it obviously isn’t part of the current Batman’s history – today’s Dark Knight launched his career an ever-shifting and eternal “five years ago.” But Kidd isn’t concerned that his story is “out of continuity,” as they say, which means it’s unlikely his creations will see life in any form other than a sequel. He had a great time, which is reflected in a great story.

 

“They really let me pretty much do whatever we I want,” Kidd said of his experience, “because they said from the get-go look we know you’re a fan, and we know you’re really respectful of the character so we don’t have to worry about you doing something that the Batman character wouldn’t do or would be against his moral code.

 

“You know, I created like five, six characters,” he laughed, “and that’s pretty cool.”

 

Contact Andrew A. Smith of the Memphis Commercial Appeal at capncomics@aol.com.

FULL CHIP KIDD INTERVIEW

Captain Comics: You’re an award-winning book designer, you’ve written a couple of novels, done a couple of non-fiction books about Batman material. Are there other highlights I should be aware of?

Chip Kidd: I did DC: Mythology with Alex Ross, a Peanuts book, a book about Captain Marvel. In comics, three 8-page stories, two with Tony Millionaire, one with Alex Ross. I'm not sure you want all that.

CC: I'm just making sure you're not an off-Broadway playwright or something -- you've got a finger in a lot of creative pies. But this is your first long-form comics, right?

 

CK: Yeah, it was very much like starting over.

 

CC: Did you have to retrain yourself?

 

CK: Not re-train, train, period. I think the closest thing to it was writing the novels. The difference was I was given a finite page count for various reasons. As with most things like this, it’s like if somebody says to you, "Oh, write a thousand-word article on X," and you think "Well, how am I gonna think of a thousand words," and then you start and you get into it and all of a sudden you’re up to 1,200 and you haven’t really begun to say what you want to say. So it was that kind of thing. It was like "A 100-page Batman story? Really?" and then I kinda outlined it and set it up and I ended up squeezing certain scenes that were supposed to be four pages into one. So it was a real learning curve for me.

 

CC: But fun, right?

 

CK: Oh yeah. Amazing. It was pretty fantastic. It was a great opportunity.

 

CC: How did you come to work with Dave Taylor?

 

CK: He got involved because my editor, Mark Chiarello, at DC recommended him. And he recommended him for several reasons. He’s great at facial expressions, he’s great at buildings, both of which were going to be very important for this story, and he was available and willing to do it. I mean, this is three years out of his life.

 

And we worked together great. The only impediment is that he’s in Liverpool and I’m in New York.  But through e-mail and being able to send images pretty easily through e-mail, we talked a bit off over the phone at the beginning and then really it was e-correspondence. I think one of the main things that at first threw me a little bit is that once we got the whole thing established, he really wanted the entire script before he began in earnest to draw the story. That threw me a little bit because I wanted it to get started sooner. But I think he had a good point in that he wanted to know where it was all going and how it was going to end and really overall what all was going to be required of him.

 

CC: Sure, he'd want to know what he was building to, what visual themes he might want to use. But you're an artist, too. How did that work?

 

CK: I think I was given far more leeway as a writer in directing the visuals than is the usual DC process. I very much would say art-directed it.

 

CC: Was it easier working with another artist, or was there a clash of visions?

 

CK: It worked very well, because he had, I think, a very generous temperament when it came to me giving visual direction. And that really meant a lot. And Dave’s father was an architect, which is kinda interesting, because the whole architect-fathers-and-sons thing is very much a theme of the book. And, yeah, there would be times that he would deviate from the script but it was always for the right reasons. And that was very interesting to see.

 

CC: Now who’s being generous?

 

CK: But it’s true! It was like, "Wow."  And, not a lot, but a couple of times and a couple of key times.

 

CC: Can you give an example?

CK: The second double-page spread, where it’s the cityscape and Batman is sort of tethered on the grapple gun, and you can’t see the line and it looks like he’s flying, and it’s connected to the big old Wayne Central Station. While in my direction for that double-page spread Batman was supposed to very much dominate that picture. But instead Dave turned it around and made the city dominate and made batman a relatively tiny figure in it. And I think that was totally the right call. And to his credit that was a lot more work than doing a big double-page Batman figure and instead having to draw all those buildings. I think a lot of cartoonists aren’t crazy about buildings because they take a lot more time and skill.

 

CC: It almost makes Gotham a character in the story right away. 

 

CK: Right. Right, exactly. That’s exactly the way it’s supposed to be.

CC: Did you go for a design-oriented plot because that’s your strength, or have you been carrying this idea around for years?

 

CK: This project emanated from, of all things, me being invited to interview Neil Gaiman on stage in the fall of 2008 at the 92nd Street Y. It was on the occasion of the 25th anniversary of Sandman but we also talked about Batman on stage and we were geeking out and all of this, and afterwards Dan DiDio, the [co-publisher] of DC Comics, came backstage and said “You should do a Batman story.” Just completely out of the blue.

 

CC: So you were chatting with Neil Gaiman when Dan DiDio offered you a gig. What an awful life you lead.

 

CK: Well, someone has to do it. [laughter]

 

CC: We all appreciate the sacrifice you make. [laughter]

 

CK: Believe me, I’m not complaining. At all.

 

But that’s a really good question and it’s a really good point. Even though I’m a lifelong Batman fan the answer is "No." I didn’t have some great "Oh, this is the great Batman story that needs to be told that’s never  been told before." That became the problem to solve. As a designer, everything is a problem to solve. From getting up in the morning, to tapping out at night, and everything in between.

 

And so I started thinking, like, "Well, all right, why does Batman exist?" I came up with the title first. Because I thought "What are people going to know, or think, that I’m good at?" And the title had not been used before, which is pretty amazing.  And so I sort of took it from there. I mean, I’ve lived and worked in New York City for 26 years, which is essentially Gotham. What have I seen day in and day out that I think is … architectural injustice?  And one of the things was the destruction of the original Penn Station. And as somebody who takes AmTrak a lot for various reasons, I’m in and out of Penn Station all the time, which is just a hellhole. It’s basically the fluorescent-lit basement of Madison Square Garden. and yet one of the largest transit hubs on the East Coast. And almost like a cruel joke, they have hanging around on various pillars, or trestles, or what have you, pictures of the old Penn Station. Almost like taunting us: "Yeah, like this is how beautiful it was, so suck it up."

 

So then I came up with the idea of the Wayne Central Station. And the thing about the destruction of the original Penn Station is the only good that came out of it was that it created such an outcry that it helped start the historical preservation society in New York. And that later on in the ‘70s they were talking about demolishing Grand Central Station and one of the chief figures that stood in the way of that, believe it or not, or easily believable, was Jackie Onassis. She literally led the fight to save it, and obviously did. So I wanted somebody lilke her to be a figure in this book.

 

CC: Speaking of Sylvia Cill. She's obviously a foil and a potential love interest for Bruce Wayne. Is she based on Jackie O?

 

CK: I call her an architectural suffragette. She’s trying to do what Jackie O did with Grand Central. But she looks like Grace Kelly. Just because. That’s what you can do in comics! I can put me in there and make me the quasi-villain.

 

CC: So you’re the son. Garnett Greenside. Do you look like that?

 

CK: Yes, plus about 20 pounds. [laughter] And that was the oteher interesting thing. Because I was very specific who the characters should look like, although Dave came up with Montgomery Clift for Bruce Wayne. Which I thought was cool. Of course, they’re not dead ringers because you can’t and really shouldn’t do that.

CC: Right, copyrights and trademarks.

CK: But for me, I wanted to be Garnett Greenside. And Dave did all that without ever meeting me and he said that was really, really hard. Because it would have been much easier, he said, if I could like sit with you just a couple of hours and get all the angles of your face. But he did it all from photos I sent him and that was a kick.

 

CC: I saw a lot of influences on the book, like Fritz Lang’s Metropolis, the movie The Man Who Laughs, art deco -- basically the same influences that fed Rocketeer, Sky Captain and the World of Tomorrow, and other 1930s-based projects. Have I got those right? What else did I miss?

 

CK: I wanted The Joker to look like a great classic 1920s silent-movie villain because that’s what he started out as.

 

CC: Fritz lang. Art deco. What else?

 

CK: Architectural renderer Hugh Ferriss. If you Google him you’ll see. That, frankly, was not an original idea of mine, Bruce Timm also used a lot of Hugh Ferriss to influence the Batman: The Animated Series.

 

He was an architectural renderer in the '10s, '20s, '30s. His work is in MOMA. It’s mostly all in pencil and charcoal on paper. But incredible monolithic buildings. Very urban utopia of the time. Beautiful, beautiful, beautiful stuff.

 

CC: He works in pencil, which is unusual in comics. Was that a hard sell?


CK: It wasn’t a hard sell at all. Dave, he works in several styles, but that was one of them. I was actually a fan of his and did and didn’t know it at the time. He had drawn a Robin origin story in the mid-‘90s for the 100th issue of Legends of the Dark Knight. So I had seen that, and of course Archie Goodwin wrote it, and I just thought it was brilliant. Because how can you tell that story again in any kind of interesting way? And they really did, he really pulled it off. And that’s all done in pencil.

 

CC: And now I’m a fan without knowing it. That's the one with Robin swearing an oath in front of a candle on the cover, right?

 

CK: Yes, very good. That was really quite something. That was in pencil. I don’t know anybody who kicked about that.

 

CC: Well, pencils are usually inked for reproduction reasons. How was that handled?

 

CK: Here’s the thing: Dave draws, scans and colors his own work. So it’s one-stop shopping in terms of that.

 

CC: If any problems crop up, he can nip problems in the bud right when he’s there

 

CK: Yeah. And he really knows what he’s doing. So it’s pencil and he scans it in, and he’ll play with the contrast and stuff and do the lighting effects. The one thing I would say is that  just today, I got a finished copy of the book, you really need to look … it’s so beautiful. The lighting effects, because a lot of it, frankly, I was seeing for the first time in terms of the final finished art. And the lighting is incredible. It’s luminous.

 

CC: Color is used sparingly, and when it is, it's muted. What was the thinking there?

 

CK: There’s faint color throughout. It’s like a great old black-and-white movie.

CC: Like a faded duotone. I hadn't thought of it that way. So who decided when and where to use color?

 

CK: We sort of went back and forth, and Dave was really great about sending us tests on everything, everything from, like, "This is how Bruce Wayne’s hair could look" in six different styles. And we’d all agree, "Oh, it’s definitely this one." And then he sent us color-tinting tests. And one of the great things he did really late in the process … one of the really brilliant touches that Dave did was he lit the streetlights in this kind of peachy color, and I don’t know if you guys have that, but New York definitely does. The streetlights are this kind of light peach. And if you’re up high in a building at night, which there area a lot of shots of in the book, you see this grid of these glowing peach lines. And he put that in. I don’t know if that made the galley or not. And there’s really nice touches at beginning and the end.

 

CC: Obviously, this book is out of continuity, right?


CK: Yes, that was the other really nice thing. They really let me pretty much do whatever we I want, because they said from the get-go look we know you’re a fan, and we know you’re really respectful of the character so we don’t have to worry about you doing something that the Batman character wouldn’t do or would be against his moral code.

 

You know, I created like five, six characters, that’s pretty cool.

CC: Any plans to use those characters again? Any chance of a sequel?

 

CK: It's way too early for that. Obviously they could if they wanted to. I do think that they’re set in a very specific time and place. But I’d  like to think X-Acto is a very interesting character and could pop up again in something else.

 

CC: He had an interesting outfit. So did The Joker, with those jodhpurs.

 

CK: The Joker’s outfit when he makes his entrance is the best ever. Especially the little belt that goes across the middle of his chest -- that’s a really cool detail. And that’s all Dave.

 

CC: Last question: Tell me about you and Batman. What's your attraction to the character, when did you fall in love with the character? What’s the story of Chip and Batman?

 

CK: On the one hand it was the perfect conversion of events, I was born in 1964, the TV show started in ’66, I had my brother who was two years older who was really into it, and I was into whatever my older brother was into, so we were both really into it. And after that, I don’t know, there was just something about it, and I just thought,"Wow, this is just the greatest thing ever," and a lot of kids sort of got over that and moved on, and I just never did.  Really as simple as that. I can’t think of any psychological reason or anything like that.

 

CC: But he's your favorite character?

 

CK: Pretty much. And I tried to get into that. There’s this scene where Batman finally finds the architect by accident by falling through the roof of the building. And I wanted them to have like a two- or three-page philosophical discussion of, like, design and architecture. But it was distilled down to the architect looking at him and saying "This is your solution to whatever problem you had, and whatever problem it was, it was probably a really, really bad one. But this is the form of that content."

 

And that’s very much me speaking. I think the whole concept of Batman as an image and an idea is really, really interesting, great design to me. 

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Comics for 6 June 2012

30 DAYS OF NIGHT ONGOING #8

ACTION COMICS #10
ACTIVITY TP VOL 01
AGE OF APOCALYPSE #4
AMAZING SPIDER-MAN MOVIE #1
ANIMAL MAN #10
ART OF AL RIO TP VOL 02 (MR)
ARTIFACTS #18
AVENGERS ACADEMY #31 AVX
AVENGERS BLACK WIDOW STRIKES #3 (OF 3)
AVENGERS VS X-MEN #5 (OF 12) AVX

BART SIMPSON OUT TO LUNCH TP
BATMAN DETECTIVE COMICS HC VOL 01 FACES OF DEATH
BATWING #10
BEFORE WATCHMEN MINUTEMEN #1 (OF 6) (MR)
BLEEDING COOL MAGAZINE #0 (MR)

CASPERS SCARE SCHOOL #2 (OF 4)
CIVIL WAR PROSE NOVEL HC
COMPLETE LITTLE ORPHAN ANNIE HC VOL 08
CREATOR OWNED HEROES #1 (MR)
CREEPY ARCHIVES HC VOL 13

DAN THE UNHARMABLE #2 (MR)
DANGER GIRL REVOLVER TP
DARK AVENGERS #175
DEADPOOL TP VOL 09 INSTITUTIONALIZED
DEFENDERS #7
DETECTIVE COMICS #10
DIAL H #2
DMZ TP VOL 12 THE FIVE NATIONS OF NEW YORK (MR)
DOCTOR WHO CLASSICS SERIES IV #5 (OF 6)
DOCTOR WHO ONGOING 2 TP VOL 04 AS TIME GOES BY
DUNGEONS & DRAGONS TP VOL 01 SHADOWPLAGUE

EARTH 2 #2
ED THE HAPPY CLOWN HC (MR)
EPIC KILL #2
EXTERMINATION #1

FAIREST #4 (MR)
FAMOUS MONSTERS OF FILMLAND #251
FANBOYS VS ZOMBIES #3
FREAKY MONSTERS MAGAZINE #10
FURY MAX #3 (MR)

GARFIELD #2
GI COMBAT #2
GI JOE A REAL AMERICAN HERO #179
GI JOE V2 COBRA COMMAND TP VOL 01
GI JOE VOL 2 ONGOING #14
GREEN ARROW #10
GREEN LANTERN CORPS REVOLT OF ALPHA LANTERNS TP

HACK SLASH #16 (MR)
HARBINGER (ONGOING) #1
HULK #53

INVINCIBLE IRON MAN #518
IZOMBIE #26 (MR)

JOURNEY INTO MYSTERY #639
JUSTICE LEAGUE INTERNATIONAL #10

KUNG FU PANDA #5 (OF 6)

LADY DEATH (ONGOING) #18 (MR)
LEGEND OF OZ THE WICKED WEST #4
LIFE WITH ARCHIE #20
LOONEY TUNES #207

MIGHTY THOR ANNUAL #1
MOON KNIGHT BY BENDIS AND MALEEV TP VOL 01
MORNING GLORIES #19 (MR)
MUDMAN #4

NAUGHTY & NICE GOOD GIRL ART BRUCE TIMM SC NEW PTG
NIGHT FORCE #4 (OF 7)

POPEYE #2 (OF 4)
PROPHECY #1

RED LANTERNS #10
RED LANTERNS TP VOL 01 BLOOD AND RAGE
ROBERT JORDAN WHEEL OF TIME EYE O/T WORLD #26

SCOOBY DOO WHERE ARE YOU #22
SECRET #2
SMALLVILLE SEASON 11 #2
SPAWN #220
SPAWN 20TH ANNIVERSARY COLL SPECIAL #1
SPECTRUM FANTASTIC ART LIVE HC (MR)
SQUA TRONT #13
STAR WARS OMNIBUS DROIDS AND EWOKS TP
STEAMCRAFT #1
STORMWATCH #10
SUPER DINOSAUR #11
SUPREME #64 2ND PTG
SUPURBIA #4 (OF 4)
SWAMP THING #10
SWEET TOOTH #34 (MR)
SWIMSUIT STEAMPUNK #1

THIEF OF THIEVES #5
TOY STORY #4 (OF 4)
TRIO #2

ULTIMATE COMICS SPIDER-MAN #11
UNCANNY X-MEN #13 AVX

WALKING DEAD TP VOL 16 A LARGER WORLD (MR)
WINTER SOLDIER #6
WITCHBLADE REBIRTH TP VOL 01
WORLDS FINEST #2

X-FACTOR #237
X-O MANOWAR (ONGOING) #2

This list is a copy of the list posted at memphiscomics.com. Arrivals at your LCS may vary.

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